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Difference between revisions of "Ability List"
From Medarot S Wiki
(Restored Old Revision #1001 by Aytimothy from 2020-09-10T13:16:40 |) |
(Restored Old Revision #23221 by Aytimothy from 2020-10-03T16:15:56 |) |
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For a list of abilities by part, see [[Medapart List]]. | For a list of abilities by part, see [[Medapart List]]. | ||
Line 13: | Line 11: | ||
<div id="abilitytab" class="tab-pane fade in active"> | <div id="abilitytab" class="tab-pane fade in active"> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! ID | ! ID | ||
! Name | ! Name | ||
Line 27: | Line 24: | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
Line 37: | Line 34: | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
Line 47: | Line 44: | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
| Power +300 | | Power +300 | ||
| Power +400 & Critical | | Power +400 & Critical Chance +20% | ||
|- | |- | ||
| 4 | | 4 | ||
| Mega Gatling<br>メガガトリング | | Mega Gatling<br>メガガトリング | ||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
| Power +300 | | Power +300 | ||
| Power +400 & Critical | | Power +400 & Critical Chance +20% | ||
|- | |- | ||
| 5 | | 5 | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
Line 77: | Line 74: | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
| Power +300 | | Power +300 | ||
| Power +400 & Always | | Power +400 & Always hits | ||
|- | |- | ||
| 7 | | 7 | ||
| Beam<br>ビーム | | Beam<br>ビーム | ||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| x2 Damage Requires 70% charge | | x2 Damage Requires 70% charge | ||
| x2 Damage Requires 60% charge | | x2 Damage Requires 60% charge | ||
Line 97: | Line 94: | ||
| Hyper Beam<br>ハイパービーム | | Hyper Beam<br>ハイパービーム | ||
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| x2 Damage | | x2 Damage Requires 70% charge | ||
| x2 Damage | | x2 Damage Requires 60% charge | ||
| x2 Damage | | x2 Damage Requires 50% charge | ||
| x2 Damage | | x2 Damage Requires 40% charge | ||
| x2 Damage | | x2 Damage Requires 30% charge, x3 at 100% | ||
|- | |- | ||
| 9 | | 9 | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| x1.5 Damage/Success requires 70% charge | | x1.5 Damage/Success requires 70% charge | ||
| x1.5 Damage/Success requires 60% charge | | x1.5 Damage/Success requires 60% charge | ||
Line 117: | Line 114: | ||
| Press<br>プレス | | Press<br>プレス | ||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | | Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| x2 Success requires 70% charge | | x2 Success requires 70% charge | ||
| x2 Success requires 60% charge | | x2 Success requires 60% charge | ||
Line 127: | Line 124: | ||
| Break<br>ブレイク | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| x1.5 Success requires 70% charge | | x1.5 Success requires 70% charge | ||
| x1.5 Success requires 60% charge | | x1.5 Success requires 60% charge | ||
Line 135: | Line 132: | ||
|- | |- | ||
| 12 | | 12 | ||
| Sacrifice | | Sacrifice<br>サクリファイス | ||
| Deals damage based on remaining armor. Self-destructs after use. | | Deals damage based on remaining armor. Self-destructs after use. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Adds 10% of remaining armor | | Adds 10% of remaining armor | ||
| Adds 20% of remaining armor | | Adds 20% of remaining armor | ||
Line 147: | Line 144: | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | | Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 156: | Line 153: | ||
| 14 | | 14 | ||
| Anti-Air<br>アンチエア | | Anti-Air<br>アンチエア | ||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | | Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Deals 5x | | Deals 5x Damage | ||
| Deals 5.5x | | Deals 5.5x Damage | ||
| Deals 6x | | Deals 6x Damage | ||
| Deals 6.5x | | Deals 6.5x Damage | ||
| Deals 7x | | Deals 7x Damage with Piercing | ||
|- | |- | ||
| 15 | | 15 | ||
| Anti-Sea<br>アンチシー | | Anti-Sea<br>アンチシー | ||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | | Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Deals 5x | | Deals 5x Damage | ||
| Deals 5.5x | | Deals 5.5x Damage | ||
| Deals 6x | | Deals 6x Damage | ||
| Deals 6.5x | | Deals 6.5x Damage | ||
| Deals 7x | | Deals 7x Damage with Piercing | ||
|- | |- | ||
| 16 | | 16 | ||
| Static<br>スタティック | | Static<br>スタティック | ||
| Reduces armor of damaged parts by half. Cannot destroy parts. | | Reduces armor of damaged parts by half. Cannot destroy parts. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 187: | Line 184: | ||
| Slip<br>スリップ | | Slip<br>スリップ | ||
| Cancels enemy action if it hits the leg, or enemy is guarding. | | Cancels enemy action if it hits the leg, or enemy is guarding. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 197: | Line 194: | ||
| Evasion Seal<br>かいひシール | | Evasion Seal<br>かいひシール | ||
| Prevents enemy from evading attacks | | Prevents enemy from evading attacks | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No | | No Bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 206: | Line 203: | ||
| 19 | | 19 | ||
| Defense Seal<br>ぼうぎょシール | | Defense Seal<br>ぼうぎょシール | ||
| | | Prevents enemy from defending | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 217: | Line 214: | ||
| Tornado<br>トルネード | | Tornado<br>トルネード | ||
| Afflicts tornado. Cannot evade during cooldown. | | Afflicts tornado. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No | | No Bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 227: | Line 224: | ||
| Thunder Shot<br>サンダーショット | | Thunder Shot<br>サンダーショット | ||
| Afflicts thunder. Cannot evade during cooldown. | | Afflicts thunder. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 237: | Line 234: | ||
| Freeze Shot<br>フリーズショット | | Freeze Shot<br>フリーズショット | ||
| Afflicts Freeze. Cannot evade during cooldown. | | Afflicts Freeze. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 247: | Line 244: | ||
| Fire Shot<br>ファイアショット | | Fire Shot<br>ファイアショット | ||
| Afflicts fire. Cannot evade during cooldown. | | Afflicts fire. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 257: | Line 254: | ||
| Count Attack<br>カウントアタック | | Count Attack<br>カウントアタック | ||
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. | | Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| +5% power per use | | +5% power per use | ||
| +8% power per use | | +8% power per use | ||
Line 267: | Line 264: | ||
| Charge Blaster<br>チャージバスター | | Charge Blaster<br>チャージバスター | ||
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | | Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Bonus Damage: Charge x 1.0 | | Bonus Damage: Charge x 1.0 | ||
| Bonus Damage: Charge x 1.25 | | Bonus Damage: Charge x 1.25 | ||
| Bonus Damage: Charge x 1.5 | | Bonus Damage: Charge x 1.5 | ||
| Bonus Damage: Charge x 1.75 | | Bonus Damage: Charge x 1.75 | ||
| Bonus Damage: Charge x 2.0, | | Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use | ||
|- | |- | ||
| 26 | | 26 | ||
| Microwaves<br>マイクロウェーブ | | Microwaves<br>マイクロウェーブ | ||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Self-destructs after use. | | Deals bonus damage based on Medaforce Charge. May cause pierce damage. Self-destructs after use. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Bonus Damage: Charge x 1.0 | | Bonus Damage: Charge x 1.0 | ||
| Bonus Damage: Charge x 1.25 | | Bonus Damage: Charge x 1.25 | ||
Line 287: | Line 284: | ||
| Ghost Shot<br>ゴーストショット | | Ghost Shot<br>ゴーストショット | ||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. | | Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Bonus Damage: Charge x 0.5 | | Bonus Damage: Charge x 0.5 | ||
| Bonus Damage: Charge x 0.75 | | Bonus Damage: Charge x 0.75 | ||
Line 296: | Line 293: | ||
| 28 | | 28 | ||
| Melt Shot<br>メルトショット | | Melt Shot<br>メルトショット | ||
| | | Afflicts Melt. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 307: | Line 304: | ||
| Gunpowder<br>ハイパーミサイル | | Gunpowder<br>ハイパーミサイル | ||
| A standard piecing attack. | | A standard piecing attack. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
| Power +300 | | Power +300 | ||
| Power +400 | | Power +400 & Always hits | ||
|- | |- | ||
| 30 | | 30 | ||
| Medaforce Seal<br>フォース制御 | | Medaforce Seal<br>フォース制御 | ||
| Deals damage and prevents the use of Medaforce. | | Deals damage and prevents the use of Medaforce. | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 326: | Line 323: | ||
| 41 | | 41 | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
| Success +300 | | Success +300 | ||
| Success +400 | | Success +400 & Pierces | ||
|- | |- | ||
| 42 | | 42 | ||
| Claw<br>クロー | | Claw<br>クロー | ||
| A melee attack that hits 3 times. | | A melee attack that hits 3 times. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 347: | Line 344: | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Power +100 | | Power +100 | ||
Line 357: | Line 354: | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 367: | Line 364: | ||
| Melt<br>メルト | | Melt<br>メルト | ||
| Inflicts Melt. Cannot defend during cooldown. | | Inflicts Melt. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 377: | Line 374: | ||
| Wave<br>ウェーブ | | Wave<br>ウェーブ | ||
| Inflicts Wave. Cannot defend during cooldown. | | Inflicts Wave. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 387: | Line 384: | ||
| Hold<br>ホールド | | Hold<br>ホールド | ||
| Inflicts Hold. Cannot defend during cooldown. | | Inflicts Hold. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 397: | Line 394: | ||
| Thunder<br>サンダー | | Thunder<br>サンダー | ||
| Inflicts Thunder. Cannot defend during cooldown. | | Inflicts Thunder. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 407: | Line 404: | ||
| Freeze<br>フリーズ | | Freeze<br>フリーズ | ||
| Inflicts Freeze. Cannot defend during cooldown. | | Inflicts Freeze. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 417: | Line 414: | ||
| Virus<br>ウィルス | | Virus<br>ウィルス | ||
| Inflicts Virus. Cannot defend during cooldown. | | Inflicts Virus. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 427: | Line 424: | ||
| Bug<br>バグ | | Bug<br>バグ | ||
| Inflicts Bug. Cannot defend during cooldown. | | Inflicts Bug. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 435: | Line 432: | ||
|- | |- | ||
| 52 | | 52 | ||
| Sacrifice | | Sacrifice<br>サクリファイス | ||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | | Deals bonus damage based on remaining armor value. Self-destructs after use. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Adds 10% of remaining armor | | Adds 10% of remaining armor | ||
| Adds 20% of remaining armor | | Adds 20% of remaining armor | ||
Line 447: | Line 444: | ||
| Assassin<br>アサッシン | | Assassin<br>アサッシン | ||
| Always crits. Self-destroys if it fails to destroy a part it hits. | | Always crits. Self-destroys if it fails to destroy a part it hits. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 457: | Line 454: | ||
| Canceller<br>キャンセラー | | Canceller<br>キャンセラー | ||
| Inflicts Canceller. Cannot defend during cooldown. | | Inflicts Canceller. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 467: | Line 464: | ||
| Charge Blade<br>チャージブレード | | Charge Blade<br>チャージブレード | ||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | | Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Bonus Damage: Charge x 1.0 | | Bonus Damage: Charge x 1.0 | ||
| Bonus Damage: Charge x 1.25 | | Bonus Damage: Charge x 1.25 | ||
| Bonus Damage: Charge x 1.5 | | Bonus Damage: Charge x 1.5 | ||
| Bonus Damage: Charge x 1.75 | | Bonus Damage: Charge x 1.75 | ||
| Bonus Damage: Charge x 2.0, | | Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use | ||
|- | |- | ||
| 56 | | 56 | ||
| Ghost<br>ゴースト | | Ghost<br>ゴースト | ||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | | Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Bonus Damage: Charge x 0.5 | | Bonus Damage: Charge x 0.5 | ||
| Bonus Damage: Charge x 0.75 | | Bonus Damage: Charge x 0.75 | ||
| Bonus Damage: Charge x 1 | | Bonus Damage: Charge x 1.0 | ||
| Bonus Damage: Charge x 1.25 | | Bonus Damage: Charge x 1.25 | ||
| Bonus Damage: Charge x 1.5 | | Bonus Damage: Charge x 1.5 & Ignores Defense | ||
|- | |- | ||
| 57 | | 57 | ||
| Level Drain<br>レベルドレイン | | Level Drain<br>レベルドレイン | ||
| Reduces Medal Skill level tempoarily. Cannot defend during cooldown. | | Reduces Medal Skill level tempoarily. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Reduces Level by 5, | | Reduces Level by 5, Lasts 10 Ticks | ||
| Reduces Level by 5, | | Reduces Level by 5, Lasts 15 Ticks | ||
| Reduces Level by 5, | | Reduces Level by 5, Lasts 20 Ticks | ||
| Reduces Level by 5, | | Reduces Level by 5, Lasts 25 Ticks | ||
| Reduces Level by 10, | | Reduces Level by 10, Lasts 30 Ticks | ||
|- | |- | ||
| 58 | | 58 | ||
| Drain | | Charge Drain<br>チャージドレイン | ||
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | | Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Steals 3% Medaforce Charge | | Steals 3% Medaforce Charge | ||
| Steals 6% Medaforce Charge | | Steals 6% Medaforce Charge | ||
Line 507: | Line 504: | ||
| Discharge<br>ディスチャージ | | Discharge<br>ディスチャージ | ||
| Removes Medaforce Charge from enemies. Cannot defend during cooldown. | | Removes Medaforce Charge from enemies. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Removes 10% Medaforce Charge | | Removes 10% Medaforce Charge | ||
| Removes 15% Medaforce Charge | | Removes 15% Medaforce Charge | ||
Line 517: | Line 514: | ||
| Beam Sword<br>ビームソード | | Beam Sword<br>ビームソード | ||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | | Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| x2 Bonus damage at 70% Medacharge | | x2 Bonus damage at 70% Medacharge | ||
| x2 Bonus damage at 60% Medacharge | | x2 Bonus damage at 60% Medacharge | ||
| x2 Bonus damage at 50% Medacharge | | x2 Bonus damage at 50% Medacharge | ||
| x2 Bonus damage at 40% Medacharge | | x2 Bonus damage at 40% Medacharge | ||
| x2 Bonus damage at 30% | | x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | ||
|- | |- | ||
| 61 | | 61 | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| x1.5 Bonus success at 70% Medacharge | | x1.5 Bonus success at 70% Medacharge | ||
| x1.5 Bonus success at 60% Medacharge | | x1.5 Bonus success at 60% Medacharge | ||
| x1.5 Bonus success at 50% Medacharge | | x1.5 Bonus success at 50% Medacharge | ||
| x1.5 Bonus success at 40% Medacharge | | x1.5 Bonus success at 40% Medacharge | ||
| x1.5 Bonus success at 30% | | x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | ||
|- | |- | ||
| 62 | | 62 | ||
| Countdown<br>カウントダウン | | Countdown<br>カウントダウン | ||
| Inflicts countdown. Cannot defend during cooldown. | | Inflicts countdown. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 546: | Line 543: | ||
| 63 | | 63 | ||
| Flash<br>フラッシュ | | Flash<br>フラッシュ | ||
| | | Makes the Medabot forget its current action and immediately begin cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No | | No Action | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 555: | Line 552: | ||
|- | |- | ||
| 64 | | 64 | ||
| Destroy | | Destroy<br>デストロイ | ||
| Instantly destroys | | Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 565: | Line 562: | ||
|- | |- | ||
| 65 | | 65 | ||
| Anti-Air | | Anti-Air<br>アンチエア | ||
| Deals | | Deals 5x (or more) damage depending on rank to enemies with Flying Legs | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| | | Deals 5x damage | ||
| | | Deals 5.5x damage | ||
| | | Deals 6x damage | ||
| | | Deals 6.5x damage | ||
| | | Deals 7x damage & Pierces | ||
|- | |- | ||
| 66 | | 66 | ||
| Anti-Sea | | Anti-Sea<br>アンチシー | ||
| Deals | | Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| | | Deals 5x Damage | ||
| | | Deals 5.5x Damage | ||
| | | Deals 6x Damage | ||
| | | Deals 6.5x Damage | ||
| | | Deals 7x Damage & Pierces | ||
|- | |- | ||
| 67 | | 67 | ||
| Time Attack<br>タイムアタック | | Time Attack<br>タイムアタック | ||
| Deals bonus damage based on the number of elapsed ticks. | | Deals bonus damage based on the number of elapsed ticks. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Chance to Pierce | ||
|- | |- | ||
| 68 | | 68 | ||
| Effect Clear<br>エフェクトクリア | | Effect Clear<br>エフェクトクリア | ||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | | Removes all buffs from enemy. Deals bonus damage based on number of buffs. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 605: | Line 602: | ||
|- | |- | ||
| 69 | | 69 | ||
| | | Medaforce Seal<br>MFシール | ||
| Inflicts MF Seal (Medaforce Seal) | | Inflicts MF Seal (Medaforce Seal). | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 | ||
Line 615: | Line 612: | ||
|- | |- | ||
| 70 | | 70 | ||
| Anti- | | Anti-Charge<br>アンチCG | ||
| Deals bonus damage based on enemy's Medaforce Charge. May pierce. | | Deals bonus damage based on enemy's Medaforce Charge. May pierce. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Bonus Damage: x1 of Medaforce Charge | | Bonus Damage: x1 of Medaforce Charge | ||
| Bonus Damage: x1.25 of Medaforce Charge | | Bonus Damage: x1.25 of Medaforce Charge | ||
Line 627: | Line 624: | ||
| Deathlock<br>デスロック | | Deathlock<br>デスロック | ||
| Inflicts Deathlock. Cannot defend during cooldown. | | Inflicts Deathlock. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 636: | Line 633: | ||
| 72 | | 72 | ||
| Pile<br>パイル | | Pile<br>パイル | ||
| Ignores defenses, may cause pierce damage. Cannot defend during | | Ignores defenses, may cause pierce damage. Cannot defend during cooldown. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 647: | Line 644: | ||
| Provoke<br>プロヴォーク | | Provoke<br>プロヴォーク | ||
| Inflicts Provoke. | | Inflicts Provoke. | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 657: | Line 654: | ||
| Stealth<br>ステルス | | Stealth<br>ステルス | ||
| Prevents enemies from targeting the selected Medabot. Does not apply if already targeted. | | Prevents enemies from targeting the selected Medabot. Does not apply if already targeted. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 667: | Line 664: | ||
| Radar Sight<br>レーダーサイト | | Radar Sight<br>レーダーサイト | ||
| Increases success by 30%. Negates enemy Stealth and Conceal. | | Increases success by 30%. Negates enemy Stealth and Conceal. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 676: | Line 673: | ||
| 83 | | 83 | ||
| Commander<br>コマンダー | | Commander<br>コマンダー | ||
| Negates | | Negates up to the next two incoming attacks. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 687: | Line 684: | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | | Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 695: | Line 692: | ||
|- | |- | ||
| 85 | | 85 | ||
| | | Cooler<br>クーラー | ||
| Buffs an ally Medabot's cooling by 5%. Stacks up to 20%. | | Buffs an ally Medabot's cooling by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 707: | Line 704: | ||
| Guard Boost<br>ガードブースト | | Guard Boost<br>ガードブースト | ||
| Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. | | Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 716: | Line 713: | ||
| 87 | | 87 | ||
| Mobile Boost<br>モビルブースト | | Mobile Boost<br>モビルブースト | ||
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. | | Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 727: | Line 724: | ||
| Shoot Boost<br>シュートブースト | | Shoot Boost<br>シュートブースト | ||
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. | | Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 737: | Line 734: | ||
| Fight Boost<br>ファイトブースト | | Fight Boost<br>ファイトブースト | ||
| Buffs an ally Medabot's melee attack's power and success by 5%. Stacks up to 20%. | | Buffs an ally Medabot's melee attack's power and success by 5%. Stacks up to 20%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 747: | Line 744: | ||
| Field Control<br>たいちせいぎょ | | Field Control<br>たいちせいぎょ | ||
| Increases the heavy limit to maximum (3) on all allies with compatible leg parts | | Increases the heavy limit to maximum (3) on all allies with compatible leg parts | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 755: | Line 752: | ||
|- | |- | ||
| 91 | | 91 | ||
| Double Drive | | Double Drive Left<br>ダブルドライブL | ||
| Grants a buff that makes Left Arm attacks used twice. | | Grants a buff that makes Left Arm attacks used twice. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 765: | Line 762: | ||
|- | |- | ||
| 92 | | 92 | ||
| Double Drive | | Double Drive Right<br>ダブルドライブR | ||
| Grants a buff that makes Right Arm attacks used twice. | | Grants a buff that makes Right Arm attacks used twice. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 776: | Line 773: | ||
| 93 | | 93 | ||
| Charge<br>チェンジ | | Charge<br>チェンジ | ||
| | | Drains the head's health in exchange for Medaforce Charge. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 786: | Line 783: | ||
| 94 | | 94 | ||
| Arm Charge<br>アームチェンジ | | Arm Charge<br>アームチェンジ | ||
| | | Drains the arms' health in exchange for Medaforce Charge. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 796: | Line 793: | ||
| 95 | | 95 | ||
| Full Charge<br>フルチャージ | | Full Charge<br>フルチャージ | ||
| Drains the head health in exchange for Medaforce Charge. | | Drains the head's health in exchange for Medaforce Charge. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| Max Armor Reduction: 90% | | Max. Armor Reduction: 90% | ||
| Max Armor Reduction: 80% | | Max. Armor Reduction: 80% | ||
| Max Armor Reduction: 70% | | Max. Armor Reduction: 70% | ||
| Max Armor Reduction: 60% | | Max. Armor Reduction: 60% | ||
| Max Armor Reduction: 50% | | Max. Armor Reduction: 50% | ||
|- | |- | ||
| 96 | | 96 | ||
| Hypercrept<br>ハイパーセプト | | Hypercrept<br>ハイパーセプト | ||
| Buffs a random stat on two different allied Medaparts. | | Buffs a random stat on two different allied Medaparts. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 817: | Line 814: | ||
| Reckless<br>レックレス | | Reckless<br>レックレス | ||
| Increases the damage on melee parts by 15%. | | Increases the damage on melee parts by 15%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 827: | Line 824: | ||
| Snipe<br>スナイプ | | Snipe<br>スナイプ | ||
| Increases the chance to pierce on all compatible parts by 30%. | | Increases the chance to pierce on all compatible parts by 30%. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 837: | Line 834: | ||
| Trap Up<br>トラップアップ | | Trap Up<br>トラップアップ | ||
| Applies a buff that makes all newly placed traps have maximum (5) uses. | | Applies a buff that makes all newly placed traps have maximum (5) uses. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 847: | Line 844: | ||
| Conceal<br>コンシール | | Conceal<br>コンシール | ||
| Increases Invasion, and disable a single enemy's ability to attack. | | Increases Invasion, and disable a single enemy's ability to attack. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 857: | Line 854: | ||
| Cyber Core<br>サイバーコア | | Cyber Core<br>サイバーコア | ||
| Increases the effectiveness of Conceal and Radar Sight | | Increases the effectiveness of Conceal and Radar Sight | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 867: | Line 864: | ||
| Power Link<br>パワーリンク | | Power Link<br>パワーリンク | ||
| Boosts the power of all allied parts. | | Boosts the power of all allied parts. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 877: | Line 874: | ||
| Plant Up<br>プラントアップ | | Plant Up<br>プラントアップ | ||
| Applies a buff that makes all newly placed plants have maximum (5) uses. | | Applies a buff that makes all newly placed plants have maximum (5) uses. | ||
| Special | | [[File:SpecialIcon.png|20px}] Special | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 887: | Line 884: | ||
| Desperate<br>デスパレート | | Desperate<br>デスパレート | ||
| Deals retaliation damage on any incoming Medabot attack. | | Deals retaliation damage on any incoming Medabot attack. | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 897: | Line 894: | ||
| Disruption Clear<br>ぼうがいクリア | | Disruption Clear<br>ぼうがいクリア | ||
| Clears all debuffs. | | Clears all debuffs. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 907: | Line 904: | ||
| Trap Clear<br>トラップクリア | | Trap Clear<br>トラップクリア | ||
| Removes all traps on the field. | | Removes all traps on the field. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 917: | Line 914: | ||
| Repair<br>リペア | | Repair<br>リペア | ||
| Repairs a single part. | | Repairs a single part. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 927: | Line 924: | ||
| Serious Repair<br>シリアスリペア | | Serious Repair<br>シリアスリペア | ||
| Repairs a fair amount of armor on all parts of a single Medabot. | | Repairs a fair amount of armor on all parts of a single Medabot. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 937: | Line 934: | ||
| Super Repair<br>スーパーリペア | | Super Repair<br>スーパーリペア | ||
| Repairs a small amount of armor on all parts of a single Medabot. | | Repairs a small amount of armor on all parts of a single Medabot. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 947: | Line 944: | ||
| All Repair<br>オールリペア | | All Repair<br>オールリペア | ||
| Repairs a small amount of armor on all allied Medabots. | | Repairs a small amount of armor on all allied Medabots. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 957: | Line 954: | ||
| Revive<br>リバイブ | | Revive<br>リバイブ | ||
| Revives a single destroyed Medapart. | | Revives a single destroyed Medapart. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 967: | Line 964: | ||
| Restore<br>レストア | | Restore<br>レストア | ||
| Revives a single destroyed on all allied Medabots | | Revives a single destroyed on all allied Medabots | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 977: | Line 974: | ||
| All Restore<br>オールレストア | | All Restore<br>オールレストア | ||
| Fully revives a single allied Medabot. | | Fully revives a single allied Medabot. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 986: | Line 983: | ||
| 124 | | 124 | ||
| Rebirth<br>リバース | | Rebirth<br>リバース | ||
| Fully revives a single | | Fully revives a single Function Ceased (completely destroyed) Medabot | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 997: | Line 994: | ||
| Charge Repair<br>チャージリペア | | Charge Repair<br>チャージリペア | ||
| Repairs the armor of a single ally. | | Repairs the armor of a single ally. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 1,006: | Line 1,003: | ||
| 127 | | 127 | ||
| Count Repair<br>カウントリペア | | Count Repair<br>カウントリペア | ||
| Repairs more effectively based on the elapsed time | | Repairs more effectively based on the elapsed time. | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 1,017: | Line 1,014: | ||
| Field Repair<br>フィールドリペア | | Field Repair<br>フィールドリペア | ||
| Repairs based on the terrain compatibility | | Repairs based on the terrain compatibility | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
Line 1,027: | Line 1,024: | ||
| Gunpowder Guard<br>火薬ガード | | Gunpowder Guard<br>火薬ガード | ||
| Negates any Gunpowder-type attacks. | | Negates any Gunpowder-type attacks. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 132 | | 132 | ||
| Optical Guard<br>光学ガード | | Optical Guard<br>光学ガード | ||
| Negates any Optical-type attacks. | | Negates any Optical-type attacks. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 133 | | 133 | ||
| Gravity Guard<br>重力ガード | | Gravity Guard<br>重力ガード | ||
| Negates any Gravity-type attacks. | | Negates any Gravity-type attacks. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 134 | | 134 | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| While guarding, this Medabot will take the hit for any incoming attacks. | | While guarding, this Medabot will take the hit for any incoming attacks. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 135 | | 135 | ||
| Guard 300<br>ガード300 | | Guard 300<br>ガード300 | ||
| | | Reduces any damage taken by 300. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 136 | | 136 | ||
| Guard 500<br>ガード500 | | Guard 500<br>ガード500 | ||
| | | Reduces any damage taken by 500. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 137 | | 137 | ||
| Perfect Guard<br>かんぜんガード | | Perfect Guard<br>かんぜんガード | ||
| Negates all incoming attacks. | | Negates all incoming attacks. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 138 | | 138 | ||
| Mirror Guard<br>ミラーガード | | Mirror Guard<br>ミラーガード | ||
| Reflects any shooting attack. | | Reflects any shooting attack. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200& Guards an additional time | ||
|- | |- | ||
| 139 | | 139 | ||
| Shooting Guard<br>しゃげきガード | | Shooting Guard<br>しゃげきガード | ||
| Negates any ranged attack. | | Negates any shooting/ranged attack. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 140 | | 140 | ||
| Melee Guard<br>かくとうガード | | Melee Guard<br>かくとうガード | ||
| Negates any melee attack. | | Negates any melee attack. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 143 | | 143 | ||
| Counter Guard<br>カウンターガード | | Counter Guard<br>カウンターガード | ||
| Reflects any melee attack. | | Reflects any melee attack. | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| 151 | | 151 | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| Places a trap that damages on the use of any Melee parts. | | Places a trap that damages on the use of any Melee parts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,147: | Line 1,144: | ||
| Shooting Trap<br>しゃげきトラップ | | Shooting Trap<br>しゃげきトラップ | ||
| Places a trap that damages on the use of any Shooting parts. | | Places a trap that damages on the use of any Shooting parts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,157: | Line 1,154: | ||
| Head Trap<br>あたまトラップ | | Head Trap<br>あたまトラップ | ||
| Places a trap that damages on the use of any head parts. | | Places a trap that damages on the use of any head parts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,167: | Line 1,164: | ||
| Leg Trap<br>きゃくぶトラップ | | Leg Trap<br>きゃくぶトラップ | ||
| Places a trap that damages leg parts if the enemies attempts to use any parts. | | Places a trap that damages leg parts if the enemies attempts to use any parts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,177: | Line 1,174: | ||
| Charge Trap<br>チャージトラップ | | Charge Trap<br>チャージトラップ | ||
| Places a trap that damages if the enemies attempts to charge their Medaforce. | | Places a trap that damages if the enemies attempts to charge their Medaforce. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,187: | Line 1,184: | ||
| Support Trap<br>たすけるトラップ | | Support Trap<br>たすけるトラップ | ||
| Places a trap that damages on the use of any Support ability. | | Places a trap that damages on the use of any Support ability. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,197: | Line 1,194: | ||
| Heal Trap<br>なおすトラップ | | Heal Trap<br>なおすトラップ | ||
| Places a trap that damages on the use of any Heal ability. | | Places a trap that damages on the use of any Heal ability. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,207: | Line 1,204: | ||
| Protect Trap<br>まもるトラップ | | Protect Trap<br>まもるトラップ | ||
| Places a trap that damages on the use of any Guard ability. | | Places a trap that damages on the use of any Guard ability. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,215: | Line 1,212: | ||
|- | |- | ||
| 159 | | 159 | ||
| | | Plant Trap<br>しかけるトラップ | ||
| Places a trap that damages on the use of any Trap ability. | | Places a trap that damages on the use of any Trap ability. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,227: | Line 1,224: | ||
| Distrubance<br>ディスターバンス | | Distrubance<br>ディスターバンス | ||
| Places a plant that prevents the use of any attack ability. | | Places a plant that prevents the use of any attack ability. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,237: | Line 1,234: | ||
| Repair Plant<br>リペアプラント | | Repair Plant<br>リペアプラント | ||
| Places a plant that repairs damaged medaparts. | | Places a plant that repairs damaged medaparts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,247: | Line 1,244: | ||
| Heater Plant<br>ヒータープラント | | Heater Plant<br>ヒータープラント | ||
| Places a plant that boosts allies' heating. | | Places a plant that boosts allies' heating. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,257: | Line 1,254: | ||
| Cooler Plant<br>クーラープラント | | Cooler Plant<br>クーラープラント | ||
| Places a plant that boosts allies' cooldown. | | Places a plant that boosts allies' cooldown. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,267: | Line 1,264: | ||
| Charge Plant<br>チャージプラント | | Charge Plant<br>チャージプラント | ||
| Places a plant that grants bonus Medaforce Charge to charging allies. | | Places a plant that grants bonus Medaforce Charge to charging allies. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,277: | Line 1,274: | ||
| First Aid<br>ファーストエイド | | First Aid<br>ファーストエイド | ||
| Places a plant that revives allies' broken parts. | | Places a plant that revives allies' broken parts. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,287: | Line 1,284: | ||
| Guard Plant<br>ガードプラント | | Guard Plant<br>ガードプラント | ||
| Places a plant that guards allies. | | Places a plant that guards allies. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,297: | Line 1,294: | ||
| Shoot Drone<br>シュートドローン | | Shoot Drone<br>シュートドローン | ||
| Places a plant that deals shooting damage when enemies approaches the action plate. | | Places a plant that deals shooting damage when enemies approaches the action plate. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,307: | Line 1,304: | ||
| Fight Drone<br>ファイトドローン | | Fight Drone<br>ファイトドローン | ||
| Places a plant that deals melee damage when enemies approaches the action plate. | | Places a plant that deals melee damage when enemies approaches the action plate. | ||
| Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Trap has 1 | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
| Trap has 3 uses | | Trap has 3 uses | ||
Line 1,315: | Line 1,312: | ||
|} | |} | ||
</div> | </div> | ||
<div id="legtab" class="tab-pane fade"> | <div id="legtab" class="tab-pane fade in active"> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! ID | ! ID | ||
! Name | ! Name | ||
! | ! Action | ||
! Rank 1 | ! Rank 1 | ||
! Rank 2 | ! Rank 2 | ||
Line 1,327: | Line 1,324: | ||
|- | |- | ||
| 1 | | 1 | ||
| ランドクルーザー | | Land Crusier<br>ランドクルーザー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 2 | | 2 | ||
| フォレスター | | Forester<br>フォレスター | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 3 | | 3 | ||
| クライマー | | Climber<br>クライマー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 4 | | 4 | ||
| スノータイプ | | Snow Type<br>スノータイプ | ||
| | | Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | ||
| No Bonus | |||
| Armor +160 | |||
| Armor +320 | |||
| Armor +480 | |||
| Armor +640 | |||
|- | |- | ||
| 5 | | 5 | ||
| | | Dessert Type<br>デザートタイプ | ||
| | | Desert and wilderness terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | ||
| No Bonus | | No Bonus | ||
| +160 | | Armor +160 | ||
| +320 | | Armor +320 | ||
| +480 | | Armor +480 | ||
| +640 | | Armor +640 | ||
|- | |- | ||
| 6 | | 6 | ||
| エクスプローラー | | Explorer<br>エクスプローラー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 7 | | 7 | ||
| マリナー | | Mariner<br>マリナー | ||
| | | Tundra terrain compatiblity is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | ||
| No Bonus | |||
| Armor +160 | |||
| Armor +320 | |||
| Armor +480 | |||
| Armor +640 | |||
|- | |- | ||
| 9 | | 9 | ||
| アダプター | | Adapter<br>アダプター | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 10 | | 10 | ||
| たすけるプラス | | Assist Plus<br>たすけるプラス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 11 | | 11 | ||
| なおすプラス | | Healing Plus<br>なおすプラス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 12 | | 12 | ||
| まもるプラス | | Protect Plus<br>まもるプラス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 13 | | 13 | ||
| しかけるプラス | | Trap/Plant Plus<br>しかけるプラス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 14 | | 14 | ||
| アサルト | | Assault<br>アサルト | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 15 | | 15 | ||
| | | Aim<br>エイム | ||
| | | Increases the success of shooting parts based on the part's rank. | ||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
| Success +500 | |||
|- | |- | ||
| 16 | | 16 | ||
| ブレイクネック | | Breakneck<br>ブレイクネック | ||
| | | Grants a passive leg speed boost while heating (running to the action plate). | ||
| Speed +30 | |||
| Speed +60 | |||
| Speed +90 | |||
| Speed +120 | |||
| Speed +150 | |||
|- | |- | ||
| 17 | | 17 | ||
| アブスコンド | | Abscond<br>アブスコンド | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 18 | | 18 | ||
| Fortress<br>フォートレス | | Fortress<br>フォートレス | ||
| Reduces damage | | Reduces damage received upon defending (including guards). As the rank goes up, the damage reduction rate goes up. | ||
| 10% Damage Reduction | | 10% Damage Reduction | ||
| 15% Damage Reduction | | 15% Damage Reduction | ||
| 20% Damage Reduction | | 20% Damage Reduction | ||
| 25% Damage Reduction | | 25% Damage Reduction | ||
| 30% Damage Reduction | | 30% Damage Reduction | ||
|- | |- | ||
| 19 | | 19 | ||
| トーチカ | | トーチカ<br>トーチカ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 22 | | 22 | ||
| フェアリチャージ | | Fairy Charge<br>フェアリチャージ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 23 | | 23 | ||
| コンテニュアルP | | Continuous P<br>コンテニュアルP | ||
| | | Increases Heating and Cooling by 5% every time you reach the action plate. Stacks up to 20%. | ||
| Speed +8 | |||
| Speed +16 | |||
| Speed +24 | |||
| Speed +32 | |||
| Speed +40 | |||
|- | |- | ||
| 24 | | 24 | ||
| オートチャージ | | Auto-Charge<br>オートチャージ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 25 | | 25 | ||
| Carrier<br>キャリアー | | Carrier<br>キャリアー | ||
| Grants a | | Grants a passive power bonus. When attacking, afflict a random debuff you have onto your enemy. | ||
| +50 | | Success +50 | ||
| +100 | | Success +100 | ||
| +150 | | Success +150 | ||
| +200 | | Success +200 | ||
| +250 | | Success +250 | ||
|- | |- | ||
| 26 | | 26 | ||
| エンデュランス | | Endurance<br>エンデュランス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 27 | | 27 | ||
| Gコントロール | | Ground Control<br>Gコントロール | ||
| | | Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type. | ||
| Activation Threshold 50% Charge | |||
| Activation Threshold 45% Charge | |||
| Activation Threshold 40% Charge | |||
| Activation Threshold 35% Charge | |||
| Activation Threshold 30% Charge | |||
|- | |- | ||
| 28 | | 28 | ||
| プーパ | | Popper<br>プーパ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 29 | | 29 | ||
| Mチャージャー | | Medaforce Charger<br>Mチャージャー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 30 | | 30 | ||
| Sチャージャー | | Shooting Charger<br>Sチャージャー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 31 | | 31 | ||
| Fチャージャー | | Fight Charger<br>Fチャージャー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 32 | | 32 | ||
| ブリリアンス | | Fully Repaired<br>ブリリアンス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 33 | | 33 | ||
| Haja | | Haja<br>ハジャ | ||
| Clears Debuffs upon Charging Medaforce. | | Clears Debuffs upon Charging Medaforce. | ||
| 1 | | 1 use per match | ||
| 2 | | 2 uses per match | ||
| 3 | | 3 uses per match | ||
| 4 | | 4 uses per match | ||
| 5 | | 5 uses per match | ||
|- | |- | ||
| 34 | | 34 | ||
| イリュージョン | | Illusion<br>イリュージョン | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 35 | | 35 | ||
| クレアボイアンス | | Clairvoyance<br>クレアボイアンス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 36 | | 36 | ||
| ジェネレーター | | Generator<br>ジェネレーター | ||
| | | Gives the user a 5% boost to heating stats (stacks up to 20%). Can be used a limited number of times per match. | ||
| 1 use per match | |||
| 2 uses per match | |||
| 3 uses per match | |||
| 4 uses per match | |||
| 5 uses per match | |||
|- | |- | ||
| 37 | | 37 | ||
| Radiator<br>ラジエーター | | Radiator<br>ラジエーター | ||
| | | Gives the user a 5% boost to cooling stats (stacks up to 20%). Can be used a limited number of times per match. | ||
| 1 | | 1 use per match | ||
| 2 | | 2 uses per match | ||
| 3 | | 3 uses per match | ||
| 4 | | 4 uses per match | ||
| 5 | | 5 uses per match | ||
|- | |- | ||
| 38 | | 38 | ||
| ケッカイ | | Kekkai<br>ケッカイ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 39 | | 39 | ||
| | | Accelerator<br>アクセル | ||
| Upon charging your Medaforce, you get a stack of Charge Boost | | Upon charging your Medaforce, you get a stack of Charge Boost (5% Speed boost, stacks up to 20%). Can be used a limited number of times per match. | ||
| 1 | | 1 use per match | ||
| 2 | | 2 uses per match | ||
| 3 | | 3 uses per match | ||
| 4 | | 4 uses per match | ||
| 5 | | 5 uses per match | ||
|- | |- | ||
| 40 | | 40 | ||
| アセイル | | Accel<br>アセイル | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 41 | | 41 | ||
| ランブリング | | ランブリング<br>ランブリング | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 42 | | 42 | ||
| ブライ | | ブライ<br>ブライ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 43 | | 43 | ||
| ウェポンマスター | | ウェポンマスター<br>ウェポンマスター | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 44 | | 44 | ||
| | | Gunman<br>ガンマン | ||
| | | Grants a passive Heating bonus to all parts. | ||
| Heating +30 | |||
| Heating +60 | |||
| Heating +90 | |||
| Heating +120 | |||
| Heating +150 | |||
|- | |- | ||
| 45 | | 45 | ||
| | | Spearhead<br>スピアヘッド | ||
| | | Grants a passive Heating and Cooling bonus to all parts. | ||
| Heating +30 | |||
| Heating +60 | |||
| Heating +90 | |||
| Heating +120 | |||
| Heating +150 | |||
|- | |- | ||
| 46 | | 46 | ||
| トラップバスター | | Trap Buster<br>トラップバスター | ||
| | | Destroys an enemy trap upon activation a fixed number of times per match based on the part rank. | ||
| 1 use per match | |||
| 2 uses per match | |||
| 3 uses per match | |||
| 4 uses per match | |||
| 5 uses per match | |||
|- | |- | ||
| 47 | | 47 | ||
| Super Armor<br>スーパーアーマー | | Super Armor<br>スーパーアーマー | ||
| Defends and nullifies the effects of Thunder, Freezing and Tornado attacks a fixed number of times per match. | | Defends and nullifies the effects of Thunder, Freezing and Tornado attacks a fixed number of times per match. | ||
| 1 | | 1 use per match | ||
| 2 | | 2 uses per match | ||
| 3 | | 3 uses per match | ||
| 4 | | 4 uses per match | ||
| 5 | | 5 uses per match | ||
|- | |- | ||
| 48 | | 48 | ||
| Charm<br>チャーム | | Charm<br>チャーム | ||
| Reduced damage if coming from a Tinpet of the opposite gender. | | Reduced damage if coming from a Tinpet of the opposite gender. | ||
| 10% | | 10% Damage Reduction | ||
| 15% | | 15% Damage Reduction | ||
| 20% | | 20% Damage Reduction | ||
| 25% | | 25% Damage Reduction | ||
| 30% | | 30% Damage Reduction | ||
|- | |- | ||
| 49 | | 49 | ||
| ついかだんそう | | Additional Faults<br>ついかだんそう | ||
| | | Increases the number of uses on a head part by 1. Also gives a bonus to heating and cooling based on part rank. | ||
| Heating and Cooling +30 | |||
| Heating and Cooling +60 | |||
| Heating and Cooling +90 | |||
| Heating and Cooling +120 | |||
| Heating and Cooling +150 | |||
|- | |- | ||
| 51 | | 51 | ||
| デッドオアライブ | | Dead or Alive<br>デッドオアライブ | ||
| | | Upon landing a critical hit, all leg stats other than armor goes up based on part rank. Stacks up to 5 times. | ||
| 2% Boost per Crit | |||
| 4% Boost per Crit | |||
| 6% Boost per Crit | |||
| 8% Boost per Crit | |||
| 10% Boost per Crit | |||
|- | |- | ||
| 52 | | 52 | ||
| トリガーハッピー | | Trigger Happy<br>トリガーハッピー | ||
| | | Boosts all leg stats based on the part rank every time you land a critical. Stacks up to 5 times. | ||
| 2% Boost per Crit | |||
| 4% Boost per Crit | |||
| 6% Boost per Crit | |||
| 8% Boost per Crit | |||
| 10% Boost per Crit | |||
|- | |- | ||
| 53 | | 53 | ||
| ブラッドステイン | | Blood Stain<br>ブラッドステイン | ||
| | | Grants a power boost based on part rank every time an enemy part is destroyed. Stacks up to 5 times. | ||
| Power +20 | |||
| Power +40 | |||
| Power +60 | |||
| Power +80 | |||
| Power +100 | |||
|- | |- | ||
| 54 | | 54 | ||
| エマージェンシー | | emergency<br>エマージェンシー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 55 | | 55 | ||
| オートリペア | | Auto Repair<br>オートリペア | ||
| | | Charging Medaforce also heals all parts based on the amount of charge gained. | ||
| Repairs x2 of charged Medaforce | |||
| Repairs x4 of charged Medaforce | |||
| Repairs x6 of charged Medaforce | |||
| Repairs x8 of charged Medaforce | |||
| Repairs x10 of charged Medaforce | |||
|- | |- | ||
| 56 | | 56 | ||
| シュラ | | Shura<br>シュラ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 57 | | 57 | ||
| Acrobatics<br>アクロバティクス | | Acrobatics<br>アクロバティクス | ||
| Passive increased invasion. | | Passive increased invasion. | ||
| +100 | | Evasion +100 | ||
| +200 | | Evasion +200 | ||
| +300 | | Evasion +300 | ||
| +400 | | Evasion +400 | ||
| +500 | | Evasion +500 | ||
|- | |- | ||
| 58 | | 58 | ||
| アーティラリー | | アーティラリー<br>アーティラリー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 59 | | 59 | ||
| ウェイレイ | | Wayley<br>ウェイレイ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 60 | | 60 | ||
| インターセプト | | Intercept<br>インターセプト | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 62 | | 62 | ||
| Charge Shot<br>チャージショット | | Charge Shot<br>チャージショット | ||
| Increased Power and Success on shooting abilities. | | Increased Power and Success on shooting abilities. | ||
| | | Success and Power +60 | ||
| | | Success and Power +120 | ||
| | | Success and Power +180 | ||
| | | Success and Power +240 | ||
| | | Success and Power +300 | ||
|- | |- | ||
| 63 | | 63 | ||
| Charge Fight<br>チャージファイト | | Charge Fight<br>チャージファイト | ||
| Increased Power and Success on shooting abilities. | | Increased Power and Success on shooting abilities. | ||
| | | Success and Power +60 | ||
| | | Success and Power +120 | ||
| | | Success and Power +180 | ||
| | | Success and Power +240 | ||
| | | Success and Power +300 | ||
|- | |- | ||
| 64 | | 64 | ||
| ミラージュ | | Mirage<br>ミラージュ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 65 | | 65 | ||
| ネスト | | ネスト<br>ネスト | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 66 | | 66 | ||
| シェイプメモリー | | Shape memory<br>シェイプメモリー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 67 | | 67 | ||
| No Guard<br>ノーガード | | No Guard<br>ノーガード | ||
| Increase success on other parts based on rank, but prevents defending while Heating. | | Increase success on other parts based on rank, but prevents defending while Heating. | ||
| | | Success and Power +60 | ||
| | | Success and Power +120 | ||
| | | Success and Power +180 | ||
| | | Success and Power +240 | ||
| | | Success and Power +300 | ||
|- | |- | ||
| 68 | | 68 | ||
| | | Bullet Rain<br>バレットレイン | ||
| Gives you a success and power bonus if you have more living shooting parts than your opponents. | | Gives you a success and power bonus if you have more living shooting parts than your opponents. | ||
| | | Success and Power +40 | ||
| | | Success and Power +80 | ||
| | | Success and Power +120 | ||
| | | Success and Power +160 | ||
| | | Success and Power +200 | ||
|- | |- | ||
| 69 | | 69 | ||
| クロスコンバット | | Cross combat<br>クロスコンバット | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 70 | | 70 | ||
| ヴィジランス | | Vigilance<br>ヴィジランス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 71 | | 71 | ||
| | | Through Attack<br>スルーアタック | ||
| Gives you a chance to bypass guard when using a melee attack. | | Gives you a chance to bypass guard when using a melee attack. | ||
| 10% | | 10% to ignore Guard | ||
| 20% | | 20% to ignore Guard | ||
| 30% | | 30% to ignore Guard | ||
| 40% | | 40% to ignore Guard | ||
| 50% | | 50% to ignore Guard | ||
|- | |- | ||
| 72 | | 72 | ||
| | | Through Shot<br>スルーショット | ||
| Gives you a chance to bypass guard when using a ranged attack. | | Gives you a chance to bypass guard when using a ranged attack. | ||
| 10% | | 10% to ignore Guard | ||
| 20% | | 20% to ignore Guard | ||
| 30% | | 30% to ignore Guard | ||
| 40% | | 40% to ignore Guard | ||
| 50% | | 50% to ignore Guard | ||
|- | |- | ||
| 73 | | 73 | ||
| ホーリーグレイス | | Holy Grace<br>ホーリーグレイス | ||
| | | Gives all parts a bonus on all stats other than armor for each buff you have. | ||
| 3% Boost | |||
| 5% Boost | |||
| 7% Boost | |||
| 9% Boost | |||
| 12% Boost | |||
|- | |- | ||
| 74 | | 74 | ||
| ぎゃっきょう | | Gyakkyo<br>ぎゃっきょう | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 75 | | 75 | ||
| たいしょうくび | | Neck<br>たいしょうくび | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 76 | | 76 | ||
| CFチャージ | | CF charge<br>CFチャージ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 77 | | 77 | ||
| オートガード | | Auto guard<br>オートガード | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 78 | | 78 | ||
| ホプライト | | Hoplite<br>ホプライト | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 79 | | 79 | ||
| オールラウンダー | | All-rounder<br>オールラウンダー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 80 | | 80 | ||
| Blow Beat<br>ブロウビート | | Blow Beat<br>ブロウビート | ||
| Ignores part of your enemy's status resistance. | | Ignores part of your enemy's status resistance. | ||
| Ignores 5% | | Ignores 5% | ||
| Ignores 10% | | Ignores 10% | ||
| Ignores 15% | | Ignores 15% | ||
| Ignores 20% | | Ignores 20% | ||
| Ignores 25% | | Ignores 25% | ||
|- | |- | ||
| 81 | | 81 | ||
| マスコット | | mascot<br>マスコット | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 82 | | 82 | ||
| キャプター | | Captor<br>キャプター | ||
| | | Grants a cooling bonus upon targeting someone who cannot defend. | ||
| Heating +40 | |||
| Heating +80 | |||
| Heating +120 | |||
| Heating +160 | |||
| Heating +200 | |||
|- | |- | ||
| 83 | | 83 | ||
| トーチャラー | | Torcher<br>トーチャラー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 84 | | 84 | ||
| サボチュア | | Saboture<br>サボチュア | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 85 | | 85 | ||
| クリットアップ | | Clit up<br>クリットアップ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 86 | | 86 | ||
| バトルダンス | | バトルダンス<br>バトルダンス | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 87 | | 87 | ||
| スタンバイ | | stand-by<br>スタンバイ | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 88 | | 88 | ||
| スプレマシー | | Premacy<br>スプレマシー | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 89 | | 89 | ||
| ヘヴィアーム | | Heavy Arms<br>ヘヴィアーム | ||
| | | Boosts the armor of all heavy parts based on the part rank. | ||
| 2% Armor Boost | |||
| 4% Armor Boost | |||
| 6% Armor Boost | |||
| 8% Armor Boost | |||
| 10% Armor Boost | |||
|- | |- | ||
| 90 | | 90 | ||
| かくしだま | | かくしだま<br>かくしだま | ||
| | | ??? | ||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
| ??? | |||
|- | |- | ||
| 91 | | 91 | ||
| Guts<br>ガッツ | | Guts<br>ガッツ | ||
| Boosts Resistance and Evasion | | Boosts Resistance and Evasion based on part rank if your Medaforce Gauge is full. | ||
| 10% | | Status-proof and Range-proof +10% Bonus | ||
| 20% | | Status-proof and Range-proof +20% Bonus | ||
| 30% | | Status-proof and Range-proof +30% Bonus | ||
| 40% | | Status-proof and Range-proof +40% Bonus | ||
| 50% | | Status-proof and Range-proof +50% Bonus | ||
|} | |} | ||
</div> | </div> | ||
</div> | </div> | ||
{{AutogeneratedPageNotice}} |
Revision as of 15:51, 5 April 2021
For a list of abilities by part, see Medapart List.
These are all the possible abilities.
ID | Name | Action | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
---|---|---|---|---|---|---|---|
1 | Land Crusier ランドクルーザー |
??? | ??? | ??? | ??? | ??? | ??? |
2 | Forester フォレスター |
??? | ??? | ??? | ??? | ??? | ??? |
3 | Climber クライマー |
??? | ??? | ??? | ??? | ??? | ??? |
4 | Snow Type スノータイプ |
Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | No Bonus | Armor +160 | Armor +320 | Armor +480 | Armor +640 |
5 | Dessert Type デザートタイプ |
Desert and wilderness terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | No Bonus | Armor +160 | Armor +320 | Armor +480 | Armor +640 |
6 | Explorer エクスプローラー |
??? | ??? | ??? | ??? | ??? | ??? |
7 | Mariner マリナー |
Tundra terrain compatiblity is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. | No Bonus | Armor +160 | Armor +320 | Armor +480 | Armor +640 |
9 | Adapter アダプター |
??? | ??? | ??? | ??? | ??? | ??? |
10 | Assist Plus たすけるプラス |
??? | ??? | ??? | ??? | ??? | ??? |
11 | Healing Plus なおすプラス |
??? | ??? | ??? | ??? | ??? | ??? |
12 | Protect Plus まもるプラス |
??? | ??? | ??? | ??? | ??? | ??? |
13 | Trap/Plant Plus しかけるプラス |
??? | ??? | ??? | ??? | ??? | ??? |
14 | Assault アサルト |
??? | ??? | ??? | ??? | ??? | ??? |
15 | Aim エイム |
Increases the success of shooting parts based on the part's rank. | Success +100 | Success +200 | Success +300 | Success +400 | Success +500 |
16 | Breakneck ブレイクネック |
Grants a passive leg speed boost while heating (running to the action plate). | Speed +30 | Speed +60 | Speed +90 | Speed +120 | Speed +150 |
17 | Abscond アブスコンド |
??? | ??? | ??? | ??? | ??? | ??? |
18 | Fortress フォートレス |
Reduces damage received upon defending (including guards). As the rank goes up, the damage reduction rate goes up. | 10% Damage Reduction | 15% Damage Reduction | 20% Damage Reduction | 25% Damage Reduction | 30% Damage Reduction |
19 | トーチカ トーチカ |
??? | ??? | ??? | ??? | ??? | ??? |
22 | Fairy Charge フェアリチャージ |
??? | ??? | ??? | ??? | ??? | ??? |
23 | Continuous P コンテニュアルP |
Increases Heating and Cooling by 5% every time you reach the action plate. Stacks up to 20%. | Speed +8 | Speed +16 | Speed +24 | Speed +32 | Speed +40 |
24 | Auto-Charge オートチャージ |
??? | ??? | ??? | ??? | ??? | ??? |
25 | Carrier キャリアー |
Grants a passive power bonus. When attacking, afflict a random debuff you have onto your enemy. | Success +50 | Success +100 | Success +150 | Success +200 | Success +250 |
26 | Endurance エンデュランス |
??? | ??? | ??? | ??? | ??? | ??? |
27 | Ground Control Gコントロール |
Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type. | Activation Threshold 50% Charge | Activation Threshold 45% Charge | Activation Threshold 40% Charge | Activation Threshold 35% Charge | Activation Threshold 30% Charge |
28 | Popper プーパ |
??? | ??? | ??? | ??? | ??? | ??? |
29 | Medaforce Charger Mチャージャー |
??? | ??? | ??? | ??? | ??? | ??? |
30 | Shooting Charger Sチャージャー |
??? | ??? | ??? | ??? | ??? | ??? |
31 | Fight Charger Fチャージャー |
??? | ??? | ??? | ??? | ??? | ??? |
32 | Fully Repaired ブリリアンス |
??? | ??? | ??? | ??? | ??? | ??? |
33 | Haja ハジャ |
Clears Debuffs upon Charging Medaforce. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
34 | Illusion イリュージョン |
??? | ??? | ??? | ??? | ??? | ??? |
35 | Clairvoyance クレアボイアンス |
??? | ??? | ??? | ??? | ??? | ??? |
36 | Generator ジェネレーター |
Gives the user a 5% boost to heating stats (stacks up to 20%). Can be used a limited number of times per match. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
37 | Radiator ラジエーター |
Gives the user a 5% boost to cooling stats (stacks up to 20%). Can be used a limited number of times per match. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
38 | Kekkai ケッカイ |
??? | ??? | ??? | ??? | ??? | ??? |
39 | Accelerator アクセル |
Upon charging your Medaforce, you get a stack of Charge Boost (5% Speed boost, stacks up to 20%). Can be used a limited number of times per match. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
40 | Accel アセイル |
??? | ??? | ??? | ??? | ??? | ??? |
41 | ランブリング ランブリング |
??? | ??? | ??? | ??? | ??? | ??? |
42 | ブライ ブライ |
??? | ??? | ??? | ??? | ??? | ??? |
43 | ウェポンマスター ウェポンマスター |
??? | ??? | ??? | ??? | ??? | ??? |
44 | Gunman ガンマン |
Grants a passive Heating bonus to all parts. | Heating +30 | Heating +60 | Heating +90 | Heating +120 | Heating +150 |
45 | Spearhead スピアヘッド |
Grants a passive Heating and Cooling bonus to all parts. | Heating +30 | Heating +60 | Heating +90 | Heating +120 | Heating +150 |
46 | Trap Buster トラップバスター |
Destroys an enemy trap upon activation a fixed number of times per match based on the part rank. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
47 | Super Armor スーパーアーマー |
Defends and nullifies the effects of Thunder, Freezing and Tornado attacks a fixed number of times per match. | 1 use per match | 2 uses per match | 3 uses per match | 4 uses per match | 5 uses per match |
48 | Charm チャーム |
Reduced damage if coming from a Tinpet of the opposite gender. | 10% Damage Reduction | 15% Damage Reduction | 20% Damage Reduction | 25% Damage Reduction | 30% Damage Reduction |
49 | Additional Faults ついかだんそう |
Increases the number of uses on a head part by 1. Also gives a bonus to heating and cooling based on part rank. | Heating and Cooling +30 | Heating and Cooling +60 | Heating and Cooling +90 | Heating and Cooling +120 | Heating and Cooling +150 |
51 | Dead or Alive デッドオアライブ |
Upon landing a critical hit, all leg stats other than armor goes up based on part rank. Stacks up to 5 times. | 2% Boost per Crit | 4% Boost per Crit | 6% Boost per Crit | 8% Boost per Crit | 10% Boost per Crit |
52 | Trigger Happy トリガーハッピー |
Boosts all leg stats based on the part rank every time you land a critical. Stacks up to 5 times. | 2% Boost per Crit | 4% Boost per Crit | 6% Boost per Crit | 8% Boost per Crit | 10% Boost per Crit |
53 | Blood Stain ブラッドステイン |
Grants a power boost based on part rank every time an enemy part is destroyed. Stacks up to 5 times. | Power +20 | Power +40 | Power +60 | Power +80 | Power +100 |
54 | emergency エマージェンシー |
??? | ??? | ??? | ??? | ??? | ??? |
55 | Auto Repair オートリペア |
Charging Medaforce also heals all parts based on the amount of charge gained. | Repairs x2 of charged Medaforce | Repairs x4 of charged Medaforce | Repairs x6 of charged Medaforce | Repairs x8 of charged Medaforce | Repairs x10 of charged Medaforce |
56 | Shura シュラ |
??? | ??? | ??? | ??? | ??? | ??? |
57 | Acrobatics アクロバティクス |
Passive increased invasion. | Evasion +100 | Evasion +200 | Evasion +300 | Evasion +400 | Evasion +500 |
58 | アーティラリー アーティラリー |
??? | ??? | ??? | ??? | ??? | ??? |
59 | Wayley ウェイレイ |
??? | ??? | ??? | ??? | ??? | ??? |
60 | Intercept インターセプト |
??? | ??? | ??? | ??? | ??? | ??? |
62 | Charge Shot チャージショット |
Increased Power and Success on shooting abilities. | Success and Power +60 | Success and Power +120 | Success and Power +180 | Success and Power +240 | Success and Power +300 |
63 | Charge Fight チャージファイト |
Increased Power and Success on shooting abilities. | Success and Power +60 | Success and Power +120 | Success and Power +180 | Success and Power +240 | Success and Power +300 |
64 | Mirage ミラージュ |
??? | ??? | ??? | ??? | ??? | ??? |
65 | ネスト ネスト |
??? | ??? | ??? | ??? | ??? | ??? |
66 | Shape memory シェイプメモリー |
??? | ??? | ??? | ??? | ??? | ??? |
67 | No Guard ノーガード |
Increase success on other parts based on rank, but prevents defending while Heating. | Success and Power +60 | Success and Power +120 | Success and Power +180 | Success and Power +240 | Success and Power +300 |
68 | Bullet Rain バレットレイン |
Gives you a success and power bonus if you have more living shooting parts than your opponents. | Success and Power +40 | Success and Power +80 | Success and Power +120 | Success and Power +160 | Success and Power +200 |
69 | Cross combat クロスコンバット |
??? | ??? | ??? | ??? | ??? | ??? |
70 | Vigilance ヴィジランス |
??? | ??? | ??? | ??? | ??? | ??? |
71 | Through Attack スルーアタック |
Gives you a chance to bypass guard when using a melee attack. | 10% to ignore Guard | 20% to ignore Guard | 30% to ignore Guard | 40% to ignore Guard | 50% to ignore Guard |
72 | Through Shot スルーショット |
Gives you a chance to bypass guard when using a ranged attack. | 10% to ignore Guard | 20% to ignore Guard | 30% to ignore Guard | 40% to ignore Guard | 50% to ignore Guard |
73 | Holy Grace ホーリーグレイス |
Gives all parts a bonus on all stats other than armor for each buff you have. | 3% Boost | 5% Boost | 7% Boost | 9% Boost | 12% Boost |
74 | Gyakkyo ぎゃっきょう |
??? | ??? | ??? | ??? | ??? | ??? |
75 | Neck たいしょうくび |
??? | ??? | ??? | ??? | ??? | ??? |
76 | CF charge CFチャージ |
??? | ??? | ??? | ??? | ??? | ??? |
77 | Auto guard オートガード |
??? | ??? | ??? | ??? | ??? | ??? |
78 | Hoplite ホプライト |
??? | ??? | ??? | ??? | ??? | ??? |
79 | All-rounder オールラウンダー |
??? | ??? | ??? | ??? | ??? | ??? |
80 | Blow Beat ブロウビート |
Ignores part of your enemy's status resistance. | Ignores 5% | Ignores 10% | Ignores 15% | Ignores 20% | Ignores 25% |
81 | mascot マスコット |
??? | ??? | ??? | ??? | ??? | ??? |
82 | Captor キャプター |
Grants a cooling bonus upon targeting someone who cannot defend. | Heating +40 | Heating +80 | Heating +120 | Heating +160 | Heating +200 |
83 | Torcher トーチャラー |
??? | ??? | ??? | ??? | ??? | ??? |
84 | Saboture サボチュア |
??? | ??? | ??? | ??? | ??? | ??? |
85 | Clit up クリットアップ |
??? | ??? | ??? | ??? | ??? | ??? |
86 | バトルダンス バトルダンス |
??? | ??? | ??? | ??? | ??? | ??? |
87 | stand-by スタンバイ |
??? | ??? | ??? | ??? | ??? | ??? |
88 | Premacy スプレマシー |
??? | ??? | ??? | ??? | ??? | ??? |
89 | Heavy Arms ヘヴィアーム |
Boosts the armor of all heavy parts based on the part rank. | 2% Armor Boost | 4% Armor Boost | 6% Armor Boost | 8% Armor Boost | 10% Armor Boost |
90 | かくしだま かくしだま |
??? | ??? | ??? | ??? | ??? | ??? |
91 | Guts ガッツ |
Boosts Resistance and Evasion based on part rank if your Medaforce Gauge is full. | Status-proof and Range-proof +10% Bonus | Status-proof and Range-proof +20% Bonus | Status-proof and Range-proof +30% Bonus | Status-proof and Range-proof +40% Bonus | Status-proof and Range-proof +50% Bonus |
Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual English translations to come.