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| {{UnityCommon}}
| | [[Category:Mechanics]] |
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| <div>
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| <ul class="nav nav-tabs">
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| <li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
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| <li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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| </ul>
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| <div class="tab-content">
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| <div id="mugshotdisplay" class="tab-pane fade in active">
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| [[File:Mugshot_Einrad.png]] | |
| </div>
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| <div id="modeldisplay" class="tab-pane fade">
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| {{3D_BIC01}}
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| </div>
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| </div>
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| </div>
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| #5 Einrad (アインラート) is a Medabot with the model number BIC01.
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| {| class="wikitable" style="width: 100%"
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| ! Gender
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| |-
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| | Male
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| |-
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| ! Profile
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| |-
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| | Medabots modeled on a unicycle.<br><br>With skillful balance control using the whole body, it demonstrates mobility that can not be imagined from its unstable form.
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| |-
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| | 一輪車がモデルのメダロット。<br><br>全身を用いた巧みなバランス制御でその不安定なフォルムからは想像できないほどの機動性を発揮する。<br><br>
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| |-
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| ! Medachange?
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| |-
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| | No
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| |-
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| ! Acquisition
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| |-
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| | Friend Point Gatcha
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| |}
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| = Medapart Stats =
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| = Head =
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| {| class="wikitable" style="width: 100%"
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| |-
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| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Unicycler (ユニサイクラー)
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| |-
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| | 装甲 (Armor) || 290 || 2949
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| |-
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| | 成功 (Success) || 396 || 1137
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| |-
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| | 威力 (Power) || 316 || 951
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| |-
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| | 充填 (Heating) || 267 || 577
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| |-
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| | 冷却 (Cooldown) || 267 || 577
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| |-
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| | 回数 (Ammo) || 4 || 4
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |}
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| = Left Arm =
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| {| class="wikitable" style="width: 100%"
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| |-
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| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Pedal Gun (ペダルガン)
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| |-
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| | 装甲 (Armor) || 240 || 2699
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| |-
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| | 成功 (Success) || 366 || 1065
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| |-
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| | 威力 (Power) || 207 || 694
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| |-
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| | 充填 (Heating) || 217 || 511
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| |-
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| | 冷却 (Cooldown) || 267 || 577
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |}
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| = Right Arm =
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| {| class="wikitable" style="width: 100%"
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| |-
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| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Step Gun (ステップガン)
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| |-
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| | 装甲 (Armor) || 240 || 2699
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| |-
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| | 成功 (Success) || 405 || 1158
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| |-
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| | 威力 (Power) || 198 || 675
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| |-
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| | 充填 (Heating) || 237 || 537
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| |-
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| | 冷却 (Cooldown) || 267 || 577
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |}
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| = Leg =
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| {| class="wikitable" style="width: 100%"
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| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Disk Wheel (ディスクウィール)
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| |-
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| | HVリミット (HV Limit) || colspan="2" | 0
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| |-
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| | 装甲 (Armor) || 380 || 3399
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| |-
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| | 回避 (Anti-melee) || 453 || 1089
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| |-
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| | 格耐 (Status-proof) || 436 || 1050
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| |-
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| | 射耐 (Anti-ranged) || 418 || 1008
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| |-
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| | 尭冷 (Base Speed) || 400 || 755
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Boosts the success of shooting attacks based on Medaforce Charge.
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| |-
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| | Rank 1 || colspan="2" | +1 per % of Medaforce Charge
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| |-
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| | Rank 2 || colspan="2" | +2 per % of Medaforce Charge
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| |-
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| | Rank 3 || colspan="2" | +3 per % of Medaforce Charge
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| |-
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| | Rank 4 || colspan="2" | +4 per % of Medaforce Charge
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| |-
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| | Rank 5 || colspan="2" | +5 per % of Medaforce Charge
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | G-Loader (Gローダー)
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| |-
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| | '''Type''' || colspan="2" | [[File:WheelIcon.png|20px]] Vehicle
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| |}
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| <hr>
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| {{AutogeneratedPageNotice}}
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