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Difference between pages "Einrad" and "Energy"

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(Restored Old Revision #24592 by Damemon from 2021-01-22T21:36:58 | Manually triggered page update by aytimothy)
 
(Restored Old Revision #973 by Aytimothy from 2020-01-25T16:31:00 | (default message))
 
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{{UnityCommon}}
[[Category:Mechanics]]
 
<div>
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Einrad.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_BIC01}}
</div>
</div>
</div>
 
&#35;5 Einrad (アインラート) is a Medabot with the model number BIC01.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Male
|-
! Profile
|-
| Medabots modeled on a unicycle.<br><br>With skillful balance control using the whole body, it demonstrates mobility that can not be imagined from its unstable form.
|-
| 一輪車がモデルのメダロット。<br><br>全身を用いた巧みなバランス制御でその不安定なフォルムからは想像できないほどの機動性を発揮する。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Friend Point Gatcha
|}
 
= Medapart Stats =
 
= Head =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Unicycler (ユニサイクラー)
|-
| 装甲 (Armor) || 290 || 2949
|-
| 成功 (Success) || 396 || 1137
|-
| 威力 (Power) || 316 || 951
|-
| 充填 (Heating) || 267 || 577
|-
| 冷却 (Cooldown) || 267 || 577
|-
| 回数 (Ammo) || 4 || 4
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x1.5 Success requires 70% charge
|-
| Rank 2 || colspan="2" | x1.5 Success requires 60% charge
|-
| Rank 3 || colspan="2" | x1.5 Success requires 50% charge
|-
| Rank 4 || colspan="2" | x1.5 Success requires 40% charge
|-
| Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Left Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Pedal Gun (ペダルガン)
|-
| 装甲 (Armor) || 240 || 2699
|-
| 成功 (Success) || 366 || 1065
|-
| 威力 (Power) || 207 || 694
|-
| 充填 (Heating) || 217 || 511
|-
| 冷却 (Cooldown) || 267 || 577
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x1.5 Success requires 70% charge
|-
| Rank 2 || colspan="2" | x1.5 Success requires 60% charge
|-
| Rank 3 || colspan="2" | x1.5 Success requires 50% charge
|-
| Rank 4 || colspan="2" | x1.5 Success requires 40% charge
|-
| Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Right Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Step Gun (ステップガン)
|-
| 装甲 (Armor) || 240 || 2699
|-
| 成功 (Success) || 405 || 1158
|-
| 威力 (Power) || 198 || 675
|-
| 充填 (Heating) || 237 || 537
|-
| 冷却 (Cooldown) || 267 || 577
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x1.5 Success requires 70% charge
|-
| Rank 2 || colspan="2" | x1.5 Success requires 60% charge
|-
| Rank 3 || colspan="2" | x1.5 Success requires 50% charge
|-
| Rank 4 || colspan="2" | x1.5 Success requires 40% charge
|-
| Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Disk Wheel (ディスクウィール)
|-
| HVリミット (HV Limit) || colspan="2" | 0
|-
| 装甲 (Armor) || 380 || 3399
|-
| 回避 (Anti-melee) || 453 || 1089
|-
| 格耐 (Status-proof) || 436 || 1050
|-
| 射耐 (Anti-ranged) || 418 || 1008
|-
| 尭冷 (Base Speed) ||  400 || 755
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Boosts the success of shooting attacks based on Medaforce Charge.
|-
| Rank 1 || colspan="2" | +1 per % of Medaforce Charge
|-
| Rank 2 || colspan="2" | +2 per % of Medaforce Charge
|-
| Rank 3 || colspan="2" | +3 per % of Medaforce Charge
|-
| Rank 4 || colspan="2" | +4 per % of Medaforce Charge
|-
| Rank 5 || colspan="2" | +5 per % of Medaforce Charge
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | G-Loader (Gローダー)
|-
| '''Type''' || colspan="2" | [[File:WheelIcon.png|20px]] Vehicle
|}
 
 
<hr>
 
 
 
{{AutogeneratedPageNotice}}

Revision as of 05:45, 5 April 2021