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Difference between revisions of "Energy"
From Medarot S Wiki
(Restored Old Revision #982 by Aytimothy from 2020-04-07T06:14:39 |) |
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Missions typically cost between 10 and 60 stamina to start. | Missions typically cost between 10 and 60 stamina to start. | ||
You can store energy up to a certain amount, as dictated by your [[Player_Level|Player Level]]. After that, any gained energy is simply discarded. | |||
= Obtaining More = | = Obtaining More = |
Latest revision as of 04:38, 20 April 2021
Energy, or otherwise known as Stamina is a rate limit for how many missions you can do and is a staple of any Gatcha game. It refreshes at a rate of 1 per minute.
Missions typically cost between 10 and 60 stamina to start.
You can store energy up to a certain amount, as dictated by your Player Level. After that, any gained energy is simply discarded.
Obtaining More
When you run out of energy or do not have enough for an action, you are prompted with a screen:
- Watch an ad (fully restores with a 6 hour cooldown)
- Pay 1 ruby (fully restores)
- Use an Energy Capsule EX (fully restores)
- Use a Half Energy Capsule (restores only 50% of max stamina.
These are the options from left to right, top to bottom.
Usage
Stamina is used to play missions. The amount varies per mission but follows this chart:
Mission/Robattle Type | Cost |
---|---|
Story | 0 |
Normal Story Mission | 10/15/20 |
Hard Story Mission | 20/25/30 |
Very Hard Story Mission | 30/35/40 |
Lower/Lesser Event Dungeon | 20 |
Middle Event Dungeon | 30 |
Upper Event Dungeon | 40 |
Ultra (higher than Upper) Event Dungeon | 60 |
Non-reward Mission | 10 |