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Difference between revisions of "Medapart List/Leg Parts"

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(Restored Old Revision #23488 by Aytimothy from 2020-10-08T14:44:39 |)
(Restored Old Revision #23534 by Aytimothy from 2020-10-09T03:59:54 |)
Line 55: Line 55:
| 284/284
| 284/284
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BAT01
| BAT01
Line 67: Line 67:
| 539/539
| 539/539
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BER00
| BER00
Line 79: Line 79:
| 259/259
| 259/259
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BIC01
| BIC01
Line 91: Line 91:
| 400/400
| 400/400
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BKO00
| BKO00
Line 103: Line 103:
| 180/180
| 180/180
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02
| BLK02
Line 115: Line 115:
| 246/246
| 246/246
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02B
| BLK02B
Line 127: Line 127:
| 211/211
| 211/211
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02G
| BLK02G
Line 139: Line 139:
| 229/229
| 229/229
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02P
| BLK02P
Line 151: Line 151:
| 249/249
| 249/249
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02R
| BLK02R
Line 163: Line 163:
| 218/218
| 218/218
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLK02S
| BLK02S
Line 175: Line 175:
| 223/223
| 223/223
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BOK00
| BOK00
Line 187: Line 187:
| 514/514
| 514/514
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CAR00
| CAR00
Line 199: Line 199:
| 487/487
| 487/487
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CAT00
| CAT00
Line 211: Line 211:
| 348/348
| 348/348
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CHA00
| CHA00
Line 223: Line 223:
| 514/514
| 514/514
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CHA01
| CHA01
Line 235: Line 235:
| 412/412
| 412/412
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CLA01
| CLA01
Line 266: Line 266:
| 311/311
| 311/311
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DFL00
| DFL00
Line 278: Line 278:
| 382/382
| 382/382
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 290: Line 290:
| 283/283
| 283/283
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DGU00
| DGU00
Line 302: Line 302:
| 224/224
| 224/224
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DOG00
| DOG00
Line 314: Line 314:
| 369/369
| 369/369
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DRF00
| DRF00
Line 326: Line 326:
| 393/393
| 393/393
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DRI00
| DRI00
Line 338: Line 338:
| 360/360
| 360/360
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 350: Line 350:
| 293/293
| 293/293
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DVL00
| DVL00
Line 362: Line 362:
| 201/201
| 201/201
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ELF01
| ELF01
Line 374: Line 374:
| 149/149
| 149/149
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FDR00
| FDR00
Line 386: Line 386:
| 497/497
| 497/497
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLY00
| FLY00
Line 398: Line 398:
| 323/323
| 323/323
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FSL00
| FSL00
Line 429: Line 429:
| 459/459
| 459/459
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GIN01
| GIN01
Line 479: Line 479:
| 526/526
| 526/526
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HPP00
| HPP00
Line 510: Line 510:
| 334/334
| 334/334
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KAB00
| KAB00
Line 541: Line 541:
| 313/313
| 313/313
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT01
| KBT01
Line 572: Line 572:
| 166/166
| 166/166
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT03
| KBT03
Line 584: Line 584:
| 399/399
| 399/399
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT05
| KBT05
Line 596: Line 596:
| 421/421
| 421/421
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT08
| KBT08
Line 608: Line 608:
| 297/297
| 297/297
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT0C
| KBT0C
Line 620: Line 620:
| 332/332
| 332/332
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 632: Line 632:
| 266/266
| 266/266
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT12
| KBT12
Line 644: Line 644:
| 246/246
| 246/246
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KIN01
| KIN01
Line 656: Line 656:
| 544/544
| 544/544
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KLN00
| KLN00
Line 687: Line 687:
| 364/364
| 364/364
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KNI01
| KNI01
Line 699: Line 699:
| 388/388
| 388/388
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 711: Line 711:
| 504/504
| 504/504
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KTN00
| KTN00
Line 723: Line 723:
| 399/399
| 399/399
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG00
| KWG00
Line 735: Line 735:
| 329/329
| 329/329
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG01
| KWG01
Line 766: Line 766:
| 411/411
| 411/411
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG04
| KWG04
Line 778: Line 778:
| 302/302
| 302/302
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG05
| KWG05
Line 790: Line 790:
| 400/400
| 400/400
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 802: Line 802:
| 376/376
| 376/376
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG0C
| KWG0C
Line 814: Line 814:
| 396/396
| 396/396
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 826: Line 826:
| 372/372
| 372/372
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 838: Line 838:
| 365/365
| 365/365
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KZA00
| KZA00
Line 850: Line 850:
| 380/380
| 380/380
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KZA01
| KZA01
Line 881: Line 881:
| 378/378
| 378/378
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| LLY00
| LLY00
Line 893: Line 893:
| 231/231
| 231/231
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MAR00
| MAR00
Line 905: Line 905:
| 272/272
| 272/272
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 917: Line 917:
| 280/280
| 280/280
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MDK01
| MDK01
Line 929: Line 929:
| 251/251
| 251/251
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MID00
| MID00
Line 941: Line 941:
| 392/392
| 392/392
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 953: Line 953:
| 311/311
| 311/311
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 965: Line 965:
| 275/275
| 275/275
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 977: Line 977:
| 361/361
| 361/361
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NIN00
| NIN00
Line 989: Line 989:
| 370/370
| 370/370
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NIT00
| NIT00
Line 1,001: Line 1,001:
| 378/378
| 378/378
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| OIR00
| OIR00
Line 1,013: Line 1,013:
| 218/218
| 218/218
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PHX00
| PHX00
Line 1,044: Line 1,044:
| 382/382
| 382/382
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RAP00
| RAP00
Line 1,056: Line 1,056:
| 257/257
| 257/257
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RAY00
| RAY00
Line 1,068: Line 1,068:
| 445/445
| 445/445
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RBT05
| RBT05
Line 1,099: Line 1,099:
| 520/520
| 520/520
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RYM00
| RYM00
Line 1,111: Line 1,111:
| 408/408
| 408/408
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SAK00
| SAK00
Line 1,123: Line 1,123:
| 200/200
| 200/200
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SAM00
| SAM00
Line 1,135: Line 1,135:
| 243/243
| 243/243
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SCB00
| SCB00
Line 1,185: Line 1,185:
| 319/319
| 319/319
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,197: Line 1,197:
| 315/315
| 315/315
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SLD00
| SLD00
Line 1,228: Line 1,228:
| 307/307
| 307/307
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SNA00
| SNA00
Line 1,240: Line 1,240:
| 368/368
| 368/368
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SPI01
| SPI01
Line 1,252: Line 1,252:
| 252/252
| 252/252
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SPN00
| SPN00
Line 1,264: Line 1,264:
| 324/324
| 324/324
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,276: Line 1,276:
| 272/272
| 272/272
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| STG00
| STG00
Line 1,307: Line 1,307:
| 369/369
| 369/369
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TMN00
| TMN00
Line 1,319: Line 1,319:
| 298/298
| 298/298
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TOT00
| TOT00
Line 1,350: Line 1,350:
| 464/464
| 464/464
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,362: Line 1,362:
| 591/591
| 591/591
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,374: Line 1,374:
| 563/563
| 563/563
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ASR00
| ASR00
Line 1,386: Line 1,386:
| 512/512
| 512/512
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,398: Line 1,398:
| 410/410
| 410/410
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BBS00
| BBS00
Line 1,410: Line 1,410:
| 237/237
| 237/237
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BCT00
| BCT00
Line 1,422: Line 1,422:
| 404/404
| 404/404
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CAT01
| CAT01
Line 1,434: Line 1,434:
| 451/451
| 451/451
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CMO00
| CMO00
Line 1,446: Line 1,446:
| 226/226
| 226/226
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,458: Line 1,458:
| 460/460
| 460/460
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| COW00
| COW00
Line 1,470: Line 1,470:
| 374/374
| 374/374
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DEK00
| DEK00
Line 1,482: Line 1,482:
| 184/184
| 184/184
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DND00
| DND00
Line 1,494: Line 1,494:
| 330/330
| 330/330
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DOG01
| DOG01
Line 1,506: Line 1,506:
| 360/360
| 360/360
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DRA00
| DRA00
Line 1,518: Line 1,518:
| 336/336
| 336/336
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,530: Line 1,530:
| 280/280
| 280/280
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLY02
| FLY02
Line 1,542: Line 1,542:
| 262/262
| 262/262
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FSK00
| FSK00
Line 1,573: Line 1,573:
| 166/166
| 166/166
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GKD00
| GKD00
Line 1,585: Line 1,585:
| 501/501
| 501/501
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GLM00
| GLM00
Line 1,616: Line 1,616:
| 294/294
| 294/294
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT04
| KBT04
Line 1,628: Line 1,628:
| 304/304
| 304/304
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT05
| KBT05
Line 1,640: Line 1,640:
| 422/422
| 422/422
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT06
| KBT06
Line 1,652: Line 1,652:
| 278/278
| 278/278
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT11
| KBT11
Line 1,664: Line 1,664:
| 338/338
| 338/338
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KLN02
| KLN02
Line 1,676: Line 1,676:
| 395/395
| 395/395
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG05
| KWG05
Line 1,688: Line 1,688:
| 378/378
| 378/378
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,700: Line 1,700:
| 314/314
| 314/314
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG11
| KWG11
Line 1,750: Line 1,750:
| 261/261
| 261/261
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,762: Line 1,762:
| 213/213
| 213/213
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NAS01
| NAS01
Line 1,793: Line 1,793:
| 382/382
| 382/382
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,805: Line 1,805:
| 526/526
| 526/526
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PRC00
| PRC00
Line 1,817: Line 1,817:
| 340/340
| 340/340
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PRC00
| PRC00
Line 1,829: Line 1,829:
| 408/408
| 408/408
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SAQ00
| SAQ00
Line 1,841: Line 1,841:
| 413/413
| 413/413
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SAT00
| SAT00
Line 1,853: Line 1,853:
| 382/382
| 382/382
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SIN00
| SIN00
Line 1,865: Line 1,865:
| 324/324
| 324/324
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SLN01
| SLN01
Line 1,877: Line 1,877:
| 500/500
| 500/500
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SLR01
| SLR01
Line 1,889: Line 1,889:
| 296/296
| 296/296
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TAN00
| TAN00
Line 1,901: Line 1,901:
| 396/396
| 396/396
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,913: Line 1,913:
| 360/360
| 360/360
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 1,925: Line 1,925:
| 447/447
| 447/447
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TOT01
| TOT01
Line 1,937: Line 1,937:
| 211/211
| 211/211
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| VAL00
| VAL00
Line 1,949: Line 1,949:
| 352/352
| 352/352
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| VAL03
| VAL03
Line 1,961: Line 1,961:
| 382/382
| 382/382
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WAT00
| WAT00
Line 1,973: Line 1,973:
| 144/144
| 144/144
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WEA00
| WEA00
Line 2,004: Line 2,004:
| 352/352
| 352/352
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ALC00
| ALC00
Line 2,016: Line 2,016:
| 457/457
| 457/457
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,028: Line 2,028:
| 434/434
| 434/434
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ALP00
| ALP00
Line 2,040: Line 2,040:
| 296/296
| 296/296
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,052: Line 2,052:
| 399/399
| 399/399
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ARL00
| ARL00
Line 2,064: Line 2,064:
| 281/281
| 281/281
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,076: Line 2,076:
| 408/408
| 408/408
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ARO00
| ARO00
Line 2,088: Line 2,088:
| 221/221
| 221/221
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,100: Line 2,100:
| 257/257
| 257/257
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BAB00
| BAB00
Line 2,112: Line 2,112:
| 537/537
| 537/537
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BBB00
| BBB00
Line 2,124: Line 2,124:
| 498/498
| 498/498
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BCY00
| BCY00
Line 2,136: Line 2,136:
| 262/262
| 262/262
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BER00
| BER00
Line 2,148: Line 2,148:
| 266/266
| 266/266
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,160: Line 2,160:
| 159/159
| 159/159
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BLZ00
| BLZ00
Line 2,191: Line 2,191:
| 186/186
| 186/186
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,203: Line 2,203:
| 310/310
| 310/310
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,215: Line 2,215:
| 280/280
| 280/280
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,227: Line 2,227:
| 498/498
| 498/498
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CAT04
| CAT04
Line 2,239: Line 2,239:
| 361/361
| 361/361
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CAT04
| CAT04
Line 2,251: Line 2,251:
| 299/299
| 299/299
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CCC00
| CCC00
Line 2,263: Line 2,263:
| 340/340
| 340/340
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CLB00
| CLB00
Line 2,275: Line 2,275:
| 226/226
| 226/226
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CLB02
| CLB02
Line 2,287: Line 2,287:
| 213/213
| 213/213
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,299: Line 2,299:
| 309/309
| 309/309
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CMR00
| CMR00
Line 2,330: Line 2,330:
| 522/522
| 522/522
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CRC01
| CRC01
Line 2,342: Line 2,342:
| 341/341
| 341/341
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CRD00
| CRD00
Line 2,354: Line 2,354:
| 320/320
| 320/320
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CRW00
| CRW00
Line 2,366: Line 2,366:
| 663/663
| 663/663
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,378: Line 2,378:
| 386/386
| 386/386
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DLK00
| DLK00
Line 2,409: Line 2,409:
| 252/252
| 252/252
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DOG04
| DOG04
Line 2,421: Line 2,421:
| 347/347
| 347/347
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DOG04
| DOG04
Line 2,433: Line 2,433:
| 364/364
| 364/364
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DOL00
| DOL00
Line 2,445: Line 2,445:
| 374/374
| 374/374
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,457: Line 2,457:
| 344/344
| 344/344
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| DRF03
| DRF03
Line 2,488: Line 2,488:
| 311/311
| 311/311
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,500: Line 2,500:
| 207/207
| 207/207
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| EGL01
| EGL01
Line 2,512: Line 2,512:
| 466/466
| 466/466
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,524: Line 2,524:
| 170/170
| 170/170
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,536: Line 2,536:
| 343/343
| 343/343
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| EPI00
| EPI00
Line 2,548: Line 2,548:
| 261/261
| 261/261
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,560: Line 2,560:
| 564/564
| 564/564
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ERL00
| ERL00
Line 2,591: Line 2,591:
| 324/324
| 324/324
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FFY00
| FFY00
Line 2,603: Line 2,603:
| 323/323
| 323/323
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,615: Line 2,615:
| 332/332
| 332/332
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLL01
| FLL01
Line 2,627: Line 2,627:
| 323/323
| 323/323
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,639: Line 2,639:
| 289/289
| 289/289
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLY01
| FLY01
Line 2,651: Line 2,651:
| 264/264
| 264/264
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,663: Line 2,663:
| 332/332
| 332/332
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBR00
| GBR00
Line 2,675: Line 2,675:
| 500/500
| 500/500
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GEA00
| GEA00
Line 2,687: Line 2,687:
| 442/442
| 442/442
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GEN00
| GEN00
Line 2,699: Line 2,699:
| 339/339
| 339/339
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GFS00
| GFS00
Line 2,711: Line 2,711:
| 313/313
| 313/313
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GLF00
| GLF00
Line 2,723: Line 2,723:
| 438/438
| 438/438
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GRA04
| GRA04
Line 2,735: Line 2,735:
| 168/168
| 168/168
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,747: Line 2,747:
| 364/364
| 364/364
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,759: Line 2,759:
| 399/399
| 399/399
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GWF00
| GWF00
Line 2,771: Line 2,771:
| 400/400
| 400/400
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HBK00
| HBK00
Line 2,783: Line 2,783:
| 551/551
| 551/551
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HDR00
| HDR00
Line 2,795: Line 2,795:
| 211/211
| 211/211
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HKG00
| HKG00
Line 2,826: Line 2,826:
| 382/382
| 382/382
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HNT01
| HNT01
Line 2,838: Line 2,838:
| 453/453
| 453/453
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| HPP02
| HPP02
Line 2,869: Line 2,869:
| 356/356
| 356/356
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| IDL01
| IDL01
Line 2,881: Line 2,881:
| 420/420
| 420/420
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| IDL02
| IDL02
Line 2,893: Line 2,893:
| 391/391
| 391/391
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| IHS00
| IHS00
Line 2,924: Line 2,924:
| 281/281
| 281/281
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,936: Line 2,936:
| 391/391
| 391/391
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT0E
| KBT0E
Line 2,948: Line 2,948:
| 316/316
| 316/316
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,960: Line 2,960:
| 378/378
| 378/378
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,972: Line 2,972:
| 447/447
| 447/447
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG02
| KWG02
Line 2,984: Line 2,984:
| 218/218
| 218/218
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 2,996: Line 2,996:
| 413/413
| 413/413
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG0E
| KWG0E
Line 3,008: Line 3,008:
| 238/238
| 238/238
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,020: Line 3,020:
| 315/315
| 315/315
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| LDB03
| LDB03
Line 3,051: Line 3,051:
| 352/352
| 352/352
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,063: Line 3,063:
| 287/287
| 287/287
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,075: Line 3,075:
| 290/290
| 290/290
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MAR02
| MAR02
Line 3,087: Line 3,087:
| 283/283
| 283/283
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,099: Line 3,099:
| 461/461
| 461/461
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,111: Line 3,111:
| 302/302
| 302/302
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,123: Line 3,123:
| 478/478
| 478/478
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MMC00
| MMC00
Line 3,135: Line 3,135:
| 483/483
| 483/483
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MON02
| MON02
Line 3,147: Line 3,147:
| 311/311
| 311/311
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MOZ00
| MOZ00
Line 3,178: Line 3,178:
| 210/210
| 210/210
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MTS02
| MTS02
Line 3,190: Line 3,190:
| 223/223
| 223/223
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NAG00
| NAG00
Line 3,202: Line 3,202:
| 437/437
| 437/437
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,214: Line 3,214:
| 352/352
| 352/352
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,226: Line 3,226:
| 285/285
| 285/285
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NIN04
| NIN04
Line 3,238: Line 3,238:
| 464/464
| 464/464
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NIT03
| NIT03
Line 3,250: Line 3,250:
| 365/365
| 365/365
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,262: Line 3,262:
| 238/238
| 238/238
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PCP00
| PCP00
Line 3,274: Line 3,274:
| 213/213
| 213/213
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PEN00
| PEN00
Line 3,286: Line 3,286:
| 295/295
| 295/295
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PEN02
| PEN02
Line 3,317: Line 3,317:
| 272/272
| 272/272
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PHL00
| PHL00
Line 3,329: Line 3,329:
| 326/326
| 326/326
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,341: Line 3,341:
| 528/528
| 528/528
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,353: Line 3,353:
| 182/182
| 182/182
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| QUN00
| QUN00
Line 3,365: Line 3,365:
| 260/260
| 260/260
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RAP00
| RAP00
Line 3,377: Line 3,377:
| 273/273
| 273/273
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,389: Line 3,389:
| 324/324
| 324/324
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RAY04
| RAY04
Line 3,401: Line 3,401:
| 443/443
| 443/443
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,413: Line 3,413:
| 505/505
| 505/505
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,425: Line 3,425:
| 478/478
| 478/478
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RED01
| RED01
Line 3,437: Line 3,437:
| 468/468
| 468/468
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,449: Line 3,449:
| 196/196
| 196/196
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,461: Line 3,461:
| 360/360
| 360/360
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,473: Line 3,473:
| 357/357
| 357/357
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,485: Line 3,485:
| 210/210
| 210/210
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RTL00
| RTL00
Line 3,497: Line 3,497:
| 315/315
| 315/315
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,509: Line 3,509:
| 326/326
| 326/326
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,521: Line 3,521:
| 335/335
| 335/335
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SBL00
| SBL00
Line 3,533: Line 3,533:
| 168/168
| 168/168
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SCP04
| SCP04
Line 3,545: Line 3,545:
| 200/200
| 200/200
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,557: Line 3,557:
| 332/332
| 332/332
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,569: Line 3,569:
| 438/438
| 438/438
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SNA04
| SNA04
Line 3,581: Line 3,581:
| 413/413
| 413/413
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SPI01_2
| SPI01_2
Line 3,593: Line 3,593:
| 260/260
| 260/260
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,605: Line 3,605:
| 340/340
| 340/340
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SPR01
| SPR01
Line 3,617: Line 3,617:
| 304/304
| 304/304
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| STG02
| STG02
Line 3,629: Line 3,629:
| 403/403
| 403/403
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,641: Line 3,641:
| 395/395
| 395/395
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| STN00
| STN00
Line 3,653: Line 3,653:
| 178/178
| 178/178
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,665: Line 3,665:
| 301/301
| 301/301
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,677: Line 3,677:
| 356/356
| 356/356
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TIR02
| TIR02
Line 3,689: Line 3,689:
| 362/362
| 362/362
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TOT04
| TOT04
Line 3,701: Line 3,701:
| 217/217
| 217/217
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,713: Line 3,713:
| 364/364
| 364/364
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| UGO00
| UGO00
Line 3,725: Line 3,725:
| 352/352
| 352/352
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,737: Line 3,737:
| 474/474
| 474/474
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 3,749: Line 3,749:
| 506/506
| 506/506
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| UZS00
| UZS00
Line 3,780: Line 3,780:
| 291/291
| 291/291
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WEA03
| WEA03
Line 3,811: Line 3,811:
| 164/164
| 164/164
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WEA03_P2
| WEA03_P2
Line 3,842: Line 3,842:
| 287/287
| 287/287
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WLF01
| WLF01
Line 3,873: Line 3,873:
| 240/240
| 240/240
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WMS00
| WMS00
Line 3,904: Line 3,904:
| 556/556
| 556/556
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GRM50
| GRM50
Line 3,916: Line 3,916:
| 343/343
| 343/343
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT50
| KBT50
Line 3,928: Line 3,928:
| 260/260
| 260/260
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG50
| KWG50
Line 3,940: Line 3,940:
| 290/290
| 290/290
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KXK00
| KXK00
Line 3,990: Line 3,990:
| 656/656
| 656/656
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| PTL00
| PTL00
Line 4,002: Line 4,002:
| 507/507
| 507/507
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BRA00
| BRA00
Line 4,014: Line 4,014:
| 221/221
| 221/221
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| APL01
| APL01
Line 4,045: Line 4,045:
| 296/296
| 296/296
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,057: Line 4,057:
| 410/410
| 410/410
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,069: Line 4,069:
| 283/283
| 283/283
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBB01
| GBB01
Line 4,081: Line 4,081:
| 483/483
| 483/483
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBD01
| GBD01
Line 4,093: Line 4,093:
| 197/197
| 197/197
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBG01
| GBG01
Line 4,105: Line 4,105:
| 344/344
| 344/344
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBK01
| GBK01
Line 4,117: Line 4,117:
| 327/327
| 327/327
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GTD01
| GTD01
Line 4,148: Line 4,148:
| 244/244
| 244/244
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,160: Line 4,160:
| 295/295
| 295/295
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,172: Line 4,172:
| 433/433
| 433/433
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TNS01
| TNS01
Line 4,184: Line 4,184:
| 340/340
| 340/340
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,196: Line 4,196:
| 339/339
| 339/339
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,208: Line 4,208:
| 344/344
| 344/344
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT0D
| KBT0D
Line 4,220: Line 4,220:
| 250/250
| 250/250
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG0D
| KWG0D
Line 4,232: Line 4,232:
| 472/472
| 472/472
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT07
| KBT07
Line 4,282: Line 4,282:
| 243/243
| 243/243
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BOR00
| BOR00
Line 4,294: Line 4,294:
| 264/264
| 264/264
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| JEL00
| JEL00
Line 4,325: Line 4,325:
| 255/255
| 255/255
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GGR00
| GGR00
Line 4,337: Line 4,337:
| 249/249
| 249/249
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MED00
| MED00
Line 4,349: Line 4,349:
| 421/421
| 421/421
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SGL00
| SGL00
Line 4,361: Line 4,361:
| 331/331
| 331/331
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,373: Line 4,373:
| 361/361
| 361/361
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KMR00
| KMR00
Line 4,385: Line 4,385:
| 333/333
| 333/333
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MAG00
| MAG00
Line 4,397: Line 4,397:
| 243/243
| 243/243
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WCH00
| WCH00
Line 4,409: Line 4,409:
| 361/361
| 361/361
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| WDN00
| WDN00
Line 4,421: Line 4,421:
| 246/246
| 246/246
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SLF00
| SLF00
Line 4,433: Line 4,433:
| 610/610
| 610/610
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GNM00
| GNM00
Line 4,445: Line 4,445:
| 246/246
| 246/246
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| OWS00
| OWS00
Line 4,457: Line 4,457:
| 312/312
| 312/312
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| JOK00
| JOK00
Line 4,488: Line 4,488:
| 359/359
| 359/359
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| BAY00
| BAY00
Line 4,500: Line 4,500:
| 350/350
| 350/350
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,512: Line 4,512:
| 478/478
| 478/478
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,524: Line 4,524:
| 432/432
| 432/432
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,536: Line 4,536:
| 580/580
| 580/580
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,548: Line 4,548:
| 242/242
| 242/242
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,560: Line 4,560:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,572: Line 4,572:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,584: Line 4,584:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,596: Line 4,596:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,608: Line 4,608:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TJN00
| TJN00
Line 4,620: Line 4,620:
| 263/263
| 263/263
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLG00
| FLG00
Line 4,632: Line 4,632:
| 220/220
| 220/220
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| FLW01
| FLW01
Line 4,644: Line 4,644:
| 263/263
| 263/263
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ALM00
| ALM00
Line 4,656: Line 4,656:
| 345/345
| 345/345
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NMR00
| NMR00
Line 4,668: Line 4,668:
| 512/512
| 512/512
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,680: Line 4,680:
| 606/606
| 606/606
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,692: Line 4,692:
| 398/398
| 398/398
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,704: Line 4,704:
| 458/458
| 458/458
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,716: Line 4,716:
| 256/256
| 256/256
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CKN00
| CKN00
Line 4,728: Line 4,728:
| 630/630
| 630/630
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,740: Line 4,740:
| 190/190
| 190/190
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| MNT00
| MNT00
Line 4,752: Line 4,752:
| 241/241
| 241/241
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| RBT01
| RBT01
Line 4,764: Line 4,764:
| 310/310
| 310/310
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| NUE00
| NUE00
Line 4,776: Line 4,776:
| 552/552
| 552/552
| 3
| 3
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ARS00
| ARS00
Line 4,788: Line 4,788:
| 280/280
| 280/280
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| TRS00
| TRS00
Line 4,800: Line 4,800:
| 414/414
| 414/414
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GMN00
| GMN00
Line 4,812: Line 4,812:
| 426/426
| 426/426
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,824: Line 4,824:
| 274/274
| 274/274
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| LEO00
| LEO00
Line 4,855: Line 4,855:
| 512/512
| 512/512
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| LBR00
| LBR00
Line 4,867: Line 4,867:
| 294/294
| 294/294
| 0
| 0
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| SCP01
| SCP01
Line 4,898: Line 4,898:
| 428/428
| 428/428
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,910: Line 4,910:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| CPC00
| CPC00
Line 4,922: Line 4,922:
| 398/398
| 398/398
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| AQR00
| AQR00
Line 4,934: Line 4,934:
| 263/263
| 263/263
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 4,946: Line 4,946:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ROS01
| ROS01
Line 4,958: Line 4,958:
| 520/520
| 520/520
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GBA00
| GBA00
Line 4,970: Line 4,970:
| 290/290
| 290/290
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ROZ00
| ROZ00
Line 4,982: Line 4,982:
| 484/484
| 484/484
| 2
| 2
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| GWF03
| GWF03
Line 4,994: Line 4,994:
| 482/482
| 482/482
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,006: Line 5,006:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,018: Line 5,018:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,030: Line 5,030:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,042: Line 5,042:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,054: Line 5,054:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,066: Line 5,066:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,078: Line 5,078:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,090: Line 5,090:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,102: Line 5,102:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,114: Line 5,114:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| ???
| ???
Line 5,126: Line 5,126:
| 100/100
| 100/100
| ???
| ???
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KBT0A
| KBT0A
Line 5,138: Line 5,138:
| 442/442
| 442/442
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|-
|-
| KWG0A
| KWG0A
Line 5,150: Line 5,150:
| 415/415
| 415/415
| 1
| 1
| rowspan="7" | (Leg ability not released yet...)
| colspan="7" | (Leg ability not released yet...)
|}
|}


{{AutogeneratedPageNotice}}
{{AutogeneratedPageNotice}}

Revision as of 09:24, 5 April 2021

Quick Navigation: Head | Left Arm | Right Arm | Legs

Leg Parts
Model ID Name Type Stats HV Ability Name Ability Bonuses
Armor Anti-melee Anti-status Anti-ranged Base Speed Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
ANG00 1 Angel Leg
エンジェルレッグ
FlightIcon.png Flight 340/340 295/295 751/751 287/287 626/626 0 Auto Repair オートリペア Charging Medaforce also heals all parts based on the amount of charge gained.
??? 2 ???
??? 550/550 400/400 249/249 391/391 284/284 ??? (Leg ability not released yet...)
BAT01 3 Grave
グレイブ
FlightIcon.png Flight 260/260 141/141 778/778 243/243 539/539 0 (Leg ability not released yet...)
BER00 4 Floaty
フーユ
HoverIcon.png Hover 330/330 208/208 324/324 463/463 259/259 0 (Leg ability not released yet...)
BIC01 5 Disk Wheel
ディスクウィール
WheelIcon.png Vehicle 380/380 453/453 436/436 418/418 400/400 0 (Leg ability not released yet...)
BKO00 6 Violently
バイオレントリー
TankIcon.png Tank 590/590 566/566 0/0 677/677 180/180 3 (Leg ability not released yet...)
BLK02 7 Tin Leg
ブリキレッグ
BipedIcon.png Biped 300/300 517/517 311/311 236/236 246/246 1 (Leg ability not released yet...)
BLK02B 8 Tin Leg B
ブリキレッグB
BipedIcon.png Biped 360/360 387/387 308/308 396/396 211/211 1 (Leg ability not released yet...)
BLK02G 9 Tin Leg G
ブリキレッグG
BipedIcon.png Biped 380/380 328/328 278/278 369/369 229/229 1 (Leg ability not released yet...)
BLK02P 10 Tin Leg P
ブリキレッグP
BipedIcon.png Biped 290/290 318/318 404/404 395/395 249/249 1 (Leg ability not released yet...)
BLK02R 11 Tin Leg R
ブリキレッグR
BipedIcon.png Biped 370/370 471/471 251/251 281/281 218/218 1 (Leg ability not released yet...)
BLK02S 12 Tin Leg S
ブリキレッグS
BipedIcon.png Biped 400/400 378/378 301/301 378/378 223/223 1 (Leg ability not released yet...)
BOK00 13 Chairly
チェアリー
WheelIcon.png Vehicle 500/500 398/398 307/307 332/332 514/514 1 (Leg ability not released yet...)
CAR00 14 Plasma Dash
プラズマダッシュ
BipedIcon.png Biped 330/330 325/325 391/391 562/562 487/487 1 (Leg ability not released yet...)
CAT00 15 Cat Walk
キャットウォーク
BipedIcon.png Biped 300/300 431/431 348/348 223/223 348/348 1 (Leg ability not released yet...)
CHA00 16 Red Hurry
レッドハーレー
WheelIcon.png Vehicle 500/500 398/398 340/340 489/489 514/514 2 (Leg ability not released yet...)
CHA01 17 Confidence and Courtesy
サンコーノーレイ
HoverIcon.png Hover 420/420 283/283 464/464 283/283 412/412 2 (Leg ability not released yet...)
CLA01 18 Swick
スイック
MultiLegIcon.png Multiped 420/420 542/542 255/255 249/249 237/237 2 Mariner マリナー Tundra terrain compatiblity is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
CRH00 19 Inline
インライン
BipedIcon.png Biped 420/420 418/418 507/507 391/391 311/311 0 (Leg ability not released yet...)
DFL00 20 Floating Pot
フユーンポット
HoverIcon.png Hover 380/380 306/306 433/433 331/331 382/382 2 (Leg ability not released yet...)
??? 21 ???
??? 360/360 453/453 387/387 234/234 283/283 ??? (Leg ability not released yet...)
DGU00 22 Kaboom
ドカーン
HoverIcon.png Hover 450/450 408/408 248/248 424/424 224/224 0 (Leg ability not released yet...)
DOG00 23 Gunzer
ジュウザー
BipedIcon.png Biped 370/370 250/250 343/343 462/462 369/369 1 (Leg ability not released yet...)
DRF00 24 Fly-Flyne
フライフライン
FlightIcon.png Flight 300/300 138/138 723/723 221/221 393/393 0 (Leg ability not released yet...)
DRI00 25 Stament
スティメント
MultiLegIcon.png Multiped 380/380 576/576 392/392 272/272 360/360 2 (Leg ability not released yet...)
??? 26 ???
??? 480/480 386/386 783/783 445/445 293/293 ??? (Leg ability not released yet...)
DVL00 27 Devil Leg
デビルレッグ
BipedIcon.png Biped 480/480 679/679 310/310 311/311 201/201 2 (Leg ability not released yet...)
ELF01 28 Heavy Body
ヘヴィボディ
TankIcon.png Tank 600/600 581/581 0/0 606/606 149/149 3 (Leg ability not released yet...)
FDR00 29 In Brent
エンブレント
BipedIcon.png Biped 330/330 380/380 465/465 320/320 497/497 2 (Leg ability not released yet...)
FLY00 30 Flower Fly
フラワーフライ
HoverIcon.png Hover 300/300 331/331 408/408 340/340 323/323 0 (Leg ability not released yet...)
FSL00 31 Pa-pun-pip
パップンピップ
FlightIcon.png Flight 260/260 226/226 772/772 176/176 445/445 0 Mascot マスコット Decreases the Success and Power of enemies who attack this Medabot.
??? 32 ???
??? 350/350 399/399 467/467 408/408 459/459 ??? (Leg ability not released yet...)
GIN01 33 Rengedo
レンゲドー
WheelIcon.png Vehicle 490/490 473/473 365/365 398/398 547/547 2 Captor キャプター Grants a cooling bonus upon targeting someone who cannot defend.
GRM00 34 Spinny Means
クルクミーン
BipedIcon.png Biped 420/420 377/377 270/270 336/336 270/270 2 Radiator ラジエーター Gives the user a 5% boost to cooling stats (stacks up to 20%). Can be used a limited number of times per match.
HBY00 35 Kendama
ケンダーマ
WheelIcon.png Vehicle 370/370 380/380 510/510 388/388 526/526 1 (Leg ability not released yet...)
HPP00 36 Hippolet
カバレット
TankIcon.png Tank 500/500 624/624 0/0 508/508 205/205 3 Trap Buster トラップバスター Destroys an enemy trap upon activation a fixed number of times per match based on the part rank.
??? 37 ???
??? 350/350 250/250 396/396 462/462 334/334 ??? (Leg ability not released yet...)
KAB00 38 Flower Road
フラワーロード
WheelIcon.png Vehicle 560/560 506/506 249/249 281/281 381/381 3 Charm チャーム Reduced damage if coming from a Tinpet of the opposite gender.
KBT00 39 Ochitsuker
オチツカー
BipedIcon.png Biped 400/400 316/316 313/313 544/544 313/313 1 (Leg ability not released yet...)
KBT01 40 Ochitsuker
オチツカー
BipedIcon.png Biped 390/390 294/294 326/326 505/505 387/387 1 Charge Shot チャージショット Increased Power and Success on shooting abilities.
KBT02 41 Ochitsukan
オチツカン
BipedIcon.png Biped 480/480 248/248 224/224 514/514 166/166 3 (Leg ability not released yet...)
KBT03 42 Improved Ochitsuker
オチツカーかい
BipedIcon.png Biped 360/360 277/277 368/368 555/555 399/399 1 (Leg ability not released yet...)
KBT05 43 Enplace
エンプレイス
BipedIcon.png Biped 400/400 312/312 430/430 522/522 421/421 1 (Leg ability not released yet...)
KBT08 44 Slalom
スラローム
BipedIcon.png Biped 370/370 299/299 382/382 602/602 297/297 1 (Leg ability not released yet...)
KBT0C 45 Plastered
プラスタード
BipedIcon.png Biped 370/370 290/290 356/356 523/523 332/332 1 (Leg ability not released yet...)
??? 46 ???
??? 420/420 312/312 352/352 565/565 266/266 ??? (Leg ability not released yet...)
KBT12 47 Extractor
エキストラクター
BipedIcon.png Biped 390/390 303/303 343/343 620/620 246/246 1 (Leg ability not released yet...)
KIN01 48 Hey Chosen
ヘイチョーザン
WheelIcon.png Vehicle 470/470 512/512 328/328 368/368 544/544 2 (Leg ability not released yet...)
KLN00 49 Abductor
アブダクター
BipedIcon.png Biped 410/410 288/288 393/393 551/551 498/498 1 Through Shot スルーショット Gives you a chance to bypass guard when using a ranged attack.
KNG00 50 Depthsole
デプスソール
AquaticIcon.png Sea 450/450 217/217 646/646 516/516 364/364 3 (Leg ability not released yet...)
KNI01 51 Kunoichi Leg
クノイチレッグ
BipedIcon.png Biped 290/290 423/423 372/372 184/184 388/388 0 (Leg ability not released yet...)
??? 52 ???
??? 400/400 518/518 461/461 360/360 504/504 ??? (Leg ability not released yet...)
KTN00 53 Hakama
ハカーマ
BipedIcon.png Biped 360/360 525/525 382/382 307/307 399/399 1 (Leg ability not released yet...)
KWG00 54 Tatacker
タタッカー
BipedIcon.png Biped 370/370 475/475 393/393 281/281 329/329 1 (Leg ability not released yet...)
KWG01 55 Tatacker
タタッカー
BipedIcon.png Biped 370/370 480/480 385/385 274/274 335/335 1 Charge Fight チャージファイト Increased Power and Success on shooting abilities.
??? 56 ???
??? 340/340 564/564 471/471 289/289 411/411 ??? (Leg ability not released yet...)
KWG04 57 Xanadu
ザナドゥ
BipedIcon.png Biped 490/490 564/564 284/284 334/334 302/302 2 (Leg ability not released yet...)
KWG05 58 Wind Flack
ウィンドフラック
BipedIcon.png Biped 370/370 537/537 462/462 307/307 400/400 1 (Leg ability not released yet...)
??? 59 ???
??? 340/340 475/475 456/456 229/229 376/376 ??? (Leg ability not released yet...)
KWG0C 60 Separate
セパレート
BipedIcon.png Biped 350/350 550/550 422/422 321/321 396/396 1 (Leg ability not released yet...)
??? 61 ???
??? 400/400 520/520 332/332 281/281 372/372 ??? (Leg ability not released yet...)
??? 62 ???
??? 370/370 564/564 365/365 315/315 365/365 ??? (Leg ability not released yet...)
KZA00 63 Shark Peg
フナヅカー
BipedIcon.png Biped 370/370 486/486 372/372 364/364 380/380 1 (Leg ability not released yet...)
KZA01 64 Shark Sandal
シャークサンダル
BipedIcon.png Biped 340/340 343/343 396/396 440/440 264/264 1 Acrobatics アクロバティクス Passive increased invasion.
??? 65 ???
??? 330/330 503/503 369/369 294/294 378/378 ??? (Leg ability not released yet...)
LLY00 66 Lily Neck
ユリネック
TankIcon.png Tank 460/460 516/516 0/0 785/785 231/231 3 (Leg ability not released yet...)
MAR00 67 Taily
シュッポー
AquaticIcon.png Sea 410/410 416/416 720/720 433/433 272/272 1 (Leg ability not released yet...)
??? 68 ???
??? 340/340 253/253 464/464 403/403 280/280 ??? (Leg ability not released yet...)
MDK01 69 Creek Swimmer
クリークスイマー
AquaticIcon.png Sea 360/360 356/356 746/746 144/144 251/251 1 (Leg ability not released yet...)
MID00 70 Sprim Layer
スプリムレイヤー
BipedIcon.png Biped 430/430 360/360 328/328 392/392 392/392 1 (Leg ability not released yet...)
??? 71 ???
??? 330/330 220/220 352/352 435/435 311/311 ??? (Leg ability not released yet...)
??? 72 ???
??? 390/390 305/305 356/356 544/544 275/275 ??? (Leg ability not released yet...)
??? 73 ???
??? 360/360 277/277 361/361 537/537 361/361 ??? (Leg ability not released yet...)
NIN00 74 Ninja Legs
シノビアシ
BipedIcon.png Biped 350/350 434/434 360/360 418/418 370/370 1 (Leg ability not released yet...)
NIT00 75 Trojan Horse
トロイモクバ
WheelIcon.png Vehicle 560/560 516/516 189/189 541/541 378/378 2 (Leg ability not released yet...)
OIR00 76 Underneath Arinsu
アシデアリンス
TankIcon.png Tank 540/540 487/487 0/0 673/673 218/218 3 (Leg ability not released yet...)
PHX00 77 Red Tail
レッドテイル
FlightIcon.png Flight 320/320 369/369 733/733 387/387 498/498 0 Auto Repair オートリペア Charging Medaforce also heals all parts based on the amount of charge gained.
PLC01 78 Extreme
エクストリーム
WheelIcon.png Vehicle 370/370 469/469 400/400 356/356 382/382 1 (Leg ability not released yet...)
RAP00 79 Airline
エアライン
HoverIcon.png Hover 360/360 431/431 406/406 223/223 257/257 0 (Leg ability not released yet...)
RAY00 80 Stalker
ストーカー
WheelIcon.png Vehicle 360/360 277/277 310/310 545/545 445/445 1 (Leg ability not released yet...)
RBT05 81 Clever Rabbit Mobile
コウトモービル
WheelIcon.png Vehicle 370/370 273/273 431/431 523/523 506/506 1 Auto Charge オートチャージ Passively charges your Medaforce.
??? 82 ???
??? 350/350 311/311 453/453 520/520 520/520 ??? (Leg ability not released yet...)
RYM00 83 As the Pacific
タイヘイヨウゼヨ
BipedIcon.png Biped 380/380 416/416 433/433 425/425 408/408 1 (Leg ability not released yet...)
SAK00 84 Flip-Flap
ビッタンビッタン
AquaticIcon.png Sea 440/440 202/202 693/693 348/348 200/200 1 (Leg ability not released yet...)
SAM00 85 Commander
ムシャブショー
BipedIcon.png Biped 430/430 501/501 287/287 316/316 243/243 1 (Leg ability not released yet...)
SCB00 86 Big Ochitsuker
オオオチツカー
MultiLegIcon.png Multiped 390/390 596/596 238/238 271/271 280/280 2 Spearhead スピアヘッド Grants a passive Heating and Cooling bonus to all parts.
SCP00 87 Zig-zag
サッサカサー
MultiLegIcon.png Multiped 420/420 543/543 273/273 295/295 224/224 2 Dessert Type デザートタイプ Desert and wilderness terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
SCS00 88 Diving Fin
ダイビングフィン
BipedIcon.png Biped 350/350 294/294 411/411 528/528 319/319 1 (Leg ability not released yet...)
??? 89 ???
??? 370/370 257/257 396/396 471/471 315/315 ??? (Leg ability not released yet...)
SLD00 90 Sala-Tail
フレイムテイル
HoverIcon.png Hover 360/360 435/435 344/344 221/221 304/304 0 Generator ジェネレーター Gives the user a 5% boost to heating stats (stacks up to 20%). Can be used a limited number of times per match.
SLR00 91 Miniskirt
ミニスカート
BipedIcon.png Biped 340/340 265/265 413/413 528/528 307/307 1 (Leg ability not released yet...)
SNA00 92 Musk
ジャコウ
MultiLegIcon.png Multiped 360/360 528/528 368/368 208/208 368/368 1 (Leg ability not released yet...)
SPI01 93 Multi-Legs
タッキャー
MultiLegIcon.png Multiped 430/430 453/453 235/235 361/361 252/252 2 (Leg ability not released yet...)
SPN00 94 Automatic Air Traffic Control (AATC)
AATC
HoverIcon.png Hover 300/300 216/216 364/364 382/382 324/324 2 (Leg ability not released yet...)
??? 95 ???
??? 360/360 262/262 730/730 424/424 272/272 ??? (Leg ability not released yet...)
STG00 96 Sharp Edge
シャープエッジ
BipedIcon.png Biped 410/410 582/582 391/391 325/325 493/493 1 Blood Stain ブラッドステイン Grants a power boost based on part rank every time an enemy part is destroyed. Stacks up to 5 times.
TIR00 97 Attack Leg
アタックレッグ
BipedIcon.png Biped 390/390 470/470 292/292 217/217 369/369 2 (Leg ability not released yet...)
TMN00 98 Segmenter
セグメンター
MultiLegIcon.png Multiped 420/420 448/448 232/232 340/340 298/298 2 (Leg ability not released yet...)
TOT00 99 Shell Tank
コーラタンク
TankIcon.png Tank 540/540 447/447 0/0 727/727 172/172 3 Bullet Rain バレットレイン Gives you a success and power bonus if you have more living shooting parts than your opponents.
??? 100 ???
??? 600/600 398/398 218/218 792/792 464/464 ??? (Leg ability not released yet...)
??? 101 ???
??? 290/290 330/330 768/768 287/287 591/591 ??? (Leg ability not released yet...)
??? 102 ???
??? 340/340 281/281 764/764 404/404 563/563 ??? (Leg ability not released yet...)
ASR00 103 Vajra
ヴァジュラー
HoverIcon.png Hover 490/490 512/512 436/436 495/495 512/512 3 (Leg ability not released yet...)
??? 104 ???
??? 500/500 434/434 369/369 549/549 410/410 ??? (Leg ability not released yet...)
BBS00 105 Lake Duster
レイクダスター
AquaticIcon.png Sea 440/440 284/284 578/578 413/413 237/237 1 (Leg ability not released yet...)
BCT00 106 Decorah
ディコーラー
BipedIcon.png Biped 310/310 347/347 360/360 532/532 404/404 1 (Leg ability not released yet...)
CAT01 107 Quick Alert
クイックアラート
BipedIcon.png Biped 310/310 460/460 410/410 261/261 451/451 1 (Leg ability not released yet...)
CMO00 108 Twirl
クルックル
MultiLegIcon.png Multiped 460/460 361/361 310/310 445/445 226/226 2 (Leg ability not released yet...)
??? 109 ???
??? 590/590 773/773 292/292 482/482 460/460 ??? (Leg ability not released yet...)
COW00 110 Dash Attack
ダッシュアタック
MultiLegIcon.png Multiped 450/450 518/518 357/357 357/357 374/374 2 (Leg ability not released yet...)
DEK00 111 Collisioner
コリジョナー
TankIcon.png Tank 550/550 496/496 0/0 660/660 184/184 3 (Leg ability not released yet...)
DND00 112 Vajra Stone
コンゴーストン
BipedIcon.png Biped 440/440 490/490 483/483 525/525 330/330 1 (Leg ability not released yet...)
DOG01 113 Gun Platform
ホウザー
BipedIcon.png Biped 350/350 269/269 344/344 550/550 360/360 1 (Leg ability not released yet...)
DRA00 114 Dragon's Bed
りゅうのねどこ
HoverIcon.png Hover 410/410 459/459 424/424 213/213 336/336 0 (Leg ability not released yet...)
??? 115 ???
??? 440/440 593/593 348/348 282/282 280/280 ??? (Leg ability not released yet...)
FLY02 116 Merry
メアーリ
HoverIcon.png Hover 350/350 311/311 516/516 328/328 262/262 0 (Leg ability not released yet...)
FSK00 117 Layback
レイバック
FlightIcon.png Flight 260/260 249/249 782/782 258/258 460/460 0 Snow Type スノータイプ Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
GBK00 118 Gojou Guts
ゴジョウガット
BipedIcon.png Biped 480/480 581/581 249/249 373/373 166/166 3 (Leg ability not released yet...)
GKD00 119 Near East
キントグー
BipedIcon.png Biped 340/340 550/550 457/457 294/294 501/501 1 (Leg ability not released yet...)
GLM00 120 Block Tank
ブロックタンク
TankIcon.png Tank 500/500 572/572 0/0 751/751 244/244 3 Continuous P コンテニュアルP Increases Heating and Cooling by 5% every time you reach the action plate. Stacks up to 20%.
HMS01 121 Silky Legs
キヌゲレッグ
HoverIcon.png Hover 280/280 285/285 462/462 268/268 294/294 0 (Leg ability not released yet...)
KBT04 122 Fireworks
ファイアワーク
BipedIcon.png Biped 410/410 290/290 417/417 579/579 304/304 1 (Leg ability not released yet...)
KBT05 123 Black Place
ブラックプレイス
BipedIcon.png Biped 390/390 294/294 422/422 548/548 422/422 1 (Leg ability not released yet...)
KBT06 124 Blazer
ブレイザー
BipedIcon.png Biped 380/380 299/299 382/382 588/588 278/278 1 (Leg ability not released yet...)
KBT11 125 Kraftbein (DE: Powerful Leg)
クラフトバイン
BipedIcon.png Biped 400/400 532/532 369/369 268/268 338/338 1 (Leg ability not released yet...)
KLN02 126 Serengeti
セレンゲティ
BipedIcon.png Biped 460/460 325/325 391/391 610/610 395/395 1 (Leg ability not released yet...)
KWG05 127 Black Flack
ブラックフラック
BipedIcon.png Biped 370/370 570/570 428/428 269/269 378/378 1 (Leg ability not released yet...)
??? 128 ???
??? 480/480 608/608 309/309 277/277 314/314 ??? (Leg ability not released yet...)
KWG11 129 Schnellbein (DE: Swift Leg)
シュネルバイン
BipedIcon.png Biped 340/340 277/277 378/378 532/532 325/325 1 Radiator ラジエーター Gives the user a 5% boost to cooling stats (stacks up to 20%). Can be used a limited number of times per match.
MOL00 130 Moloch Leg
モロクレッグ
WheelIcon.png Vehicle 390/390 277/277 478/478 469/469 529/529 1 Dessert Type デザートタイプ Desert and wilderness terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
??? 131 ???
??? 440/440 365/365 806/806 254/254 261/261 ??? (Leg ability not released yet...)
??? 132 ???
??? 370/370 294/294 385/385 485/485 213/213 ??? (Leg ability not released yet...)
NAS01 133 Petticoat
ペチコート
BipedIcon.png Biped 370/370 392/392 400/400 400/400 376/376 1 Healing Plus なおすプラス Increases the heating and cooling of healing parts based on the part rank.
PCV00 134 Long Tail
ロングテール
BipedIcon.png Biped 340/340 537/537 364/364 192/192 382/382 1 (Leg ability not released yet...)
??? 135 ???
??? 310/310 299/299 829/829 217/217 526/526 ??? (Leg ability not released yet...)
PRC00 136 White Horse Ride
ハクバライド
BipedIcon.png Biped 480/480 297/297 340/340 504/504 340/340 1 (Leg ability not released yet...)
PRC00 137 Princess' Feet
ヒメノオミアシ
HoverIcon.png Hover 370/370 425/425 612/612 433/433 408/408 0 (Leg ability not released yet...)
SAQ00 138 Well-Fitted-Out
ムッチンプリン
BipedIcon.png Biped 340/340 515/515 519/519 338/338 413/413 0 (Leg ability not released yet...)
SAT00 139 Stgittarius Base
サジタリベース
MultiLegIcon.png Multiped 410/410 254/254 306/306 511/511 382/382 2 (Leg ability not released yet...)
SIN00 140 Dandara Foot
ダンダラフット
BipedIcon.png Biped 420/420 445/445 348/348 405/405 324/324 1 (Leg ability not released yet...)
SLN01 141 Songer
ソンガー
FlightIcon.png Flight 330/330 303/303 788/788 212/212 500/500 0 (Leg ability not released yet...)
SLR01 142 Flare Gather
フレアギャザー
BipedIcon.png Biped 320/320 277/277 376/376 515/515 296/296 1 (Leg ability not released yet...)
TAN00 143 Breadwinner
ダイコクチョー
BipedIcon.png Biped 550/550 479/479 290/290 321/321 396/396 2 (Leg ability not released yet...)
??? 144 ???
??? 440/440 483/483 432/432 277/277 360/360 ??? (Leg ability not released yet...)
??? 145 ???
??? 580/580 479/479 309/309 312/312 447/447 ??? (Leg ability not released yet...)
TOT01 146 Roller Tank
ローラータンク
TankIcon.png Tank 530/530 484/484 0/0 786/786 211/211 3 (Leg ability not released yet...)
VAL00 147 Temple Master
テンプルマスター
BipedIcon.png Biped 410/410 464/464 368/368 376/376 352/352 1 (Leg ability not released yet...)
VAL03 148 Tiptoe
ティップトゥ
BipedIcon.png Biped 350/350 537/537 498/498 352/352 382/382 1 (Leg ability not released yet...)
WAT00 149 Fortress
フォートレス
MultiLegIcon.png Multiped 460/460 256/256 224/224 584/584 144/144 3 (Leg ability not released yet...)
WEA00 150 Spaghetti
スパゲティ
MultiLegIcon.png Multiped 570/570 306/306 205/205 882/882 459/459 3 Trigger Happy トリガーハッピー Boosts all leg stats based on the part rank every time you land a critical. Stacks up to 5 times.
AGO00 151 スタートレッグ
スタートレッグ
BipedIcon.png Biped 370/370 509/509 287/287 302/302 352/352 1 (Leg ability not released yet...)
ALC00 152 Tea Party
ティーパーティー
BipedIcon.png Biped 450/450 398/398 381/381 398/398 457/457 1 (Leg ability not released yet...)
??? 153 ???
??? 480/480 500/500 500/500 483/483 434/434 ??? (Leg ability not released yet...)
ALP00 154 Fluffy
モコモコ
BipedIcon.png Biped 390/390 280/280 296/296 328/328 296/296 1 (Leg ability not released yet...)
??? 155 ???
??? 370/370 442/442 365/365 408/408 399/399 ??? (Leg ability not released yet...)
ARL00 156 Shaggy
シャギー
TankIcon.png Tank 580/580 548/548 0/0 789/789 281/281 3 (Leg ability not released yet...)
??? 157 ???
??? 430/430 262/262 287/287 676/676 408/408 ??? (Leg ability not released yet...)
ARO00 158 Bumpy Flat
バンピィフラット
AquaticIcon.png Sea 500/500 352/352 624/624 237/237 221/221 2 (Leg ability not released yet...)
??? 159 ???
??? 340/340 315/315 365/365 406/406 257/257 ??? (Leg ability not released yet...)
BAB00 160 Mashiglark
マッシグラーク
FlightIcon.png Flight 280/280 193/193 814/814 134/134 537/537 0 (Leg ability not released yet...)
BBB00 161 Tiffauges
テフォージュ
MultiLegIcon.png Multiped 420/420 471/471 373/373 409/409 498/498 2 (Leg ability not released yet...)
BCY00 162 Tepid Wind
テピットウィンド
HoverIcon.png Hover 340/340 460/460 352/352 220/220 262/262 0 (Leg ability not released yet...)
BER00 163 Float
フーロート
HoverIcon.png Hover 320/320 200/200 421/421 444/444 266/266 0 (Leg ability not released yet...)
??? 164 ???
??? 560/560 529/529 0/0 671/671 159/159 ??? (Leg ability not released yet...)
BLZ00 165 Flare Skirt
フレアスカート
BipedIcon.png Biped 320/320 459/459 459/459 365/365 535/535 1 Holy Grace ホーリーグレイス Gives all parts a bonus on all stats other than armor for each buff you have.
BRK00 166 Tyrant Tower
タイラントタワー
HoverIcon.png Hover 400/400 436/436 258/258 534/534 186/186 2 (Leg ability not released yet...)
??? 167 ???
??? 430/430 352/352 596/596 352/352 310/310 ??? (Leg ability not released yet...)
??? 168 ???
??? 350/350 288/288 376/376 336/336 280/280 ??? (Leg ability not released yet...)
??? 169 ???
??? 320/320 430/430 369/369 421/421 498/498 ??? (Leg ability not released yet...)
CAT04 170 Elegant Mode
エレガントモード
BipedIcon.png Biped 460/460 286/286 369/369 505/505 361/361 1 (Leg ability not released yet...)
CAT04 171 Twin Tails
ツインテイルズ
BipedIcon.png Biped 360/360 520/520 307/307 265/265 299/299 1 (Leg ability not released yet...)
CCC00 172 Purun Berry
プルンベリー
BipedIcon.png Biped 350/350 471/471 413/413 289/289 340/340 0 (Leg ability not released yet...)
CLB00 173 Sidejump
サイドトビー
MultiLegIcon.png Multiped 450/450 657/657 252/252 266/266 226/226 2 (Leg ability not released yet...)
CLB02 174 Sideways Crawl
ヨコバーイ
AquaticIcon.png Sea 470/470 551/551 379/379 359/359 213/213 2 (Leg ability not released yet...)
??? 175 ???
??? 470/470 430/430 713/713 438/438 309/309 ??? (Leg ability not released yet...)
CMR00 176 Carry Bag
キャリーバッグ
WheelIcon.png Vehicle 370/370 399/399 357/357 331/331 501/501 1 Additional Faults ついかだんそう Increases the number of uses on a head part by 1. Also gives a bonus to heating and cooling based on part rank.
CPM00 177 Front Hold
フロントホールド
WheelIcon.png Vehicle 400/400 536/536 565/565 325/325 522/522 0 (Leg ability not released yet...)
CRC01 178 Desert Lynx
デザートリンクス
BipedIcon.png Biped 370/370 465/465 290/290 240/240 341/341 1 (Leg ability not released yet...)
CRD00 179 Really Gharial
リアリーガリアル
AquaticIcon.png Sea 450/450 238/238 719/719 384/384 320/320 2 (Leg ability not released yet...)
CRW00 180 Leaf Fan
ばしょうせん
FlightIcon.png Flight 370/370 227/227 791/791 294/294 663/663 0 (Leg ability not released yet...)
??? 181 ???
??? 340/340 207/207 403/403 489/489 386/386 ??? (Leg ability not released yet...)
DLK00 182 Orleans
オルレアン
MultiLegIcon.png Multiped 400/400 410/410 442/442 490/490 418/418 2 Haja ハジャ Clears Debuffs upon Charging Medaforce.
DND01 183 Carcet
キュレット
BipedIcon.png Biped 390/390 285/285 336/336 531/531 252/252 1 (Leg ability not released yet...)
DOG04 184 Bipodder
バイポッダー
BipedIcon.png Biped 450/450 298/298 347/347 502/502 347/347 1 (Leg ability not released yet...)
DOG04 185 Adorable Leg
カワイーレッグ
BipedIcon.png Biped 320/320 273/273 372/372 536/536 364/364 1 (Leg ability not released yet...)
DOL00 186 Rockin' Horse'
ロッキンホース
HoverIcon.png Hover 410/410 263/263 425/425 365/365 374/374 2 (Leg ability not released yet...)
??? 187 ???
??? 400/400 520/520 386/386 219/219 344/344 ??? (Leg ability not released yet...)
DRF03 188 Dragonfly Plane
ヤンマプレーン
FlightIcon.png Flight 300/300 126/126 716/716 216/216 504/504 0 Bullet Rain バレットレイン Gives you a success and power bonus if you have more living shooting parts than your opponents.
DVL01 189 Hellchaos
ヘルカオス
BipedIcon.png Biped 500/500 555/555 329/329 352/352 311/311 2 (Leg ability not released yet...)
??? 190 ???
??? 460/460 273/273 282/282 423/423 207/207 ??? (Leg ability not released yet...)
EGL01 191 Monkey Catch
モンキーキャッチ
FlightIcon.png Flight 470/470 290/290 684/684 352/352 466/466 2 (Leg ability not released yet...)
??? 192 ???
??? 600/600 619/619 0/0 687/687 170/170 ??? (Leg ability not released yet...)
??? 193 ???
??? 330/330 308/308 343/343 334/334 343/343 ??? (Leg ability not released yet...)
EPI00 194 Epicyon Leg
エピキオンレッグ
HoverIcon.png Hover 340/340 475/475 382/382 220/220 261/261 0 (Leg ability not released yet...)
??? 195 ???
??? 280/280 265/265 797/797 265/265 564/564 ??? (Leg ability not released yet...)
ERL00 196 Licklack
リックラック
MultiLegIcon.png Multiped 390/390 339/339 365/365 621/621 433/433 1 Blow Beat ブロウビート Ignores part of your enemy's status resistance.
FEI01 197 Towel
タォルー
BipedIcon.png Biped 300/300 475/475 417/417 159/159 324/324 2 (Leg ability not released yet...)
FFY00 198 Pikarin
ピカリン
AquaticIcon.png Sea 410/410 273/273 721/721 340/340 323/323 1 (Leg ability not released yet...)
??? 199 ???
??? 420/420 208/208 421/421 399/399 332/332 ??? (Leg ability not released yet...)
FLL01 200 Crazy Dash
クレイジダッシュ
BipedIcon.png Biped 320/320 487/487 326/326 260/260 323/323 0 (Leg ability not released yet...)
??? 201 ???
??? 430/430 527/527 518/518 306/306 289/289 ??? (Leg ability not released yet...)
FLY01 202 Butter Mitts
バターミット
HoverIcon.png Hover 340/340 336/336 488/488 344/344 264/264 0 (Leg ability not released yet...)
??? 203 ???
??? 480/480 498/498 448/448 323/323 332/332 ??? (Leg ability not released yet...)
GBR00 204 Crow Leg
クロウレッグ-
FlightIcon.png Flight 280/280 163/163 756/756 303/303 500/500 0 (Leg ability not released yet...)
GEA00 205 Leg Gear
レッグギア
WheelIcon.png Vehicle 560/560 392/392 221/221 593/593 442/442 2 (Leg ability not released yet...)
GEN00 206 Gorou-Head
ゴロウヘッド
AquaticIcon.png Sea 430/430 365/365 763/763 289/289 339/339 1 (Leg ability not released yet...)
GFS00 207 Light Frill
ライトフリル
AquaticIcon.png Sea 420/420 417/417 765/765 443/443 313/313 1 (Leg ability not released yet...)
GLF00 208 Grabnail
グラッブネル
BipedIcon.png Biped 400/400 477/477 436/436 534/534 438/438 1 (Leg ability not released yet...)
GRA04 209 Spaghetti
すぱげてー
MultiLegIcon.png Multiped 340/340 208/208 240/240 528/528 168/168 0 (Leg ability not released yet...)
??? 210 ???
??? 390/390 388/388 372/372 372/372 364/364 ??? (Leg ability not released yet...)
??? 211 ???
??? 370/370 450/450 348/348 391/391 399/399 ??? (Leg ability not released yet...)
GWF00 212 Ash Leg
アシュレッグ
BipedIcon.png Biped 390/390 408/408 365/365 400/400 400/400 1 (Leg ability not released yet...)
HBK00 213 No Move
ノームーブ
FlightIcon.png Flight 350/350 136/136 812/812 338/338 551/551 0 (Leg ability not released yet...)
HDR00 214 Playback
プレイバック
TankIcon.png Tank 520/520 542/542 0/0 692/692 211/211 3 (Leg ability not released yet...)
HKG00 215 White-tailed Washer
オジロワッシャー
FlightIcon.png Flight 250/250 204/204 768/768 222/222 480/480 0 Accelerator アクセル Upon charging your Medaforce, you get a stack of Charge Boost (5% Speed boost, stacks up to 20%). Can be used a limited number of times per match.
??? 216 ???
??? 360/360 265/265 314/314 500/500 382/382 ??? (Leg ability not released yet...)
HNT01 217 Vespiary
ベスピアリ
HoverIcon.png Hover 310/310 227/227 329/329 395/395 453/453 2 (Leg ability not released yet...)
HPP02 218 Hipporient
カバリエント
WheelIcon.png Vehicle 420/420 562/562 287/287 255/255 461/461 2 No Guard ノーガード Increase success on other parts based on rank, but prevents defending while Heating.
HWK00 219 Fly Phone
フライフォーン
FlightIcon.png Flight 300/300 132/132 705/705 232/232 356/356 0 (Leg ability not released yet...)
IDL01 220 Thunder Snake
サンスネ
BipedIcon.png Biped 290/290 495/495 403/403 311/311 420/420 1 (Leg ability not released yet...)
IDL02 221 Kecha
ケチャ
BipedIcon.png Biped 330/330 537/537 427/427 298/298 391/391 1 (Leg ability not released yet...)
IHS00 222 Speed Engine
スピードエンジー
WheelIcon.png Vehicle 510/510 387/387 507/507 447/447 524/524 1 Accelerator アクセル Upon charging your Medaforce, you get a stack of Charge Boost (5% Speed boost, stacks up to 20%). Can be used a limited number of times per match.
IKK00 223 Elate Dive
イレイトダイブ
AquaticIcon.png Sea 400/400 293/293 780/780 387/387 281/281 1 (Leg ability not released yet...)
??? 224 ???
??? 370/370 290/290 357/357 593/593 391/391 ??? (Leg ability not released yet...)
KBT0E 225 Massive
マッシブ
BipedIcon.png Biped 470/470 261/261 277/277 495/495 316/316 1 (Leg ability not released yet...)
??? 226 ???
??? 410/410 333/333 400/400 536/536 378/378 ??? (Leg ability not released yet...)
??? 227 ???
??? 370/370 548/548 404/404 355/355 447/447 ??? (Leg ability not released yet...)
KWG02 228 Tatakawer
タタカワー
BipedIcon.png Biped 420/420 637/637 260/260 286/286 218/218 3 (Leg ability not released yet...)
??? 229 ???
??? 380/380 534/534 377/377 310/310 413/413 ??? (Leg ability not released yet...)
KWG0E 230 Shunell
シューネル
BipedIcon.png Biped 380/380 542/542 348/348 273/273 238/238 1 (Leg ability not released yet...)
??? 231 ???
??? 350/350 364/364 315/315 380/380 315/315 ??? (Leg ability not released yet...)
LDB03 232 Turnover
ターンオーバー
BipedIcon.png Biped 270/270 240/240 398/398 456/456 240/240 0 Gunman ガンマン Grants a passive Heating bonus to all parts.
??? 233 ???
??? 400/400 369/369 336/336 483/483 352/352 ??? (Leg ability not released yet...)
??? 234 ???
??? 370/370 478/478 330/330 365/365 287/287 ??? (Leg ability not released yet...)
??? 235 ???
??? 500/500 348/348 697/697 257/257 290/290 ??? (Leg ability not released yet...)
MAR02 236 Lively
ライブリー
AquaticIcon.png Sea 450/450 352/352 774/774 361/361 283/283 1 (Leg ability not released yet...)
??? 237 ???
??? 530/530 408/408 493/493 417/417 461/461 ??? (Leg ability not released yet...)
??? 238 ???
??? 460/460 662/662 284/284 414/414 302/302 ??? (Leg ability not released yet...)
??? 239 ???
??? 380/380 624/624 435/435 245/245 478/478 ??? (Leg ability not released yet...)
MMC00 240 Cockatoo
コッカトー
FlightIcon.png Flight 310/310 377/377 758/758 344/344 483/483 0 (Leg ability not released yet...)
MON02 241 Monkey Gallery
サルガエリ
BipedIcon.png Biped 320/320 528/528 373/373 209/209 311/311 1 (Leg ability not released yet...)
MOZ00 242 One-Two-Oh
ワンツーオー
FlightIcon.png Flight 300/300 307/307 755/755 182/182 514/514 0 Blood Stain ブラッドステイン Grants a power boost based on part rank every time an enemy part is destroyed. Stacks up to 5 times.
??? 243 ???
??? 510/510 486/486 336/336 303/303 210/210 ??? (Leg ability not released yet...)
MTS02 244 Tenodera
テノデーラ
MultiLegIcon.png Multiped 460/460 249/249 275/275 644/644 223/223 2 (Leg ability not released yet...)
NAG00 245 Winding Snake
ヘビウネーリ
WheelIcon.png Vehicle 370/370 281/281 518/518 447/447 437/437 1 (Leg ability not released yet...)
??? 246 ???
??? 320/320 431/431 448/448 475/475 352/352 ??? (Leg ability not released yet...)
??? 247 ???
??? 290/290 302/302 428/428 302/302 285/285 ??? (Leg ability not released yet...)
NIN04 248 Tiptole Walking
ヌキアシサシアシ
BipedIcon.png Biped 360/360 582/582 395/395 286/286 464/464 1 (Leg ability not released yet...)
NIT03 249 Quadriga
クアドリガ
WheelIcon.png Vehicle 590/590 617/617 165/165 591/591 365/365 3 (Leg ability not released yet...)
??? 250 ???
??? 490/490 493/493 238/238 527/527 238/238 ??? (Leg ability not released yet...)
PCP00 251 Draw-Up
ドローアップ
TankIcon.png Tank 420/420 507/507 0/0 776/776 213/213 3 (Leg ability not released yet...)
PEN00 252 Fin
フィン
AquaticIcon.png Sea 380/380 426/426 735/735 418/418 295/295 1 (Leg ability not released yet...)
PEN02 253 Broad Pouch
ブロードポーチ
AquaticIcon.png Sea 520/520 447/447 662/662 421/421 309/309 1 Snow Type スノータイプ Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
PEN02 254 Jumping J
ジャンピングJ
AquaticIcon.png Sea 430/430 342/342 746/746 456/456 272/272 1 (Leg ability not released yet...)
PHL00 255 Gastroleg
ガストロレッグ
BipedIcon.png Biped 310/310 505/505 481/481 260/260 326/326 1 (Leg ability not released yet...)
??? 256 ???
??? 290/290 272/272 820/820 198/198 528/528 ??? (Leg ability not released yet...)
??? 257 ???
??? 570/570 522/522 0/0 672/672 182/182 ??? (Leg ability not released yet...)
QUN00 258 Sled Ski
ソリスキー
BipedIcon.png Biped 470/470 311/311 327/327 461/461 260/260 1 (Leg ability not released yet...)
RAP00 259 Air Stage
エアステージ
HoverIcon.png Hover 290/290 415/415 431/431 215/215 273/273 0 (Leg ability not released yet...)
??? 260 ???
??? 340/340 455/455 364/364 232/232 324/324 ??? (Leg ability not released yet...)
RAY04 261 Fake City
フェイクシティ
WheelIcon.png Vehicle 380/380 299/299 348/348 588/588 443/443 1 (Leg ability not released yet...)
??? 262 ???
??? 300/300 510/510 708/708 527/527 505/505 ??? (Leg ability not released yet...)
??? 263 ???
??? 330/330 433/433 727/727 527/527 478/478 ??? (Leg ability not released yet...)
RED01 264 Errand Daughter
エランドーター
BipedIcon.png Biped 350/350 297/297 477/477 312/312 468/468 1 (Leg ability not released yet...)
??? 265 ???
??? 620/620 492/492 0/0 756/756 196/196 ??? (Leg ability not released yet...)
??? 266 ???
??? 480/480 565/565 344/344 524/524 360/360 ??? (Leg ability not released yet...)
??? 267 ???
??? 470/470 214/214 433/433 415/415 357/357 ??? (Leg ability not released yet...)
??? 268 ???
??? 480/480 646/646 283/283 333/333 210/210 ??? (Leg ability not released yet...)
RTL00 269 Keep Calm
キープカーム
BipedIcon.png Biped 380/380 573/573 315/315 306/306 315/315 1 (Leg ability not released yet...)
??? 270 ???
??? 350/350 530/530 352/352 312/312 326/326 ??? (Leg ability not released yet...)
??? 271 ???
??? 380/380 556/556 387/387 294/294 335/335 ??? (Leg ability not released yet...)
SBL00 272 Flavor
フレイバー
TankIcon.png Tank 460/460 668/668 0/0 552/552 168/168 3 (Leg ability not released yet...)
SCP04 273 Zag-zig
サッサカ
MultiLegIcon.png Multiped 430/430 568/568 240/240 248/248 200/200 2 (Leg ability not released yet...)
??? 274 ???
??? 350/350 298/298 390/390 539/539 332/332 ??? (Leg ability not released yet...)
??? 275 ???
??? 350/350 522/522 412/412 260/260 438/438 ??? (Leg ability not released yet...)
SNA04 276 MacNorton
マクノートン
MultiLegIcon.png Multiped 390/390 581/581 372/372 228/228 413/413 1 (Leg ability not released yet...)
SPI01_2 277 Spidernet
スパイダーネット
MultiLegIcon.png Multiped 430/430 428/428 285/285 436/436 260/260 2 (Leg ability not released yet...)
??? 278 ???
??? 440/440 433/433 332/332 396/396 340/340 ??? (Leg ability not released yet...)
SPR01 279 Corunder 2
コランダー2
AquaticIcon.png Sea 440/440 246/246 737/737 328/328 304/304 2 (Leg ability not released yet...)
STG02 280 Ambush
アンブッシュ
BipedIcon.png Biped 450/450 590/590 420/420 350/350 403/403 1 (Leg ability not released yet...)
??? 281 ???
??? 420/420 530/530 412/412 329/329 395/395 ??? (Leg ability not released yet...)
STN00 282 Wriggly
リグリィ
TankIcon.png Tank 540/540 486/486 0/0 748/748 178/178 3 (Leg ability not released yet...)
??? 283 ???
??? 550/550 522/522 309/309 355/355 301/301 ??? (Leg ability not released yet...)
??? 284 ???
??? 360/360 546/546 445/445 325/325 356/356 ??? (Leg ability not released yet...)
TIR02 285 Buster Leg
バスターレッグ
BipedIcon.png Biped 400/400 436/436 277/277 227/227 362/362 2 (Leg ability not released yet...)
TOT04 286 Turtle Tank
カメタンク
TankIcon.png Tank 550/550 452/452 0/0 787/787 217/217 3 (Leg ability not released yet...)
??? 287 ???
??? 340/340 236/236 542/542 457/457 364/364 ??? (Leg ability not released yet...)
UGO00 288 Period Leg
ピリオドレッグ
BipedIcon.png Biped 340/340 550/550 352/352 312/312 352/352 1 (Leg ability not released yet...)
??? 289 ???
??? 450/450 485/485 323/323 228/228 474/474 ??? (Leg ability not released yet...)
??? 290 ???
??? 400/400 651/651 381/381 178/178 506/506 ??? (Leg ability not released yet...)
UZS00 291 Shark Tail
シャークテール
AquaticIcon.png Sea 460/460 365/365 747/747 265/265 265/265 1 Dead or Alive デッドオアライブ Upon landing a critical hit, all leg stats other than armor goes up based on part rank. Stacks up to 5 times.
VSQ00 292 Infernalis
インフェルナリス
AquaticIcon.png Sea 490/490 315/315 714/714 225/225 291/291 2 (Leg ability not released yet...)
WEA03 293 Death Leg
デスレッグ
MultiLegIcon.png Multiped 530/530 480/480 234/234 789/789 374/374 3 Super Armor スーパーアーマー Defends and nullifies the effects of Thunder, Freezing and Tornado attacks a fixed number of times per match.
WEA03_P1 294 #1 Leg
1ゴウレッグ
TankIcon.png Tank 540/540 467/467 0/0 698/698 164/164 3 (Leg ability not released yet...)
WEA03_P2 295 #2 Leg
2ゴウレッグ
TankIcon.png Tank 560/560 459/459 0/0 665/665 180/180 3 Trap Buster トラップバスター Destroys an enemy trap upon activation a fixed number of times per match based on the part rank.
WEA03_P3 296 #3 Leg
3ゴウレッグ
MultiLegIcon.png Multiped 450/450 290/290 188/188 579/579 287/287 3 (Leg ability not released yet...)
WLF01 297 Dromi Breaker
ドロミブレイカー
BipedIcon.png Biped 400/400 551/551 425/425 316/316 459/459 1 Snow Type スノータイプ Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
WLW00 298 Namib-Rohdea
ナミブロデア
MultiLegIcon.png Multiped 490/490 584/584 248/248 320/320 240/240 2 (Leg ability not released yet...)
WMS00 299 Lightly
ライトリィ
MultiLegIcon.png Multiped 470/470 685/685 246/246 232/232 213/213 2 Carrier キャリアー Grants a passive power bonus. When attacking, afflict a random debuff you have onto your enemy.
??? 300 ???
??? 370/370 332/332 763/763 223/223 556/556 ??? (Leg ability not released yet...)
GRM50 301 Spinny Means
クルクミーン
BipedIcon.png Biped 400/400 378/378 334/334 396/396 343/343 2 (Leg ability not released yet...)
KBT50 302 Ochitsuker
オチツカー
BipedIcon.png Biped 340/340 269/269 252/252 461/461 260/260 1 (Leg ability not released yet...)
KWG50 303 Tatacker
タタッカー
BipedIcon.png Biped 320/320 407/407 323/323 248/248 290/290 1 (Leg ability not released yet...)
KXK00 304 Hybridder
ハイブリッダー
BipedIcon.png Biped 390/390 387/387 352/352 404/404 492/492 2 Guts ガッツ Boosts Resistance and Evasion based on part rank if your Medaforce Gauge is full.
FSL01 305 Peppon Pop
ペップンポップ
FlightIcon.png Flight 280/280 313/313 841/841 321/321 487/487 0 Charm チャーム Reduced damage if coming from a Tinpet of the opposite gender.
WEA04 306 Deathspeed
デスピード
MultiLegIcon.png Multiped 1352/1352 592/592 729/729 840/840 656/656 3 (Leg ability not released yet...)
PTL00 307 Sky Leg
スカイレッグ
FlightIcon.png Flight 300/300 275/275 659/659 216/216 507/507 0 (Leg ability not released yet...)
BRA00 308 Land Leg
ランドレッグ
TankIcon.png Tank 510/510 373/373 0/0 689/689 221/221 3 (Leg ability not released yet...)
APL01 309 Vector Thrust
ベクタースラスト
FlightIcon.png Flight 300/300 172/172 633/633 336/336 434/434 0 Aim エイム Increases the success of shooting parts based on the part's rank.
??? 310 ???
??? 480/480 411/411 277/277 462/462 296/296 ??? (Leg ability not released yet...)
??? 311 ???
??? 420/420 265/265 374/374 517/517 410/410 ??? (Leg ability not released yet...)
??? 312 ???
??? 390/390 356/356 213/213 364/364 283/283 ??? (Leg ability not released yet...)
GBB01 313 Jet slap
ジェットスラップ
FlightIcon.png Flight 270/270 150/150 794/794 287/287 483/483 0 (Leg ability not released yet...)
GBD01 314 2B caterpillar
2Bキャタピラー
TankIcon.png Tank 540/540 770/770 0/0 498/498 197/197 3 (Leg ability not released yet...)
GBG01 315 Overdrive
オーバードライブ
BipedIcon.png Biped 370/370 503/503 355/355 250/250 344/344 1 (Leg ability not released yet...)
GBK01 316 Mogreg
モグレッグ
MultiLegIcon.png Multiped 410/410 420/420 302/302 380/380 327/327 2 (Leg ability not released yet...)
GTD01 317 Nima Igoshi
ニマイゴシ
TankIcon.png Tank 540/540 522/522 0/0 646/646 243/243 3 Heavy Arms ヘヴィアーム Boosts the armor of all heavy parts based on the part rank.
OWL03 318 Inertia Pod
イナーシャポッド
HoverIcon.png Hover 280/280 298/298 279/279 265/265 244/244 0 (Leg ability not released yet...)
??? 319 ???
??? 320/320 325/325 426/426 342/342 295/295 ??? (Leg ability not released yet...)
??? 320 ???
??? 380/380 522/522 369/369 272/272 433/433 ??? (Leg ability not released yet...)
TNS01 321 Noble Shoes
ノーブルシューズ
BipedIcon.png Biped 320/320 322/322 381/381 444/444 340/340 1 (Leg ability not released yet...)
??? 322 ???
??? 390/390 391/391 408/408 339/339 339/339 ??? (Leg ability not released yet...)
??? 323 ???
??? 520/520 516/516 584/584 559/559 344/344 ??? (Leg ability not released yet...)
KBT0D 324 Grip Frame
グリップフレーム
BipedIcon.png Biped 420/420 316/316 243/243 572/572 250/250 1 (Leg ability not released yet...)
KWG0D 325 Keyring
キーリング
BipedIcon.png Biped 330/330 532/532 464/464 291/291 472/472 1 (Leg ability not released yet...)
KBT07 326 Yukatsuki
ユカツキー
BipedIcon.png Biped 290/290 208/208 256/256 358/358 473/473 1 Through Shot スルーショット Gives you a chance to bypass guard when using a ranged attack.
KWG07 327 Tap Tap
コトントン
BipedIcon.png Biped 340/340 507/507 425/425 260/260 346/346 1 Through Attack スルーアタック Gives you a chance to bypass guard when using a melee attack.
KIN00 328 Kinta Legs
キンタレッグ
BipedIcon.png Biped 330/330 243/243 236/236 243/243 243/243 1 (Leg ability not released yet...)
BOR00 329 Burly
ガンジョー
TankIcon.png Tank 610/610 605/605 0/0 739/739 264/264 3 (Leg ability not released yet...)
JEL00 330 Limptank
クニャタンク
TankIcon.png Tank 550/550 515/515 0/0 709/709 240/240 3 Fortress フォートレス Reduces damage received upon defending (including guards). As the rank goes up, the damage reduction rate goes up.
SPC00 331 White Sash
しろおびぃ
HoverIcon.png Hover 440/440 483/483 314/314 226/226 255/255 1 (Leg ability not released yet...)
GGR00 332 Big Boots
ビッグブーツ
TankIcon.png Tank 610/610 573/573 0/0 751/751 249/249 3 (Leg ability not released yet...)
MED00 333 Tail End
シリノサキー
BipedIcon.png Biped 380/380 476/476 367/367 322/322 421/421 1 (Leg ability not released yet...)
SGL00 334 Imperial Wrath
ゲキリーン
HoverIcon.png Hover 380/380 286/286 386/386 401/401 331/331 1 (Leg ability not released yet...)
??? 335 ???
??? 380/380 492/492 397/397 223/223 361/361 ??? (Leg ability not released yet...)
KMR00 336 Conporta
コンポータ
MultiLegIcon.png Multiped 480/480 642/642 264/264 277/277 333/333 2 (Leg ability not released yet...)
MAG00 337 Tripped
コロンダー
TankIcon.png Tank 600/600 453/453 0/0 821/821 243/243 3 (Leg ability not released yet...)
WCH00 338 Clean Box
クリンボックス
HoverIcon.png Hover 320/320 279/279 382/382 288/288 361/361 1 (Leg ability not released yet...)
WDN00 339 Aqua fin
アクアフィン
AquaticIcon.png Sea 410/410 390/390 749/749 378/378 246/246 1 (Leg ability not released yet...)
SLF00 340 Wind fly
ウィンドフライ
FlightIcon.png Flight 330/330 214/214 890/890 264/264 610/610 0 (Leg ability not released yet...)
GNM00 341 Earth tank
アースタンク
TankIcon.png Tank 570/570 531/531 0/0 748/748 246/246 3 (Leg ability not released yet...)
OWS00 342 Hirondelle Queue (FR: Swallow Tail)
イロンデルキュー
HoverIcon.png Hover 390/390 360/360 394/394 217/217 312/312 0 (Leg ability not released yet...)
JOK00 343 Edison
エジソン
BipedIcon.png Biped 380/380 266/266 246/246 574/574 345/345 2 Aim エイム Increases the success of shooting parts based on the part's rank.
MDR00 344 Step In
ステップイン
BipedIcon.png Biped 390/390 464/464 224/224 242/242 359/359 2 (Leg ability not released yet...)
BAY00 345 Umbilical
アンビリカル
HoverIcon.png Hover 650/650 560/560 370/370 560/560 350/350 1 (Leg ability not released yet...)
??? 346 ???
??? 680/680 313/313 610/610 256/256 478/478 ??? (Leg ability not released yet...)
??? 347 ???
??? 600/600 356/356 462/462 404/404 432/432 ??? (Leg ability not released yet...)
??? 348 ???
??? 500/500 110/110 693/693 420/420 580/580 ??? (Leg ability not released yet...)
??? 349 ???
??? 460/460 585/585 778/778 195/195 242/242 ??? (Leg ability not released yet...)
??? 350 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 351 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 352 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 353 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 354 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
TJN00 355 Not-A-Diaper
オムツジャナイヨ
HoverIcon.png Hover 270/270 440/440 320/320 440/440 263/263 0 (Leg ability not released yet...)
FLG00 356 Hoppy
ピョンキー
AquaticIcon.png Sea 420/420 320/320 760/760 220/220 220/220 1 (Leg ability not released yet...)
FLW01 357 Stem-Up
ミキ
MultiLegIcon.png Multiped 350/350 224/224 236/236 479/479 263/263 2 (Leg ability not released yet...)
ALM00 358 Side Winder
ヨコラーセ
WheelIcon.png Vehicle 580/580 560/560 250/250 340/340 345/345 2 (Leg ability not released yet...)
NMR00 359 Dreamer
ドリーマー
FlightIcon.png Flight 230/230 194/194 833/833 360/360 512/512 0 (Leg ability not released yet...)
??? 360 ???
??? 280/280 230/230 790/790 310/310 606/606 ??? (Leg ability not released yet...)
??? 361 ???
??? 590/590 492/492 444/444 240/240 398/398 ??? (Leg ability not released yet...)
??? 362 ???
??? 480/480 403/403 350/350 410/410 458/458 ??? (Leg ability not released yet...)
??? 363 ???
??? 450/450 623/623 770/770 267/267 256/256 ??? (Leg ability not released yet...)
CKN00 364 I Can Fly!
トブンダー
FlightIcon.png Flight 290/290 151/151 760/760 306/306 630/630 0 (Leg ability not released yet...)
??? 365 ???
??? 390/390 323/323 652/652 505/505 190/190 ??? (Leg ability not released yet...)
MNT00 366 Speartail
スピアテイル
AquaticIcon.png Sea 430/430 455/455 685/685 187/187 241/241 1 (Leg ability not released yet...)
RBT01 367 Flower Step
フラワーステップ
BipedIcon.png Biped 330/330 300/300 260/260 220/220 310/310 1 (Leg ability not released yet...)
NUE00 368 Heavy Wheel
ヘビーホイール
WheelIcon.png Vehicle 550/550 570/570 402/402 570/570 552/552 3 (Leg ability not released yet...)
ARS00 369 Hesitation
ヘジテイション
MultiLegIcon.png Multiped 410/410 254/254 270/270 565/565 280/280 2 (Leg ability not released yet...)
TRS00 370 Passion
パッション
BipedIcon.png Biped 500/500 667/667 318/318 312/312 414/414 2 (Leg ability not released yet...)
GMN00 371 Intellect
インテレクト
WheelIcon.png Vehicle 460/460 617/617 335/335 252/252 426/426 1 (Leg ability not released yet...)
??? 372 ???
??? 370/370 302/302 288/288 505/505 274/274 ??? (Leg ability not released yet...)
LEO00 373 Setback
セットバック
MultiLegIcon.png Multiped 560/560 792/792 268/268 372/372 390/390 2 Ground Control Gコントロール Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type.
VRG00 374 Anger
アンガー
WheelIcon.png Vehicle 600/600 417/417 498/498 419/419 512/512 1 (Leg ability not released yet...)
LBR00 375 Cool Head
クールヘッド
HoverIcon.png Hover 390/390 275/275 462/462 258/258 294/294 0 (Leg ability not released yet...)
SCP01 376 Revolt
リボルト
MultiLegIcon.png Multiped 370/370 530/530 295/295 340/340 452/452 2 Breakneck ブレイクネック Grants a passive leg speed boost while heating (running to the action plate).
OPS00 377 Relief
リリーフ
BipedIcon.png Biped 530/530 588/588 287/287 392/392 428/428 2 (Leg ability not released yet...)
??? 378 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
CPC00 379 Sorrow
ソロウ
MultiLegIcon.png Multiped 430/430 418/418 346/346 401/401 398/398 2 (Leg ability not released yet...)
AQR00 380 Solitude
ソリチュ-ド
HoverIcon.png Hover 420/420 228/228 314/314 443/443 263/263 1 (Leg ability not released yet...)
??? 381 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
ROS01 382 Rose Garden
ローズガーデン
FlightIcon.png Flight 310/310 150/150 780/780 320/320 520/520 1 (Leg ability not released yet...)
GBA00 383 Yellow Fin
イエローフィン
AquaticIcon.png Sea 430/430 345/345 790/790 320/320 290/290 1 (Leg ability not released yet...)
ROZ00 384 Cosmic Sign
コズミックサイン
MultiLegIcon.png Multiped 620/620 785/785 238/238 462/462 484/484 2 (Leg ability not released yet...)
GWF03 385 White Leg
ホワイトレッグ
BipedIcon.png Biped 480/480 347/347 307/307 605/605 482/482 1 (Leg ability not released yet...)
??? 386 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 387 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 388 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 389 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 390 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 391 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 392 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 393 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 394 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 395 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
??? 396 ???
??? 300/300 100/100 100/100 100/100 100/100 ??? (Leg ability not released yet...)
KBT0A 397 Musical
ミュージカル
BipedIcon.png Biped 400/400 254/254 450/450 480/480 442/442 1 (Leg ability not released yet...)
KWG0A 398 Trick ride
トリックライド
BipedIcon.png Biped 390/390 478/478 530/530 250/250 415/415 1 (Leg ability not released yet...)

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