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Difference between pages "Basstroyer" and "Battle Mechanics"

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(Restored Old Revision #24386 by Damemon from 2020-12-27T06:21:12 | Manually triggered page update by aytimothy)
 
(Restored Old Revision #634 by Aytimothy from 2020-01-24T09:24:47 | (default message))
 
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{{UnityCommon}}
// todo: Terrain and feet compatibility


<div>
// todo: Medal and parts compatibility
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Basstroyer.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_BBS00}}
</div>
</div>
</div>
 
&#35;105 Basstroyer (バストロイヤー) is a Medabot with the model number BBS00.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Male
|-
! Profile
|-
| Medabots with the motif of black bass, a fish feared as an ecosystem destroyer.<br><br>Adapt to the environment brought in and destroy competitors with a marvelous Destroy attack.
|-
| 生態系の破壊者として恐れられる魚、ブラックバスをモチーフにしたメダロット。<br><br>持ち込まれた環境に適応し驚異のデストロイ攻撃で競争相手を撃滅する。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Fierce Battle
|}
 
= Medapart Stats =
 
= Head =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Great Swallow (グレートスワロー)
|-
| 装甲 (Armor) || 340 || 3199
|-
| 成功 (Success) || 372 || 1081
|-
| 威力 (Power) || 329 || 981
|-
| 充填 (Heating) || 343 || 679
|-
| 冷却 (Cooldown) || 245 || 548
|-
| 回数 (Ammo) || 3 || 3
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | 相手が使用中の頭部・両腕パーツにヒットした場合、そのパーツの装甲値に関係なく破壊する射撃攻撃。それ以外は通常の攻撃となる。 使用後の冷却中は回避不能。
|-
| Rank 1 || colspan="2" | 成功+なし
|-
| Rank 2 || colspan="2" | 成功+100
|-
| Rank 3 || colspan="2" | 成功+200
|-
| Rank 4 || colspan="2" | 成功+300
|-
| Rank 5 || colspan="2" | 成功+400
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Destroy (デストロイ)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Left Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Surrounding (サラウンディング)
|-
| 装甲 (Armor) || 270 || 2849
|-
| 成功 (Success) || 333 || 988
|-
| 威力 (Power) || 258 || 813
|-
| 充填 (Heating) || 274 || 587
|-
| 冷却 (Cooldown) || 224 || 520
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | 相手が使用中の頭部・両腕パーツにヒットした場合、そのパーツの装甲値に関係なく破壊する射撃攻撃。それ以外は通常の攻撃となる。 使用後の冷却中は回避不能。
|-
| Rank 1 || colspan="2" | 成功+なし
|-
| Rank 2 || colspan="2" | 成功+100
|-
| Rank 3 || colspan="2" | 成功+200
|-
| Rank 4 || colspan="2" | 成功+300
|-
| Rank 5 || colspan="2" | 成功+400
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Destroy (デストロイ)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Right Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Envelopment (エンベロンメント)
|-
| 装甲 (Armor) || 270 || 2849
|-
| 成功 (Success) || 372 || 1081
|-
| 威力 (Power) || 211 || 706
|-
| 充填 (Heating) || 294 || 613
|-
| 冷却 (Cooldown) || 234 || 533
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | 相手が使用中の頭部・両腕パーツにヒットした場合、そのパーツの装甲値に関係なく破壊する射撃攻撃。それ以外は通常の攻撃となる。 使用後の冷却中は回避不能。
|-
| Rank 1 || colspan="2" | 成功+なし
|-
| Rank 2 || colspan="2" | 成功+100
|-
| Rank 3 || colspan="2" | 成功+200
|-
| Rank 4 || colspan="2" | 成功+300
|-
| Rank 5 || colspan="2" | 成功+400
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Destroy (デストロイ)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Lake Duster (レイクダスター)
|-
| HVリミット (HV Limit) || colspan="2" | 1
|-
| 装甲 (Armor) || 440 || 3699
|-
| 回避 (Anti-melee) || 284 || 695
|-
| 格耐 (Status-proof) || 578 || 1381
|-
| 射耐 (Anti-ranged) || 413 || 996
|-
| 尭冷 (Base Speed) ||  237 || 537
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Compatibility with all terrains is A regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up.
|-
| Rank 1 || colspan="2" | Armor +0
|-
| Rank 2 || colspan="2" | Armor +160
|-
| Rank 3 || colspan="2" | Armor +320
|-
| Rank 4 || colspan="2" | Armor +480
|-
| Rank 5 || colspan="2" | Armor +640
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Adapter (アダプター)
|-
| '''Type''' || colspan="2" | [[File:AquaticIcon.png|20px]] Sea
|}
 
 
<hr>
 
 
 
{{AutogeneratedPageNotice}}

Revision as of 02:59, 5 April 2021

// todo: Terrain and feet compatibility

// todo: Medal and parts compatibility