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Damage

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From: https://kayagsan.wixsite.com/meda-freude/post/メダロットs-ダメージ計算式-近似

The damage dealt by any attack is calculated using the following algorithm:

Actual Success = (1 - Support Boosts × A / 214.5) × (Attack Skill + B) × C - 1200 + Success Stat

Actual Attack = (Attack Skill + D) × (Power + Actual Success × E)2 ÷ 10000

Actual Defense = (Resistance + Support Skill Bonus × 12) × A

Actual Evasion = (Resistance + Support Skill Bonus × 12 + Evasion Stat × 0.5) × A

Base Damage = (Actual Attack - 50) / (Actual Defense + F) × G + H

成功カ = (1 - 補助スキル × A / 214.5) × (攻撃スキル + B) × C - 1200 + 成功

攻撃カ = (攻撃スキル + D) × (威力 + 成功カ × E)2 ÷ 10000

防御カ = (耐性 + 補助スキル × 12) × A

回避カ = (耐性 + 補助スキル × 12 + 回避 × 0.5) × A

平均ダメージ = (攻撃カ - 50) / (防御カ + F) × G + H

Support Skill Bonus are any bonus resistance granted by buffs.

The values A through to H are substituted based on the hit outcome, which is calculated using your Success and the enemy's Evasion.

かすり (Graze) 防御 (Defended) ヒット (Hit) クリティカル (Critical)
A 0.75 1 0.1 0.182
B 220 75 675 1750
C 12 10.55 3 3
D 3 19.5 13 13
E 0.37 0.26 0.13 0.13
F 700 -50 700 700
G 17.179 97.25 73.63 58.325
H 15.2 14 237 659