|
Rank 1 |
Rank 2 |
Rank 3 |
Rank 4 |
Rank 5
|
Destroy
|
Destroys targeted part if it is active Cannot Evade or Defend while Cooling
|
- |
Success +100 |
Success +200 |
Success +300 |
Success +400
|
Gunpowder Guard
|
Intercepts gunpowder-type attacks (ie. Missile, Hyper Missile, Napalm, etc.) on allies.
|
- |
Heating & Cooling +50 |
Heating & Cooling +100 |
Heating & Cooling +150 |
Heating & Cooling +200 +1 Guard
|
Gravity Guard
|
Intercepts gravity-type attacks (ie. Press, Break, Break Hammer, etc.)
|
- |
Heating & Cooling +50 |
Heating & Cooling +100 |
Heating & Cooling +150 |
Heating & Cooling +200 +1 Guard
|
Hoplite
|
Boosts Anti-Ranged & Anti-Status per Defense part
|
+5% Anti-Ranged & Anti-Status per |
+10% Anti-Ranged & Anti-Status per |
+15% Anti-Ranged & Anti-Status per |
+20% Anti-Ranged & Anti-Status per |
+25% Anti-Ranged & Anti-Status per
|