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Medapart List/Left Arm Parts

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Quick Navigation: Head | Left Arm | Right Arm | Legs

Left Arm Parts
Model ID Name Stats HV Ability Type Ability Name Ability Bonuses
Armor Success Power Heating Cooldown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
ANG00 1 Angel Arm
エンジェルアーム
290/2949 0/0 0/0 223/519 271/583 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
??? 2 ???
580/4399 0/0 0/0 326/656 207/497 ??? (No Abilities)
BAT01 3 Magnetic Missile
マグネミサイル
220/2599 368/1070 164/594 213/505 213/505 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
BER00 4 Masher
マッシャー
280/2899 354/1037 200/678 209/500 191/476 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BIC01 5 Pedal Gun
ペダルガン
240/2699 366/1065 207/694 217/511 267/577 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BKO00 6 Truster
トラスター
600/4499 0/0 0/0 297/617 307/631 1 DefenceIcon.png Defense 300 guard 300
ガード300
Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
BLK02 7 Tin Hammer
ブリキハンマー
190/2449 147/554 349/1026 147/417 165/441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02B 8 Brique Hammer B
ブリキハンマーB
160/2299 156/575 382/1103 156/429 176/456 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02G 9 Bliki Hammer G
ブリキハンマーG
240/2699 147/554 322/963 147/417 165/441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02P 10 Bliki Hammer P
ブリキハンマーP
170/2349 201/680 307/928 163/439 192/477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02R 11 Brique Hammer R
ブリキハンマーR
140/2199 136/529 318/953 200/488 172/451 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02S 12 Brique Hammer S
ブリキハンマーS
250/2749 163/592 460/1285 172/451 192/477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BOK00 13 Cut Radar
カットレーダー
240/2699 0/0 0/0 288/605 334/667 0 AssistIcon.png Support Radar Sight
レーダーサイト
Increases success by 30%. Negates enemy Stealth and Conceal. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAR00 14 Super Long Cannon
チョーキョリホー
280/2899 320/958 164/594 232/531 203/492 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
CAT00 15 Stun Stick
スタンスティック
230/2649 297/904 362/1056 279/593 306/629 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CHA00 16 Sky Piercer
ホウテンガゲッキ
300/2999 130/515 251/797 186/469 139/407 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
CHA01 17 Unrecognized Genius
ガリョーホースウ
350/3249 0/0 0/0 316/643 489/873 0 AssistIcon.png Support Guard Boost
ガードブースト
Grants a buff that boosts Anti-Status and Anti-Range by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CLA01 18 Twist
ツイスト
250/2749 254/804 470/1308 284/600 254/560 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CRH00 19 Goofy Wire
ずっこけワイヤー
310/3049 0/0 0/0 306/629 435/801 0 UtilityIcon.png Plant/Trap Melee Trap
かくとうトラップ
Plants a trap that deals damage whenever the enemy uses a melee attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
DFL00 20 Hooray-Hooray
フーレフーレ
420/3599 0/0 0/0 380/728 380/728 0 AssistIcon.png Support Heater
ヒーター
Grants a buff that boosts heating to all allies by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
DGD00 21 Death Sickle
デスシックル
380/3399 211/704 489/1352 161/436 142/411 0 MeleeIcon.png Melee Sacrifice
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
DGU00 22 Bronze Bang
ドウタタクー
450/3749 0/0 0/0 333/665 315/641 0 DefenceIcon.png Defense Gravity Guard
重力ガード
Take a guard body to interrupt an attack on the ally.If you guard the attack of gravity attributes (press, break, break hammer, etc.), disable the attack.Reduce damage to damage when it is attacked other than that. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
DOG00 23 Assault Rifle
アサルトライフル
250/2749 509/1399 362/1056 352/691 362/704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRF00 24 Very-Weighter
ベリーウェイター
240/2699 423/1198 193/662 312/637 184/467 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DRI00 25 Gathering
ギャザリング
280/2899 288/883 360/1051 285/601 270/581 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
DUC00 26 Featherdan
フェザーダーン
270/2849 504/1387 188/650 306/629 277/591 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DVL00 27 Devil Arm
デビルアーム
300/2999 197/671 789/2052 150/421 131/396 1 MeleeIcon.png Melee Ghost
ゴースト
Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 & Ignores Defense
ELF01 28 Left Tusk
レフトタスク
610/4549 0/0 0/0 232/531 279/593 1 DefenceIcon.png Defense 300 guard 300
ガード300
Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
FDR00 29 Scubrene
スカブレン
240/2699 350/1028 580/1565 370/715 281/596 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
FLY00 30 Force Barrier
フォースバリア
210/2549 0/0 0/0 342/677 408/765 0 UtilityIcon.png Plant/Trap Shooting Trap
しゃげきトラップ
Plants a trap that deals damage whenever the enemy uses a shooting attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSL00 31 Teroleta Bomb
テロレタボム
230/2649 357/1044 507/1394 272/584 253/559 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 32 ???
340/3199 294/897 294/897 332/664 256/563 ??? (No Abilities)
GIN01 33 The Big Dipper
シチセイ
240/2699 334/991 483/1338 344/680 297/617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
GRM00 34 Eucalyptol
シネオール
340/3199 174/617 671/1777 184/467 220/515 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HBY00 35 Yo-Yo Yo-Yo
ヨーヨーヨーヨー
260/2799 273/848 391/1124 200/488 282/597 0 MeleeIcon.png Melee Level Drain
レベルドレイン
[Symptom: Level drain] = A martial attack that adds "5 lower all skill levels".It is impossible to protective during cooling after use. Effective time 10 count Effect time 15 count Effective time 20 count Effective time 25 count Effect Time 30 Count & Skill Level 5 (Total 10)
HPP00 36 Hippotrenger
カバトレンジャ
310/3049 128/510 230/748 257/564 165/441 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
??? 37 ???
190/2449 441/1240 431/1217 499/887 372/717 ??? (No Abilities)
KAB00 38 Acting
アクティング
320/3099 279/862 455/1273 334/667 148/419 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KBT00 39 Meta-Gatling Gun
メタマシンガン
320/3099 329/979 494/1364 485/868 329/660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT01 40 Meta-Gatling Gun
メタマシンガン
320/3099 326/972 489/1352 480/861 326/656 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT02 41 Sum-Machinegun
サムマシンガン
380/3399 306/925 632/1686 390/741 325/655 1 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT03 42 Improved Machinegun
マシンガンかい
340/3199 315/946 486/1345 405/761 306/629 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT05 43 Blaster
ブラスター
230/2649 316/949 432/1219 633/1065 297/617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT08 44 Pivot Shoot
ピボットシュート
360/3299 361/1054 456/1275 427/791 313/639 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT0C 45 Entreat
エントレート
380/3399 316/949 483/1338 418/779 297/617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT10 46 Gun-Gatling
ガンガトリング
300/2999 336/995 508/1397 355/695 230/528 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT12 47 Hiram Maxim
ハイラムマキシム
320/3099 343/1012 499/1376 411/769 186/469 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KIN01 48 Musa Basjoo Fan
バショーファン
260/2799 378/1093 252/799 243/545 288/605 0 RangeIcon.png Shooting Tornado
トルネード
Afflicts tornado. Cannot evade during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KLN00 49 Range Shooter
レンジシューター
360/3299 278/860 352/1033 370/715 276/589 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KNG00 50 Profendi
プロフェンディ
320/3099 306/925 534/1457 207/497 198/485 1 RangeIcon.png Shooting Sacrifice
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
KNI01 51 Kunoichi Left
クノイチレフト
220/2599 345/1016 473/1315 351/689 291/609 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
KNK00 52 Matsutake
マータケ
350/3249 271/844 129/512 329/660 310/635 0 MeleeIcon.png Melee Canceller
キャンセラー
Inflicts Canceller. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KTN00 53 Yagihaya
ヤギハヤ
240/2699 294/897 456/1275 351/689 218/512 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KWG00 54 Picopeco Hammer
ピコペコハンマー
270/2849 237/764 603/1618 207/497 277/591 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG01 55 Picopeco Hammer
ピコペコハンマー
270/2849 220/725 561/1520 193/479 257/564 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
??? 56 ???
290/2949 188/650 613/1642 267/577 247/551 ??? (No Abilities)
KWG04 57 Bert
ベレト
400/3499 316/949 534/1457 297/617 306/629 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
KWG05 58 Intense Beat
インテンスビート
250/2749 188/650 574/1551 237/537 336/669 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG08 59 Brackie Hanmer
ブラッキハンマー
250/2749 189/652 549/1492 252/557 225/521 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG0C 60 Hitter
ヒッター
270/2849 343/1012 441/1240 254/560 196/483 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KWG10 61 Bodyguard
ヨウジンボー
270/2849 373/1082 400/1145 227/524 282/597 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KWG12 62 Munis
ムニス
290/2949 204/687 260/818 195/481 186/469 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
KZA00 63 Hook Tip
カギヅマー
380/3399 172/613 564/1527 200/488 227/524 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KZA01 64 Henchman Blade
コブンブレイド
260/2799 303/918 490/1355 362/704 352/691 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
??? 65 ???
240/2699 169/606 723/1898 159/433 225/521 ??? (No Abilities)
LLY00 66 Buddee
ツボミニー
210/2549 326/972 435/1226 277/591 287/604 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
MAR00 67 Repair Arm
リペアアーム
170/2349 0/0 0/0 399/753 427/791 0 HealIcon.png Healing Repair
リペア
Repairs a single part. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
??? 68 ???
300/2999 324/967 252/799 270/581 279/593 ??? (No Abilities)
MDK01 69 Killfish Arm
メダッカアーム
250/2749 382/1103 291/890 318/645 309/633 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MID00 70 Cleaner
クリーナー
260/2799 0/0 0/0 452/824 370/715 0 HealIcon.png Healing Disruption Clear
ぼうがいクリア
Clears all debuffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 71 ???
260/2799 223/732 125/503 294/613 386/736 ??? (No Abilities)
MON03 72 Monkey Club Wars/Sarukani Kassen
サルカニカッセン
260/2799 364/1061 308/930 224/520 216/509 0 RangeIcon.png Shooting Freeze Shot
フリーズショット
Afflicts Freeze. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 73 ???
220/2599 310/935 559/1516 385/735 319/647 ??? (No Abilities)
NIN00 74 Ninjato
ニンジャトウ
280/2899 380/1098 460/1285 386/736 285/601 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
NIT00 75 Great Shield
グレートシールド
460/3799 0/0 0/0 384/733 355/695 0 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
OIR00 76 Left Hand of Arinsu
ヒダリテアリンス
400/3499 0/0 0/0 400/755 327/657 0 AssistIcon.png Support Fight Boost
ファイトブースト
Grants a buff that boosts the Power and Success of Melee parts by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
PHX00 77 Flame Gun
フレイムガン
260/2799 240/771 518/1420 374/720 249/553 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
PLC01 78 Daimon
ダイモン
260/2799 417/1184 368/1070 349/687 349/687 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
RAP00 79 Balloon Blow
バルーンブロー
280/2899 223/732 437/1231 223/519 223/519 0 MeleeIcon.png Melee Sacrifice
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
RAY00 80 Homing Laser
おっかけレーザー
260/2799 263/825 385/1110 225/521 225/521 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
RBT05 81 Bunny Toast
バニートースト
280/2899 0/0 0/0 381/729 418/779 0 AssistIcon.png Support Guard Boost
ガードブースト
Grants a buff that boosts Anti-Status and Anti-Range by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RBT05 82 Casanova
カサノヴァ
220/2599 0/0 0/0 357/697 413/772 0 UtilityIcon.png Plant/Trap Shooting Trap
しゃげきトラップ
Plants a trap that deals damage whenever the enemy uses a shooting attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
RYM00 83 Yoshiyuki Mustn't
イカンゼヨシユキ
360/3299 370/1075 446/1252 304/627 332/664 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
SAK00 84 Minus-Driver
マイナスドライバ
240/2699 358/1047 223/732 242/544 213/505 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
SAM00 85 Samurai Saber
サムライセイバー
300/2999 164/594 494/1364 174/453 135/401 0 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge
SCB00 86 Machinegun Punch
マシンガンパンチ
280/2899 323/965 389/1119 332/664 209/500 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SCP00 87 Scorpion Sick
サソリキシン
280/2899 204/687 446/1252 316/643 288/605 0 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SCS00 88 Life Float
ライフローター
170/2349 0/0 0/0 478/859 350/688 0 HealIcon.png Healing Disruption Clear
ぼうがいクリア
Clears all debuffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 89 ???
230/2649 309/932 391/1124 455/828 291/609 ??? (No Abilities)
SLD00 90 Sala-Arm
フレイムアーム
210/2549 360/1051 423/1198 306/629 252/557 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SLR00 91 Magnum
マグナム
220/2599 482/1336 300/911 327/657 354/693 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
SNA00 92 Jack
ジャック
260/2799 243/778 342/1009 378/725 144/413 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01 93 Discount Trap
ヤスートラップ
370/3349 0/0 0/0 366/709 366/709 0 UtilityIcon.png Plant/Trap Heal Trap
なおすトラップ
Plants a trap that deals damage whenever the enemy uses a healing ability. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
SPN00 94 Anti-Ship Ballistic Missile (ASBM)
ASBM
290/2949 382/1103 118/487 200/488 218/512 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
SPR00 95 Bicolor
バイカラー
320/3099 295/900 304/921 229/527 286/603 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
STG00 96 Straw Hammer
ストローハンマー
310/3049 159/582 361/1054 176/456 224/520 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TIR00 97 Strike-Hit
ストライクヒット
360/3299 172/613 614/1644 211/503 240/541 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TMN00 98 Trap Pouch
トラップポーチ
260/2799 334/991 492/1359 260/568 241/543 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
TOT00 99 Hyper Laser
ハイパーレーザー
320/3099 288/883 451/1264 182/464 211/503 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
WEA01 100 Death Laser
デスレーザー
280/2899 185/643 703/1852 243/545 209/500 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
??? 101 ???
280/2899 0/0 0/0 455/828 329/660 ??? (No Abilities)
??? 102 ???
280/2899 0/0 0/0 235/535 205/495 ??? (No Abilities)
ASR00 103 Shurubber
シュラバー
410/3549 361/1054 695/1833 268/579 315/641 1 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 104 ???
320/3099 250/795 778/2027 148/419 140/408 ??? (No Abilities)
BBS00 105 Surrounding
サラウンディング
270/2849 333/988 258/813 274/587 224/520 0 RangeIcon.png Shooting Destroy
デストロイ
Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. No bonus Success +100 Success +200 Success +300 Success +400
BCT00 106 Step Away
ハナレテー
200/2499 470/1308 186/645 264/573 235/535 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
CAT01 107 Light Blow
ライトブロー
250/2749 340/1005 386/1112 239/540 294/613 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CMO00 108 Invisi-arm
インビジアーム
250/2749 0/0 0/0 253/559 282/597 0 AssistIcon.png Support Conceal
コンシール
Increases Invasion, and disable a single enemy's ability to attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
COT00 109 Unknown One
シラレザルモノ
450/3749 200/678 390/1121 192/477 153/425 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
COW00 110 Cape Shield
マントシールド
480/3899 0/0 0/0 370/715 361/703 0 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
DEK00 111 Assaulter
アサルター
320/3099 405/1156 522/1429 270/581 189/473 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DND00 112 Brilliant Guarder
ブリリガーダー
340/3199 450/1261 488/1350 410/768 180/461 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
DOG01 113 Battle Rifle
バトルライフル
240/2699 386/1112 377/1091 340/675 386/736 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRA00 114 Revival Spring
ふっかつのいずみ
420/3599 0/0 0/0 162/437 252/557 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
DVL00_2 115 Devil Arm x
デビルアームX
300/2999 209/699 798/2073 133/399 142/411 1 MeleeIcon.png Melee Ghost
ゴースト
Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 & Ignores Defense
FLY02 116 Bubble
ボーブル
230/2649 0/0 0/0 395/748 358/699 0 UtilityIcon.png Plant/Trap Melee Trap
かくとうトラップ
Plants a trap that deals damage whenever the enemy uses a melee attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSK00 117 Axel Blade
アクセルブレード
230/2649 386/1112 425/1203 326/656 386/736 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GBK00 118 Break Bat
ブレークバット
380/3399 232/753 539/1469 213/505 232/531 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
GKD00 119 Nyoi Rod
ニョイロッド
300/2999 137/531 313/942 245/548 186/469 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
GLM00 120 Grenade
グレネード
320/3099 343/1012 460/1285 215/508 205/495 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
HMS01 121 Silky Shot
キヌゲジュー
200/2499 347/1021 347/1021 460/835 366/709 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT04 122 Explode
エクスプロード
240/2699 339/1002 582/1569 358/699 184/467 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT05 123 Black Blaster
ブラックブラスタ
220/2599 332/986 479/1329 450/821 362/704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT06 124 Sprinkle
スプリンク
260/2799 339/1002 543/1478 455/828 329/660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KBT11 125 Linkeklinge (DE: Left Blade)
リンケクリンゲ
240/2699 313/942 458/1280 294/613 303/625 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
KLN02 126 Nakuru
ナクル
300/2999 524/1434 342/1009 435/801 326/656 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KWG05 127 Black Beat
ブラックビート
250/2749 197/671 545/1483 291/609 263/572 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG06 128 Hanger
ハンガー
420/3599 163/592 633/1688 163/439 134/400 1 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge
KWG11 129 Linkegewehr (DE: Left Gun)
リンケゲヴェーア
320/3099 431/1217 421/1194 333/665 362/704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
MOL00 130 Moloch Arm
モロクアーム
240/2699 385/1110 404/1154 225/521 197/484 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
MRN00 131 Chilly Water
チリウォーター
380/3399 349/1026 164/594 320/648 368/712 0 MeleeIcon.png Melee Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage & Pierces
??? 132 ???
330/3149 276/855 478/1327 285/601 294/613 ??? (No Abilities)
NAS01 133 Translate
トランスレート
260/2799 0/0 0/0 378/725 396/749 0 HealIcon.png Healing Count Repair
カウントリペア
Repairs more effectively based on the elapsed time. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
PCV00 134 White Stripe
シロイシマ
320/3099 306/925 514/1411 356/696 277/591 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
PLN00 135 Wings
ウイング
200/2499 336/995 145/550 282/597 290/608 0 MeleeIcon.png Melee Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage & Pierces
PRC00 136 Fatigue Unknown
ツカレアンノウン
260/2799 345/1016 310/935 273/585 254/560 0 RangeIcon.png Shooting Destroy
デストロイ
Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. No bonus Success +100 Success +200 Success +300 Success +400
PRC00 137 Pretty Arm
プリティアーム
290/2949 0/0 0/0 199/487 237/537 0 HealIcon.png Healing All Restore
オールレストア
Fully revives a single allied Medabot. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
SAQ00 138 Charmy Clean
チャーミークリン
280/2899 313/942 392/1126 313/639 343/679 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SAT00 139 Archer
アーチャー
320/3099 389/1119 209/699 304/627 247/551 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
SIN00 140 Reppuu Shout
レップウシャウト
320/3099 282/869 364/1061 418/779 336/669 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
SLN01 141 Chord Muffler
コードマフラー
280/2899 312/939 303/918 322/651 312/637 0 MeleeIcon.png Melee Medaforce Seal
MFシール
[Symptom: MF seal] = martial attack that adds "Meda Force and Medac Engravable".It is impossible to protective during cooling after use. Success + None Success +100 Success +200 Success +300 Success +400
SLR01 142 Short Shot
ショートショット
190/2449 477/1324 270/841 396/749 360/701 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
TAN00 143 Megaton Punh
メガトンパンチ
440/3699 245/783 597/1604 225/521 235/535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
??? 144 ???
300/2999 297/904 441/1240 234/533 252/557 ??? (No Abilities)
??? 145 ???
560/4299 249/792 566/1532 220/515 230/528 ??? (No Abilities)
TOT01 146 Gigant Laser
ギガントレーザー
280/2899 313/942 607/1628 156/429 215/508 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
VAL00 147 Shine Shield
シャインシールド
440/3699 0/0 0/0 306/629 333/665 0 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
VAL03 148 Scape Shield
スケープシールド
560/4299 0/0 0/0 198/485 247/551 0 DefenceIcon.png Defense Guard 500
ガード500
Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
WAT00 149 Cannonball
キャノンボール
270/2849 279/862 567/1534 216/509 171/449 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
WEA00 150 Death Beam
デスビーム
260/2799 257/811 625/1670 165/441 156/429 1 RangeIcon.png Shooting Hyper Beam
ハイパービーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
AGO00 151 Mantra slice
マントラスライス
280/2899 294/897 478/1327 276/589 285/601 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
ALC00 152 Hedgehog
ヘッジホッグ
280/2899 0/0 0/0 386/736 539/940 0 AssistIcon.png Support Shoot Boost
シュートブースト
Grants a buff that boosts the Power and Success of Shooting parts by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ALI03 153 arm
アーム
340/3199 306/925 725/1903 193/479 174/453 1 RangeIcon.png Shooting Ghost Shot
ゴーストショット
Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5
ALP00 154 Fluffy
フワフワ
380/3399 0/0 0/0 387/737 369/713 0 AssistIcon.png Support Heater
ヒーター
Grants a buff that boosts heating to all allies by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 155 ???
250/2749 361/1054 494/1364 399/753 323/652 ??? (No Abilities)
ARL00 156 Denounce
デナウンス
300/2999 441/1240 268/837 240/541 249/553 0 RangeIcon.png Shooting Destroy
デストロイ
Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. No bonus Success +100 Success +200 Success +300 Success +400
??? 157 ???
240/2699 358/1047 475/1320 203/492 281/596 ??? (No Abilities)
ARO00 158 Shrimp Arm
シュリンプアーム
280/2899 294/897 368/1070 248/552 248/552 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 159 ???
210/2549 418/1187 0/0 372/717 344/680 ??? (No Abilities)
BAB00 160 Uribond
ウリボンド
290/2949 235/760 498/1373 272/584 263/572 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BBB00 161 Désir
デジール
640/4699 0/0 0/0 217/511 178/459 1 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any shooting/ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
BCY00 162 Shrieker
シュリーカー
250/2749 248/790 250/795 331/663 358/699 0 MeleeIcon.png Melee Canceller
キャンセラー
Inflicts Canceller. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
BER00 163 Pascahl
パスカール
240/2699 412/1173 201/680 240/541 220/515 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BHM00 164 Under tube
アンダーチューブ
320/3099 347/1021 244/781 206/496 216/509 1 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BLZ00 165 Spare Part
スペアパーツ
220/2599 0/0 0/0 218/512 285/601 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BRK00 166 Gate Monarch
ゲートモナーク
640/4699 0/0 0/0 207/497 188/472 1 DefenceIcon.png Defense Melee Guard
かくとうガード
Negates any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
BTA00 167 ランブルブレッド
ランブルブレッド
260/2799 366/1065 470/1308 319/647 206/496 0 MeleeIcon.png Melee Provoke
プロヴォーク
Inflicts Provoke. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 168 ???
220/2599 0/0 0/0 405/761 378/725 ??? (No Abilities)
??? 169 ???
280/2899 412/1173 374/1084 384/733 364/707 ??? (No Abilities)
CAT04 170 Lumiere
リュミエール
280/2899 412/1173 316/949 220/515 374/720 0 RangeIcon.png Shooting Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAT04 171 Nekomata Arm
ネコマタアーム
250/2749 245/783 464/1294 364/707 227/524 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CCC00 172 Kitchen Range
キッチンレンジ
240/2699 263/825 327/974 345/681 191/476 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CLB00 173 Real Krab
リアルクラブ
340/3199 319/956 479/1329 253/559 235/535 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CLB02 174 Charm Shell
マヨケコーラー
490/3949 0/0 0/0 197/484 246/549 1 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
??? 175 ???
180/2399 345/1016 288/883 345/681 307/631 ??? (No Abilities)
CMR00 176 Tripod
サンキャク
280/2899 361/1054 389/1119 389/740 171/449 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
CPM00 177 Nuts Dawn
ナッツドーン
220/2599 388/1117 235/760 266/576 279/593 0 MeleeIcon.png Melee Effect Clear
エフェクトクリア
Removes all buffs from enemy. Deals bonus damage based on number of buffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CRC01 178 Sky Caliber
スカイキャリバー
300/2999 325/970 186/645 362/704 288/605 0 MeleeIcon.png Melee Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage & Pierces
CRD00 179 Ghara Buster
ガラバスター
320/3099 279/862 387/1114 252/557 270/581 1 RangeIcon.png Shooting Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use
CRW00 180 Tornado
トルネード
240/2699 432/1219 206/692 272/584 291/609 0 RangeIcon.png Shooting Tornado
トルネード
Afflicts tornado. Cannot evade during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CTR00 181 Precise
プレシス
300/2999 488/1350 329/979 319/647 357/697 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DLK00 182 Fleur de Lis
フルールドリス
260/2799 368/1070 423/1198 294/613 257/564 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
DND01 183 Excellent C
エクセレントC
400/3499 333/988 405/1156 300/621 162/437 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
DOG04 184 Dragunov
ドラグノーフ
260/2799 475/1320 455/1273 376/723 376/723 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DOG04 185 Base Arm
チバンアーム
240/2699 345/1016 373/1082 409/767 364/707 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
DOL00 186 Mermod Frères
メルモドフレル
320/3099 304/921 560/1518 275/588 266/576 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
??? 187 ???
260/2799 282/869 535/1460 225/521 244/547 ??? (No Abilities)
DRF03 188 Dragonfly Arm
ヤンマアーム
280/2899 369/1072 180/631 306/629 243/545 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DVL01 189 Hellsing
ヘルシング
380/3399 217/718 702/1849 168/445 158/432 1 MeleeIcon.png Melee Sacrifice
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
DVL03 190 Eyivil arm
イービルアーム
480/3899 325/970 583/1572 297/617 241/543 1 RangeIcon.png Shooting Sacrifice
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
EGL01 191 Eagle Buster
イーグルバスター
320/3099 313/942 597/1604 197/484 186/469 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
EGT00 192 Dark Hole
ダークホール
360/3299 171/610 237/764 275/588 171/449 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
??? 193 ???
340/3199 0/0 0/0 284/600 362/704 ??? (No Abilities)
EPI00 194 Epicyon Arm
エピキオンアーム
240/2699 378/1093 475/1320 310/635 300/621 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
ERD00 195 Beryl Left
ベリルレフト
260/2799 0/0 0/0 204/493 232/531 0 HealIcon.png Healing Rebirth
リバース
Fully revives a single Function Ceased (completely destroyed) Medabot Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
ERL00 196 Asklepios
アスクレーピオス
280/2899 0/0 0/0 190/475 256/563 0 HealIcon.png Healing All Repair
オールリペア
Repairs a small amount of armor on all allied Medabots. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
FEI01 197 Ponken
ポンケーン
260/2799 174/617 252/799 213/505 164/440 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
FFY00 198 クレント
クレント
210/2549 351/1030 142/543 218/512 266/576 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
??? 199 ???
280/2899 336/995 209/699 273/585 327/657 ??? (No Abilities)
FLL01 200 Astonish Light
ビックリライト
280/2899 422/1196 326/972 307/631 374/720 0 MeleeIcon.png Melee Flash
フラッシュ
Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 201 ???
340/3199 0/0 0/0 408/765 323/652 ??? (No Abilities)
FLY01 202 Really Wrist
リアリーリィズ
230/2649 0/0 0/0 387/737 351/689 0 UtilityIcon.png Plant/Trap Shooting Trap
しゃげきトラップ
Plants a trap that deals damage whenever the enemy uses a shooting attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
GAL00 203 Rakta-Paksha
ラクターパクシャ
320/3099 223/732 555/1506 336/669 251/556 0 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
GBR00 204 Crow Arm
クロウアーム
210/2549 377/1091 294/897 239/540 294/613 0 RangeIcon.png Shooting Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use
GEA00 205 Left Gear
レフトギア
320/3099 285/876 332/986 275/588 285/601 0 RangeIcon.png Shooting Count Attack
カウントアタック
Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. +5% power per use +8% power per use +12% power per use +15% power per use +20% power per use
GEN00 206 Gorou-Arm
ゴロウアーム
320/3099 320/958 339/1002 378/725 271/583 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GFS00 207 Basket Work
バスケットワーク
250/2749 0/0 0/0 388/739 339/673 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
GLF00 208 Blast Claw
ブラストクロー
300/2999 478/1327 349/1026 380/728 392/744 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
GRA04 209 Death Bomb
ですぼむ
220/2599 306/925 612/1639 153/425 189/473 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 210 ???
180/2399 0/0 0/0 536/936 273/585 ??? (No Abilities)
GRW00_2 211 UniSabel
ユニシャベル
180/2399 0/0 0/0 560/968 304/627 0 UtilityIcon.png Plant/Trap Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
GWF00 212 Ash Buster
アシュバスター
260/2799 232/753 649/1726 261/569 261/569 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HBK00 213 Silent Hunt
サイレントハント
330/3149 376/1089 158/580 188/472 198/485 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
HDR00 214 Reclaiming
リクライミング
440/3699 0/0 0/0 401/756 333/665 1 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
HKG00 215 Soukyuudo
ソウキュード
240/2699 366/1065 336/995 376/723 306/629 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 216 ???
310/3049 304/921 228/743 161/436 256/563 ??? (No Abilities)
HNT01 217 Wasp Lancer
ワスプランサー
280/2899 425/1203 0/0 445/815 297/617 0 RangeIcon.png Shooting static
スタティック
Reduces armor of damaged parts by half. Cannot destroy parts. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
HPP02 218 Hippostler
カバスラー
300/2999 184/641 242/776 213/505 155/428 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
HWK00 219 Burn Capsule
バーンカプセル
260/2799 344/1014 502/1383 176/456 213/505 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
IDL01 220 Astro Drive
アスドラ
240/2699 300/911 385/1110 178/459 310/635 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
IDL02 221 OAD
オーエーディ
240/2699 336/995 445/1250 376/723 257/564 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
IHS00 222 Clutch-It
クラッチット
210/2549 0/0 0/0 480/861 355/695 0 UtilityIcon.png Plant/Trap Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
IKK00 223 Number Two Gun
ニゴウガン
280/2899 333/988 372/1079 460/835 362/704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
??? 224 ???
340/3199 418/1187 399/1142 332/664 342/677 ??? (No Abilities)
KBT0E 225 Ambergul
アンバーグル
340/3199 319/956 470/1308 460/835 329/660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
??? 226 ???
270/2849 388/1117 475/1320 446/816 300/621 ??? (No Abilities)
KMN00 227 Juzu Kakuzume
ジュズカケズメ
440/3699 355/1040 489/1352 307/631 307/631 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KWG02 228 P.P. Hammer
ピーピーハンマー
380/3399 197/671 686/1812 172/451 225/521 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
??? 229 ???
290/2949 276/855 478/1327 340/675 276/589 ??? (No Abilities)
KWG0E 230 Boifugen
ボイフゲン
290/2949 180/631 589/1586 256/563 237/537 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWGXX 231 Esegoish
エセゴーシュ
250/2749 186/645 568/1537 227/524 254/560 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
LDB03 232 Swat
スウォット
190/2449 362/1056 409/1166 520/915 362/704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
??? 233 ???
250/2749 312/939 570/1541 202/491 184/467 ??? (No Abilities)
??? 234 ???
250/2749 378/1093 475/1320 213/505 194/480 ??? (No Abilities)
??? 235 ???
360/3299 437/1231 0/0 325/655 260/568 ??? (No Abilities)
MAR02 236 Lifeline
ライブライン
170/2349 0/0 0/0 412/771 355/695 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
??? 237 ???
400/3499 310/935 300/911 252/557 300/621 ??? (No Abilities)
??? 238 ???
350/3249 386/1112 287/881 386/736 217/511 ??? (No Abilities)
??? 239 ???
280/2899 261/820 397/1138 368/712 281/596 ??? (No Abilities)
MMC00 240 Omega Reflector
オメガリフレクタ
230/2649 0/0 0/0 230/528 193/479 0 DefenceIcon.png Defense Mirror Guard
ミラーガード
Reflects any shooting attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200& Guards an additional time
MON02 241 Monkey-Do
サルカエコウトウ
230/2649 376/1089 445/1250 376/723 316/643 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
MOZ00 242 Impaling Driver
ハヤニエドライバ
260/2799 372/1079 455/1273 269/580 232/531 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 243 ???
480/3899 0/0 0/0 282/597 225/521 ??? (No Abilities)
MTS02 244 Elscythe
エルサイズ
240/2699 432/1219 201/680 441/809 384/733 1 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
NAG00 245 Naga Buster
ナーガバスター
320/3099 354/1037 427/1208 191/476 227/524 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 246 ???
300/2999 0/0 0/0 392/744 421/783 ??? (No Abilities)
??? 247 ???
210/2549 0/0 0/0 441/809 441/809 ??? (No Abilities)
NIN04 248 Ninja Sword
シノビガタナ
260/2799 374/1084 537/1464 316/643 297/617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
NIT03 249 Left Scutum
レフトスクトゥム
640/4699 0/0 0/0 155/428 184/467 1 DefenceIcon.png Defense Guard 500
ガード500
Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
??? 250 ???
320/3099 0/0 0/0 456/829 323/652 ??? (No Abilities)
PCP00 251 Napalm Shower
ナパームシャワー
300/2999 316/949 582/1569 178/459 227/524 1 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
PEN00 252 New Arm
アタラシアーム
170/2349 0/0 0/0 220/515 276/589 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
PEN02 253 Makerel Shield
マケレルシールド
320/3099 0/0 0/0 220/515 220/515 0 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any shooting/ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
PEN02 254 Cod Bomb
スキャッズボム
220/2599 378/1093 387/1114 180/461 288/605 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
PHL00 255 Gastroarm
ガストロアーム
160/2299 0/0 0/0 508/899 441/809 0 AssistIcon.png Support Mobile Boost
モビルブースト
Grants a buff that boosts Evasion (Anti-Melee) by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 256 ???
250/2749 306/925 432/1219 360/701 288/605 ??? (No Abilities)
??? 257 ???
320/3099 325/970 399/1142 260/568 269/580 ??? (No Abilities)
QUN00 258 Freeze
フリーズ
270/2849 366/1065 329/979 235/535 300/621 0 RangeIcon.png Shooting Freeze Shot
フリーズショット
Afflicts Freeze. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RAP00 259 Baloon Punch
バルーンパンチ
230/2649 260/818 186/645 260/568 279/593 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
??? 260 ???
260/2799 318/953 327/974 327/657 227/524 ??? (No Abilities)
RAY04 261 Storm Beam
ストームビーム
240/2699 261/820 417/1184 368/712 252/557 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
??? 262 ???
400/3499 0/0 0/0 304/627 266/576 ??? (No Abilities)
??? 263 ???
400/3499 0/0 0/0 190/475 199/487 ??? (No Abilities)
RED01 264 Silver Bullet
シルバーバレット
280/2899 309/932 596/1602 342/677 209/500 1 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
RIN00 265 Rhino Burn
サイバーン
400/3499 294/897 470/1308 165/441 193/479 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 266 ???
620/4599 0/0 0/0 156/429 174/453 ??? (No Abilities)
??? 267 ???
270/2849 370/1075 370/1075 266/576 294/613 ??? (No Abilities)
??? 268 ???
250/2749 300/911 509/1399 263/572 327/657 ??? (No Abilities)
RTL00 269 Reckless Claw
レクリスクロー
290/2949 334/991 520/1425 353/692 288/605 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 270 ???
420/3599 249/792 460/1285 182/464 153/425 ??? (No Abilities)
SAM01 271 Kobi no Jikiri
クビヲネジキリ
340/3199 240/771 604/1621 201/489 220/515 1 MeleeIcon.png Melee Charge Drain
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
SBL00 272 Flop
フロップ
340/3199 261/820 369/1072 207/497 279/593 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SCP04 273 Scorpion Charybdis
サソリカリブド
280/2899 198/673 549/1492 324/653 252/557 1 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
??? 274 ???
240/2699 334/991 446/1252 465/841 325/655 ??? (No Abilities)
??? 275 ???
210/2549 364/1061 316/949 355/695 220/515 ??? (No Abilities)
SNA04 276 Shanzo
シャンツォ
300/2999 291/890 336/995 364/707 191/476 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01_2 277 Sticky Trap
ネバネバトラップ
370/3349 0/0 0/0 300/621 376/723 0 UtilityIcon.png Plant/Trap Melee Trap
かくとうトラップ
Plants a trap that deals damage whenever the enemy uses a melee attack. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
??? 278 ???
380/3399 0/0 0/0 364/707 327/657 ??? (No Abilities)
SPR01 279 Bicolor 2
バイカラー2
320/3099 315/946 324/967 189/473 252/557 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
STG02 280 Virbo Hammer
バイブロハンマー
360/3299 300/911 310/935 280/595 253/559 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
??? 281 ???
330/3149 320/958 300/911 268/579 259/567 ??? (No Abilities)
STN00 282 Reek Beam
リークビーム
320/3099 254/804 418/1187 300/621 245/548 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
??? 283 ???
340/3199 297/904 441/1240 345/681 316/643 ??? (No Abilities)
??? 284 ???
260/2799 326/972 603/1618 247/551 198/485 ??? (No Abilities)
TIR02 285 G hammer
Gハンマー
360/3299 225/736 611/1637 225/521 225/521 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TOT04 286 Unison Laser
ユニゾンレーザー
380/3399 252/799 659/1749 194/480 203/492 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
TRT00 287 Perfume
パフューム
240/2699 475/1320 207/694 386/736 257/564 0 RangeIcon.png Shooting Defense Seal
ぼうぎょシール
Prevents enemy from defending No Bonus Success +100 Success +200 Success +300 Success +400
UGO00 288 Parinirvana Hammer
ネハンマー
440/3699 245/783 597/1604 225/521 235/535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
??? 289 ???
290/2949 0/0 0/0 460/835 358/699 ??? (No Abilities)
??? 290 ???
360/3299 241/774 567/1534 306/629 241/543 ??? (No Abilities)
UZS00 291 Left Saw
レフトソー
300/2999 269/839 610/1635 260/568 213/505 0 MeleeIcon.png Melee Assassin
アサッシン
Always crits. Self-destroys if it fails to destroy a part it hits. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
VSQ00 292 Luciferase
ルシフェラーゼ
280/2899 364/1061 354/1037 227/524 382/731 0 MeleeIcon.png Melee Flash
フラッシュ
Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
WEA03 293 Death Arm
デスアーム
330/3149 378/1093 562/1523 261/569 184/467 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P1 294 #1 Arm
1ゴウアーム
200/2499 257/811 460/1285 248/552 156/429 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P2 295 #2 Arm
2ゴウアーム
270/2849 276/855 515/1413 239/540 174/453 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P3 296 #3 Arm
3ゴウアーム
300/2999 322/963 552/1499 248/552 184/467 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WLF01 297 Wolf Slash
ウルフスラッシュ
290/2949 228/743 456/1275 218/512 247/551 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
WLW00 298 Leaf Two
リーフツー
440/3699 207/694 558/1513 171/449 216/509 1 MeleeIcon.png Melee Charge Drain
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
WMS00 299 Smooth Curve
スムースカーブ
360/3299 248/790 506/1392 368/712 138/405 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 300 ???
300/2999 279/862 372/1079 297/617 260/568 ??? (No Abilities)
GRM50 301 Eucalyptol
シネオール
420/3599 176/622 715/1880 196/483 254/560 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KBT50 302 Meta-Machinegun
メタマシンガン
240/2699 290/888 441/1240 376/723 310/635 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KWG50 303 Picopeco Hammer
ピコペコハンマー
230/2649 195/666 518/1420 172/451 223/519 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KXK00 304 Stag Sword
スタッグソード
270/2849 313/942 509/1399 264/573 294/613 1 MeleeIcon.png Melee Charge Blade
チャージブレード
Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use
FSL01 305 Terrorist Blast
テロレタブラスト
220/2599 407/1161 504/1387 271/583 310/635 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
WEA04 306 Death Gun
デスガン
380/3399 304/921 317/951 395/748 329/660 1 RangeIcon.png Shooting Destroy
デストロイ
Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. No bonus Success +100 Success +200 Success +300 Success +400
PTL00 307 Micro Sword
マイクロソード
260/2799 336/995 489/1352 336/669 307/631 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
BRA00 308 Ray Masher
レイマッシャー
300/2999 269/839 492/1359 213/505 223/519 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
APL01 309 Maverick Wing
マベリクウイング
220/2599 345/1016 376/1089 305/628 259/567 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
??? 310 ???
380/3399 0/0 0/0 385/735 300/621 ??? (No Abilities)
??? 311 ???
230/2649 354/1037 450/1261 489/873 380/728 ??? (No Abilities)
??? 312 ???
250/2749 218/720 482/1336 154/427 218/512 ??? (No Abilities)
GBB01 313 Jaco arm
ジャコアーム
200/2499 360/1051 250/795 180/461 272/584 0 RangeIcon.png Shooting Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GBD01 314 Paradido hand
パラディドハンド
300/2999 211/704 288/883 220/515 145/415 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
GBG01 315 Left Arm
レフトアーム
200/2499 282/869 411/1170 357/697 225/521 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
GBK01 316 Glissando
グリッサンド
230/2649 320/958 370/1075 278/592 197/484 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GTD01 317 Left Arm
ヒダリノカイナ
220/2599 294/897 399/1142 324/653 201/489 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
OWL03 318 Press Hand
プレスハンド
230/2649 432/1219 170/608 313/639 257/564 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
??? 319 ???
260/2799 0/0 0/0 287/604 243/545 ??? (No Abilities)
??? 320 ???
290/2949 380/1098 361/1054 198/485 351/689 ??? (No Abilities)
TNS01 321 Pressure Ball
プレッシャボール
250/2749 361/1054 327/974 446/816 371/716 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
??? 322 ???
580/4399 0/0 0/0 310/635 388/739 ??? (No Abilities)
GDS01 323 protection
プロテクション
720/5099 0/0 0/0 144/413 288/605 1 DefenceIcon.png Defense Guard 500
ガード500
Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
KBT0D 324 Knock Hammer
ノックハンマー
390/3449 305/923 630/1681 360/701 265/575 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KWG0D 325 Reamer
リーマー
250/2749 401/1147 401/1147 288/605 268/579 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KBT07 326 Energetic Gun
パリパリガン
220/2599 110/468 586/1579 530/928 356/696 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
KWG07 327 Taitai Sword
タイタイソード
240/2699 148/557 581/1567 189/473 147/417 0 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge
KIN00 328 Great Axe
グレートアクス
250/2749 182/636 499/1376 179/460 153/425 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BOR00 329 Left-up
レフトアップ
680/4899 0/0 0/0 348/685 320/648 1 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
JEL00 330 Guide Missile
ガイドミサイル
330/3149 287/881 532/1453 183/465 210/501 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
SPC00 331 White Sleeve
しろながす
260/2799 238/767 480/1331 280/595 295/615 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GGR00 332 Gold Hammer
ゴルドハンマー
470/3849 212/706 612/1639 186/469 192/477 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
MED00 333 Death Curl
デスウネーリ
240/2699 377/1091 276/855 294/613 274/587 0 RangeIcon.png Shooting Destroy
デストロイ
Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. No bonus Success +100 Success +200 Success +300 Success +400
SGL00 334 Drago Jewel
ドラゴターマ
250/2749 216/715 491/1357 341/676 270/581 1 RangeIcon.png Shooting Melt Shot
メルトショット
Afflicts Melt. No Bonus Success +100 Success +200 Success +300 Success +400
SPW00 335 Toranzan
トランザン
300/2999 345/1016 437/1231 353/692 333/665 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
KMR00 336 Meisan
メーサン
300/2999 226/739 521/1427 348/685 151/423 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MAG00 337 Just Trip
コロベッタラー
330/3149 200/678 211/704 278/592 333/665 1 RangeIcon.png Shooting Slip
スリップ
A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal.Cannot be avoided or protected during cooling after use. Filling / cooling + none Filling / cooling +50 Filling / cooling +100 Filling / cooling +150 Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense)
WCH00 338 Boomerang
ブーメラン
240/2699 245/783 140/538 321/649 372/717 0 RangeIcon.png Shooting Slip
スリップ
A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal.Cannot be avoided or protected during cooling after use. Filling / cooling + none Filling / cooling +50 Filling / cooling +100 Filling / cooling +150 Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense)
WDN00 339 Aqua arm
アクアアーム
350/3249 0/0 0/0 222/517 276/589 0 HealIcon.png Healing Field Repair
フィールドリペア
Repairs based on the terrain compatibility Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
SLF00 340 Wind arm
ウィンドアーム
250/2749 482/1336 201/680 411/769 241/543 0 RangeIcon.png Shooting Evasion Seal
かいひシール
Prevents enemy from evading attacks No Bonus Success +100 Success +200 Success +300 Success +400
GNM00 341 Earth arm
アースアーム
660/4799 0/0 0/0 380/728 361/703 1 DefenceIcon.png Defense Guard
ガード
Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
OWS00 342 Effet Papillon (FR: Butterfly Effect)
エフェパピヨン
370/3349 0/0 0/0 278/592 223/519 0 DefenceIcon.png Defense Counter Guard
カウンターガード
Reflects any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
JOK00 343 Moses
モーゼ
290/2949 390/1121 547/1488 256/563 167/444 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. No bonus Power +100 Power +200 Power +300 Power +400 & Piercing
MDR00 344 Drill Jab
ドリルジャブ
370/3349 223/732 593/1595 216/509 215/508 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BAY00 345 Past feel
パストフィール
480/3899 0/0 0/0 350/688 510/901 0 AssistIcon.png Support Hypercrept
ハイパーセプト
Buffs a random stat on two different allied Medaparts. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
??? 346 ???
420/3599 483/1338 0/0 305/628 250/555 ??? (No Abilities)
??? 347 ???
380/3399 0/0 0/0 248/552 268/579 ??? (No Abilities)
??? 348 ???
350/3249 623/1665 185/643 300/621 299/620 ??? (No Abilities)
??? 349 ???
280/2899 350/1028 440/1238 300/621 270/581 ??? (No Abilities)
??? 350 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 351 ???
300/2999 0/0 0/0 100/355 100/355 ??? (No Abilities)
??? 352 ???
300/2999 0/0 0/0 100/355 100/355 ??? (No Abilities)
??? 353 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 354 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
TJN00 355 Yawamoko Hand
ヤワモコハンド
200/2499 0/0 0/0 350/688 338/672 0 AssistIcon.png Support Heater
ヒーター
Grants a buff that boosts heating to all allies by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
FLG00 356 Pick Zound
ピックザウン
240/2699 0/0 0/0 240/541 295/615 0 AssistIcon.png Support Conceal
コンシール
Increases Invasion, and disable a single enemy's ability to attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
FLW01 357 Rise-Up
ライズアップ
320/3099 0/0 0/0 443/812 397/751 0 UtilityIcon.png Plant/Trap Heater Plant
ヒータープラント
Places a plant that boosts allies' heating. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
ALM00 358 Arma-Arm
アルマドローン
430/3649 0/0 0/0 310/635 355/695 0 DefenceIcon.png Defense 300 guard 300
ガード300
Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. Filling and cooling + no Filling and cooling +50 Filling and cooling +100 Filling and cooling +150 Filling / Cooling + 200 & Maximum Guard + 1 Time
NMR00 359 Malade
マレード
320/3099 282/869 350/1028 350/688 184/467 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ANG01 360 Cherub Arm
チェラブアーム
270/2849 0/0 0/0 240/541 290/608 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
??? 361 ???
280/2899 300/911 560/1518 184/467 175/455 ??? (No Abilities)
??? 362 ???
280/2899 0/0 0/0 480/861 210/501 ??? (No Abilities)
WFH00 363 Conplear
コンプリアー
240/2699 160/585 400/1145 210/501 263/572 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CKN00 364 Do-Do-Pa-Pa Punch
ドドパパパンチ
280/2899 276/855 298/907 280/595 300/621 0 MeleeIcon.png Melee Destroy
デストロイ
Immediately destroys head/arm parts if they're being used when hit. Cannot defend during cooldown. No bonus Success +100 Success +200 Success +300 Success +500
KAP01 365 Undersea Flow
カイチュウフロー
180/2399 220/725 140/538 210/501 100/355 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
MNT00 366 Troubler
トラブラー
250/2749 260/818 264/827 340/675 194/480 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RBT01 367 Hour Skip
アワースキップ
230/2649 0/0 0/0 325/655 402/757 0 AssistIcon.png Support Cooler
クーラー
Grants a buff that boosts cooling to all allies by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
NUE00 368 Rijuku
ライジュウコウ
330/3149 322/963 582/1569 197/484 231/529 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
ARS00 369 Light
ライト
285/2924 280/865 448/1257 295/615 268/579 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
TRS00 370 Desire
デザイア
370/3349 235/760 518/1420 310/635 155/428 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GMN00 371 Millitant
ミリタント
280/2899 250/795 370/1075 298/619 322/651 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CNC00 372 Just course
ジャストコース
230/2649 354/1037 430/1215 230/528 188/472 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
LEO00 373 Battle
バトル
340/3199 332/986 550/1495 210/501 170/448 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
VRG00 374 Result
リザルト
320/3099 0/0 0/0 330/661 490/875 0 UtilityIcon.png Plant/Trap Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
LBR00 375 Agreement
アグリメント
230/2649 318/953 156/575 205/495 175/455 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
SCP01 376 Maneuver
マニューバー
290/2949 252/799 469/1306 352/691 141/409 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
OPS00 377 Technique
テクニック
270/2849 316/949 435/1226 399/753 323/652 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack. No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
??? 378 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
CPC00 379 Sentiment
センチメント
290/2949 349/1026 238/767 460/835 307/631 0 MeleeIcon.png Melee Effect Clear
エフェクトクリア
Removes all buffs from enemy. Deals bonus damage based on number of buffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
AQR00 380 Gorgeous
ゴルジオス
170/2349 280/865 260/818 260/568 238/539 0 RangeIcon.png Shooting Count Attack
カウントアタック
Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. +5% power per use +8% power per use +12% power per use +15% power per use +20% power per use
??? 381 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
ROS01 382 Rose Out
ローズアーウト
200/2499 0/0 0/0 370/715 378/725 0 AssistIcon.png Support Heater
ヒーター
Grants a buff that boosts heating to all allies by 20% No bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GBA00 383 Fluttering Pink
ヒラヒラピンク
230/2649 0/0 0/0 390/741 290/608 0 HealIcon.png Healing Field Repair
フィールドリペア
Repairs based on the terrain compatibility Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
ROZ00 384 Mighty SIgn
マイティサイン
540/4199 230/748 380/1098 260/568 246/549 1 MeleeIcon.png Melee Destroy
デストロイ
Immediately destroys head/arm parts if they're being used when hit. Cannot defend during cooldown. No bonus Success +100 Success +200 Success +300 Success +500
GWF03 385 White Edge
ホワイトエッジ
310/3049 305/923 540/1471 283/599 257/564 1 MeleeIcon.png Melee Charge Blade
チャージブレード
Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use
??? 386 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 387 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 388 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 389 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 390 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
MYM00 391 New Liten
ニューリットン
200/2499 0/0 0/0 302/624 384/733 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BPB00 392 Bunningoose
バニングース
220/2599 352/1033 128/510 201/489 198/485 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
??? 393 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 394 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 395 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
??? 396 ???
300/2999 100/445 100/445 100/355 100/355 ??? (No Abilities)
KBT0A 397 End Recital
エンドリサイタル
340/3199 380/1098 505/1390 320/648 250/555 0 RangeIcon.png Shooting Sacrifice
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
KWG0A 398 Strike Dead
ストライクデッド
220/2599 195/666 410/1168 151/423 260/568 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
GBV01 399 Shock Shoot
ショックシュート
280/2899 330/981 290/888 360/701 290/608 0 MeleeIcon.png Melee Medaforce Seal
MFシール
[Symptom: MF seal] = martial attack that adds "Meda Force and Medac Engravable".It is impossible to protective during cooling after use. Success + None Success +100 Success +200 Success +300 Success +400
NTB00 400 Acid Rain
メルトレイン
260/2799 201/680 508/1397 333/665 270/581 0 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
RAP01 401 Drop Blow
ドロップブロー
250/2749 201/680 516/1415 202/491 177/457 0 RangeIcon.png Shooting Sacrifice
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
KKS00 402 Stun Knuckle
スタンナックル
280/2899 390/1121 305/923 290/608 310/635 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KKS01 403 Ranger Barrel
レンジャーバレル
400/3499 339/1002 710/1868 162/437 128/392 1 RangeIcon.png Shooting Ghost Shot
ゴーストショット
Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5
KKS02 404 Grenade
テキダン
250/2749 350/1028 452/1266 222/517 232/531 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
CMO02 405 Candy
キャンディ
300/2999 0/0 0/0 280/595 305/628 0 AssistIcon.png Support Conceal
コンシール
Increases Invasion, and disable a single enemy's ability to attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
DGM00 406 Grey-Rush
グレイスラッシュ
290/2949 135/526 601/1614 172/451 164/440 1 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge
DGM01 407 Gaia Crow
ガイアクロー
250/2749 368/1070 515/1413 210/501 183/465 1 MeleeIcon.png Melee Charge Claw
チャージクロー
Upon use, this attack takes 10% of your Medaforce Gauge. Boosts your Power by a percentage of your Medaforce Gauge based on the part rank.Cannot defend after use. Bonus Power is 100% of CG Bonus Power is 125% of CG Bonus Power is 150% of CG Bonus Power is 175% of CG Bonus Power is 200% of CG, and drain is only 5%
DGM02 408 Grey-Cross
グレイスクロス
280/2899 320/958 510/1401 223/519 281/596 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GDR00 409 Dead jungo
デッドジャンゴ
240/2699 326/972 156/575 203/492 212/504 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
PIR00 411 John Fang
ジョンファング
290/2949 289/886 591/1590 265/575 215/508 0 MeleeIcon.png Melee Assassin
アサッシン
Always crits. Self-destroys if it fails to destroy a part it hits. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
HAP00 412 Cineraria(?)
シネラリーアン
440/3699 290/888 582/1569 231/529 186/469 1 MeleeIcon.png Melee Sacrifice
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
OMG00 413 Demazer
デマイザー
340/3199 230/748 589/1586 253/559 269/580 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
OMG01 414 Guerion
ゲリオン
370/3349 268/837 590/1588 203/492 209/500 1 MeleeIcon.png Melee Charge Drain
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
CTF00 416 Hikifoliso
ヒキフリソデ
360/3299 0/0 0/0 302/624 230/528 0 DefenceIcon.png Defense Mirror Guard
ミラーガード
Reflects any shooting attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200& Guards an additional time
DRD00 417 Panakaya
パナケイア
280/2899 0/0 0/0 206/496 233/532 0 HealIcon.png Healing Field Repair
フィールドリペア
Repairs based on the terrain compatibility Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BEF00 418 Comoe Hostle
コメオホッスル
380/3399 193/662 315/946 183/465 140/408 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
SKD00 419 Panic
パニシュメント
270/2849 223/732 472/1313 265/575 260/568 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ONH00 421 Oninote
オニノテ
230/2649 322/963 423/1198 301/623 285/601 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MGY00 422 Brazogart
ブラゾガート
300/2999 458/1280 254/804 248/552 232/531 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
FHJ00 423 Neon Tentacle
ネオンテンタクル
360/3299 320/958 295/900 263/572 249/553 0 MeleeIcon.png Melee Effect Clear
エフェクトクリア
Removes all buffs from enemy. Deals bonus damage based on number of buffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KBT13 424 Lava Mouse
ラーヴァマウス
210/2549 224/734 362/1056 300/621 233/532 0 MeleeIcon.png Melee Charge Drain
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
SPI05 425 Lift tiger
レフトティガー
340/3199 173/615 640/1705 218/512 191/476 1 MeleeIcon.png Melee Power hammer
パワーハンマー
If the legs are unsubstilled, the power is 1.5 times the power, with all parts attack characteristics.Defense ignore (reduction due to the defense of the other party).Avoid and defense during cooling after use. Power + None Power +100 Power + 200 Power + 300 Power + 400
FJK00 426 Donor Flugel
ドナーフリュゲル
260/2799 436/1229 289/886 345/681 297/617 0 RangeIcon.png Shooting Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RME00 427 Fumi Komi Sword
フミコミソード
280/2899 323/965 501/1380 310/635 295/615 1 MeleeIcon.png Melee Slash
スラッシュ
Attack the closest opponent (including the other party of the stealth) at the time of attack execution.The closer the other party, the more successful and powerful attack attacks.It is impossible to protective during cooling after use. Success + None Success +100 Success +200 Success +300 Success +400
RME01 428 Airbars
エアバース
260/2799 351/1030 230/748 267/577 242/544 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
RME02 429 Heart Arrow
ハートアロー
240/2699 503/1385 310/935 399/753 352/691 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
JOR00 431 Keen
キーン
300/2999 436/1229 253/802 303/625 332/664 0 RangeIcon.png Shooting Defense Seal
ぼうぎょシール
Prevents enemy from defending No Bonus Success +100 Success +200 Success +300 Success +400

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