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Difference between revisions of "Alec Bear"

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(Restored Old Revision #24666 by Damemon from 2021-01-22T21:53:26 | Manually triggered page update by aytimothy)
(Restored Old Revision #3360 by Aytimothy from 2020-03-15T08:37:28 | (default message))
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&#35;163 Alec Bear (アレクベア) is a Medabot with the model number BER00.
Alec Bear (アレクベア) is a Medabot with the model number BER00.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Female
|-
! Profile
|-
| A limited edition color version of the Medabots "BER00 Betty Bear" with a lovely teddy bear motif.<br><br>Rare thing that collectors covet.
|-
| 愛くるしいクマのぬいぐるみがモチーフのメダロット『BER00ベティベア』の、少数限定生産カラーバージョン。<br><br>コレクター垂涎のレアもの。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Friend Point Gatcha
|}


= Medapart Stats =
= Medapart Stats =


= Head =
== Head ==


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
Line 49: Line 27:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Meteor Smash (メテオスマッシュ)
|+ メテオスマッシュ (???)
|-
|-
| 装甲 (Armor) || 240 || 2699
| 装甲 (Armor) || 240 || 2699
Line 81: Line 59:
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
| '''Ability Name''' || colspan="2" | ブレイク (Break)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] 射撃/しゃげき (Shooting)
|}
|}


 
== Left Arm ==
= Left Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Pascahl (パスカール)
|-
|+ パスカール (???)
|-
|-
| 装甲 (Armor) || 240 || 2699
| 装甲 (Armor) || 240 || 2699
Line 124: Line 101:
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
| '''Ability Name''' || colspan="2" | ブレイク (Break)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] 射撃/しゃげき (Shooting)
|}
|}


 
== Right Arm ==
= Right Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Barru (バールー)
|-
|+ バールー (???)
|-
|-
| 装甲 (Armor) || 240 || 2699
| 装甲 (Armor) || 240 || 2699
Line 167: Line 143:
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Break (ブレイク)
| '''Ability Name''' || colspan="2" | ブレイク (Break)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] 射撃/しゃげき (Shooting)
|}
|}


 
== Legs ==
= Leg =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
Line 179: Line 154:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Float (フーロート)
|+ フーロート (???)
|-
|-
| HVリミット (HV Limit) || colspan="2" | 0
| HVリミット (HV Limit) || colspan="2" | 0
Line 195: Line 170:
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type.
| colspan="3" | [Not In Data Yet]<br>(It's a big fat 0 in the master data)
|-
|-
| Rank 1 || colspan="2" | Activation Threshold 50% Charge
! colspan="3" style="text-align: center" | Details
|-
|-
| Rank 2 || colspan="2" | Activation Threshold 45% Charge
| '''Ability Name''' || colspan="2" | (No Ability Name)
|-
|-
| Rank 3 || colspan="2" | Activation Threshold 40% Charge
| '''Type''' || colspan="2" | [[File:HoverIcon.png|20px]] 浮遊 (Hover)
|-
| Rank 4 || colspan="2" | Activation Threshold 35% Charge
|-
| Rank 5 || colspan="2" | Activation Threshold 30% Charge
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Ground Control (Gコントロール)
|-
| '''Type''' || colspan="2" | [[File:HoverIcon.png|20px]] Hover
|}
|}


= Acquisition =


<hr>
//todo.
 


= External Links =


{{AutogeneratedPageNotice}}
// todo.

Revision as of 16:57, 5 April 2021


Mugshot AlecBear.png

You are either looking for:

Template:3D_BER00M

or:

Template:3D_BER00F

(Betty Bear (F) or Alec Bear (M))

Alec Bear (アレクベア) is a Medabot with the model number BER00.

Medapart Stats

Head

Stat Level 1 Level 90
メテオスマッシュ (???)
装甲 (Armor) 240 2699
成功 (Success) 441 1242
威力 (Power) 288 885
充填 (Heating) 259 567
冷却 (Cooldown) 240 541
回数 (Ammo) 4 4
HV 0
Ability
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Rank 1 x1.5 Success requires 70% charge
Rank 2 x1.5 Success requires 60% charge
Rank 3 x1.5 Success requires 50% charge
Rank 4 x1.5 Success requires 40% charge
Rank 5 x1.5 Success requires 30% charge, x2 at 100%
Details
Ability Name ブレイク (Break)
Type RangeIcon.png 射撃/しゃげき (Shooting)

Left Arm

Stat Level 1 Level 90
パスカール (???)
装甲 (Armor) 240 2699
成功 (Success) 412 1173
威力 (Power) 201 680
充填 (Heating) 240 541
冷却 (Cooldown) 220 515
HV 0
Ability
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Rank 1 x1.5 Success requires 70% charge
Rank 2 x1.5 Success requires 60% charge
Rank 3 x1.5 Success requires 50% charge
Rank 4 x1.5 Success requires 40% charge
Rank 5 x1.5 Success requires 30% charge, x2 at 100%
Details
Ability Name ブレイク (Break)
Type RangeIcon.png 射撃/しゃげき (Shooting)

Right Arm

Stat Level 1 Level 90
バールー (???)
装甲 (Armor) 240 2699
成功 (Success) 451 1266
威力 (Power) 192 661
充填 (Heating) 259 567
冷却 (Cooldown) 220 515
HV 0
Ability
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Rank 1 x1.5 Success requires 70% charge
Rank 2 x1.5 Success requires 60% charge
Rank 3 x1.5 Success requires 50% charge
Rank 4 x1.5 Success requires 40% charge
Rank 5 x1.5 Success requires 30% charge, x2 at 100%
Details
Ability Name ブレイク (Break)
Type RangeIcon.png 射撃/しゃげき (Shooting)

Legs

Stat Level 1 Level 90
フーロート (???)
HVリミット (HV Limit) 0
装甲 (Armor) 320 3099
回避 (Anti-melee) 200 499
格耐 (Status-proof) 421 1015
射耐 (Anti-ranged) 444 1068
尭冷 (Base Speed) 266 576
Ability
[Not In Data Yet]
(It's a big fat 0 in the master data)
Details
Ability Name (No Ability Name)
Type HoverIcon.png 浮遊 (Hover)

Acquisition

//todo.

External Links

// todo.