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Ability List

From Medarot S Wiki
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For a list of abilities by part, see Medapart List.

These are all the possible abilities.

ID Name Action Type Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
1 Rifle
ライフル
Quick shooting attack. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
2 Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
3 Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
4 Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Chance +20%
5 Missile
ミサイル
Deals damage to all of the target's parts. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
6 Napalm
ナパーム
Fires three shots. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
7 Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. RangeIcon.png Shooting x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
8 Hyper Beam
ハイパービーム
Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. RangeIcon.png Shooting x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
9 Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. RangeIcon.png Shooting x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
10 Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. RangeIcon.png Shooting x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
11 Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. RangeIcon.png Shooting x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
12 Sacrifice
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. RangeIcon.png Shooting Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
13 Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
14 Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs. RangeIcon.png Shooting Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
15 Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs RangeIcon.png Shooting Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage with Piercing
16 static
スタティック
Reduces armor of damaged parts by half. Cannot destroy parts. RangeIcon.png Shooting No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
17 Slip
スリップ
A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal.

Cannot be avoided or protected during cooling after use.

RangeIcon.png Shooting Filling / cooling + none Filling / cooling +50 Filling / cooling +100 Filling / cooling +150 Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense)
18 Evasion Seal
かいひシール
Prevents enemy from evading attacks RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
19 Defense Seal
ぼうぎょシール
Prevents enemy from defending RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
20 Tornado
トルネード
Afflicts tornado. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
21 Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
22 Freeze Shot
フリーズショット
Afflicts Freeze. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
23 Fire Shot
ファイアショット
Afflicts fire. Cannot evade during cooldown. RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
24 Count Attack
カウントアタック
Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. RangeIcon.png Shooting +5% power per use +8% power per use +12% power per use +15% power per use +20% power per use
25 Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. RangeIcon.png Shooting Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use
26 Microwaves
マイクロウェーブ
Deals bonus damage based on Medaforce Charge. May cause pierce damage. Self-destructs after use. RangeIcon.png Shooting Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0
27 Ghost Shot
ゴーストショット
Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. RangeIcon.png Shooting Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5
28 Melt Shot
メルトショット
Afflicts Melt. RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
29 Gunpowder
ハイパーミサイル
A standard piecing attack. RangeIcon.png Shooting No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
30 Medaforce Seal
フォース制御
Deals damage and prevents the use of Medaforce. RangeIcon.png Shooting No Bonus Success +100 Success +200 Success +300 Success +400
41 Sword
ソード
Regular melee attack. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400 & Pierces
42 Claw
クロー
A melee attack that hits 3 times. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
43 Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Power +100 Power +200 Power +300 Power +400
44 Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
45 Melt
メルト
Inflicts Melt. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
46 Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
47 Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
48 Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
49 Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
50 Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
51 Bug
バグ
Inflicts Bug. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
52 Sacrifice
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. MeleeIcon.png Melee Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
53 Assassin
アサッシン
Always crits. Self-destroys if it fails to destroy a part it hits. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
54 Canceller
キャンセラー
Inflicts Canceller. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
55 Charge Blade
チャージブレード
Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. MeleeIcon.png Melee Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use
56 Ghost
ゴースト
Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. MeleeIcon.png Melee Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 & Ignores Defense
57 Level Drain
レベルドレイン
Reduces Medal Skill level tempoarily. Cannot defend during cooldown. MeleeIcon.png Melee Reduces Level by 5, Lasts 10 Ticks Reduces Level by 5, Lasts 15 Ticks Reduces Level by 5, Lasts 20 Ticks Reduces Level by 5, Lasts 25 Ticks Reduces Level by 10, Lasts 30 Ticks
58 Charge Drain
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. MeleeIcon.png Melee Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
59 Discharge
ディスチャージ
Removes Medaforce Charge from enemies. Cannot defend during cooldown. MeleeIcon.png Melee Removes 10% Medaforce Charge Removes 15% Medaforce Charge Removes 20% Medaforce Charge Removes 25% Medaforce Charge Removes 30% Medaforce Charge
60 Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. MeleeIcon.png Melee x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge
61 Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. MeleeIcon.png Melee x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge
62 Countdown
カウントダウン
Inflicts countdown. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
63 Flash
フラッシュ
Makes the Medabot forget its current action and immediately begin cooldown. MeleeIcon.png Melee No Action Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
64 Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
65 Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs MeleeIcon.png Melee Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage & Pierces
66 Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs MeleeIcon.png Melee Deals 5x Damage Deals 5.5x Damage Deals 6x Damage Deals 6.5x Damage Deals 7x Damage & Pierces
67 Time Attack
タイムアタック
Deals bonus damage based on the number of elapsed ticks. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Chance to Pierce
68 Effect Clear
エフェクトクリア
Removes all buffs from enemy. Deals bonus damage based on number of buffs. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
69 Medaforce Seal
MFシール
Inflicts MF Seal (Medaforce Seal). MeleeIcon.png Melee No Bonus Success +100 Success +200 Success +300 Success +400
70 Anti-Charge
アンチCG
Deals bonus damage based on enemy's Medaforce Charge. May pierce. MeleeIcon.png Melee Bonus Damage: x1 of Medaforce Charge Bonus Damage: x1.25 of Medaforce Charge Bonus Damage: x1.5 of Medaforce Charge Bonus Damage: x1.75 of Medaforce Charge Bonus Damage: x2 of Medaforce Charge
71 Deathlock
デスロック
Inflicts Deathlock. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
72 Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldown. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
73 Provoke
プロヴォーク
Inflicts Provoke. MeleeIcon.png Melee No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
81 Stealth
ステルス
Prevents enemies from targeting the selected Medabot. Does not apply if already targeted. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
82 Radar Sight
レーダーサイト
Increases success by 30%. Negates enemy Stealth and Conceal. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
83 Commander
コマンダー
Negates up to the next two incoming attacks. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
84 Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
85 Cooler
クーラー
Buffs an ally Medabot's cooling by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
86 Guard Boost
ガードブースト
Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
87 Mobile Boost
モビルブースト
Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
88 Shoot Boost
シュートブースト
Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
89 Fight Boost
ファイトブースト
Buffs an ally Medabot's melee attack's power and success by 5%. Stacks up to 20%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
90 Field Control
たいちせいぎょ
Increases the heavy limit to maximum (3) on all allies with compatible leg parts AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
91 Double Drive Left
ダブルドライブL
Grants a buff that makes Left Arm attacks used twice. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
92 Double Drive Right
ダブルドライブR
Grants a buff that makes Right Arm attacks used twice. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
93 Charge
チェンジ
Drains the head's health in exchange for Medaforce Charge. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
94 Arm Charge
アームチェンジ
Drains the arms' health in exchange for Medaforce Charge. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
95 Full Charge
フルチャージ
Drains the head's health in exchange for Medaforce Charge. [[File:SpecialIcon.png|20px}] Special Max. Armor Reduction: 90% Max. Armor Reduction: 80% Max. Armor Reduction: 70% Max. Armor Reduction: 60% Max. Armor Reduction: 50%
96 Hypercrept
ハイパーセプト
Buffs a random stat on two different allied Medaparts. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
97 Reckless
レックレス
Increases the damage on melee parts by 15%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
98 Snipe
スナイプ
Increases the chance to pierce on all compatible parts by 30%. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
99 Trap Up
トラップアップ
Applies a buff that makes all newly placed traps have maximum (5) uses. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
100 Conceal
コンシール
Increases Invasion, and disable a single enemy's ability to attack. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
101 Cyber Core
サイバーコア
Increases the effectiveness of Conceal and Radar Sight AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
102 Power Link
パワーリンク
Boosts the power of all allied parts. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
103 Plant Up
プラントアップ
Applies a buff that makes all newly placed plants have maximum (5) uses. [[File:SpecialIcon.png|20px}] Special No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
104 Desperate
デスパレート
Deals retaliation damage on any incoming Medabot attack. AssistIcon.png Support No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
111 Disruption Clear
ぼうがいクリア
Clears all debuffs. HealIcon.png Healing No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
112 Trap Clear
トラップクリア
Removes all traps on the field. HealIcon.png Healing No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
114 Repair
リペア
Repairs a single part. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
116 Serious Repair
シリアスリペア
Repairs a fair amount of armor on all parts of a single Medabot. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
117 Super Repair
スーパーリペア
Repairs a small amount of armor on all parts of a single Medabot. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
118 All Repair
オールリペア
Repairs a small amount of armor on all allied Medabots. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
120 Revive
リバイブ
Revives a single destroyed Medapart. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
121 Restore
レストア
Revives a single destroyed on all allied Medabots HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
122 All Restore
オールレストア
Fully revives a single allied Medabot. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
124 Rebirth
リバース
Fully revives a single Function Ceased (completely destroyed) Medabot HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
126 Charge Repair
チャージリペア
Repairs the armor of a single ally. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
127 Count Repair
カウントリペア
Repairs more effectively based on the elapsed time. HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
128 Field Repair
フィールドリペア
Repairs based on the terrain compatibility HealIcon.png Healing Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
131 Gunpowder Guard
火薬ガード
Negates any Gunpowder-type attacks. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
132 Optical Guard
光学ガード
Negates any Optical-type attacks. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
133 Gravity Guard
重力ガード
Negates any Gravity-type attacks. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
134 Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
135 Guard 300
ガード300
Reduces any damage taken by 300. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
136 Guard 500
ガード500
Reduces any damage taken by 500. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
137 Perfect Guard
かんぜんガード
Negates all incoming attacks. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
138 Mirror Guard
ミラーガード
Reflects any shooting attack. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200& Guards an additional time
139 Shooting Guard
しゃげきガード
Negates any shooting/ranged attack. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
140 Melee Guard
かくとうガード
Negates any melee attack. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
143 Counter Guard
カウンターガード
Reflects any melee attack. DefenceIcon.png Defense No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200 & Guards an additional time
151 Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
152 Shooting Trap
しゃげきトラップ
Places a trap that damages on the use of any Shooting parts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
153 Head Trap
あたまトラップ
Places a trap that damages on the use of any head parts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
154 Leg Trap
きゃくぶトラップ
Places a trap that damages leg parts if the enemies attempts to use any parts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
155 Charge Trap
チャージトラップ
Places a trap that damages if the enemies attempts to charge their Medaforce. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
156 Support Trap
たすけるトラップ
Places a trap that damages on the use of any Support ability. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
157 Heal Trap
なおすトラップ
Places a trap that damages on the use of any Heal ability. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
158 Protect Trap
まもるトラップ
Places a trap that damages on the use of any Guard ability. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
159 Plant Trap
しかけるトラップ
Places a trap that damages on the use of any Trap ability. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
160 Distrubance
ディスターバンス
Places a plant that prevents the use of any attack ability. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
162 Repair Plant
リペアプラント
Places a plant that repairs damaged medaparts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
163 Heater Plant
ヒータープラント
Places a plant that boosts allies' heating. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
164 Cooler Plant
クーラープラント
Places a plant that boosts allies' cooldown. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
165 Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
166 First Aid
ファーストエイド
Places a plant that revives allies' broken parts. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
167 Guard Plant
ガードプラント
Places a plant that guards allies. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
168 Shoot Drone
シュートドローン
Places a plant that deals shooting damage when enemies approaches the action plate. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
169 Fight Drone
ファイトドローン
Places a plant that deals melee damage when enemies approaches the action plate. UtilityIcon.png Plant/Trap Trap has 1 use Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
ID Name Action Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
1 Land Crusier
ランドクルーザー
??? ??? ??? ??? ??? ???
2 Forester
フォレスター
??? ??? ??? ??? ??? ???
3 Climber
クライマー
??? ??? ??? ??? ??? ???
4 Snow Type
スノータイプ
Snow terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. No Bonus Armor +160 Armor +320 Armor +480 Armor +640
5 Dessert Type
デザートタイプ
Desert and wilderness terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. No Bonus Armor +160 Armor +320 Armor +480 Armor +640
6 Explorer
エクスプローラー
City and Arena terrain compatibility is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. No Bonus Armor +160 Armor +360 Armor +480 Armor +640
7 Mariner
マリナー
Tundra terrain compatiblity is S regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. No Bonus Armor +160 Armor +320 Armor +480 Armor +640
9 Adapter
アダプター
Compatibility with all terrains is A regardless of leg type. The leg type does not change. As the rank goes up, the armor of the legs goes up. Armor +0 Armor +160 Armor +320 Armor +480 Armor +640
10 Assist Plus
たすけるプラス
??? ??? ??? ??? ??? ???
11 Healing Plus
なおすプラス
Increases the heating and cooling of healing parts based on the part rank. Heating & Cooling +30 Heating & Cooling +60 Heating & Cooling +90 Heating & Cooling +120 Heating & Cooling +150
12 Protect Plus
まもるプラス
??? ??? ??? ??? ??? ???
13 Trap/Plant Plus
しかけるプラス
??? ??? ??? ??? ??? ???
14 Straight
ストレート
Passively buffs Success Stat to all Parts. Success +100 Success +200 Success +300 Success +400 Success +500
15 Aim
エイム
Increases the success of shooting parts based on the part's rank. Success +100 Success +200 Success +300 Success +400 Success +500
16 Breakneck
ブレイクネック
Grants a passive leg speed boost while heating (running to the action plate). Speed +30 Speed +60 Speed +90 Speed +120 Speed +150
17 Abscond
アブスコンド
??? ??? ??? ??? ??? ???
18 Fortress
フォートレス
Reduces damage received upon defending (including guards). As the rank goes up, the damage reduction rate goes up. 10% Damage Reduction 15% Damage Reduction 20% Damage Reduction 25% Damage Reduction 30% Damage Reduction
19 トーチカ
トーチカ
??? ??? ??? ??? ??? ???
22 Fairy Charge
フェアリチャージ
??? ??? ??? ??? ??? ???
23 Continuous P
コンテニュアルP
Increases Heating and Cooling by 5% every time you reach the action plate. Stacks up to 20%. Speed +8 Speed +16 Speed +24 Speed +32 Speed +40
24 Auto Charge
オートチャージ
Passively charges your Medaforce. Charges 2% per turn/action Charges 4% per turn/action Charges 6% per turn/action Charges 8% per turn/action Charges 10% per turn/action
25 Carrier
キャリアー
Grants a passive power bonus. When attacking, afflict a random debuff you have onto your enemy. Success +50 Success +100 Success +150 Success +200 Success +250
26 Endurance
エンデュランス
Grants bonus Medaforce Charge upon getting damaged. Charges 10% on Damage Charges 15% on Damage Charges 20% on Damage Charges 25% on Damage Charges 30% on Damage
27 Ground Control
Gコントロール
Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type. Activation Threshold 50% Charge Activation Threshold 45% Charge Activation Threshold 40% Charge Activation Threshold 35% Charge Activation Threshold 30% Charge
28 Popper
プーパ
??? ??? ??? ??? ??? ???
29 Medaforce Charger
Mチャージャー
??? ??? ??? ??? ??? ???
30 Shooting Charger
Sチャージャー
??? ??? ??? ??? ??? ???
31 Fight Charger
Fチャージャー
??? ??? ??? ??? ??? ???
32 Fully Repaired
ブリリアンス
??? ??? ??? ??? ??? ???
33 Haja
ハジャ
Clears Debuffs upon Charging Medaforce. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
34 Illusion
イリュージョン
Upon doing an action, you automatically gain Stealth. Stealth prevents any Medabot from targetting you (if not already targeting) until you perform an attack action. Activates once per match Activates twice per match Activates thrice per match Activates 4 times per match Activates 5 times per match
35 Clairvoyance
クレアボイアンス
??? ??? ??? ??? ??? ???
36 Generator
ジェネレーター
Gives the user a 5% boost to heating stats (stacks up to 20%). Can be used a limited number of times per match. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
37 Radiator
ラジエーター
Gives the user a 5% boost to cooling stats (stacks up to 20%). Can be used a limited number of times per match. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
38 Kekkai
ケッカイ
??? ??? ??? ??? ??? ???
39 Accelerator
アクセル
Upon charging your Medaforce, you get a stack of Charge Boost (5% Speed boost, stacks up to 20%). Can be used a limited number of times per match. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
40 Accel
アセイル
??? ??? ??? ??? ??? ???
41 ランブリング
ランブリング
??? ??? ??? ??? ??? ???
42 ブライ
ブライ
??? ??? ??? ??? ??? ???
43 ウェポンマスター
ウェポンマスター
??? ??? ??? ??? ??? ???
44 Gunman
ガンマン
Grants a passive Heating bonus to all parts. Heating +30 Heating +60 Heating +90 Heating +120 Heating +150
45 Spearhead
スピアヘッド
Grants a passive Heating and Cooling bonus to all parts. Heating +30 Heating +60 Heating +90 Heating +120 Heating +150
46 Trap Buster
トラップバスター
Destroys an enemy trap upon activation a fixed number of times per match based on the part rank. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
47 Super Armor
スーパーアーマー
Defends and nullifies the effects of Thunder, Freezing and Tornado attacks a fixed number of times per match. 1 use per match 2 uses per match 3 uses per match 4 uses per match 5 uses per match
48 Charm
チャーム
Reduced damage if coming from a Tinpet of the opposite gender. 10% Damage Reduction 15% Damage Reduction 20% Damage Reduction 25% Damage Reduction 30% Damage Reduction
49 Additional Faults
ついかだんそう
Increases the number of uses on a head part by 1. Also gives a bonus to heating and cooling based on part rank. Heating and Cooling +30 Heating and Cooling +60 Heating and Cooling +90 Heating and Cooling +120 Heating and Cooling +150
51 Dead or Alive
デッドオアライブ
Upon landing a critical hit, all leg stats other than armor goes up based on part rank. Stacks up to 5 times. 2% Boost per Crit 4% Boost per Crit 6% Boost per Crit 8% Boost per Crit 10% Boost per Crit
52 Trigger Happy
トリガーハッピー
Boosts all leg stats based on the part rank every time you land a critical. Stacks up to 5 times. 2% Boost per Crit 4% Boost per Crit 6% Boost per Crit 8% Boost per Crit 10% Boost per Crit
53 Blood Stain
ブラッドステイン
Grants a power boost based on part rank every time an enemy part is destroyed. Stacks up to 5 times. Power +20 Power +40 Power +60 Power +80 Power +100
54 emergency
エマージェンシー
??? ??? ??? ??? ??? ???
55 Auto Repair
オートリペア
Charging Medaforce also heals all parts based on the amount of charge gained. Repairs x2 of charged Medaforce Repairs x4 of charged Medaforce Repairs x6 of charged Medaforce Repairs x8 of charged Medaforce Repairs x10 of charged Medaforce
56 Shura
シュラ
??? ??? ??? ??? ??? ???
57 Acrobatics
アクロバティクス
Passive increased invasion. Evasion +100 Evasion +200 Evasion +300 Evasion +400 Evasion +500
58 アーティラリー
アーティラリー
??? ??? ??? ??? ??? ???
59 Wayley
ウェイレイ
??? ??? ??? ??? ??? ???
60 Intercept
インターセプト
??? ??? ??? ??? ??? ???
62 Charge Shot
チャージショット
Increased Power and Success on shooting abilities. Success and Power +60 Success and Power +120 Success and Power +180 Success and Power +240 Success and Power +300
63 Charge Fight
チャージファイト
Increased Power and Success on shooting abilities. Success and Power +60 Success and Power +120 Success and Power +180 Success and Power +240 Success and Power +300
64 Mirage
ミラージュ
Grants Conceal status to self upon charging Medaforce. Can be activated a limited number of times per match. Usable once per match Usable twice per match. Usable 3 times per match. Usable 4 times per match. Usable 5 times per match.
65 ネスト
ネスト
??? ??? ??? ??? ??? ???
66 Shape memory
シェイプメモリー
??? ??? ??? ??? ??? ???
67 No Guard
ノーガード
Increase success on other parts based on rank, but prevents defending while Heating. Success and Power +60 Success and Power +120 Success and Power +180 Success and Power +240 Success and Power +300
68 Bullet Rain
バレットレイン
Gives you a success and power bonus if you have more living shooting parts than your opponents. Success and Power +40 Success and Power +80 Success and Power +120 Success and Power +160 Success and Power +200
69 Rush
ラッシュ
Grants bonus Success and Power if you have more Melee parts attached than your opponents. Success and Power +40 Success and Power +80 Success and Power +120 Success and Power +160 Success and Power +200
70 Vigilance
ヴィジランス
??? ??? ??? ??? ??? ???
71 Through Attack
スルーアタック
Gives you a chance to bypass guard when using a melee attack. 10% to ignore Guard 20% to ignore Guard 30% to ignore Guard 40% to ignore Guard 50% to ignore Guard
72 Through Shot
スルーショット
Gives you a chance to bypass guard when using a ranged attack. 10% to ignore Guard 20% to ignore Guard 30% to ignore Guard 40% to ignore Guard 50% to ignore Guard
73 Holy Grace
ホーリーグレイス
Gives all parts a bonus on all stats other than armor for each buff you have. 3% Boost 5% Boost 7% Boost 9% Boost 12% Boost
74 Gyakkyo
ぎゃっきょう
??? ??? ??? ??? ??? ???
75 Neck
たいしょうくび
??? ??? ??? ??? ??? ???
76 CF charge
CFチャージ
??? ??? ??? ??? ??? ???
77 Auto guard
オートガード
??? ??? ??? ??? ??? ???
78 Hoplite
ホプライト
??? ??? ??? ??? ??? ???
79 All-rounder
オールラウンダー
Grants a boost to leg speed if all parts have different ability types. Leg Speed +30 Leg Speed +60 Leg Speed +90 Leg Speed +120 Leg Speed +150
80 Blow Beat
ブロウビート
Ignores part of your enemy's status resistance. Ignores 5% Ignores 10% Ignores 15% Ignores 20% Ignores 25%
81 Mascot
マスコット
Decreases the Success and Power of enemies who attack this Medabot. -5% Success and Power -10% Success and Power -15% Success and Power -20% Success and Power -25% Success and Power
82 Captor
キャプター
Grants a cooling bonus upon targeting someone who cannot defend. Heating +40 Heating +80 Heating +120 Heating +160 Heating +200
83 Torcher
トーチャラー
??? ??? ??? ??? ??? ???
84 Saboture
サボチュア
??? ??? ??? ??? ??? ???
85 Clit up
クリットアップ
??? ??? ??? ??? ??? ???
86 バトルダンス
バトルダンス
??? ??? ??? ??? ??? ???
87 stand-by
スタンバイ
??? ??? ??? ??? ??? ???
88 Premacy
スプレマシー
??? ??? ??? ??? ??? ???
89 Heavy Arms
ヘヴィアーム
Boosts the armor of all heavy parts based on the part rank. 2% Armor Boost 4% Armor Boost 6% Armor Boost 8% Armor Boost 10% Armor Boost
90 かくしだま
かくしだま
??? ??? ??? ??? ??? ???
91 Guts
ガッツ
Boosts Resistance and Evasion based on part rank if your Medaforce Gauge is full. Status-proof and Range-proof +10% Bonus Status-proof and Range-proof +20% Bonus Status-proof and Range-proof +30% Bonus Status-proof and Range-proof +40% Bonus Status-proof and Range-proof +50% Bonus

Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual translations will be re-added into the script's data when I've finished the automation of the other things and find time to transcribe them.

-aytimothy