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| {{UnityCommon}} | | {{UnityCommon}} |
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| <div>
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| <ul class="nav nav-tabs">
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| <li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
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| <li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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| </ul>
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| <div class="tab-content">
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| <div id="mugshotdisplay" class="tab-pane fade in active">
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| [[File:Mugshot_AlecBear.png]]
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| </div>
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| <div id="modeldisplay" class="tab-pane fade">
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| {{3D_BER00}}
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| </div>
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| </div>
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| </div>
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| #163 Alec Bear (アレクベア) is a Medabot with the model number BER00.
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| | {| border="1" |
| | | [[File:Mugshot_AlecBear.png|500px]] |
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| ! Gender | | ! #163 !! BER00 !! Alec Bear<br><sup>アレクベア</sup> !! [[File:Female.png]] |
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| | Female
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| ! Profile | |
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| | A limited edition color version of the Medabots "BER00 Betty Bear" with a lovely teddy bear motif.<br><br>Rare thing that collectors covet.
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| | 愛くるしいクマのぬいぐるみがモチーフのメダロット『BER00ベティベア』の、少数限定生産カラーバージョン。<br><br>コレクター垂涎のレアもの。<br><br>
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| ! Medachange? | |
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| | No
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| ! Acquisition | |
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| | Friend Point Gatcha
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| |} | | |} |
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| = Medapart Stats =
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| = Head =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat
| | | <br>A limited edition color version of the Medabot 'BER00 Betty Bear' with a lovely teddy bear motif.<br><br>A rare item that is coveted by collectors.<br><br> |
| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Meteor Smash (メテオスマッシュ)
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| |-
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| | 装甲 (Armor) || 240 || 2699
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| |-
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| | 成功 (Success) || 441 || 1242
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| |- | | |- |
| | 威力 (Power) || 288 || 885 | | | <br>愛くるしいクマのぬいぐるみがモチーフのメダロット『BER00ベティベア』の、少数限定生産カラーバージョン。<br><br>コレクター垂涎のレアもの。<br><br> |
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| | 充填 (Heating) || 259 || 567
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| |-
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| | 冷却 (Cooldown) || 240 || 541
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| |-
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| | 回数 (Ammo) || 4 || 4
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| | HV || colspan="2" | 0
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| ! colspan="3" style="text-align: center" | Ability
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| |-
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| ! colspan="3" | Details
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
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| = Left Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
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| | ! Friend Point Gacha |
| ! style="width: 25%" | Stat
| | ! Medarot 9 |
| ! style="width: 37.5%" | Level 1 | | |} |
| ! style="width: 37.5%" | Level 90 | |
| |+ Pascahl (パスカール)
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| |-
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| | 装甲 (Armor) || 240 || 2699
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| |-
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| | 成功 (Success) || 412 || 1173
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| |-
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| | 威力 (Power) || 201 || 680
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| |-
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| | 充填 (Heating) || 240 || 541
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| |-
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| | 冷却 (Cooldown) || 220 || 515
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| |-
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| | HV || colspan="2" | 0 | |
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| ! colspan="3" style="text-align: center" | Ability
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| |-
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| ! colspan="3" | Details
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
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| = Right Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
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| ! style="width: 25%" | Stat | | ! colspan="2" | |
| ! style="width: 37.5%" | Level 1 | | ! Armor !! Success !! Power !! Heating !! Cooling !! HV |
| ! style="width: 37.5%" | Level 90 | |
| |+ Barru (バールー)
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| | 装甲 (Armor) || 240 || 2699 | | ! Meteor Smash<br><sup>メテオスマッシュ</sup> |
| | | [[File:RangeIcon.png|20px]] Break ['''4''']|| 2699 || 1242 || 885 || 567 || 541 || 0 |
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| | 成功 (Success) || 451 || 1266 | | ! Barru <br><sup>バールー</sup> |
| | | [[File:RangeIcon.png|20px]] Break || 2699 || 1266 || 661 || 567 || 515 || 0 |
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| | 威力 (Power) || 192 || 661 | | ! Pascahl <br><sup>パスカール</sup> |
| | | [[File:RangeIcon.png|20px]] Break || 2699 || 1173 || 680 || 541 || 515 || 0 |
| |- | | |- |
| | 充填 (Heating) || 259 || 567 | | ! colspan="2" | |
| | ! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV |
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| | 冷却 (Cooldown) || 220 || 515
| | ! Float <br><sup>フーロート</sup> |
| |- | | | [[File:HoverIcon.png|20px]] Ground Control || 3099 || 499 || 1068 || 1015 || 576 || 0 |
| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| | colspan="3" | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
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| |- | |
| | Rank 1 || colspan="2" | x1.5 Success requires 70% charge | |
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| | Rank 2 || colspan="2" | x1.5 Success requires 60% charge | |
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| | Rank 3 || colspan="2" | x1.5 Success requires 50% charge | |
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| | Rank 4 || colspan="2" | x1.5 Success requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x1.5 Success requires 30% charge, x2 at 100%
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| ! colspan="3" | Details
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| | '''Ability Name''' || colspan="2" | Break (ブレイク)
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
| | | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
| | | |+ Ability Attibutes |
| = Leg =
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| {| class="wikitable" style="width: 100%" | |
| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Float (フーロート) | |
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| | HVリミット (HV Limit) || colspan="2" | 0
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| | 装甲 (Armor) || 320 || 3099 | | ! colspan="2" | |
| | ! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5 |
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| | 回避 (Anti-melee) || 200 || 499 | | ! [[File:RangeIcon.png|20px]] Break |
| | | Bonus damage to heavy parts with piercing<br>1.5x Success if above Medacharge threshold<br>Cannot Evade while Cooling |
| | | 70% Charge || 60% Charge || 50% Charge || 40% Charge || 30% Charge<br>'''x2 at 100%''' |
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| | 格耐 (Status-proof) || 421 || 1015
| | ! [[File:HoverIcon.png|20px]] Ground Control |
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| | | S-rank terrain bonus at Medaforce threshold |
| | 射耐 (Anti-ranged) || 444 || 1068
| | | 50% Charge|| 45% Charge|| 40% Charge|| 35% Charge|| 30% Charge |
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| | 尭冷 (Base Speed) || 266 || 576
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| ! colspan="3" style="text-align: center" | Ability | |
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| | colspan="3" | Upon reaching a Medaforce Charge threshold, your leg automatically have S terrain compatibility regardless of its actual leg type.
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| |- | |
| | Rank 1 || colspan="2" | Activation Threshold 50% Charge
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| | Rank 2 || colspan="2" | Activation Threshold 45% Charge | |
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| | Rank 3 || colspan="2" | Activation Threshold 40% Charge | |
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| | Rank 4 || colspan="2" | Activation Threshold 35% Charge | |
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| | Rank 5 || colspan="2" | Activation Threshold 30% Charge | |
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Ground Control (Gコントロール)
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| |-
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| | '''Type''' || colspan="2" | [[File:HoverIcon.png|20px]] Hover
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| |} | | |} |
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| <hr>
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| {{AutogeneratedPageNotice}}
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