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Difference between revisions of "Anzudo Beetle"

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(Restored Old Revision #23866 by Damemon from 2020-10-11T05:17:34 | Manually triggered page update by aytimothy)
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<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_AnzudoBeetle.png]]
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{{3D_KBT0A}}
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&#35;397 Anzudo Beetle (アンズドビートル) is a Medabot with the model number KBT0A.






{| border="1"
| [[File:Mugshot_AnzudoBeetle.png|500px]]
|
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
! #397 !! KBT0A !! Anzudo Beetle<br><sup>アンズドビートル</sup> !! [[File:Female.png]]
|-
| Female
|-
! Profile
|-
| 0
|-
| 0
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
|
|}
|}
= Medapart Stats =
= Head =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>A Medabot with a female beetle motif.<br><br>Once it determines that it is an enemy, it sets its target and launches a desperate attack.<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ End Waltz (エンドワルツ)
|-
|-
| 装甲 (Armor) || 450 || 3749
| <br>カブトムシのメスをモチーフにしたメダロット。<br><br>一度敵と判断したら、狙いを定めて捨て身の攻撃を仕掛けてくる。<br><br>
|-
|-
| 成功 (Success) || 0 || 0
|-
| 威力 (Power) || 0 || 0
|-
| 充填 (Heating) || 585 || 1001
|-
| 冷却 (Cooldown) || 465 || 841
|-
| 回数 (Ammo) || 4 || 4
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Heating & Cooling +50
|-
| Rank 3 || colspan="2" | Heating & Cooling +100
|-
| Rank 4 || colspan="2" | Heating & Cooling +150
|-
| Rank 5 || colspan="2" | Heating & Cooling +200
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Shoot Boost (シュートブースト)
|-
| '''Type''' || colspan="2" | [[File:AssistIcon.png|20px]] Support
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot Navi
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ End Rectial (エンドリタイタル)
|-
| 装甲 (Armor) || 340 || 3199
|-
| 成功 (Success) || 380 || 1098
|-
| 威力 (Power) || 505 || 1390
|-
| 充填 (Heating) || 320 || 648
|-
| 冷却 (Cooldown) || 250 || 555
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals damage based on remaining armor. Self-destructs after use.
|-
| Rank 1 || colspan="2" | Adds 10% of remaining armor
|-
| Rank 2 || colspan="2" | Adds 20% of remaining armor
|-
| Rank 3 || colspan="2" | Adds 30% of remaining armor
|-
| Rank 4 || colspan="2" | Adds 40% of remaining armor
|-
| Rank 5 || colspan="2" | Adds 50% of remaining armor
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Sacrifice (サクリファイス)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Last Concert (ラストコンサート)
|-
| 装甲 (Armor) || 290 || 2949
|-
| 成功 (Success) || 400 || 1147
|-
| 威力 (Power) || 460 || 1287
|-
| 充填 (Heating) || 360 || 360
|-
|-
| 冷却 (Cooldown) || 210 || 501
! End Waltz <br><sup>エンドワルツ</sup>
| [[File:AssistIcon.png|20px]] Shoot Boost ['''4''']|| 3749 || - || - || 1001 || 841 || 0
|-
|-
| HV || colspan="2" | 0
! Last Concert <br><sup>ラストコンサート</sup>
| [[File:RangeIcon.png|20px]] Sacrifice || 2949 || 1147 || 1287 || 701 || 501 || 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! End Recital <br><sup>エンドリサイタル</sup>
| [[File:RangeIcon.png|20px]] Sacrifice || 3199 || 1098 || 1390 || 648 || 555 || 0
|-
|-
| colspan="3" | Deals damage based on remaining armor. Self-destructs after use.
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| Rank 1 || colspan="2" | Adds 10% of remaining armor
! Musical <br><sup>ミュージカル</sup>
|-
| [[File:BipedIcon.png|20px]] Shape Memory || 3499 || 625 || 1152 || 1082 || 811 || 1
| Rank 2 || colspan="2" | Adds 20% of remaining armor
|-
| Rank 3 || colspan="2" | Adds 30% of remaining armor
|-
| Rank 4 || colspan="2" | Adds 40% of remaining armor
|-
| Rank 5 || colspan="2" | Adds 50% of remaining armor
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Sacrifice (サクリファイス)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
|+ Ability Attibutes
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Musical (ミュージカル)
|-
|-
| HVリミット (HV Limit) || colspan="2" | 1
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| 装甲 (Armor) || 400 || 3499
! [[File:AssistIcon.png|20px]] Shoot Boost
| Boosts Power & Success of Shooting parts by 20%
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200
|-
|-
| 回避 (Anti-melee) || 254 || 625
! [[File:RangeIcon.png|20px]] Sacrifice
| Damage based on remaining Armor<br>Self-destructs after use
| +10% of Armor || +20% of Armor || +30% of Armor || +40% of Armor || +50% of Armor
|-
|-
| 格耐 (Status-proof) || 450 || 1082
! [[File:BipedIcon.png|20px]] Shape Memory
|-
| Evenly distributes all remaining health & revives destroyed parts upon Medaforce Charge
| 射耐 (Anti-ranged) || 480 || 1152
| 1 use || 2 uses || 3 uses || 4 uses || 5 uses
|-
| 尭冷 (Base Speed) ||  442 || 811
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | ???
|-
| Rank 1 || colspan="2" | ???
|-
| Rank 2 || colspan="2" | ???
|-
| Rank 3 || colspan="2" | ???
|-
| Rank 4 || colspan="2" | ???
|-
| Rank 5 || colspan="2" | ???
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | ??? (???)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
|}
<hr>
{{AutogeneratedPageNotice}}

Latest revision as of 10:00, 7 September 2022



Mugshot AnzudoBeetle.png
#397 KBT0A Anzudo Beetle
アンズドビートル
Female.png

A Medabot with a female beetle motif.

Once it determines that it is an enemy, it sets its target and launches a desperate attack.


カブトムシのメスをモチーフにしたメダロット。

一度敵と判断したら、狙いを定めて捨て身の攻撃を仕掛けてくる。

Pickup Gacha Medarot Navi
Armor Success Power Heating Cooling HV
End Waltz
エンドワルツ
AssistIcon.png Shoot Boost [4] 3749 - - 1001 841 0
Last Concert
ラストコンサート
RangeIcon.png Sacrifice 2949 1147 1287 701 501 0
End Recital
エンドリサイタル
RangeIcon.png Sacrifice 3199 1098 1390 648 555 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Musical
ミュージカル
BipedIcon.png Shape Memory 3499 625 1152 1082 811 1
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
AssistIcon.png Shoot Boost Boosts Power & Success of Shooting parts by 20% - Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RangeIcon.png Sacrifice Damage based on remaining Armor
Self-destructs after use
+10% of Armor +20% of Armor +30% of Armor +40% of Armor +50% of Armor
BipedIcon.png Shape Memory Evenly distributes all remaining health & revives destroyed parts upon Medaforce Charge 1 use 2 uses 3 uses 4 uses 5 uses