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Difference between revisions of "Arcbeetle Dash"

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{{UnityCommon}}
{{UnityCommon}}


<div>
 
<ul class="nav nav-tabs">
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Normal</btn></li>
<li><btn data-toggle="tab" class="">#mfmugshotdisplay|Medachange</btn></li>
<li><btn data-toggle="tab" class="">#mfmugshotdisplay|Medachange</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
</ul>
<div class="tab-content">
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_ArcbeetleDash.png]]
{| border="1"
</div>
| <div>
<div id="mfmugshotdisplay" class="tab-pane fade in active">
| [[File:Mugshot_ArcbeetleDash.png|500px]]
[[File:Mugshot_ArcbeetleDash_Medachange.png]]
|
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_ALI03}}
</div>
</div>
</div>
 
&#35;124 Arcbeetle Dash (アークビートルD) is a Medabot with the model number KBT06.
 
 
 
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
! #124 !! KBT06 !! Arcbeetle Dash<br><sup>アークビートルD</sup> !! [[File:Male.png]]
|-
| Male
|-
! Profile
|-
| Medabots redesigned "KBT04 Ark Beetle" as a meda changeable model.<br><br>The performance balance is significantly impaired at the cost of the title of D and the deformation mechanism, and it is an aircraft for the true champion who requires outstanding skill to handle.
|-
| 『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。<br><br>Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。<br><br>
|-
! Medachange?
|-
| Yes
|-
! Acquisition
|-
| Unknown
|}
|}
<ul class="nav nav-tabs mb-2" id="myTabs" role="tablist">
  <li class="nav-item"><btn id="tab1Label" data-toggle="tab" class="nav-link active" role="tab" aria-controls="tab1" aria-selected="true">#tab1|Regular</btn></li>
  <li><btn id="btn2Label" data-toggle="tab" class="nav-link" role="tab" aria-controls="tab2" aria-selected="false">#tab2|Medachange</btn></li>
</ul>
<div class="tab-content">
  <div id="tab1" class="tab-pane fade in active" role="tabpanel" aria-labelledby="tab1Label">
= Medapart Stats =
= Head =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>Medabot that redesigned 'KBT04 Arcbeetle' as a model that can change medals.<br><br>At the cost of the D title and transformation mechanism, the balance of performance is significantly impaired, and it is a machine for true champions who require outstanding skill to handle.<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Appendix (アペンディクス)
|-
| 装甲 (Armor) || 410 || 3549
|-
| 成功 (Success) || 291 || 892
|-
| 威力 (Power) || 762 || 1991
|-
|-
| 充填 (Heating) || 194 || 480
| <br>『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。<br><br>Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。<br><br>
|-
|-
| 冷却 (Cooldown) || 232 || 531
|-
| 回数 (Ammo) || 2 || 2
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
|-
| Rank 1 || colspan="2" | x1.5 Damage/Success requires 70% charge
|-
| Rank 2 || colspan="2" | x1.5 Damage/Success requires 60% charge
|-
| Rank 3 || colspan="2" | x1.5 Damage/Success requires 50% charge
|-
| Rank 4 || colspan="2" | x1.5 Damage/Success requires 40% charge
|-
| Rank 5 || colspan="2" | x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Laser (レーザー)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot 4
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ Sprinkle (スプリンク)
|-
| 装甲 (Armor) || 260 || 2799
|-
| 成功 (Success) || 339 || 1002
|-
| 威力 (Power) || 543 || 1478
|-
| 充填 (Heating) || 455 || 828
|-
| 冷却 (Cooldown) || 329 || 660
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Fires three attacks. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Gatling (ガトリング)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Scatter (スカッター)
|-
| 装甲 (Armor) || 260 || 2799
|-
| 成功 (Success) || 465 || 1298
|-
| 威力 (Power) || 368 || 1072
|-
| 充填 (Heating) || 378 || 725
|-
| 冷却 (Cooldown) || 349 || 687
|-
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! Appendix <br><sup>アペンディクス</sup>
| [[File:RangeIcon.png|20px]] Laser ['''2''']|| 3549 || 892 || 1991 || 480 || 531 || 1
|-
|-
| colspan="3" | Quick shooting attack.
! Scatter <br><sup>スカッター</sup>
| [[File:RangeIcon.png|20px]] Rifle || 2799 || 1298 || 1072 || 725 || 687 || 0
|-
|-
| Rank 1 || colspan="2" | No Bonus
! Sprinkle <br><sup>スプリンク</sup>
| [[File:RangeIcon.png|20px]] Gatling || 2799 || 1002 || 1478 || 828 || 660 || 0
|-
|-
| Rank 2 || colspan="2" | Power +100
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| Rank 3 || colspan="2" | Power +200
! Blazer <br><sup>ブレイザー</sup>
|-
| [[File:BipedIcon.png|20px]] B-Loader || 3399 || 730 || 1404 || 924 || 592 || 1
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Rifle (ライフル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
|+ Ability Attibutes
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Blazer (ブレイザー)
|-
| HVリミット (HV Limit) || colspan="2" | 1
|-
| 装甲 (Armor) || 380 || 3399
|-
| 回避 (Anti-melee) || 299 || 730
|-
| 格耐 (Status-proof) || 382 || 924
|-
| 射耐 (Anti-ranged) || 588 || 1404
|-
|-
| 尭冷 (Base Speed) ||  278 || 592
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
! colspan="3" style="text-align: center" | Ability
! [[File:RangeIcon.png|20px]] Laser
| 1.5x damage & Success if above Medacharge threshold
| 70% Charge || 60% Charge || 50% Charge || 40% Charge || 30% Charge<br>'''x2 at 100%'''
|-
|-
| colspan="3" | Increases evasion of leg parts based on Medaforce Charge.
! [[File:RangeIcon.png|20px]] Rifle
| Standard Shooting attack
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Piercing'''
|-
|-
| Rank 1 || colspan="2" | +1 per % of Medaforce Charge
! [[File:RangeIcon.png|20px]] Gatling
| Fires three attacks
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Crit +20%'''
|-
|-
| Rank 2 || colspan="2" | +2 per % of Medaforce Charge
! [[File:BipedIcon.png|20px]] B-Loader
|-
| Increases evasion of leg parts based on Medaforce Charge.
| Rank 3 || colspan="2" | +3 per % of Medaforce Charge
| +1 per %|| +2 per %|| +3 per %|| +4 per %|| +5 per %
|-
| Rank 4 || colspan="2" | +4 per % of Medaforce Charge
|-
| Rank 5 || colspan="2" | +5 per % of Medaforce Charge
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | B-Loader (Bローダー)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
|}
</div>
</div>
<div id="tab2" class="tab-pane fade in active" role="tabpanel" aria-labelledby="tab2Label">
<div id="mfmugshotdisplay" class="tab-pane fade">
= Medachange =
{| border="1"
 
| <div>
= Drive A =
| [[File:Mugshot_ArcbeetleDash_MC.png|500px]]
 
|
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! #124 !! KBT06 !! Arcbeetle Dash<br><sup>アークビートルD</sup> !! [[File:Male.png]]
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Drive A (ドライブ A)
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
| 成功 (Success) || 306 || 927
|-
| 威力 (Power) || 818 || 2122
|-
| 充填 (Heating) || 150 || 421
|-
| 冷却 (Cooldown) || 129 || 393
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x2 Damage Requires 70% charge
|-
| Rank 2 || colspan="2" | x2 Damage Requires 60% charge
|-
| Rank 3 || colspan="2" | x2 Damage Requires 50% charge
|-
| Rank 4 || colspan="2" | x2 Damage Requires 40% charge
|-
| Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Hyper Beam (ハイパービーム)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Drive B =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Drive B (ドライブ B)
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
|-
| 成功 (Success) || 514 || 1413
| <br>Medabot that redesigned 'KBT04 Arcbeetle' as a model that can change medals.<br><br>At the cost of the D title and transformation mechanism, the balance of performance is significantly impaired, and it is a machine for true champions who require outstanding skill to handle.<br><br>
|-
|-
| 威力 (Power) || 534 || 1459
| <br>『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。<br><br>Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。<br><br>
|-
|-
| 充填 (Heating) || 396 || 749
|-
| 冷却 (Cooldown) || 237 || 537
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals 1.5x normal damage if legs are still intact. Cannot dodge while cooling.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Power Rifle (パワーライフル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Drive C =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! Pickup Gacha
! style="width: 37.5%" | Level 1
! Medarot 4
! style="width: 37.5%" | Level 90
|}
|+ Drive C (ドライブ C)
|-
| 成功 (Success) || 415 || 1182
|-
| 威力 (Power) || 722 || 1898
|-
| 充填 (Heating) || 475 || 855
|-
| 冷却 (Cooldown) || 237 || 537
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | No Binus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Mega Gatling (メガガトリング)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Move =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Move (厶─ブ)
|-
|-
| 格耐 (Anti-melee) || 435 || 1047
! colspan="2" |
! Armor !! Success !! Power !! Heating !! Cooling !! MF
|-
|-
| 射耐 (Anti-ranged) || 693 || 1649
! Drive A
| [[File:RangeIcon.png|20px]] Hyper Beam || - || 927 || 2122 || 421 || 393 || 10
|-
|-
| 回避 (Evasion) || 841 || 1995
! Drive B
| [[File:RangeIcon.png|20px]] Power Rifle || - || 1413 || 1459 || 749 || 537 || 10
|-
|-
| 尭冷 (Base Speed) || 535 || 935
! Drive C
| [[File:RangeIcon.png|20px]] Mega Gatling || - || 1182 || 1898 || 855 || 537 || 10
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="2" |
! Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! MF
|-
|-
| colspan="3" | Regardless of the leg type, all topographical compatibility becomes A.The compatibility of the topography compatibility does not change.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
! Move
|-
| [[File:FlightIcon.png|20px]] Adapter || 12546 || 1047 || 1649 || 1995 || 935 || -
| Rank 1 || colspan="2" | Legal armor + 0
|}
|-
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
| Rank 2 || colspan="2" | Legal armor + 160
|+ Ability Attibutes
|-
| Rank 3 || colspan="2" | Legal armor + 320
|-
|-
| Rank 4 || colspan="2" | Legal armor + 480
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| Rank 5 || colspan="2" | Legal armor + 640
! [[File:RangeIcon.png|20px]] Hyper Beam
| 2x damage & Pierces if above Medacharge threshold<br>Cannot Evade while Cooling
| 70% Charge || 60% Charge || 50% Charge || 40% Charge || 30% Charge<br>'''x3 at 100%'''
|-
|-
! colspan="3" | Details
! [[File:RangeIcon.png|20px]] Power Rifle
| Deals 1.5x damage if legs are intact<br>Cannot Evade or Defend while Cooling
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Piercing'''
|-
|-
| '''Ability Name''' || colspan="2" | Adapter (アダプター)
! [[File:RangeIcon.png|20px]] Mega Gatling
| Fires three attacks<br>Deals 1.5x damage if legs are intact<br>Cannot Evade while Cooling
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Crit +20%'''
|-
|-
| '''Type''' || colspan="2" | [[File:FlightIcon.png|20px]] Flight
! [[File:FlightIcon.png|20px]] Adapter
| A-rank on all terrains
| - ||  Armor +160 || Armor +320 || Armor +480 || Armor +640
|}
|}
 
</div>
  </div>
</div>
</div>
 
 
<hr>
 
 
 
{{AutogeneratedPageNotice}}

Latest revision as of 18:55, 6 September 2023



Mugshot ArcbeetleDash.png
#124 KBT06 Arcbeetle Dash
アークビートルD
Male.png

Medabot that redesigned 'KBT04 Arcbeetle' as a model that can change medals.

At the cost of the D title and transformation mechanism, the balance of performance is significantly impaired, and it is a machine for true champions who require outstanding skill to handle.


『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。

Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。

Pickup Gacha Medarot 4
Armor Success Power Heating Cooling HV
Appendix
アペンディクス
RangeIcon.png Laser [2] 3549 892 1991 480 531 1
Scatter
スカッター
RangeIcon.png Rifle 2799 1298 1072 725 687 0
Sprinkle
スプリンク
RangeIcon.png Gatling 2799 1002 1478 828 660 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Blazer
ブレイザー
BipedIcon.png B-Loader 3399 730 1404 924 592 1
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
RangeIcon.png Laser 1.5x damage & Success if above Medacharge threshold 70% Charge 60% Charge 50% Charge 40% Charge 30% Charge
x2 at 100%
RangeIcon.png Rifle Standard Shooting attack - Power +100 Power +200 Power +300 Power +400
Piercing
RangeIcon.png Gatling Fires three attacks - Power +100 Power +200 Power +300 Power +400
Crit +20%
BipedIcon.png B-Loader Increases evasion of leg parts based on Medaforce Charge. +1 per % +2 per % +3 per % +4 per % +5 per %
Mugshot ArcbeetleDash MC.png
#124 KBT06 Arcbeetle Dash
アークビートルD
Male.png

Medabot that redesigned 'KBT04 Arcbeetle' as a model that can change medals.

At the cost of the D title and transformation mechanism, the balance of performance is significantly impaired, and it is a machine for true champions who require outstanding skill to handle.


『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。

Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。

Pickup Gacha Medarot 4
Armor Success Power Heating Cooling MF
Drive A RangeIcon.png Hyper Beam - 927 2122 421 393 10
Drive B RangeIcon.png Power Rifle - 1413 1459 749 537 10
Drive C RangeIcon.png Mega Gatling - 1182 1898 855 537 10
Armor Anti-status Anti-range Anti-melee Base Speed MF
Move FlightIcon.png Adapter 12546 1047 1649 1995 935 -
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
RangeIcon.png Hyper Beam 2x damage & Pierces if above Medacharge threshold
Cannot Evade while Cooling
70% Charge 60% Charge 50% Charge 40% Charge 30% Charge
x3 at 100%
RangeIcon.png Power Rifle Deals 1.5x damage if legs are intact
Cannot Evade or Defend while Cooling
- Power +100 Power +200 Power +300 Power +400
Piercing
RangeIcon.png Mega Gatling Fires three attacks
Deals 1.5x damage if legs are intact
Cannot Evade while Cooling
- Power +100 Power +200 Power +300 Power +400
Crit +20%
FlightIcon.png Adapter A-rank on all terrains - Armor +160 Armor +320 Armor +480 Armor +640