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| {{UnityCommon}} | | {{UnityCommon}} |
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| <div>
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| <ul class="nav nav-tabs">
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| <li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
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| <li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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| </ul>
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| <div class="tab-content">
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| <div id="mugshotdisplay" class="tab-pane fade in active">
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| [[File:Mugshot_Aries.png]]
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| </div>
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| <div id="modeldisplay" class="tab-pane fade">
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| {{3D_ARS00}}
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| </div>
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| </div>
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| </div>
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| #369 Aries (アリエス) is a Medabot with the model number ARS00.
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| | {| border="1" |
| | | [[File:Mugshot_Aries.png|500px]] |
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| ! Gender | | ! #369 !! ARS00 !! Aries<br><sup>アリエス</sup> !! [[File:Male.png]] |
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| | Male
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| |-
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| ! Profile | |
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| | 黄道十ニ星座のひとつ。牡羊座の名を持つメダロット。<br>壊れたパーツを復活させたりできる。
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| |-
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| | 黄道十ニ星座のひとつ。牡羊座の名を持つメダロット。<br>壊れたパーツを復活させたりできる。
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| |-
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| ! Medachange? | |
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| | No
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| |-
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| ! Acquisition | |
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| | Unobtainable
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| |} | | |} |
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| = Medapart Stats =
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| = Head =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat
| | | <br>-<br><br>-<br><br> |
| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Flight (フライト)
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| |-
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| | 装甲 (Armor) || 310 || 3049
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| |-
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| | 成功 (Success) || 0 || 0
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| |-
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| | 威力 (Power) || 0 || 0
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| |- | |
| | 充填 (Heating) || 495 || 881
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| |-
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| | 冷却 (Cooldown) || 420 || 781
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| |-
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| | 回数 (Ammo) || 4 || 4
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| |-
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| | HV || colspan="2" | 1
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Places a plant that revives allies' broken parts.
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| |-
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| | Rank 1 || colspan="2" | Trap has 1 use
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| |-
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| | Rank 2 || colspan="2" | Trap has 2 uses
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| |-
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| | Rank 3 || colspan="2" | Trap has 3 uses
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| |- | | |- |
| | Rank 4 || colspan="2" | Trap has 4 uses | | | <br>-<br><br>-<br><br> |
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| | Rank 5 || colspan="2" | Trap has 5 uses
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | First Aid (ファーストエイド)
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| |-
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| | '''Type''' || colspan="2" | [[File:UtilityIcon.png|20px]] Plant/Trap
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| |} | | |} |
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| = Left Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |-
| | ! Pickup Gacha |
| ! style="width: 25%" | Stat
| | ! Medarot Navi |
| ! style="width: 37.5%" | Level 1 | | |} |
| ! style="width: 37.5%" | Level 90 | |
| |+ Light (ライト)
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| |-
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| | 装甲 (Armor) || 285 || 2924
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| |-
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| | 成功 (Success) || 280 || 865
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| |-
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| | 威力 (Power) || 448 || 1257
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| |-
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| | 充填 (Heating) || 295 || 615
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| |-
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| | 冷却 (Cooldown) || 268 || 579
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| |-
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| | HV || colspan="2" | 0 | |
| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x2 Damage Requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x2 Damage Requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x2 Damage Requires 50% charge
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| |-
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| | Rank 4 || colspan="2" | x2 Damage Requires 40% charge
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| |-
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| | Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Beam (ビーム)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
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| = Right Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat | | ! colspan="2" | |
| ! style="width: 37.5%" | Level 1 | | ! Armor !! Success !! Power !! Heating !! Cooling !! HV |
| ! style="width: 37.5%" | Level 90 | |
| |+ Shine (シャイン)
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| |-
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| | 装甲 (Armor) || 285 || 2924
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| |-
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| | 成功 (Success) || 333 || 990
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| |-
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| | 威力 (Power) || 422 || 1198
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| |-
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| | 充填 (Heating) || 320 || 648
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| |-
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| | 冷却 (Cooldown) || 276 || 589
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
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| |-
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| | Rank 1 || colspan="2" | x2 Damage Requires 70% charge
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| |-
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| | Rank 2 || colspan="2" | x2 Damage Requires 60% charge
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| |-
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| | Rank 3 || colspan="2" | x2 Damage Requires 50% charge
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| |- | | |- |
| | Rank 4 || colspan="2" | x2 Damage Requires 40% charge | | ! Flight <br><sup>フライト</sup> |
| | | [[File:UtilityIcon.png|20px]] First Aid ['''3''']|| 3049 || - || - || 881 || 781 || 1 |
| |- | | |- |
| | Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100% | | ! Shine <br><sup>シャイン</sup> |
| | | [[File:RangeIcon.png|20px]] Suction || 2899 || 1259 || 974 || 585 || 697 || 0 |
| |- | | |- |
| ! colspan="3" | Details | | ! Light <br><sup>ライト</sup> |
| | | [[File:RangeIcon.png|20px]] Suction || 2899 || 1159 || 1040 || 721 || 556 || 0 |
| |- | | |- |
| | '''Ability Name''' || colspan="2" | Beam (ビーム)
| | ! colspan="2" | |
| | ! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV |
| |- | | |- |
| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| | ! Hesitation <br><sup>ヘジテイション</sup> |
| | | [[File:MultiLegIcon.png|20px]] Adapter || 3549 || 625 || 1351 || 662 || 595 || 2 |
| |} | | |} |
| | | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
| | | |+ Ability Attibutes |
| = Leg =
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| {| class="wikitable" style="width: 100%" | |
| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Hesitation (ヘジテイション) | |
| |- | | |- |
| | HVリミット (HV Limit) || colspan="2" | 2
| | ! colspan="2" | |
| | ! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5 |
| |- | | |- |
| | 装甲 (Armor) || 410 || 3549 | | ! [[File:UtilityIcon.png|20px]] First Aid |
| | | Place plant which revives parts |
| | | 1 use || 2 uses || 3 uses || 4 uses || 5 uses |
| |- | | |- |
| | 回避 (Anti-melee) || 254 || 625 | | ! [[File:RangeIcon.png|20px]] Suction |
| | | Pulls Target towards the action plate<br>Higher chance if Target has fewer heavy parts |
| | | - || Success +100 || Success +200 || Success +300 || Success +400 |
| |- | | |- |
| | 格耐 (Status-proof) || 270 || 662
| | ! [[File:MultiLegIcon.png|20px]] Adapter |
| |-
| | | A-rank on all terrains |
| | 射耐 (Anti-ranged) || 565 || 1351
| | | - || Armor +160 || Armor +320 || Armor +480 || Armor +640 |
| |-
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| | 尭冷 (Base Speed) || 280 || 595
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| |-
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| ! colspan="3" style="text-align: center" | Ability | |
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| | colspan="3" | Regardless of the leg type, all topographical compatibility becomes A.The compatibility of the topography compatibility does not change.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
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| |- | |
| | Rank 1 || colspan="2" | Legal armor + 0 | |
| |-
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| | Rank 2 || colspan="2" | Legal armor +160
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| |- | |
| | Rank 3 || colspan="2" | Legal armor + 320
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| |-
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| | Rank 4 || colspan="2" | Legal armor + 480
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| |-
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| | Rank 5 || colspan="2" | Legal armor + 640 | |
| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Adapter (アダプター)
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| |-
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| | '''Type''' || colspan="2" | [[File:MultiLegIcon.png|20px]] Multiped
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| |} | | |} |
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| <hr>
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| {{AutogeneratedPageNotice}}
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