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Difference between revisions of "Beast Master"

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{{UnityCommon}}
{{UnityCommon}}
<div>
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_BeastMaster.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_WEA00}}
</div>
</div>
</div>
&#35;150 Beast Master (ビーストマスター) is a Medabot with the model number WEA00.






{| border="1"
| [[File:Mugshot_RoboEmperor.png|500px]]
|
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
! #150 !! WEA00 !! Beast Master<br><sup>ビーストマスター</sup> !! [[File:Male.png]]
|-
| Male
|-
! Profile
|-
| Medabots is a weapon type but is called the King of Beasts.<br><br>The heavy weapons on both arms and the strange legs with bare cords atrophy what you see and do all the cruelty with the beast's instinct.
|-
| 兵器型でありながら獣の王と称されるメダロット。<br><br>両腕の重火器とコード剥き出しの異様な脚部が見るものを萎縮させ獣の本能のままに残虐の限りを尽くす。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Pickup Gatcha
|}
|}
= Medapart Stats =
= Head =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>Medarot is called the king of beasts despite being a weapon type.<br><br>The heavy weapons on both arms and the bizarre legs with bare cords make those who see them shrink, and they do their best to be cruel to the instincts of the beast.<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Death Blast (デスブラスト)
|-
| 装甲 (Armor) || 490 || 3949
|-
| 成功 (Success) || 395 || 1135
|-
| 威力 (Power) || 398 || 1142
|-
| 充填 (Heating) || 368 || 712
|-
| 冷却 (Cooldown) || 293 || 612
|-
| 回数 (Ammo) || 6 || 6
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
|-
| Rank 1 || colspan="2" | x2 Success requires 70% charge
|-
| Rank 2 || colspan="2" | x2 Success requires 60% charge
|-
| Rank 3 || colspan="2" | x2 Success requires 50% charge
|-
|-
| Rank 4 || colspan="2" | x2 Success requires 40% charge
| <br>兵器型でありながら獣の王と称されるメダロット。<br><br>両腕の重火器とコード剥き出しの異様な脚部が見るものを萎縮させ獣の本能のままに残虐の限りを尽くす。<br><br>
|-
|-
| Rank 5 || colspan="2" | x2 Success requires 30% charge, x3 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Press (プレス)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot 1
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ Death Beam (デスビーム)
|-
| 装甲 (Armor) || 260 || 2799
|-
| 成功 (Success) || 257 || 811
|-
| 威力 (Power) || 625 || 1670
|-
| 充填 (Heating) || 165 || 441
|-
| 冷却 (Cooldown) || 156 || 429
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x2 Damage Requires 70% charge
|-
| Rank 2 || colspan="2" | x2 Damage Requires 60% charge
|-
| Rank 3 || colspan="2" | x2 Damage Requires 50% charge
|-
| Rank 4 || colspan="2" | x2 Damage Requires 40% charge
|-
| Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Hyper Beam (ハイパービーム)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Death Bomb (デスボム)
|-
|-
| 装甲 (Armor) || 260 || 2799
! Death Blast <br><sup>デスブラスト</sup>
| [[File:RangeIcon.png|20px]] Press ['''6''']|| 3949 || 1135 || 1142 || 712 || 612 || 1
|-
|-
| 成功 (Success) || 322 || 965
! Death Bomb <br><sup>デスボム</sup>
| [[File:RangeIcon.png|20px]] Napalm || 2799 || 965 || 1994 || 467 || 479 || 1
|-
|-
| 威力 (Power) || 763 || 1994
! Death Beam <br><sup>デスビーム</sup>
| [[File:RangeIcon.png|20px]] Hyper Beam || 2799 || 811 || 1670 || 441 || 429 || 1
|-
|-
| 充填 (Heating) || 184 || 467
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| 冷却 (Cooldown) || 193 || 479
! Spaghetti <br><sup>スパゲティ</sup>
|-
| [[File:MultiLegIcon.png|20px]] Trigger Happy || 4349 || 746 || 2090 || 511 || 833 || 3
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Fires three shots.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Always hits
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Napalm (ナパーム)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
|+ Ability Attibutes
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Spaghetti (スパゲティ)
|-
| HVリミット (HV Limit) || colspan="2" | 3
|-
| 装甲 (Armor) || 570 || 4349
|-
| 回避 (Anti-melee) || 306 || 746
|-
| 格耐 (Status-proof) || 205 || 511
|-
| 射耐 (Anti-ranged) || 882 || 2090
|-
| 尭冷 (Base Speed) ||  459 || 833
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Boosts all leg stats based on the part rank every time you land a critical. Stacks up to 5 times.
|-
| Rank 1 || colspan="2" | 2% Boost per Crit
|-
| Rank 2 || colspan="2" | 4% Boost per Crit
|-
| Rank 3 || colspan="2" | 6% Boost per Crit
|-
|-
| Rank 4 || colspan="2" | 8% Boost per Crit
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| Rank 5 || colspan="2" | 10% Boost per Crit
! [[File:RangeIcon.png|20px]] Press
| Bonus damage to heavy parts<br>2x Success if above Medacharge threshold
| 70% Charge || 60% Charge || 50% Charge || 40% Charge || 30% Charge<br>'''x3 at 100%'''
|-
|-
! colspan="3" | Details
! [[File:RangeIcon.png|20px]] Napalm
| Fires three shots
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Always hits'''
|-
|-
| '''Ability Name''' || colspan="2" | Trigger Happy (トリガーハッピー)
! [[File:RangeIcon.png|20px]] Hyper Beam
| 2x damage & Pierces if above Medacharge threshold<br>Cannot Evade while Cooling
| 70% Charge || 60% Charge || 50% Charge || 40% Charge || 30% Charge<br>'''x3 at 100%'''
|-
|-
| '''Type''' || colspan="2" | [[File:MultiLegIcon.png|20px]] Multiped
! [[File:MultiLegIcon.png|20px]] Trigger Happy
| Upon landing a Crit, boosts damage of Shooting skills<br>Stacks up to 5
|  2% per||  4% per||  6% per||  8% per||  10% per
|}
|}
<hr>
{{AutogeneratedPageNotice}}

Revision as of 09:11, 10 August 2022



500px
#150 WEA00 Beast Master
ビーストマスター
Male.png

Medarot is called the king of beasts despite being a weapon type.

The heavy weapons on both arms and the bizarre legs with bare cords make those who see them shrink, and they do their best to be cruel to the instincts of the beast.


兵器型でありながら獣の王と称されるメダロット。

両腕の重火器とコード剥き出しの異様な脚部が見るものを萎縮させ獣の本能のままに残虐の限りを尽くす。

Pickup Gacha Medarot 1
Armor Success Power Heating Cooling HV
Death Blast
デスブラスト
RangeIcon.png Press [6] 3949 1135 1142 712 612 1
Death Bomb
デスボム
RangeIcon.png Napalm 2799 965 1994 467 479 1
Death Beam
デスビーム
RangeIcon.png Hyper Beam 2799 811 1670 441 429 1
Armor Anti-status Anti-range Anti-melee Base Speed HV
Spaghetti
スパゲティ
MultiLegIcon.png Trigger Happy 4349 746 2090 511 833 3
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
RangeIcon.png Press Bonus damage to heavy parts
2x Success if above Medacharge threshold
70% Charge 60% Charge 50% Charge 40% Charge 30% Charge
x3 at 100%
RangeIcon.png Napalm Fires three shots - Power +100 Power +200 Power +300 Power +400
Always hits
RangeIcon.png Hyper Beam 2x damage & Pierces if above Medacharge threshold
Cannot Evade while Cooling
70% Charge 60% Charge 50% Charge 40% Charge 30% Charge
x3 at 100%
MultiLegIcon.png Trigger Happy Upon landing a Crit, boosts damage of Shooting skills
Stacks up to 5
2% per 4% per 6% per 8% per 10% per