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| {{UnityCommon}} | | {{UnityCommon}} |
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| <div>
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| <ul class="nav nav-tabs">
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| <li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
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| <li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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| </ul>
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| <div class="tab-content">
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| <div id="mugshotdisplay" class="tab-pane fade in active">
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| [[File:Mugshot_Sharmen.png]]
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| </div>
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| <div id="modeldisplay" class="tab-pane fade">
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| {{3D_MAG00}}
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| </div>
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| </div>
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| </div>
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| #337 Sharmen (ダークネスメイジ) is a Medabot with the model number MAG00.
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| | {| border="1" |
| | | [[File:Mugshot_Sharmen.png|500px]] |
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| ! Gender | | ! #337 !! MAG00 !! Darkness Mage<br><sup>ダークネスメイジ</sup> !! [[File:Male.png]] |
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| | Male
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| |-
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| ! Profile | |
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| | Medabots with the motif of an old magician with a white beard<br><br>It makes the opponent's parts unusable as if to cast magic.
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| | 白ひげをたくわえた老魔術師をモチーフにしたメダロット<br><br>まるで魔法をかけるように相手のパーツを使用不能にしてしまう。
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| ! Medachange? | |
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| | No
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| |-
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| ! Acquisition | |
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| |} | | |} |
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| = Medapart Stats =
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| = Head =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat
| | | <br>A Medabot with the motif of an old magician with a white beard.<br><br>Makes the opponent's parts unusable as if by casting a spell.<br><br> |
| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Trip (コロベー)
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| |- | | |- |
| | 装甲 (Armor) || 380 || 3399 | | | <br>白ひげをたくわえた老魔術師をモチーフにしたメダロット。<br><br>まるで魔法をかけるように相手のパーツを使用不能にしてしまう。<br><br> |
| |- | | |- |
| | 成功 (Success) || 273 || 850
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| |-
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| | 威力 (Power) || 310 || 937
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| |-
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| | 充填 (Heating) || 273 || 585
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| |-
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| | 冷却 (Cooldown) || 273 || 585
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| |-
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| | 回数 (Ammo) || 4 || 4
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| |-
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| | HV || colspan="2" | 0
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| ! colspan="3" style="text-align: center" | Ability
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| | colspan="3" | Inflicts Canceller. Cannot defend during cooldown.
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| | Rank 1 || colspan="2" | No Bonus
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| |-
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| | Rank 2 || colspan="2" | Success +100
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| |-
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| | Rank 3 || colspan="2" | Success +200
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| |-
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| | Rank 4 || colspan="2" | Success +300
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| |-
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| | Rank 5 || colspan="2" | Success +400
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Canceller (キャンセラー)
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| |-
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| | '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
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| |} | | |} |
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| = Left Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
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| | ! Pickup Gacha |
| ! style="width: 25%" | Stat
| | ! Medarot 2 |
| ! style="width: 37.5%" | Level 1 | | |} |
| ! style="width: 37.5%" | Level 90 | |
| |+ Just Trip (コロベッタラー)
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| |-
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| | 装甲 (Armor) || 330 || 3149
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| |-
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| | 成功 (Success) || 200 || 678
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| |-
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| | 威力 (Power) || 211 || 704
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| |-
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| | 充填 (Heating) || 278 || 592
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| |-
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| | 冷却 (Cooldown) || 333 || 665
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| |-
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| | HV || colspan="2" | 1
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| ! colspan="3" style="text-align: center" | Ability
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| | colspan="3" | A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal. Cannot be avoided or protected during cooling after use. | |
| |-
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| | Rank 1 || colspan="2" | Filling / cooling + none
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| |-
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| | Rank 2 || colspan="2" | Filling / cooling +50
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| |-
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| | Rank 3 || colspan="2" | Filling / cooling +100
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| |-
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| | Rank 4 || colspan="2" | Filling / cooling +150
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| |-
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| | Rank 5 || colspan="2" | Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense)
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| |-
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| ! colspan="3" | Details
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| | '''Ability Name''' || colspan="2" | Slip (スリップ)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
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| = Right Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat | | ! colspan="2" | |
| ! style="width: 37.5%" | Level 1 | | ! Armor !! Success !! Power !! Heating !! Cooling !! HV |
| ! style="width: 37.5%" | Level 90 | |
| |+ C'mon Trip (コロビナー)
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| |-
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| | 装甲 (Armor) || 330 || 3149
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| |-
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| | 成功 (Success) || 238 || 769
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| |-
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| | 威力 (Power) || 173 || 617
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| |-
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| | 充填 (Heating) || 373 || 719
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| |- | | |- |
| | 冷却 (Cooldown) || 273 || 585 | | ! Trip <br><sup>コロベー</sup> |
| | | [[File:MeleeIcon.png|20px]] Canceller ['''4''']|| 3399 || 850 || 937 || 585 || 585 || 0 |
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| | HV || colspan="2" | 1 | | ! C'mon Trip <br><sup>コロビナー</sup> |
| | | [[File:RangeIcon.png|20px]] Slip || 3149 || 769 || 617 || 719 || 585 || 1 |
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| ! colspan="3" style="text-align: center" | Ability | | ! Just Trip <br><sup>コロベッタラー</sup> |
| | | [[File:RangeIcon.png|20px]] Slip || 3149 || 678 || 704 || 592 || 665 || 1 |
| |- | | |- |
| | colspan="3" | A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal. Cannot be avoided or protected during cooling after use.
| | ! colspan="2" | |
| | ! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV |
| |- | | |- |
| | Rank 1 || colspan="2" | Filling / cooling + none
| | ! Tripped <br><sup>コロンダー</sup> |
| |- | | | [[File:TankIcon.png|20px]] Weapon Master || 4499 || 1089 || 1948 || - || 545 || 3 |
| | Rank 2 || colspan="2" | Filling / cooling +50
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| |- | |
| | Rank 3 || colspan="2" | Filling / cooling +100 | |
| |- | |
| | Rank 4 || colspan="2" | Filling / cooling +150 | |
| |-
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| | Rank 5 || colspan="2" | Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense)
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Slip (スリップ)
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| |-
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| | '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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| |} | | |} |
| | | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |
| | | |+ Ability Attibutes |
| = Leg =
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| {| class="wikitable" style="width: 100%" | |
| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Tripped (コロンダー) | |
| |- | | |- |
| | HVリミット (HV Limit) || colspan="2" | 3
| | ! colspan="2" | |
| | ! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5 |
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| | 装甲 (Armor) || 600 || 4499 | | ! [[File:MeleeIcon.png|20px]] Canceller |
| | | Inflicts Canceller<br>Cannot Defend while Cooling |
| | | - || Success +100 || Success +200 || Success +300 || Success +400 |
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| | 回避 (Anti-melee) || 453 || 1089 | | ! [[File:RangeIcon.png|20px]] Slip |
| | | Interrupts action<br>Leg priority<br>Cannot Evade or Defend while Cooling |
| | | - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200<br>'''Ignores Defense''' |
| |- | | |- |
| | 格耐 (Status-proof) || 0 || 0
| | ! [[File:TankIcon.png|20px]] Weapon Master |
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| | | Boosts Melee parts' Power & Success every time you attack |
| | 射耐 (Anti-ranged) || 821 || 1948
| | | 3% per|| 5% per|| 7% per|| 9% per|| 12% per |
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| | 尭冷 (Base Speed) || 243 || 545
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| ! colspan="3" style="text-align: center" | Ability | |
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| | colspan="3" | Grants a boost to all melee parts' power and success stats every time you attack. | |
| |- | |
| | Rank 1 || colspan="2" | 3% boost per attack
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| |-
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| | Rank 2 || colspan="2" | 5% boost per attack | |
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| | Rank 3 || colspan="2" | 7% boost per attack
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| |-
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| | Rank 4 || colspan="2" | 9% boost per attack | |
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| | Rank 5 || colspan="2" | 12% boost per attack
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Weapon Master (ウェポンマスター)
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| |-
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| | '''Type''' || colspan="2" | [[File:TankIcon.png|20px]] Tank
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| |} | | |} |
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| <hr>
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| {{AutogeneratedPageNotice}}
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