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Difference between revisions of "First Ace"

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(Restored Old Revision #3523 by Aytimothy from 2020-03-15T10:15:46 | (default message))
 
(Reformat)
 
(3 intermediate revisions by one other user not shown)
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<div>
{{UnityCommon}}
 
 
<ul class="nav nav-tabs">
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Normal</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
<li><btn data-toggle="tab" class="">#mfmugshotdisplay|Medachange</btn></li>
</ul>
</ul>
<div class="tab-content">
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_FirstAce.png]]
{| border="1"
</div>
| <div>
<div id="modeldisplay" class="tab-pane fade">
| [[File:Mugshot_FirstAce.png|500px]]
No model currently exists.
|
{| class="wikitable" style="width: 100%"
! #144 !! TJO00 !! First Ace<br><sup>ファーストエース</sup> !! [[File:Female.png]]
|}
{| class="wikitable" style="width: 100%"
|-
| <br>-<br><br>-<br><br>
|-
| <br>-<br><br>-<br><br>
|-
|}
{| class="wikitable" style="width: 100%"
! Pickup Gacha
! Medarot 3
|}
|}
{| class="wikitable" style="width: 100%"
|-
! colspan="2" |
! Armor !! Success !! Power !! Heating !! Cooling !! HV
|-
! Verdict <br><sup>ベルディクト</sup>
| [[File:AssistIcon.png|20px]] Field Control ['''3''']|| 3649 || - || - || 1104 || 1025 || 0
|-
! Punisher <br><sup>パニッシャー</sup>
| [[File:RangeIcon.png|20px]] Force Control || 2999 || 1011 || 1074 || 735 || 653 || 0
|-
! Last Strike <br><sup>ラストストライク</sup>
| [[File:RangeIcon.png|20px]] Force Control || 2999 || 904 || 1240 || 651 || 559 || 0
|-
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
! Penalty <br><sup>ペナルティ</sup>
| [[File:BipedIcon.png|20px]] Shape Memory || 3699 || 1159 || 679 || 1040 || 823 || 0
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
|+ Ability Attibutes
|-
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
! [[File:AssistIcon.png|20px]] Field Control
| Increases heavy limit to 3 on all allies with compatible leg parts
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200
|-
! [[File:RangeIcon.png|20px]] Force Control
| Prevents Medaforce use
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
! [[File:BipedIcon.png|20px]] Shape Memory
| Evenly distributes all remaining health & revives destroyed parts upon Medaforce Charge
|  1 use || 2 uses || 3 uses || 4 uses || 5 uses
|}
</div>
</div>
<div id="mfmugshotdisplay" class="tab-pane fade">
{| border="1"
| <div>
| [[File:Mugshot_FirstAce_MC.png|500px]]
|
{| class="wikitable" style="width: 100%"
! #144 !! TJO00 !! First Ace<br><sup>ファーストエース</sup> !! [[File:Female.png]]
|}
{| class="wikitable" style="width: 100%"
|-
| <br>-<br><br>-<br><br>
|-
| <br>-<br><br>-<br><br>
|-
|}
{| class="wikitable" style="width: 100%"
! Pickup Gacha
! Medarot 3
|}
|}
{| class="wikitable" style="width: 100%"
|-
! colspan="2" |
! Armor !! Success !! Power !! Heating !! Cooling !! MF
|-
! Drive A
| [[File:RangeIcon.png|20px]] Tornado || - || 1413 || 927 || 841 || 893 || 10
|-
! Drive B
| [[File:DefenseIcon.png|20px]] Mirror Guard || - || - || - || 683 || 485 || 10
|-
! Drive C
| [[File:RangeIcon.png|20px]] Slip || - || 1553 || 997 || 907 || 933 || 10
|-
! colspan="2" |
! Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! MF
|-
! Move
| [[File:HoverIcon.png|20px]] Trigger Happy || 13346 || 956 || 1232 || 1556 || 881 || -
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
|+ Ability Attibutes
|-
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
! [[File:RangeIcon.png|20px]] Tornado
| Inflicts tornado<br>Cannot Evade while Cooling
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
! [[File:DefenseIcon.png|20px]] Mirror Guard
| Reflects any Ranged attack
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200<br>'''+1 Guard'''
|-
! [[File:RangeIcon.png|20px]] Slip
| Interrupts action<br>Leg priority<br>Cannot Evade or Defend while Cooling
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200<br>'''Ignores Defense'''
|-
! [[File:HoverIcon.png|20px]] Trigger Happy
| Upon landing a Crit, boosts damage of Shooting skills<br>Stacks up to 5
|  2% per||  4% per||  6% per||  8% per||  10% per
|}
</div>
</div>
</div>
</div>
First Ace (ファーストエース) is an upcoming Medabot in Medarot S. It currently exists only as a model and sprite. There is no functional in-game data yet.

Latest revision as of 20:25, 17 August 2022



Mugshot FirstAce.png
#144 TJO00 First Ace
ファーストエース
Female.png

-

-


-

-

Pickup Gacha Medarot 3
Armor Success Power Heating Cooling HV
Verdict
ベルディクト
AssistIcon.png Field Control [3] 3649 - - 1104 1025 0
Punisher
パニッシャー
RangeIcon.png Force Control 2999 1011 1074 735 653 0
Last Strike
ラストストライク
RangeIcon.png Force Control 2999 904 1240 651 559 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Penalty
ペナルティ
BipedIcon.png Shape Memory 3699 1159 679 1040 823 0
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
AssistIcon.png Field Control Increases heavy limit to 3 on all allies with compatible leg parts - Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RangeIcon.png Force Control Prevents Medaforce use - Success +100 Success +200 Success +300 Success +400
BipedIcon.png Shape Memory Evenly distributes all remaining health & revives destroyed parts upon Medaforce Charge 1 use 2 uses 3 uses 4 uses 5 uses
Mugshot FirstAce MC.png
#144 TJO00 First Ace
ファーストエース
Female.png

-

-


-

-

Pickup Gacha Medarot 3
Armor Success Power Heating Cooling MF
Drive A RangeIcon.png Tornado - 1413 927 841 893 10
Drive B DefenceIcon.png Mirror Guard - - - 683 485 10
Drive C RangeIcon.png Slip - 1553 997 907 933 10
Armor Anti-status Anti-range Anti-melee Base Speed MF
Move HoverIcon.png Trigger Happy 13346 956 1232 1556 881 -
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
RangeIcon.png Tornado Inflicts tornado
Cannot Evade while Cooling
- Success +100 Success +200 Success +300 Success +400
DefenceIcon.png Mirror Guard Reflects any Ranged attack - Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
+1 Guard
RangeIcon.png Slip Interrupts action
Leg priority
Cannot Evade or Defend while Cooling
- Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
Ignores Defense
HoverIcon.png Trigger Happy Upon landing a Crit, boosts damage of Shooting skills
Stacks up to 5
2% per 4% per 6% per 8% per 10% per