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Difference between revisions of "Jhuk"

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{{UnityCommon}}
{{UnityCommon}}
<div>
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Jhuk.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_KBT12}}
</div>
</div>
</div>
&#35;47 Jhuk (ジュウーク) is a Medabot with the model number KBT12.






{| border="1"
| [[File:Mugshot_Jhuk.png|500px]]
|
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
! #47 !! KBT12 !! Jhuk<br><sup>ジュウーク</sup> !! [[File:Male.png]]
|-
| Male
|-
! Profile
|-
| 中世の白騎士を想わせるグラントシロカブトがモチーフのメダロット。<br><br>少数精鋭の技術者が秘密裏に開発した機体で、従来どおりの高性能射撃に加え頭部には、チャージ系高火力銃器を採用。<br><br>
|-
| 中世の白騎士を想わせるグラントシロカブトがモチーフのメダロット。<br><br>少数精鋭の技術者が秘密裏に開発した機体で、従来どおりの高性能射撃に加え頭部には、チャージ系高火力銃器を採用。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Unobtainable
|}
|}
= Medapart Stats =
= Head =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>A Medabot with a motif of Grant Shirokabuto, reminiscent of a medieval white knight.<br><br>Developed in secret by a small group of elite engineers, it uses a charge-type high-power firearm in its head in addition to its conventional high-performance shooting.<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Berthold (ベルトルド)
|-
| 装甲 (Armor) || 410 || 3549
|-
| 成功 (Success) || 343 || 1014
|-
| 威力 (Power) || 363 || 1060
|-
| 充填 (Heating) || 294 || 613
|-
| 冷却 (Cooldown) || 313 || 639
|-
| 回数 (Ammo) || 4 || 4
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | Bonus Damage: Charge x 1.0
|-
| Rank 2 || colspan="2" | Bonus Damage: Charge x 1.25
|-
| Rank 3 || colspan="2" | Bonus Damage: Charge x 1.5
|-
|-
| Rank 4 || colspan="2" | Bonus Damage: Charge x 1.75
| <br>中世の白騎士を想わせるグラントシロカブトがモチーフのメダロット。<br><br>少数精鋭の技術者が秘密裏に開発した機体で、従来通りの高性能射撃に加え頭部には、チャージ系高火力銃器を採用。<br><br>
|-
|-
| Rank 5 || colspan="2" | Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Charge Blaster (チャージバスター)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot 9
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ Hiram Maxim (ハイラムマキシム)
|-
| 装甲 (Armor) || 320 || 3099
|-
| 成功 (Success) || 343 || 1012
|-
| 威力 (Power) || 499 || 1376
|-
| 充填 (Heating) || 411 || 769
|-
| 冷却 (Cooldown) || 186 || 469
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Mega Gatling (メガガトリング)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Ezekiel Baker (エゼキエルベイカ)
|-
|-
| 装甲 (Armor) || 320 || 3099
! Berthold <br><sup>ベルトルド</sup>
| [[File:RangeIcon.png|20px]] Charge Buster ['''4''']|| 3549 || 1014 || 1177 || 613 || 639 || 0
|-
|-
| 成功 (Success) || 411 || 1172
! Ezekiel Baker <br><sup>エゼキエルベイカ</sup>
| [[File:RangeIcon.png|20px]] Power Rifle || 3099 || 1172 || 1142 || 691 || 444 || 0
|-
|-
| 威力 (Power) || 343 || 1014
! Hiram Maxim <br><sup>ハイラムマキシム</sup>
| [[File:RangeIcon.png|20px]] Mega Gatling || 3099 || 1012 || 1376 || 769 || 560 || 0
|-
|-
| 充填 (Heating) || 352 || 691
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| 冷却 (Cooldown) || 186 || 469
! Extractor <br><sup>エキストラクター</sup>
|-
| [[File:BipedIcon.png|20px]] Bullet Rain || 3799 || 739 || 1479 || 833 || 736 || 1
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals 1.5x normal damage if legs are still intact. Cannot dodge while cooling.
|-
| Rank 1 || colspan="2" | No bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Power Rifle (パワーライフル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
|+ Ability Attibutes
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Extractor (エキストラクター)
|-
| HVリミット (HV Limit) || colspan="2" | 1
|-
| 装甲 (Armor) || 390 || 3449
|-
| 回避 (Anti-melee) || 303 || 739
|-
| 格耐 (Status-proof) || 343 || 833
|-
| 射耐 (Anti-ranged) || 620 || 1479
|-
| 尭冷 (Base Speed) ||  246 || 549
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Increases Power of all shooting parts and both Power/Success upon destruction based on rank.
|-
| Rank 1 || colspan="2" | Success & Power +40
|-
| Rank 2 || colspan="2" | Success & Power +80
|-
| Rank 3 || colspan="2" | Success & Power +120
|-
|-
| Rank 4 || colspan="2" | Success & Power +160
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| Rank 5 || colspan="2" | Success & Power +200
! [[File:RangeIcon.png|20px]] Charge Buster
| Bonus damage based on Medaforce Charge<br>Cannot Evade while Cooling
| Charge x 1 || Charge x 1.25 || Charge x 1.5 || Charge x 1.75 || Charge x 2<br>'''Piercing'''<br>'''consumes 5% Charge per use'''
|-
|-
! colspan="3" | Details
! [[File:RangeIcon.png|20px]] Power Rifle
| Deals 1.5x damage if legs are intact<br>Cannot Evade or Defend while Cooling
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Piercing'''
|-
|-
| '''Ability Name''' || colspan="2" | Barret Rain (バレットレイン)
! [[File:RangeIcon.png|20px]] Mega Gatling
| Fires three attacks<br>Deals 1.5x damage if legs are intact<br>Cannot Evade while Cooling
| - || Power +100 || Power +200 || Power +300 || Power +400<br>'''Crit +20%'''
|-
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
! [[File:BipedIcon.png|20px]] Bullet Rain
| Boots Success & Power of Shooting parts upon destruction
|  Success & Power +40||  Success & Power +80||  Success & Power +120||  Success & Power +160||  Success & Power +200
|}
|}
<hr>
{{AutogeneratedPageNotice}}

Latest revision as of 21:51, 14 September 2022



Mugshot Jhuk.png
#47 KBT12 Jhuk
ジュウーク
Male.png

A Medabot with a motif of Grant Shirokabuto, reminiscent of a medieval white knight.

Developed in secret by a small group of elite engineers, it uses a charge-type high-power firearm in its head in addition to its conventional high-performance shooting.


中世の白騎士を想わせるグラントシロカブトがモチーフのメダロット。

少数精鋭の技術者が秘密裏に開発した機体で、従来通りの高性能射撃に加え頭部には、チャージ系高火力銃器を採用。

Pickup Gacha Medarot 9
Armor Success Power Heating Cooling HV
Berthold
ベルトルド
RangeIcon.png Charge Buster [4] 3549 1014 1177 613 639 0
Ezekiel Baker
エゼキエルベイカ
RangeIcon.png Power Rifle 3099 1172 1142 691 444 0
Hiram Maxim
ハイラムマキシム
RangeIcon.png Mega Gatling 3099 1012 1376 769 560 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Extractor
エキストラクター
BipedIcon.png Bullet Rain 3799 739 1479 833 736 1
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
RangeIcon.png Charge Buster Bonus damage based on Medaforce Charge
Cannot Evade while Cooling
Charge x 1 Charge x 1.25 Charge x 1.5 Charge x 1.75 Charge x 2
Piercing
consumes 5% Charge per use
RangeIcon.png Power Rifle Deals 1.5x damage if legs are intact
Cannot Evade or Defend while Cooling
- Power +100 Power +200 Power +300 Power +400
Piercing
RangeIcon.png Mega Gatling Fires three attacks
Deals 1.5x damage if legs are intact
Cannot Evade while Cooling
- Power +100 Power +200 Power +300 Power +400
Crit +20%
BipedIcon.png Bullet Rain Boots Success & Power of Shooting parts upon destruction Success & Power +40 Success & Power +80 Success & Power +120 Success & Power +160 Success & Power +200