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| {{UnityCommon}} | | {| border="1" |
| | | | style="width: 35%"| [[File:Mugshot_KanehachiMk2.png|500px]] |
| <div>
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| <ul class="nav nav-tabs">
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| <li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
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| <li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
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| </ul>
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| <div class="tab-content">
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| <div id="mugshotdisplay" class="tab-pane fade in active">
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| [[File:Mugshot_Octoclam.png]] | |
| </div>
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| <div id="modeldisplay" class="tab-pane fade">
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| {{3D_CLA01}}
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| </div>
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| </div>
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| </div>
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| #18 Octoclam (カネハチまーく2) is a Medabot with the model number CLA01.
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| ! Gender | | ! #18 !! CLA01 !! Kanehachi Mk2<br><sup>カネハチまーく2</sup> !! [[File:Male.png]] |
| |-
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| | Male
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| |-
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| ! Profile | |
| |-
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| | Medabots with an octopus motif.<br><br>I get the impression that it is stupid, but the hold attack that is released is astute.<br><br>If you are wrapped around, you will be deprived of your whole body's freedom.
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| |-
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| | タコがモチーフのメダロット。<br><br>間の抜けた印象を受けるが放つホールド攻撃は抜け目ない。<br><br>巻き付かれたら最後全身の自由を奪われる。<br><br>
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| |-
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| ! Medachange? | |
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| | No
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| |-
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| ! Acquisition | |
| |-
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| | Fierce Battle
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| |} | | |} |
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| = Medapart Stats =
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| = Head =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| |- | | |- |
| ! style="width: 25%" | Stat
| | | <br>A Medabot with an octopus motif.<br><br>I get the impression that it is stupid, but the hold attack that is released is astute.<br><br>If you are wrapped around, you will be deprived of your whole body's freedom at the end.<br><br> |
| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Hatchin' (ハッチン)
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| |-
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| | 装甲 (Armor) || 370 || 3349
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| |-
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| | 成功 (Success) || 333 || 990
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| |-
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| | 威力 (Power) || 450 || 1263
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| |-
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| | 充填 (Heating) || 333 || 665
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| |-
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| | 冷却 (Cooldown) || 284 || 600
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| |-
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| | 回数 (Ammo) || 3 || 3
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Inflicts Hold. Cannot defend during cooldown.
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| |-
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| | Rank 1 || colspan="2" | No Bonus
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| |- | | |- |
| | Rank 2 || colspan="2" | Heating & Cooling +50 | | | <br>タコがモチーフのメダロット。<br><br>間の抜けた印象を受けるが放つホールド攻撃は抜け目ない。<br><br>巻き付かれたら最後全身の自由を奪われる。<br><br> |
| |- | | |- |
| | Rank 3 || colspan="2" | Heating & Cooling +100
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| |-
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| | Rank 4 || colspan="2" | Heating & Cooling +150
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| |-
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| | Rank 5 || colspan="2" | Heating & Cooling +200
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Hold (ホールド)
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| |-
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| | '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
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| |} | | |} |
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| = Left Arm =
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
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| | ! Fierce Battle |
| ! style="width: 25%" | Stat
| | ! Medarot 2 |
| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90 | |
| |+ Twist (ツイスト)
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| |-
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| | 装甲 (Armor) || 250 || 2749
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| |-
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| | 成功 (Success) || 254 || 804
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| |-
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| | 威力 (Power) || 470 || 1308
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| |-
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| | 充填 (Heating) || 284 || 600
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| |-
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| | 冷却 (Cooldown) || 254 || 560
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Inflicts Hold. Cannot defend during cooldown.
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| |-
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| | Rank 1 || colspan="2" | No Bonus
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| |-
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| | Rank 2 || colspan="2" | Heating & Cooling +50
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| |-
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| | Rank 3 || colspan="2" | Heating & Cooling +100
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| |-
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| | Rank 4 || colspan="2" | Heating & Cooling +150
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| |-
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| | Rank 5 || colspan="2" | Heating & Cooling +200
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| |-
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| ! colspan="3" | Details | |
| |-
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| | '''Ability Name''' || colspan="2" | Hold (ホールド)
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| |-
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| | '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
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| |} | | |} |
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|
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| = Right Arm =
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|
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| {| class="wikitable" style="width: 100%"
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| |-
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| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Catch (キャッチ)
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| |-
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| | 装甲 (Armor) || 250 || 2749
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| |-
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| | 成功 (Success) || 352 || 1035
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| |-
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| | 威力 (Power) || 421 || 1196
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| |-
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| | 充填 (Heating) || 323 || 652
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| |-
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| | 冷却 (Cooldown) || 274 || 587
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| |-
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| | HV || colspan="2" | 0
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Inflicts Hold. Cannot defend during cooldown.
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| |-
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| | Rank 1 || colspan="2" | No Bonus
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| |-
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| | Rank 2 || colspan="2" | Heating & Cooling +50
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| |-
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| | Rank 3 || colspan="2" | Heating & Cooling +100
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| |-
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| | Rank 4 || colspan="2" | Heating & Cooling +150
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| |-
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| | Rank 5 || colspan="2" | Heating & Cooling +200
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| |-
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| ! colspan="3" | Details
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| |-
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| | '''Ability Name''' || colspan="2" | Hold (ホールド)
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| |-
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| | '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
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| |} | | |} |
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|
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| = Leg =
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|
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| {| class="wikitable" style="width: 100%" | | {| class="wikitable" style="width: 100%" |
| ! style="width: 25%" | Stat
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| ! style="width: 37.5%" | Level 1
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| ! style="width: 37.5%" | Level 90
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| |+ Swick (スイック)
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| |-
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| | HVリミット (HV Limit) || colspan="2" | 2
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| |-
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| | 装甲 (Armor) || 420 || 3599
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| |-
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| | 回避 (Anti-melee) || 542 || 1297
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| |-
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| | 格耐 (Status-proof) || 255 || 627
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| |-
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| | 射耐 (Anti-ranged) || 249 || 613
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| |-
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| | 尭冷 (Base Speed) || 237 || 537
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| |-
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| ! colspan="3" style="text-align: center" | Ability
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| |-
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| | colspan="3" | Water terrain compatibility becomes S regardless of the leg type.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
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| |-
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| | Rank 1 || colspan="2" | Legal armor + 0
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| |-
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| | Rank 2 || colspan="2" | Legal armor +160
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| |- | | |- |
| | Rank 3 || colspan="2" | Legal armor + 320
| | ! colspan="2" | |
| | ! Armor !! Success !! Power !! Heating !! Cooling !! HV |
| |- | | |- |
| | Rank 4 || colspan="2" | Legal armor + 480 | | ! Hatchin' <br><sup>ハッチン</sup> |
| | | [[File:MeleeIcon.png|20px]] [[Melee_Abilities#Hold|Hold]] ['''3''']|| 3349 || 990 || 1263 || 665 || 600 || - |
| |- | | |- |
| | Rank 5 || colspan="2" | Legal armor + 640 | | ! Catch <br><sup>キャッチ</sup> |
| | | [[File:MeleeIcon.png|20px]] [[Melee_Abilities#Hold|Hold]] || 2749 || 1035 || 1196 || 652 || 587 || - |
| |- | | |- |
| ! colspan="3" | Details | | ! Twist <br><sup>ツイスト</sup> |
| | | [[File:MeleeIcon.png|20px]] [[Melee_Abilities#Hold|Hold]] || 2749 || 804 || 1308 || 600 || 560 || - |
| |- | | |- |
| | '''Ability Name''' || colspan="2" | Mariner (マリナー)
| | ! colspan="2" | |
| | ! Armor !! Melee Resist !! Shoot Resist !! Evade !! Speed !! HV |
| |- | | |- |
| | '''Type''' || colspan="2" | [[File:MultiLegIcon.png|20px]] Multiped
| | ! Swick <br><sup>スイック</sup> |
| | | [[File:MultiLegIcon.png|20px]] [[Leg_Abilities#Mariner|Mariner]] || 3599 || 1297 || 613 || 627 || 537 || 2 |
| |} | | |} |
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| <hr>
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| {{AutogeneratedPageNotice}}
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