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Defense Abilities
Charge Guard
Intercepts and reduces damage of an incoming attack on ally or user, further reducing damage based on user's Medaforce charge. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Counter Guard
Intercepts and nullifies an incoming Melee attack on ally or user, redirecting damage back to attacker. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Gravity Guard
Intercepts and reduces damage of an incoming attack on ally or user, nullifying Gravity attribute attacks. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Guard
Intercepts and reduces damage of an incoming attack on ally or user. Heating and Cooling increased by [(part rank - 1) x 50]. Guards once, or twice at part rank 5
Guard 300
Intercepts and reduces damage of an incoming attack on ally or user, further reducing damage by 300. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Guard 500
Intercepts and reduces damage of an incoming attack on ally or user, further reducing damage by 500. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Gunpowder Guard
Intercepts and reduces damage of an incoming attack on ally or user, nullifying Gunpowder attribute attacks
Melee Guard
Intercepts and reduces damage of an incoming Melee attack on ally or user. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Mirror Guard
Intercepts and nullifies an incoming Shooting attack on ally or user, redirecting damage back to attacker. Heating and Cooling increased by [(part rank - 1) x 50]. Guards once, or twice at part rank 5
Optical Guard
Intercepts and reduces damage of an incoming attack on ally or user, nullifying Optical attribute attacks. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5
Perfect Guard
Intercepts and nullifies an incoming attack on ally or user. Heating and Cooling increased by [(part rank - 1) x 50]. Guards once, or twice at part rank 5
Shooting Guard
Intercepts and reduces damage of an incoming Shooting attack on ally or user. Heating and Cooling increased by [(part rank - 1) x 50]. Guards up to four times, or five times at part rank 5