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Difference between pages "Bayonet" and "Beastmaster Gatcha"

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(Restored Old Revision #24614 by Damemon from 2021-01-22T21:41:39 | Manually triggered page update by aytimothy)
 
(Restored Old Revision #1960 by Aytimothy from 2020-02-03T03:27:27 | (default message))
 
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{{UnityCommon}}
[[File:Gatcha_BeastmasterBanner.png|thumb|center|800px|Beastmaster Gatcha]]


<div>
This is an upcoming banner. Nothing much is known about it other than [[Beastmaster]] being the featured Medabot.
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Bayonet.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_KBT02}}
</div>
</div>
</div>
 
&#35;41 Bayonet (ベイアニット) is a Medabot with the model number KBT02.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Male
|-
! Profile
|-
| A model-changed version of the beetle-type Medabots.<br><br>It is a concept that emphasizes attack power, and although it has increased power and armor compared to the old model, speed is still sacrificed.<br><br>However, bipods have a valuable maximum load capacity.
|-
| カブトムシ型メダロットのモデルチェンジ版。<br><br>攻撃力重視のコンセプトで、旧型と比較すると威力と装甲がアップしているがやはり速度が犠牲になっている。<br><br>しかしながら、二脚では貴重な最大の耐荷重許容量をもつ。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Spotlight Gatcha (2★)
|}
 
= Medapart Stats =
 
= Head =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Reaction Missile (ハンノーダン)
|-
| 装甲 (Armor) || 470 || 3849
|-
| 成功 (Success) || 325 || 972
|-
| 威力 (Power) || 660 || 1753
|-
| 充填 (Heating) || 167 || 444
|-
| 冷却 (Cooldown) || 195 || 481
|-
| 回数 (Ammo) || 4 || 4
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals damage to all of the target's parts.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Always hits
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Missile (ミサイル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Left Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Sum-Machinegun (サムマシンガン)
|-
| 装甲 (Armor) || 380 || 3399
|-
| 成功 (Success) || 306 || 925
|-
| 威力 (Power) || 632 || 1686
|-
| 充填 (Heating) || 390 || 741
|-
| 冷却 (Cooldown) || 325 || 655
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Fires three attacks. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Gatling (ガトリング)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Right Arm =
 
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Evolver (イバルバー)
|-
| 装甲 (Armor) || 380 || 3399
|-
| 成功 (Success) || 427 || 1210
|-
| 威力 (Power) || 465 || 1298
|-
| 充填 (Heating) || 316 || 643
|-
| 冷却 (Cooldown) || 344 || 680
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Quick shooting attack.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Rifle (ライフル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Ochitsukan (オチツカン)
|-
| HVリミット (HV Limit) || colspan="2" | 3
|-
| 装甲 (Armor) || 480 || 3899
|-
| 回避 (Anti-melee) || 248 || 611
|-
| 格耐 (Status-proof) || 224 || 555
|-
| 射耐 (Anti-ranged) || 514 || 1232
|-
| 尭冷 (Base Speed) ||  166 || 443
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Boosts the armor of all heavy parts based on the part rank.
|-
| Rank 1 || colspan="2" | 2% Armor Boost
|-
| Rank 2 || colspan="2" | 4% Armor Boost
|-
| Rank 3 || colspan="2" | 6% Armor Boost
|-
| Rank 4 || colspan="2" | 8% Armor Boost
|-
| Rank 5 || colspan="2" | 10% Armor Boost
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Heavy Arms (ヘヴィアーム)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
 
 
<hr>
 
 
 
{{AutogeneratedPageNotice}}

Revision as of 04:00, 5 April 2021

Beastmaster Gatcha

This is an upcoming banner. Nothing much is known about it other than Beastmaster being the featured Medabot.