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Difference between revisions of "Ophinichus"

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(Restored Old Revision #24739 by Damemon from 2021-01-22T22:09:12 | Manually triggered page update by aytimothy)
(Reformat)
 
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{{UnityCommon}}
{{UnityCommon}}


<div>
 
<ul class="nav nav-tabs">
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Normal</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
<li><btn data-toggle="tab" class="">#mfmugshotdisplay|Medachange</btn></li>
</ul>
</ul>
<div class="tab-content">
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Ophinichus.png]]
{| border="1"
</div>
| <div>
<div id="modeldisplay" class="tab-pane fade">
| [[File:Mugshot_Ophinichus.png|500px]]
{{3D_OPS00}}
|
</div>
{| class="wikitable" style="width: 100%"
</div>
! #377 !! OPS00 !! Ophinichus<br><sup>オフィニクス</sup> !! [[File:Female.png]]
</div>
|}
 
&#35;377 Ophinichus (オフィニクス) is a Medabot with the model number OPS00.
 
 
 
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
|-
|-
| Female
| <br>-<br><br>-<br><br>
|-
|-
! Profile
| <br>-<br><br>-<br><br>
|-
|-
| A constellation that exists on the ecliptic but is not included in the ecliptic ten constellations. Medabots with the name of Ophiuchus.<br>It transforms into a multi-headed snake, flipping, pulling, and toying with the opponent.
|-
| 黄道上に存在しながら黄道十ニ星座に含まれない星座。へびつかい座の名を持つメダロット。<br>多頭のヘビに変形し、相手を弾き飛ばしたり引き寄せたり翻弄する。
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Unobtainable
|}
|}
 
{| class="wikitable" style="width: 100%"
= Medapart Stats =
! Pickup Gacha
 
! Medarot Navi
= Head =
|}
 
|}
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Far Develop (ファーデベロップ)
|-
|-
| 装甲 (Armor) || 480 || 3899
! Far Develop <br><sup>ファーデベロップ</sup>
| [[File:AssistIcon.png|20px]] Field Control ['''3''']|| 3899 || - || - || 1129 || 1088 || 1
|-
|-
| 成功 (Success) || 0 || 0
! Engine <br><sup>エンジン</sup>
| [[File:MeleeIcon.png|20px]] Thunder || 3599 || 1093 || 1609 || 540 || 603 || 1
|-
|-
| 威力 (Power) || 0 || 0
! Technique <br><sup>テクニック</sup>
| [[File:MeleeIcon.png|20px]] Sword || 3249 || 1096 || 1688 || 753 || 652 || 0
|-
|-
| 充填 (Heating) || 681 || 1129
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| 冷却 (Cooldown) || 650 || 1088
! Relief <br><sup>リリーフ</sup>
| [[File:BipedIcon.png|20px]] Blow Beat || 4149 || 1404 || 947 || 702 || 859 || 2
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
|+ Ability Attibutes
|-
|-
| 回数 (Ammo) || 3 || 3
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| HV || colspan="2" | 1
! [[File:AssistIcon.png|20px]] Field Control
| Increases heavy limit to 3 on all allies with compatible leg parts
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200
|-
|-
! colspan="3" style="text-align: center" | Ability
! [[File:MeleeIcon.png|20px]] Thunder
| Inflicts Thunder<br>Cannot Defend while Cooling
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
|-
| colspan="3" | Increases the heavy limit to maximum (3) on all allies with compatible leg parts
! [[File:MeleeIcon.png|20px]] Sword
| Regular Melee attack
| - || Success +100 || Success +200 || Success +300 || Success +400<br>'''Piercing'''
|-
|-
| Rank 1 || colspan="2" | No Bonus
! [[File:BipedIcon.png|20px]] Blow Beat
|-
| Ignores Target Anti-Status
| Rank 2 || colspan="2" | Heating & Cooling +50
| Ignores 5%|| Ignores 10%|| Ignores 15%|| Ignores 20%|| Ignores 25%
|-
|}
| Rank 3 || colspan="2" | Heating & Cooling +100
</div>
|-
<div id="mfmugshotdisplay" class="tab-pane fade">
| Rank 4 || colspan="2" | Heating & Cooling +150
{| border="1"
|-
| <div>
| Rank 5 || colspan="2" | Heating & Cooling +200
| [[File:Mugshot_Ophinichus_MC.png|500px]]
|-
|  
! colspan="3" | Details
{| class="wikitable" style="width: 100%"
|-
! #377 !! OPS00 !! Ophinichus<br><sup>オフィニクス</sup> !! [[File:Female.png]]
| '''Ability Name''' || colspan="2" | Field Control (たいちせいぎょ)
|-
| '''Type''' || colspan="2" | [[File:AssistIcon.png|20px]] Support
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>-<br><br>-<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Technique (テクニック)
|-
| 装甲 (Armor) || 270 || 2849
|-
|-
| 成功 (Success) || 316 || 949
| <br>-<br><br>-<br><br>
|-
|-
| 威力 (Power) || 435 || 1226
|-
| 充填 (Heating) || 399 || 753
|-
| 冷却 (Cooldown) || 323 || 652
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Regular melee attack.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Success +100
|-
| Rank 3 || colspan="2" | Success +200
|-
| Rank 4 || colspan="2" | Success +300
|-
| Rank 5 || colspan="2" | Success +400 & Pierces
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Sword (ソード)
|-
| '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot Navi
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ Engine (エンジン)
|-
| 装甲 (Armor) || 400 || 3499
|-
| 成功 (Success) || 313 || 944
|-
| 威力 (Power) || 598 || 1609
|-
| 充填 (Heating) || 197 || 484
|-
| 冷却 (Cooldown) || 247 || 551
|-
| HV || colspan="2" | 1
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Inflicts Thunder. Cannot defend during cooldown.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Success +100
|-
| Rank 3 || colspan="2" | Success +200
|-
| Rank 4 || colspan="2" | Success +300
|-
| Rank 5 || colspan="2" | Success +400
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Thunder (サンダー)
|-
| '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
|}
|}
= Leg =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Relief (リリーフ)
|-
|-
| HVリミット (HV Limit) || colspan="2" | 2
! colspan="2" |
! Armor !! Success !! Power !! Heating !! Cooling !! MF
|-
|-
| 装甲 (Armor) || 530 || 4149
! Drive A
| [[File:AssistIcon.png|20px]] Hypercept || - || - || - || 843 || 637 || 0
|-
|-
| 回避 (Anti-melee) || 588 || 1404
! Drive B
| [[File:MeleeIcon.png|20px]] Blow Away || - || 1161 || 2313 || 732 || 548 || 10
|-
|-
| 格耐 (Status-proof) || 287 || 702
! Drive C
| [[File:RangeIcon.png|20px]] Suction || - || 1079 || 1448 || 632 || 668 || 10
|-
|-
| 射耐 (Anti-ranged) || 392 || 947
! colspan="2" |
! Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! MF
|-
|-
| 尭冷 (Base Speed) || 428 || 792
! Move
| [[File:MultiLegIcon.png|20px]] Abscond || 14896 || 1600 || 1180 || 791 || 948 || -
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
|+ Ability Attibutes
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| colspan="3" | Ignores part of your enemy's status resistance.
! [[File:AssistIcon.png|20px]] Hypercept
| Boosts random stat on two ally parts
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating & Cooling +200
|-
|-
| Rank 1 || colspan="2" | Ignores 5%
! [[File:MeleeIcon.png|20px]] Blow Away
| Pushes Target to the Command plate<br>Higher chance if Target has fewer heavy parts<br>Ignores Defense<br>Cannot Defend while Cooling
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
|-
| Rank 2 || colspan="2" | Ignores 10%
! [[File:RangeIcon.png|20px]] Suction
| Pulls Target towards the action plate<br>Higher chance if Target has fewer heavy parts
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
|-
| Rank 3 || colspan="2" | Ignores 15%
! [[File:MultiLegIcon.png|20px]] Abscond
|-
| Passive Cooling boost
| Rank 4 || colspan="2" | Ignores 20%
| Cooling +30|| Cooling +60|| Cooling +90|| Cooling +120|| Cooling +150
|-
| Rank 5 || colspan="2" | Ignores 25%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Blow Beat (ブロウビート)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
|}
 
</div>
 
</div>
<hr>
 
 
 
{{AutogeneratedPageNotice}}

Latest revision as of 23:21, 28 September 2022



Mugshot Ophinichus.png
#377 OPS00 Ophinichus
オフィニクス
Female.png

-

-


-

-

Pickup Gacha Medarot Navi
Armor Success Power Heating Cooling HV
Far Develop
ファーデベロップ
AssistIcon.png Field Control [3] 3899 - - 1129 1088 1
Engine
エンジン
MeleeIcon.png Thunder 3599 1093 1609 540 603 1
Technique
テクニック
MeleeIcon.png Sword 3249 1096 1688 753 652 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Relief
リリーフ
BipedIcon.png Blow Beat 4149 1404 947 702 859 2
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
AssistIcon.png Field Control Increases heavy limit to 3 on all allies with compatible leg parts - Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MeleeIcon.png Thunder Inflicts Thunder
Cannot Defend while Cooling
- Success +100 Success +200 Success +300 Success +400
MeleeIcon.png Sword Regular Melee attack - Success +100 Success +200 Success +300 Success +400
Piercing
BipedIcon.png Blow Beat Ignores Target Anti-Status Ignores 5% Ignores 10% Ignores 15% Ignores 20% Ignores 25%
Mugshot Ophinichus MC.png
#377 OPS00 Ophinichus
オフィニクス
Female.png

-

-


-

-

Pickup Gacha Medarot Navi
Armor Success Power Heating Cooling MF
Drive A AssistIcon.png Hypercept - - - 843 637 0
Drive B MeleeIcon.png Blow Away - 1161 2313 732 548 10
Drive C RangeIcon.png Suction - 1079 1448 632 668 10
Armor Anti-status Anti-range Anti-melee Base Speed MF
Move MultiLegIcon.png Abscond 14896 1600 1180 791 948 -
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
AssistIcon.png Hypercept Boosts random stat on two ally parts - Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MeleeIcon.png Blow Away Pushes Target to the Command plate
Higher chance if Target has fewer heavy parts
Ignores Defense
Cannot Defend while Cooling
- Success +100 Success +200 Success +300 Success +400
RangeIcon.png Suction Pulls Target towards the action plate
Higher chance if Target has fewer heavy parts
- Success +100 Success +200 Success +300 Success +400
MultiLegIcon.png Abscond Passive Cooling boost Cooling +30 Cooling +60 Cooling +90 Cooling +120 Cooling +150