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Difference between revisions of "Sanjuro"

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<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_Sanjuro.png]]
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<div id="modeldisplay" class="tab-pane fade">
{{3D_KWG10}}
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&#35;61 Sanjuro (サンジューロ) is a Medabot with the model number KWG10.






{| border="1"
| [[File:Mugshot_Sanjuro.png|500px]]
|
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
! Gender
! #61 !! KWG10 !! Sanjuro<br><sup>サンジューロ</sup> !! [[File:Male.png]]
|-
| Male
|-
! Profile
|-
| 従来のシリーズから新たな可能性を掘り起こすため、技術の粋を結集して開発されたクワガタムシ型メダロット。<br><br>頭部にコマンダーを搭載し両腕を変則的な構成にした奇襲性重視タイプ。<br><br>
|-
| 従来のシリーズから新たな可能性を掘り起こすため、技術の粋を結集して開発されたクワガタムシ型メダロット。<br><br>頭部にコマンダーを搭載し両腕を変則的な構成にした奇襲性重視タイプ。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Unobtainable
|}
|}
= Medapart Stats =
= Head =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
| <br>A stag beetle type Medabot developed by concentrating the best of technology in order to uncover new possibilities from the conventional series.<br><br>A surprise attack type with a commander mounted on the head and both bowls having an irregular structure.<br><br>
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Shrewd One (キレモノ)
|-
| 装甲 (Armor) || 310 || 3049
|-
| 成功 (Success) || 0 || 0
|-
| 威力 (Power) || 0 || 0
|-
| 充填 (Heating) || 618 || 1045
|-
| 冷却 (Cooldown) || 263 || 572
|-
| 回数 (Ammo) || 2 || 2
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Grants to all teammates Radar Sight (grants a 30% boost to Success can see Stealthed or Concealed enemies) and Conceal (cannot be targeted for one turn, unless already targeted)
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Heating & Cooling +50
|-
| Rank 3 || colspan="2" | Heating & Cooling +100
|-
|-
| Rank 4 || colspan="2" | Heating & Cooling +150
| <br>従来のシリーズから新たな可能性を掘り起こすため、技術の粋を結集して開発されたクワガタムシ型メダロット。<br><br>頭部にコマンダーを搭載し両椀を変則的な構成にした奇襲性重視タイプ。<br><br>
|-
|-
| Rank 5 || colspan="2" | Heating 5 Cooling +200
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Commander (コマンダー)
|-
| '''Type''' || colspan="2" | [[File:AssistIcon.png|20px]] Support
|}
|}
= Left Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! Pickup Gacha
! style="width: 25%" | Stat
! Medarot DS
! style="width: 37.5%" | Level 1
|}
! style="width: 37.5%" | Level 90
|+ Bodyguard (ヨウジンボー)
|-
| 装甲 (Armor) || 270 || 2849
|-
| 成功 (Success) || 373 || 1082
|-
| 威力 (Power) || 400 || 1145
|-
| 充填 (Heating) || 227 || 524
|-
| 冷却 (Cooldown) || 282 || 597
|-
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Inflicts Thunder. Cannot defend during cooldown.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Success +100
|-
| Rank 3 || colspan="2" | Success +200
|-
| Rank 4 || colspan="2" | Success +300
|-
| Rank 5 || colspan="2" | Success +400
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Thunder (サンダー)
|-
| '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
|}
|}
= Right Arm =
{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
|-
! style="width: 25%" | Stat
! colspan="2" |
! style="width: 37.5%" | Level 1
! Armor !! Success !! Power !! Heating !! Cooling !! HV
! style="width: 37.5%" | Level 90
|+ Sword Draw (バットウ)
|-
|-
| 装甲 (Armor) || 260 || 2799
! Shrewd One <br><sup>キレモノ</sup>
| [[File:AssistIcon.png|20px]] Commander ['''2''']|| 3049 || - || - || 1045 || 572 || 0
|-
|-
| 成功 (Success) || 327 || 976
! Sword Draw <br><sup>バットウ</sup>
| [[File:MeleeIcon.png|20px]] Charge Blade || 2799 || 976 || 1189 || 488 || 536 || 0
|-
|-
| 威力 (Power) || 418 || 1189
! Bodyguard <br><sup>ヨウジンボー</sup>
| [[File:MeleeIcon.png|20px]] Thunder || 2849 || 1082 || 1145 || 524 || 597 || 0
|-
|-
| 充填 (Heating) || 200 || 488
! colspan="2" |
! | Armor !! Anti-status !! Anti-range !! Anti-melee !! Base Speed !! HV
|-
|-
| 冷却 (Cooldown) || 236 || 536
! Scuffler <br><sup>タチマワリー</sup>
|-
| [[File:BipedIcon.png|20px]] Dead or Alive || 3499 || 1246 || 688 || 807 || 717 || 1
| HV || colspan="2" | 0
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
|-
| Rank 1 || colspan="2" | Bonus Damage: Charge x 1.0
|-
| Rank 2 || colspan="2" | Bonus Damage: Charge x 1.25
|-
| Rank 3 || colspan="2" | Bonus Damage: Charge x 1.5
|-
| Rank 4 || colspan="2" | Bonus Damage: Charge x 1.75
|-
| Rank 5 || colspan="2" | Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Charge Blade (チャージブレード)
|-
| '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] Melee
|}
|}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
|+ Ability Attibutes
= Leg =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Scuffler (タチマワリー)
|-
| HVリミット (HV Limit) || colspan="2" | 1
|-
| 装甲 (Armor) || 400 || 3499
|-
| 回避 (Anti-melee) || 520 || 1246
|-
| 格耐 (Status-proof) || 332 || 807
|-
| 射耐 (Anti-ranged) || 281 || 688
|-
| 尭冷 (Base Speed) ||  372 || 717
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Upon landing a critical hit, all leg stats other than armor goes up based on part rank. Stacks up to 5 times.
|-
| Rank 1 || colspan="2" | 2% Boost per Crit
|-
| Rank 2 || colspan="2" | 4% Boost per Crit
|-
| Rank 3 || colspan="2" | 6% Boost per Crit
|-
|-
| Rank 4 || colspan="2" | 8% Boost per Crit
! colspan="2" |
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
|-
| Rank 5 || colspan="2" | 10% Boost per Crit
! [[File:AssistIcon.png|20px]] Commander
| Applies Conceal<br>Applies Radar Sight to Allies
| - || Heating & Cooling +50 || Heating & Cooling +100 || Heating & Cooling +150 || Heating 5 Cooling +200
|-
|-
! colspan="3" | Details
! [[File:MeleeIcon.png|20px]] Charge Blade
| Bonus damage based on Medaforce Charge<br>Cannot Defend while Cooling
| Charge x 1 || Charge x 1.25 || Charge x 1.5 || Charge x 1.75 || Charge x 2<br>'''Piercing'''<br>'''Consumes 5% Charge per use'''
|-
|-
| '''Ability Name''' || colspan="2" | Dead or Alive (デッドオアライブ)
! [[File:MeleeIcon.png|20px]] Thunder
| Inflicts Thunder<br>Cannot Defend while Cooling
| - || Success +100 || Success +200 || Success +300 || Success +400
|-
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
! [[File:BipedIcon.png|20px]] Dead or Alive
| Upon landing a Crit, boosts all leg stats other than Armor<br> Stacks up to 5
|  2% per||  4% per||  6% per||  8% per||  10% per
|}
|}
<hr>
{{AutogeneratedPageNotice}}

Latest revision as of 10:34, 6 July 2022



Mugshot Sanjuro.png
#61 KWG10 Sanjuro
サンジューロ
Male.png

A stag beetle type Medabot developed by concentrating the best of technology in order to uncover new possibilities from the conventional series.

A surprise attack type with a commander mounted on the head and both bowls having an irregular structure.


従来のシリーズから新たな可能性を掘り起こすため、技術の粋を結集して開発されたクワガタムシ型メダロット。

頭部にコマンダーを搭載し両椀を変則的な構成にした奇襲性重視タイプ。

Pickup Gacha Medarot DS
Armor Success Power Heating Cooling HV
Shrewd One
キレモノ
AssistIcon.png Commander [2] 3049 - - 1045 572 0
Sword Draw
バットウ
MeleeIcon.png Charge Blade 2799 976 1189 488 536 0
Bodyguard
ヨウジンボー
MeleeIcon.png Thunder 2849 1082 1145 524 597 0
Armor Anti-status Anti-range Anti-melee Base Speed HV
Scuffler
タチマワリー
BipedIcon.png Dead or Alive 3499 1246 688 807 717 1
Ability Attibutes
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
AssistIcon.png Commander Applies Conceal
Applies Radar Sight to Allies
- Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating 5 Cooling +200
MeleeIcon.png Charge Blade Bonus damage based on Medaforce Charge
Cannot Defend while Cooling
Charge x 1 Charge x 1.25 Charge x 1.5 Charge x 1.75 Charge x 2
Piercing
Consumes 5% Charge per use
MeleeIcon.png Thunder Inflicts Thunder
Cannot Defend while Cooling
- Success +100 Success +200 Success +300 Success +400
BipedIcon.png Dead or Alive Upon landing a Crit, boosts all leg stats other than Armor
Stacks up to 5
2% per 4% per 6% per 8% per 10% per