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Difference between revisions of "Special Abilities"

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(added descriptions to abilities)
(added upgrade tables)
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Applies a buff which causes Right Arm attacks to apply twice
Applies a buff which causes Right Arm attacks to apply twice
= Fight FC =
= Fight FC =
Consumes a portion of Armor to fully charge Medaforce and apply Melt and Fight Boost to user
Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Full Charge =
= Full Charge =
Consumes a portion of Armor to fully charge Medaforce
Consumes a portion of maximum Armor to fully charge Medaforce
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| 90% Armor || 80% Armor || 70% Armor || 60% Armor || 50% Armor
|}
= Full Charge Break =
= Full Charge Break =
Consumes a portion of Armor to fully charge Medaforce and apply Conceal to user
Consumes a portion of maximum Armor to fully charge Medaforce and apply Conceal to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Plant Up =
= Plant Up =
Increases charge of Plants on your side of field to the maximum value of 5
Increases charge of Plants on your side of field to the maximum value of 5
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || Heat/Cool +50 || Heat/Cool +100 || Heat/Cool +150 || Heat/Cool +200
|}
= Shoot FC =
= Shoot FC =
Consumes a portion of Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Trap Up =
= Trap Up =
Increases charge of Traps on your opponent's side of the field to the maximum value of 5
Increases charge of Traps on your opponent's side of the field to the maximum value of 5

Revision as of 09:37, 25 November 2022

Arm Charge

Consumes a portion of Arm Armor to increase Medaforce Charge

Charge

Consumes a portion of Head Armor to increase Medaforce charge

Double Drive Left

Applies a buff which causes Left Arm attacks to apply twice

Double Drive Right

Applies a buff which causes Right Arm attacks to apply twice

Fight FC

Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Full Charge

Consumes a portion of maximum Armor to fully charge Medaforce

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
90% Armor 80% Armor 70% Armor 60% Armor 50% Armor

Full Charge Break

Consumes a portion of maximum Armor to fully charge Medaforce and apply Conceal to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Plant Up

Increases charge of Plants on your side of field to the maximum value of 5

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- Heat/Cool +50 Heat/Cool +100 Heat/Cool +150 Heat/Cool +200

Shoot FC

Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Trap Up

Increases charge of Traps on your opponent's side of the field to the maximum value of 5