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Difference between revisions of "Special Abilities"
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= Fight FC = | = Fight FC = | ||
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user | ||
{| class="wikitable sortable" style="text-align: center; width: 100%" | |||
! Model !! Slot !! Name !! Armor !! Success !! Power !! Heating !! Cooling | |||
|- | |||
! SFJ03[[File:Male.png|15px]]<br>[[Ebisu Shichifuku]] !! Head !! Bikuwokatsuide [1] [[File:HeavyIcon.png|20px]] | |||
| 5649 || - || - || 667 || 507 | |||
|} | |||
= Full Charge = | = Full Charge = | ||
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce |
Revision as of 15:43, 28 December 2022
Arm Charge
Consumes a portion of Arm Armor to increase Medaforce Charge
Charge
Consumes a portion of Head Armor to increase Medaforce charge
Double Drive Left
Applies a buff which causes Left Arm attacks to apply twice
Double Drive Right
Applies a buff which causes Right Arm attacks to apply twice
Fight FC
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user
Model | Slot | Name | Armor | Success | Power | Heating | Cooling |
---|---|---|---|---|---|---|---|
SFJ03 Ebisu Shichifuku |
Head | Bikuwokatsuide [1] | 5649 | - | - | 667 | 507 |
Full Charge
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce
Full Charge Break
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Conceal to user
Plant Up
Increases charge of Plants on your side of field to the maximum value of 5. Heating and Cooling increased by [(part rank - 1) x 50]
Shoot FC
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
Trap Up
Increases charge of Traps on your opponent's side of the field to the maximum value of 5