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Difference between revisions of "Special Abilities"

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(added upgrade tables)
(replaced tables with math)
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Applies a buff which causes Right Arm attacks to apply twice
Applies a buff which causes Right Arm attacks to apply twice
= Fight FC =
= Fight FC =
Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Full Charge =
= Full Charge =
Consumes a portion of maximum Armor to fully charge Medaforce
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| 90% Armor || 80% Armor || 70% Armor || 60% Armor || 50% Armor
|}
= Full Charge Break =
= Full Charge Break =
Consumes a portion of maximum Armor to fully charge Medaforce and apply Conceal to user
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Conceal to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Plant Up =
= Plant Up =
Increases charge of Plants on your side of field to the maximum value of 5
Increases charge of Plants on your side of field to the maximum value of 5. Heating and Cooling increased by [(part rank - 1) x 50]
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || Heat/Cool +50 || Heat/Cool +100 || Heat/Cool +150 || Heat/Cool +200
|}
= Shoot FC =
= Shoot FC =
Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
{| class="wikitable" style="width: 75%"
! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5
|-
| - || - || 70% Armor || 60% Armor || 50% Armor
|}
= Trap Up =
= Trap Up =
Increases charge of Traps on your opponent's side of the field to the maximum value of 5
Increases charge of Traps on your opponent's side of the field to the maximum value of 5

Revision as of 12:24, 25 November 2022

Arm Charge

Consumes a portion of Arm Armor to increase Medaforce Charge

Charge

Consumes a portion of Head Armor to increase Medaforce charge

Double Drive Left

Applies a buff which causes Left Arm attacks to apply twice

Double Drive Right

Applies a buff which causes Right Arm attacks to apply twice

Fight FC

Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user

Full Charge

Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce

Full Charge Break

Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Conceal to user

Plant Up

Increases charge of Plants on your side of field to the maximum value of 5. Heating and Cooling increased by [(part rank - 1) x 50]

Shoot FC

Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user

Trap Up

Increases charge of Traps on your opponent's side of the field to the maximum value of 5