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Difference between revisions of "Special Abilities"
(added upgrade tables) |
(replaced tables with math) |
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Applies a buff which causes Right Arm attacks to apply twice | Applies a buff which causes Right Arm attacks to apply twice | ||
= Fight FC = | = Fight FC = | ||
Consumes | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user | ||
= Full Charge = | = Full Charge = | ||
Consumes | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce | ||
= Full Charge Break = | = Full Charge Break = | ||
Consumes | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Conceal to user | ||
= Plant Up = | = Plant Up = | ||
Increases charge of Plants on your side of field to the maximum value of 5 | Increases charge of Plants on your side of field to the maximum value of 5. Heating and Cooling increased by [(part rank - 1) x 50] | ||
= Shoot FC = | = Shoot FC = | ||
Consumes | Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user | ||
= Trap Up = | = Trap Up = | ||
Increases charge of Traps on your opponent's side of the field to the maximum value of 5 | Increases charge of Traps on your opponent's side of the field to the maximum value of 5 |
Revision as of 12:24, 25 November 2022
Arm Charge
Consumes a portion of Arm Armor to increase Medaforce Charge
Charge
Consumes a portion of Head Armor to increase Medaforce charge
Double Drive Left
Applies a buff which causes Left Arm attacks to apply twice
Double Drive Right
Applies a buff which causes Right Arm attacks to apply twice
Fight FC
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user
Full Charge
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce
Full Charge Break
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Conceal to user
Plant Up
Increases charge of Plants on your side of field to the maximum value of 5. Heating and Cooling increased by [(part rank - 1) x 50]
Shoot FC
Consumes up to [100 - (part rank x 10)]% of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user
Trap Up
Increases charge of Traps on your opponent's side of the field to the maximum value of 5