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Special Abilities

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Revision as of 09:37, 25 November 2022 by Dokiedy (talk | contribs) (added upgrade tables)
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Arm Charge

Consumes a portion of Arm Armor to increase Medaforce Charge

Charge

Consumes a portion of Head Armor to increase Medaforce charge

Double Drive Left

Applies a buff which causes Left Arm attacks to apply twice

Double Drive Right

Applies a buff which causes Right Arm attacks to apply twice

Fight FC

Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Fight Boost to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Full Charge

Consumes a portion of maximum Armor to fully charge Medaforce

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
90% Armor 80% Armor 70% Armor 60% Armor 50% Armor

Full Charge Break

Consumes a portion of maximum Armor to fully charge Medaforce and apply Conceal to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Plant Up

Increases charge of Plants on your side of field to the maximum value of 5

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- Heat/Cool +50 Heat/Cool +100 Heat/Cool +150 Heat/Cool +200

Shoot FC

Consumes a portion of maximum Armor to fully charge Medaforce and apply Melt and Shoot Boost to user

Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
- - 70% Armor 60% Armor 50% Armor

Trap Up

Increases charge of Traps on your opponent's side of the field to the maximum value of 5