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Difference between revisions of "Swimmermate"

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(Restored Old Revision #4048 by Aytimothy from 2020-05-21T10:18:17 | (default message))
 
(Manually triggered page update by aytimothy)
 
(4 intermediate revisions by the same user not shown)
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<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
<div id="mugshotdisplay" class="tab-pane fade in active">
// todo: Mugshot
[[File:Mugshot_Swimmermate.png]]
</div>
</div>
<div id="modeldisplay" class="tab-pane fade">
<div id="modeldisplay" class="tab-pane fade">
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??? (スイマーメイツ) is a Medabot with the model number SCS00.
&#35;88 Swimmermate (スイマーメイツ) is a Medabot with the model number SCS00.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Female
|-
! Profile
|-
| 学校指定水着の女子生徒をイメージしたメダロット。<br><br>シュノーケルに浮き輪、足ヒレまでも身につけて素朴な水着に不釣り合いなほど気合のはいった完全装備。<br><br>
|-
| 学校指定水着の女子生徒をイメージしたメダロット。<br><br>シュノーケルに浮き輪、足ヒレまでも身につけて素朴な水着に不釣り合いなほど気合のはいった完全装備。<br><br>
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
| Unknown
|}


= Medapart Stats =
= Medapart Stats =


== Head ==
= Head =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
Line 27: Line 49:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ マシラガオー (???)
|+ Snorkel (シュノーケール)
|-
|-
| 装甲 (Armor) || 490 || 3949
| 装甲 (Armor) || 240 || 2699
|-
|-
| 成功 (Success) || 333 || 990
| 成功 (Success) || 0 || 0
|-
|-
| 威力 (Power) || 488 || 1352
| 威力 (Power) || 0 || 0
|-
|-
| 充填 (Heating) || 333 || 665
| 充填 (Heating) || 676 || 1123
|-
|-
| 冷却 (Cooldown) || 265 || 575
| 冷却 (Cooldown) || 488 || 872
|-
|-
| 回数 (Ammo) || 6 || 6
| 回数 (Ammo) || 5 || 5
|-
|-
| HV || colspan="2" | 1
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Inflicts Canceller. Cannot defend during cooldown.
| colspan="3" | Increases success by 30%. Negates enemy Stealth and Conceal.
|-
|-
| Rank 1 || colspan="2" | No Bonus
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | Success +100
| Rank 2 || colspan="2" | Heating & Cooling +50
|-
|-
| Rank 3 || colspan="2" | Success +200
| Rank 3 || colspan="2" | Heating & Cooling +100
|-
|-
| Rank 4 || colspan="2" | Success +300
| Rank 4 || colspan="2" | Heating & Cooling +150
|-
|-
| Rank 5 || colspan="2" | Success +400
| Rank 5 || colspan="2" | Heating & Cooling +200
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | キャンセラー (Canceller)
| '''Ability Name''' || colspan="2" | Radar Sight (レーダーサイト)
|-
|-
| '''Type''' || colspan="2" | [[File:MeleeIcon.png|20px]] 格闘/かくとう (Melee)
| '''Type''' || colspan="2" | [[File:AssistIcon.png|20px]] Support
|}
|}


== Left Arm ==
 
= Left Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Life Float (ライフローター)
|-
|-
|+ ライジュウコウ (???)
| 装甲 (Armor) || 170 || 2349
|-
|-
| 装甲 (Armor) || 330 || 3149
| 成功 (Success) || 0 || 0
|-
|-
| 成功 (Success) || 322 || 963
| 威力 (Power) || 0 || 0
|-
|-
| 威力 (Power) || 682 || 1803
| 充填 (Heating) || 478 || 859
|-
|-
| 充填 (Heating) || 197 || 484
| 冷却 (Cooldown) || 350 || 688
|-
| 冷却 (Cooldown) || 231 || 529
|-
|-
| HV || colspan="2" | 0
| HV || colspan="2" | 0
Line 87: Line 110:
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| colspan="3" | Clears all debuffs.
|-
|-
| Rank 1 || colspan="2" | x1.5 Damage/Success requires 70% charge
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | x1.5 Damage/Success requires 60% charge
| Rank 2 || colspan="2" | Heating & Cooling +50
|-
|-
| Rank 3 || colspan="2" | x1.5 Damage/Success requires 50% charge
| Rank 3 || colspan="2" | Heating & Cooling +100
|-
|-
| Rank 4 || colspan="2" | x1.5 Damage/Success requires 40% charge
| Rank 4 || colspan="2" | Heating & Cooling +150
|-
|-
| Rank 5 || colspan="2" | x1.5 Damage/Success requires 30% charge, x2 at 100%
| Rank 5 || colspan="2" | Heating & Cooling +200
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | レーザー (Laser)
| '''Ability Name''' || colspan="2" | Disruption Clear (ぼうがいクリア)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] 射撃/しゃげき (Shooting)
| '''Type''' || colspan="2" | [[File:HealIcon.png|20px]] Healing
|}
|}


== Right Arm ==
 
= Right Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Impulse (インパルス)
|-
|-
|+ トラノコグチ (???)
| 装甲 (Armor) || 190 || 2449
|-
|-
| 装甲 (Armor) || 330 || 3149
| 成功 (Success) || 564 || 1529
|-
|-
| 成功 (Success) || 277 || 860
| 威力 (Power) || 290 || 890
|-
|-
| 威力 (Power) || 703 || 1854
| 充填 (Heating) || 455 || 828
|-
|-
| 充填 (Heating) || 280 || 595
| 冷却 (Cooldown) || 434 || 800
|-
|-
| 冷却 (Cooldown) || 157 || 431
| HV || colspan="2" | 0
|-
| HV || colspan="2" | 1
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown.
| colspan="3" | Quick shooting attack.
|-
|-
| Rank 1 || colspan="2" | Bonus Damage: Charge x 0.5
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | Bonus Damage: Charge x 0.75
| Rank 2 || colspan="2" | Power +100
|-
|-
| Rank 3 || colspan="2" | Bonus Damage: Charge x 1.0
| Rank 3 || colspan="2" | Power +200
|-
|-
| Rank 4 || colspan="2" | Bonus Damage: Charge x 1.25
| Rank 4 || colspan="2" | Power +300
|-
|-
| Rank 5 || colspan="2" | Bonus Damage: Charge x 1.5
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | ゴーストショット (Ghost Shot)
| '''Ability Name''' || colspan="2" | Rifle (ライフル)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] 射撃/しゃげき (Shooting)
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}


== Legs ==
 
= Leg =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
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! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ ヘビーホイール (???)
|+ Diving Fin (ダイビングフィン)
|-
|-
| HVリミット (HV Limit) || colspan="2" | 2
| HVリミット (HV Limit) || colspan="2" | 1
|-
|-
| 装甲 (Armor) || 550 || 4249
| 装甲 (Armor) || 350 || 3249
|-
|-
| 回避 (Anti-melee) || 570 || 1362
| 回避 (Anti-melee) || 294 || 718
|-
|-
| 格耐 (Status-proof) || 402 || 970
| 格耐 (Status-proof) || 411 || 991
|-
|-
| 射耐 (Anti-ranged) || 570 || 1362
| 射耐 (Anti-ranged) || 528 || 1264
|-
|-
| 尭冷 (Base Speed) ||  552 || 957
| 尭冷 (Base Speed) ||  319 || 647
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | [Not In Data Yet]<br>(It's a big fat 0 in the master data)
| colspan="3" | Water terrain compatibility becomes S regardless of the leg type.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
|-
|-
! colspan="3" style="text-align: center" | Details
| Rank 1 || colspan="2" | Legal armor + 0
|-
|-
| '''Ability Name''' || colspan="2" | (No Ability Name)
| Rank 2 || colspan="2" | Legal armor +160
|-
|-
| '''Type''' || colspan="2" | [[File:WheelIcon.png|20px]] 車両 (Vehicle/Wheel)
| Rank 3 || colspan="2" | Legal armor + 320
|-
| Rank 4 || colspan="2" | Legal armor + 480
|-
| Rank 5 || colspan="2" | Legal armor + 640
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Mariner (マリナー)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
|}


= Acquisition =


//todo.
<hr>
 


= External Links =


// todo.
{{AutogeneratedPageNotice}}

Latest revision as of 10:53, 8 June 2021


#88 Swimmermate (スイマーメイツ) is a Medabot with the model number SCS00.


Gender
Female
Profile
学校指定水着の女子生徒をイメージしたメダロット。

シュノーケルに浮き輪、足ヒレまでも身につけて素朴な水着に不釣り合いなほど気合のはいった完全装備。

学校指定水着の女子生徒をイメージしたメダロット。

シュノーケルに浮き輪、足ヒレまでも身につけて素朴な水着に不釣り合いなほど気合のはいった完全装備。

Medachange?
No
Acquisition
Unknown

Medapart Stats

Head

Stat Level 1 Level 90
Snorkel (シュノーケール)
装甲 (Armor) 240 2699
成功 (Success) 0 0
威力 (Power) 0 0
充填 (Heating) 676 1123
冷却 (Cooldown) 488 872
回数 (Ammo) 5 5
HV 0
Ability
Increases success by 30%. Negates enemy Stealth and Conceal.
Rank 1 No Bonus
Rank 2 Heating & Cooling +50
Rank 3 Heating & Cooling +100
Rank 4 Heating & Cooling +150
Rank 5 Heating & Cooling +200
Details
Ability Name Radar Sight (レーダーサイト)
Type AssistIcon.png Support


Left Arm

Stat Level 1 Level 90
Life Float (ライフローター)
装甲 (Armor) 170 2349
成功 (Success) 0 0
威力 (Power) 0 0
充填 (Heating) 478 859
冷却 (Cooldown) 350 688
HV 0
Ability
Clears all debuffs.
Rank 1 No Bonus
Rank 2 Heating & Cooling +50
Rank 3 Heating & Cooling +100
Rank 4 Heating & Cooling +150
Rank 5 Heating & Cooling +200
Details
Ability Name Disruption Clear (ぼうがいクリア)
Type HealIcon.png Healing


Right Arm

Stat Level 1 Level 90
Impulse (インパルス)
装甲 (Armor) 190 2449
成功 (Success) 564 1529
威力 (Power) 290 890
充填 (Heating) 455 828
冷却 (Cooldown) 434 800
HV 0
Ability
Quick shooting attack.
Rank 1 No Bonus
Rank 2 Power +100
Rank 3 Power +200
Rank 4 Power +300
Rank 5 Power +400 & Piercing
Details
Ability Name Rifle (ライフル)
Type RangeIcon.png Shooting


Leg

Stat Level 1 Level 90
Diving Fin (ダイビングフィン)
HVリミット (HV Limit) 1
装甲 (Armor) 350 3249
回避 (Anti-melee) 294 718
格耐 (Status-proof) 411 991
射耐 (Anti-ranged) 528 1264
尭冷 (Base Speed) 319 647
Ability
Water terrain compatibility becomes S regardless of the leg type.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
Rank 1 Legal armor + 0
Rank 2 Legal armor +160
Rank 3 Legal armor + 320
Rank 4 Legal armor + 480
Rank 5 Legal armor + 640
Details
Ability Name Mariner (マリナー)
Type BipedIcon.png Biped




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