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Difference between revisions of "User:Cores"

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= Medachange =
{{UnityCommon}}


= Drive A =
<div>
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_KaO'Lantern.png]]
</div>
<div id="modeldisplay" class="tab-pane fade">
{{3D_JOR00}}
</div>
</div>
</div>
 
&#35;431 Ka O'Lantern (カオーランタン) is a Medabot with the model number JOR00.
 
 
 
{| class="wikitable" style="width: 100%"
! Gender
|-
| Male
|-
! Profile
|-
| 0
|-
| 0
|-
! Medachange?
|-
| No
|-
! Acquisition
|-
|
|}
 
= Medapart Stats =
 
= Head =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Drive A (ドライブ A)
|+ Pum (パーン)
|-  
|-
| CG消費 (MC Cost) || colspan="2" | 10
| 装甲 (Armor) || 380 || 3399
|-
| 成功 (Success) || 489 || 1354
|-
| 威力 (Power) || 304 || 923
|-
|-
| 成功 (Success) || 306 || 927
| 充填 (Heating) || 371 || 716
|-
|-
| 威力 (Power) || 818 || 2122
| 冷却 (Cooldown) || 241 || 543
|-
|-
| 充填 (Heating) || 150 || 421
| 回数 (Ammo) || 3 || 3
|-
|-
| 冷却 (Cooldown) || 129 || 393
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | x2 Damage Requires 70% charge
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | x2 Damage Requires 60% charge
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | x2 Damage Requires 50% charge
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | x2 Damage Requires 40% charge
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Hyper Beam (ハイパービーム)
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
Line 41: Line 87:




= Drive B =
= Left Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Drive B (ドライブ B)
|+ Kin (キーン)
|-  
|-
| CG消費 (MC Cost) || colspan="2" | 10
| 装甲 (Armor) || 300 || 2999
|-
|-
| 成功 (Success) || 306 || 927
| 成功 (Success) || 436 || 1229
|-
|-
| 威力 (Power) || 818 || 2122
| 威力 (Power) || 253 || 802
|-
|-
| 充填 (Heating) || 150 || 421
| 充填 (Heating) || 303 || 625
|-
|-
| 冷却 (Cooldown) || 588 || 1404
| 冷却 (Cooldown) || 332 || 664
|-
|-
| 尭冷 (Base Speed) || 278 || 592
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | x2 Damage Requires 70% charge
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | x2 Damage Requires 60% charge
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | x2 Damage Requires 50% charge
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | x2 Damage Requires 40% charge
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Hyper Beam (ハイパービーム)
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
Line 83: Line 130:




= Drive C =
= Right Arm =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
|-
! style="width: 25%" | Stat
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Drive C (ドライブ C)
|+ Poom (プーン)
|-  
|-
| 成功 (Success) || 415 || 1182
| 装甲 (Armor) || 300 || 2999
|-
| 成功 (Success) || 436 || 1231
|-
|-
| 威力 (Power) || 722 || 1898
| 威力 (Power) || 253 || 804
|-
|-
| 充填 (Heating) || 475 || 855
| 充填 (Heating) || 332 || 664
|-
|-
| 冷却 (Cooldown) || 237 || 537
| 冷却 (Cooldown) || 303 || 625
|-
|-
| CG消費 (MC Cost) || colspan="2" | 10
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | No Binus
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | Power +100
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | Power +200
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | Power +300
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Mega Gatling (メガガトリング)  
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
|}


= Move =
 
= Leg =


{| class="wikitable" style="width: 100%"
{| class="wikitable" style="width: 100%"
Line 128: Line 179:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Vector Thrust (ベクタースラスト)
|+ Pumpkin Carriage (カボチャバシャー)
|-
| HVリミット (HV Limit) || colspan="2" | 0
|-
|-
| 装甲 (Armor) || 435 || 1047
| 装甲 (Armor) || 500 || 3999
|-
|-
| 格耐 (Anti-melee) || 435 || 1047
| 回避 (Anti-melee) || 523 || 1253
|-
|-
| 射耐 (Anti-ranged) || 693 || 1649
| 格耐 (Status-proof) || 362 || 877
|-
|-
| 回避 (Evasion) || 841 || 1995
| 射耐 (Anti-ranged) || 288 || 704
|-
|-
| 尭冷 (Base Speed) ||  535 || 935
| 尭冷 (Base Speed) ||  485 || 868
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Increases the success of shooting parts based on the part's rank.
| colspan="3" | Despite the leg type, the forest topography becomes S.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
|-
|-
| Rank 1 || colspan="2" | Success +100
| Rank 1 || colspan="2" | Legal armor + 0
|-
|-
| Rank 2 || colspan="2" | Success +200
| Rank 2 || colspan="2" | Legal armor +160
|-
|-
| Rank 3 || colspan="2" | Success +300
| Rank 3 || colspan="2" | Legal armor + 320
|-
|-
| Rank 4 || colspan="2" | Success +400
| Rank 4 || colspan="2" | Legal armor + 480
|-
|-
| Rank 5 || colspan="2" | Success +500
| Rank 5 || colspan="2" | Legal armor + 640
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Aim (エイム)
| '''Ability Name''' || colspan="2" | Forester (フォレスター)
|-
|-
| '''Type''' || colspan="2" | [[File:FlightIcon.png|20px]] Flight
| '''Type''' || colspan="2" | [[File:WheelIcon.png|20px]] Vehicle
|}
|}
<hr>
{{AutogeneratedPageNotice}}

Latest revision as of 05:07, 2 February 2022


#431 Ka O'Lantern (カオーランタン) is a Medabot with the model number JOR00.


Gender
Male
Profile
0
0
Medachange?
No
Acquisition

Medapart Stats

Head

Stat Level 1 Level 90
Pum (パーン)
装甲 (Armor) 380 3399
成功 (Success) 489 1354
威力 (Power) 304 923
充填 (Heating) 371 716
冷却 (Cooldown) 241 543
回数 (Ammo) 3 3
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Left Arm

Stat Level 1 Level 90
Kin (キーン)
装甲 (Armor) 300 2999
成功 (Success) 436 1229
威力 (Power) 253 802
充填 (Heating) 303 625
冷却 (Cooldown) 332 664
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Right Arm

Stat Level 1 Level 90
Poom (プーン)
装甲 (Armor) 300 2999
成功 (Success) 436 1231
威力 (Power) 253 804
充填 (Heating) 332 664
冷却 (Cooldown) 303 625
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Leg

Stat Level 1 Level 90
Pumpkin Carriage (カボチャバシャー)
HVリミット (HV Limit) 0
装甲 (Armor) 500 3999
回避 (Anti-melee) 523 1253
格耐 (Status-proof) 362 877
射耐 (Anti-ranged) 288 704
尭冷 (Base Speed) 485 868
Ability
Despite the leg type, the forest topography becomes S.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
Rank 1 Legal armor + 0
Rank 2 Legal armor +160
Rank 3 Legal armor + 320
Rank 4 Legal armor + 480
Rank 5 Legal armor + 640
Details
Ability Name Forester (フォレスター)
Type WheelIcon.png Vehicle




Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual English translations to come.