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Difference between revisions of "User:Cores"

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{{UnityCommon}}
<div>
<div>
<ul class="nav nav-tabs">
<ul class="nav nav-tabs">
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li class="active"><btn data-toggle="tab" class="">#mugshotdisplay|Mugshot</btn></li>
<li><btn data-toggle="tab" class="">#mfmugshotdisplay|Medachange</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
<li><btn data-toggle="tab" class="">#modeldisplay|3D Model</btn></li>
</ul>
</ul>
<div class="tab-content">
<div class="tab-content">
<div id="mugshotdisplay" class="tab-pane fade in active">
<div id="mugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_ArcbeetleDash.png]]
[[File:Mugshot_KaO'Lantern.png]]
</div>
<div id="mfmugshotdisplay" class="tab-pane fade in active">
[[File:Mugshot_ArcbeetleDash_Medachange.png]]
</div>
</div>
<div id="modeldisplay" class="tab-pane fade">
<div id="modeldisplay" class="tab-pane fade">
{{3D_ALI03}}
{{3D_JOR00}}
</div>
</div>
</div>
</div>
</div>
</div>


&#35;124 Arcbeetle Dash (アークビートルD) is a Medabot with the model number KBT06.
&#35;431 Ka O'Lantern (カオーランタン) is a Medabot with the model number JOR00.




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! Profile
! Profile
|-
|-
| Medabots redesigned "KBT04 Ark Beetle" as a meda changeable model.<br><br>The performance balance is significantly impaired at the cost of the title of D and the deformation mechanism, and it is an aircraft for the true champion who requires outstanding skill to handle.
| 0
|-
|-
| 『KBT04アークビートル』をメダチェンジ可能モデルとして再設計したメダロット。<br><br>Dの称号と変形機構の代償に性能バランスが著しく損なわれ、扱いには卓越した技量を要する真の王者のための機体。<br><br>
| 0
|-
|-
! Medachange?
! Medachange?
|-
|-
| Yes
| No
|-
|-
! Acquisition
! Acquisition
|-
|-
| Unknown
|  
|}
|}


<ul class="nav nav-tabs mb-2" id="myTabs" role="tablist">
  <li class="nav-item"><btn id="tab1Label" data-toggle="tab" class="nav-link active" role="tab" aria-controls="tab1" aria-selected="true">#tab1|Medachange off</btn></li>
  <li><btn id="btn2Label" data-toggle="tab" class="nav-link" role="tab" aria-controls="tab2" aria-selected="false">#tab2|Medachange on</btn></li>
</ul>
<div class="tab-content">
  <div id="tab1" class="tab-pane fade in active" role="tabpanel" aria-labelledby="tab1Label">
= Medapart Stats =
= Medapart Stats =


Line 58: Line 49:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Appendix (アペンディクス)
|+ Pum (パーン)
|-
|-
| 装甲 (Armor) || 410 || 3549
| 装甲 (Armor) || 380 || 3399
|-
|-
| 成功 (Success) || 291 || 892
| 成功 (Success) || 489 || 1354
|-
|-
| 威力 (Power) || 762 || 1991
| 威力 (Power) || 304 || 923
|-
|-
| 充填 (Heating) || 194 || 480
| 充填 (Heating) || 371 || 716
|-
|-
| 冷却 (Cooldown) || 232 || 531
| 冷却 (Cooldown) || 241 || 543
|-
|-
| 回数 (Ammo) || 2 || 2
| 回数 (Ammo) || 3 || 3
|-
|-
| HV || colspan="2" | 1
| HV || colspan="2" | 0
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | x1.5 Damage/Success requires 70% charge
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | x1.5 Damage/Success requires 60% charge
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | x1.5 Damage/Success requires 50% charge
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | x1.5 Damage/Success requires 40% charge
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | x1.5 Damage/Success requires 30% charge, x2 at 100%
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Laser (レーザー)
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
Line 103: Line 94:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Sprinkle (スプリンク)
|+ Kin (キーン)
|-
|-
| 装甲 (Armor) || 260 || 2799
| 装甲 (Armor) || 300 || 2999
|-
|-
| 成功 (Success) || 339 || 1002
| 成功 (Success) || 436 || 1229
|-
|-
| 威力 (Power) || 543 || 1478
| 威力 (Power) || 253 || 802
|-
|-
| 充填 (Heating) || 455 || 828
| 充填 (Heating) || 303 || 625
|-
|-
| 冷却 (Cooldown) || 329 || 660
| 冷却 (Cooldown) || 332 || 664
|-
|-
| HV || colspan="2" | 0
| HV || colspan="2" | 0
Line 119: Line 110:
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Fires three attacks. Cannot evade during cooldown.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | No Bonus
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | Power +100
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | Power +200
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | Power +300
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Gatling (ガトリング)
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
Line 146: Line 137:
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Scatter (スカッター)
|+ Poom (プーン)
|-
|-
| 装甲 (Armor) || 260 || 2799
| 装甲 (Armor) || 300 || 2999
|-
|-
| 成功 (Success) || 465 || 1298
| 成功 (Success) || 436 || 1231
|-
|-
| 威力 (Power) || 368 || 1072
| 威力 (Power) || 253 || 804
|-
|-
| 充填 (Heating) || 378 || 725
| 充填 (Heating) || 332 || 664
|-
|-
| 冷却 (Cooldown) || 349 || 687
| 冷却 (Cooldown) || 303 || 625
|-
|-
| HV || colspan="2" | 0
| HV || colspan="2" | 0
Line 162: Line 153:
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Quick shooting attack.
| colspan="3" | Prevents enemy from defending
|-
|-
| Rank 1 || colspan="2" | No Bonus
| Rank 1 || colspan="2" | No Bonus
|-
|-
| Rank 2 || colspan="2" | Power +100
| Rank 2 || colspan="2" | Success +100
|-
|-
| Rank 3 || colspan="2" | Power +200
| Rank 3 || colspan="2" | Success +200
|-
|-
| Rank 4 || colspan="2" | Power +300
| Rank 4 || colspan="2" | Success +300
|-
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
| Rank 5 || colspan="2" | Success +400
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Rifle (ライフル)
| '''Ability Name''' || colspan="2" | Defense Seal (ぼうぎょシール)
|-
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
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! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
! style="width: 37.5%" | Level 90
|+ Blazer (ブレイザー)
|+ Pumpkin Carriage (カボチャバシャー)
|-
| HVリミット (HV Limit) || colspan="2" | 1
|-
| 装甲 (Armor) || 380 || 3399
|-
| 回避 (Anti-melee) || 299 || 730
|-
| 格耐 (Status-proof) || 382 || 924
|-
| 射耐 (Anti-ranged) || 588 || 1404
|-
| 尭冷 (Base Speed) ||  278 || 592
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Increases evasion of leg parts based on Medaforce Charge.
|-
| Rank 1 || colspan="2" | +1 per % of Medaforce Charge
|-
| Rank 2 || colspan="2" | +2 per % of Medaforce Charge
|-
| Rank 3 || colspan="2" | +3 per % of Medaforce Charge
|-
| Rank 4 || colspan="2" | +4 per % of Medaforce Charge
|-
| Rank 5 || colspan="2" | +5 per % of Medaforce Charge
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | B-Loader (Bローダー)
|-
| '''Type''' || colspan="2" | [[File:BipedIcon.png|20px]] Biped
|}
 
</div>
<div id="tab2" class="tab-pane fade in active" role="tabpanel" aria-labelledby="tab2Label">
= Medachange =
 
= Drive A =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Drive A (ドライブ A)
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
| 成功 (Success) || 306 || 927
|-
| 威力 (Power) || 818 || 2122
|-
| 充填 (Heating) || 150 || 421
|-
| 冷却 (Cooldown) || 129 || 393
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown.
|-
| Rank 1 || colspan="2" | x2 Damage Requires 70% charge
|-
| Rank 2 || colspan="2" | x2 Damage Requires 60% charge
|-
| Rank 3 || colspan="2" | x2 Damage Requires 50% charge
|-
| Rank 4 || colspan="2" | x2 Damage Requires 40% charge
|-
| Rank 5 || colspan="2" | x2 Damage Requires 30% charge, x3 at 100%
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Hyper Beam (ハイパービーム)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Drive B =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Drive B (ドライブ B)
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
| 成功 (Success) || 514 || 1413
|-
| 威力 (Power) || 534 || 1459
|-
| 充填 (Heating) || 396 || 749
|-
| 冷却 (Cooldown) || 237 || 537
|-
! colspan="3" style="text-align: center" | Ability
|-
| colspan="3" | Deals 1.5x normal damage if legs are still intact. Cannot dodge while cooling.
|-
| Rank 1 || colspan="2" | No Bonus
|-
| Rank 2 || colspan="2" | Power +100
|-
| Rank 3 || colspan="2" | Power +200
|-
| Rank 4 || colspan="2" | Power +300
|-
| Rank 5 || colspan="2" | Power +400 & Piercing
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Power Rifle (パワーライフル)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
 
= Drive C =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Drive C (ドライブ C)
|-
| 成功 (Success) || 415 || 1182
|-
| 威力 (Power) || 722 || 1898
|-
| 充填 (Heating) || 475 || 855
|-
| 冷却 (Cooldown) || 237 || 537
|-
| CG消費 (MC Cost) || colspan="2" | 10
|-
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| HVリミット (HV Limit) || colspan="2" | 0
|-
|-
| Rank 1 || colspan="2" | No Binus
| 装甲 (Armor) || 500 || 3999
|-
|-
| Rank 2 || colspan="2" | Power +100
| 回避 (Anti-melee) || 523 || 1253
|-
|-
| Rank 3 || colspan="2" | Power +200
| 格耐 (Status-proof) || 362 || 877
|-
|-
| Rank 4 || colspan="2" | Power +300
| 射耐 (Anti-ranged) || 288 || 704
|-
|-
| Rank 5 || colspan="2" | Power +400 & Critical Chance +20%
| 尭冷 (Base Speed) ||  485 || 868
|-
! colspan="3" | Details
|-
| '''Ability Name''' || colspan="2" | Mega Gatling (メガガトリング)
|-
| '''Type''' || colspan="2" | [[File:RangeIcon.png|20px]] Shooting
|}
 
= Move =
 
{| class="wikitable" style="width: 100%"
! style="width: 25%" | Stat
! style="width: 37.5%" | Level 1
! style="width: 37.5%" | Level 90
|+ Vector Thrust (ベクタースラスト)
|-
| 格耐 (Anti-melee) || 435 || 1047
|-
| 射耐 (Anti-ranged) || 693 || 1649
|-
| 回避 (Evasion) || 841 || 1995
|-
| 尭冷 (Base Speed) ||  535 || 935
|-
|-
! colspan="3" style="text-align: center" | Ability
! colspan="3" style="text-align: center" | Ability
|-
|-
| colspan="3" | Regardless of the leg type, all topographical compatibility becomes A.The compatibility of the topography compatibility does not change.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.  
| colspan="3" | Despite the leg type, the forest topography becomes S.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
|-
|-
| Rank 1 || colspan="2" | Legal armor + 0  
| Rank 1 || colspan="2" | Legal armor + 0
|-
|-
| Rank 2 || colspan="2" | Legal armor + 160  
| Rank 2 || colspan="2" | Legal armor +160
|-
|-
| Rank 3 || colspan="2" | Legal armor + 320  
| Rank 3 || colspan="2" | Legal armor + 320
|-
|-
| Rank 4 || colspan="2" | Legal armor + 480  
| Rank 4 || colspan="2" | Legal armor + 480
|-
|-
| Rank 5 || colspan="2" | Legal armor + 640  
| Rank 5 || colspan="2" | Legal armor + 640
|-
|-
! colspan="3" | Details
! colspan="3" | Details
|-
|-
| '''Ability Name''' || colspan="2" | Adapter (アダプター)  
| '''Ability Name''' || colspan="2" | Forester (フォレスター)
|-
|-
| '''Type''' || colspan="2" | [[File:FlightIcon.png|20px]] Flight
| '''Type''' || colspan="2" | [[File:WheelIcon.png|20px]] Vehicle
|}
|}
  </div>
</div>





Latest revision as of 05:07, 2 February 2022


#431 Ka O'Lantern (カオーランタン) is a Medabot with the model number JOR00.


Gender
Male
Profile
0
0
Medachange?
No
Acquisition

Medapart Stats

Head

Stat Level 1 Level 90
Pum (パーン)
装甲 (Armor) 380 3399
成功 (Success) 489 1354
威力 (Power) 304 923
充填 (Heating) 371 716
冷却 (Cooldown) 241 543
回数 (Ammo) 3 3
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Left Arm

Stat Level 1 Level 90
Kin (キーン)
装甲 (Armor) 300 2999
成功 (Success) 436 1229
威力 (Power) 253 802
充填 (Heating) 303 625
冷却 (Cooldown) 332 664
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Right Arm

Stat Level 1 Level 90
Poom (プーン)
装甲 (Armor) 300 2999
成功 (Success) 436 1231
威力 (Power) 253 804
充填 (Heating) 332 664
冷却 (Cooldown) 303 625
HV 0
Ability
Prevents enemy from defending
Rank 1 No Bonus
Rank 2 Success +100
Rank 3 Success +200
Rank 4 Success +300
Rank 5 Success +400
Details
Ability Name Defense Seal (ぼうぎょシール)
Type RangeIcon.png Shooting


Leg

Stat Level 1 Level 90
Pumpkin Carriage (カボチャバシャー)
HVリミット (HV Limit) 0
装甲 (Armor) 500 3999
回避 (Anti-melee) 523 1253
格耐 (Status-proof) 362 877
射耐 (Anti-ranged) 288 704
尭冷 (Base Speed) 485 868
Ability
Despite the leg type, the forest topography becomes S.The leg type does not change.When the rank goes up, the armor of the leg will be uploaded. ※ When this leg characteristic is activated after the medation deformation, the effect of the armor-up does not occur.
Rank 1 Legal armor + 0
Rank 2 Legal armor +160
Rank 3 Legal armor + 320
Rank 4 Legal armor + 480
Rank 5 Legal armor + 640
Details
Ability Name Forester (フォレスター)
Type WheelIcon.png Vehicle




Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual English translations to come.