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Difference between revisions of "Damage"
(Restored Old Revision #737 by Aytimothy from 2020-08-13T09:27:46 |) |
(Restored Old Revision #739 by JpMan from 2020-08-14T03:26:38 |) |
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(One intermediate revision by the same user not shown) | |||
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<div class="tab-content"> | <div class="tab-content"> | ||
<div id="en" class="tab-pane fade in active"> | <div id="en" class="tab-pane fade in active"> | ||
Actual Success = (1 - | Actual Success = (1 - Support Boosts × A / 214.5) × (Attack Skill + B) × C - 1200 + Success Stat | ||
Actual Attack = (Attack Skill + D) × (Power + Actual Success × E)<sup>2</sup> ÷ 10000 | Actual Attack = (Attack Skill + D) × (Power + Actual Success × E)<sup>2</sup> ÷ 10000 | ||
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Actual Evasion = (Resistance + Support Skill Bonus × 12 + Evasion Stat × 0.5) × A | Actual Evasion = (Resistance + Support Skill Bonus × 12 + Evasion Stat × 0.5) × A | ||
Base Damage = | Base Damage = (Actual Attack - 50) / (Actual Defense + F) × G + H | ||
</div> | </div> | ||
<div id="jp" class="tab-pane fade"> | <div id="jp" class="tab-pane fade"> | ||
成功カ = (1 - | 成功カ = (1 - 補助スキル × A / 214.5) × (攻撃スキル + B) × C - 1200 + 成功 | ||
攻撃カ = (攻撃スキル + D) × (威力 + 成功カ × E)<sup>2</sup> ÷ 10000 | 攻撃カ = (攻撃スキル + D) × (威力 + 成功カ × E)<sup>2</sup> ÷ 10000 | ||
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回避カ = (耐性 + 補助スキル × 12 + 回避 × 0.5) × A | 回避カ = (耐性 + 補助スキル × 12 + 回避 × 0.5) × A | ||
平均ダメージ = | 平均ダメージ = (攻撃カ - 50) / (防御カ + F) × G + H | ||
</div> | </div> | ||
</div> | </div> | ||
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{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
! | ! かすり (Graze) | ||
! 防御 (Defended) | ! 防御 (Defended) | ||
! ヒット (Hit) | ! ヒット (Hit) |
Latest revision as of 05:32, 5 April 2021
From: https://kayagsan.wixsite.com/meda-freude/post/メダロットs-ダメージ計算式-近似
The damage dealt by any attack is calculated using the following algorithm:
Actual Success = (1 - Support Boosts × A / 214.5) × (Attack Skill + B) × C - 1200 + Success Stat
Actual Attack = (Attack Skill + D) × (Power + Actual Success × E)2 ÷ 10000
Actual Defense = (Resistance + Support Skill Bonus × 12) × A
Actual Evasion = (Resistance + Support Skill Bonus × 12 + Evasion Stat × 0.5) × A
Base Damage = (Actual Attack - 50) / (Actual Defense + F) × G + H
成功カ = (1 - 補助スキル × A / 214.5) × (攻撃スキル + B) × C - 1200 + 成功
攻撃カ = (攻撃スキル + D) × (威力 + 成功カ × E)2 ÷ 10000
防御カ = (耐性 + 補助スキル × 12) × A
回避カ = (耐性 + 補助スキル × 12 + 回避 × 0.5) × A
平均ダメージ = (攻撃カ - 50) / (防御カ + F) × G + H
Support Skill Bonus are any bonus resistance granted by buffs.
The values A through to H are substituted based on the hit outcome, which is calculated using your Success and the enemy's Evasion.
かすり (Graze) | 防御 (Defended) | ヒット (Hit) | クリティカル (Critical) | |
---|---|---|---|---|
A | 0.75 | 1 | 0.1 | 0.182 |
B | 220 | 75 | 675 | 1750 |
C | 12 | 10.55 | 3 | 3 |
D | 3 | 19.5 | 13 | 13 |
E | 0.37 | 0.26 | 0.13 | 0.13 |
F | 700 | -50 | 700 | 700 |
G | 17.179 | 97.25 | 73.63 | 58.325 |
H | 15.2 | 14 | 237 | 659 |