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Difference between revisions of "Energy"
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(Restored Old Revision #975 by Aytimothy from 2020-01-28T23:36:03 | Added usage) |
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Energy, or otherwise known as Stamina is a rate limit for how many missions you can do and is a staple of any Gatcha game. It refreshes at a rate of 1 per minute. | Energy, or otherwise known as Stamina is a rate limit for how many missions you can do and is a staple of any Gatcha game. It refreshes at a rate of 1 per minute. | ||
Missions typically cost between 10 and | Missions typically cost between 10 and 60 stamina to start. | ||
You can store energy up to a certain amount, as dictated by your [[Player_Level|Player Level]]. After that, any gained energy is simply discarded. | |||
= Obtaining More = | = Obtaining More = | ||
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When you run out of energy or do not have enough for an action, you are prompted with a screen: | When you run out of energy or do not have enough for an action, you are prompted with a screen: | ||
[[File:Screen_NoStamina. | [[File:Screen_NoStamina.png|thumb|center|800px|Running out of Stamina]] | ||
* Watch an ad (fully restores with a | * Watch an ad (fully restores with a 6 hour cooldown) | ||
* Pay 1 ruby (fully restores) | * Pay 1 ruby (fully restores) | ||
* Use | * Use an [[Energy Capsule|Energy Capsule EX]] (fully restores) | ||
* Use a | * Use a [[Energy Capsule|Half Energy Capsule]] (restores only 50% of max stamina. | ||
These are the options from left to right, top to bottom. | These are the options from left to right, top to bottom. | ||
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! Cost | ! Cost | ||
|- | |- | ||
| Normal Story Mission || 10 | | Story || 0 | ||
|- | |||
| Normal Story Mission || 10/15/20 | |||
|- | |- | ||
| Hard Story Mission || 20 | | Hard Story Mission || 20/25/30 | ||
|- | |- | ||
| Very Hard Story Mission || 30 | | Very Hard Story Mission || 30/35/40 | ||
|- | |- | ||
| Lower/Lesser Event Dungeon || 20 | | Lower/Lesser Event Dungeon || 20 | ||
Line 39: | Line 43: | ||
|- | |- | ||
| Upper Event Dungeon || 40 | | Upper Event Dungeon || 40 | ||
|- | |||
| Ultra (higher than Upper) Event Dungeon || 60 | |||
|- | |||
| Non-reward Mission || 10 | |||
|} | |} |
Latest revision as of 04:38, 20 April 2021
Energy, or otherwise known as Stamina is a rate limit for how many missions you can do and is a staple of any Gatcha game. It refreshes at a rate of 1 per minute.
Missions typically cost between 10 and 60 stamina to start.
You can store energy up to a certain amount, as dictated by your Player Level. After that, any gained energy is simply discarded.
Obtaining More
When you run out of energy or do not have enough for an action, you are prompted with a screen:
- Watch an ad (fully restores with a 6 hour cooldown)
- Pay 1 ruby (fully restores)
- Use an Energy Capsule EX (fully restores)
- Use a Half Energy Capsule (restores only 50% of max stamina.
These are the options from left to right, top to bottom.
Usage
Stamina is used to play missions. The amount varies per mission but follows this chart:
Mission/Robattle Type | Cost |
---|---|
Story | 0 |
Normal Story Mission | 10/15/20 |
Hard Story Mission | 20/25/30 |
Very Hard Story Mission | 30/35/40 |
Lower/Lesser Event Dungeon | 20 |
Middle Event Dungeon | 30 |
Upper Event Dungeon | 40 |
Ultra (higher than Upper) Event Dungeon | 60 |
Non-reward Mission | 10 |