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Difference between revisions of "Medapart List/Left Arm Parts"
From Medarot S Wiki
(Restored Old Revision #2368 by Aytimothy from 2020-03-14T02:22:41 |) |
(Restored Old Revision #2369 by Aytimothy from 2020-03-23T12:08:57 |) |
||
Line 1: | Line 1: | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ Left Arm Parts | |+ Left Arm Parts | ||
Line 29: | Line 27: | ||
! Rank 4 | ! Rank 4 | ||
! Rank 5 | ! Rank 5 | ||
|- | |||
| ANG00 | |||
| 1 | |||
| Angel Arm<br>エンジェルアーム | |||
| 290 | |||
| 0 | |||
| 0 | |||
| 223 | |||
| 271 | |||
| 2949 | |||
| 0 | |||
| 0 | |||
| 519 | |||
| 583 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Restore<br>レストア | |||
| Revives a single destroyed on all allied Medabots | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| BAT01 | | BAT01 | ||
Line 44: | Line 65: | ||
| 505 | | 505 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Anti-Air<br>アンチエア | | Anti-Air<br>アンチエア | ||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | | Deals 5x (or more) damage depending on rank to enemies with Flying Legs | ||
Line 67: | Line 88: | ||
| 476 | | 476 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Break<br>ブレイク | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 90: | Line 111: | ||
| 577 | | 577 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Break<br>ブレイク | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 113: | Line 134: | ||
| 631 | | 631 | ||
| 1 | | 1 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Guard 300<br>ガード300 | | Guard 300<br>ガード300 | ||
| Negates any damage less than 300. | | Negates any damage less than 300. | ||
Line 136: | Line 157: | ||
| 441 | | 441 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 159: | Line 180: | ||
| 456 | | 456 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 182: | Line 203: | ||
| 441 | | 441 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 205: | Line 226: | ||
| 477 | | 477 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 228: | Line 249: | ||
| 451 | | 451 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 251: | Line 272: | ||
| 477 | | 477 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 274: | Line 295: | ||
| 667 | | 667 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| Radar Sight<br>レーダーサイト | | Radar Sight<br>レーダーサイト | ||
| Increases | | Increases success by 30%. Negates enemy Stealth and Conceal. | ||
| No Bonus | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
Line 282: | Line 303: | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |||
| CAR00 | |||
| 14 | |||
| ??? <br>チョーキョリホー | |||
| 280 | |||
| 320 | |||
| 164 | |||
| 232 | |||
| 203 | |||
| 2899 | |||
| 958 | |||
| 594 | |||
| 531 | |||
| 492 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | |||
| Deals 5x damage | |||
| Deals 5.5x damage | |||
| Deals 6x damage | |||
| Deals 6.5x damage | |||
| Deals 7x damage, with piercing | |||
|- | |- | ||
| CAT00 | | CAT00 | ||
Line 297: | Line 341: | ||
| 629 | | 629 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Thunder<br>サンダー | | Thunder<br>サンダー | ||
| Inflicts Thunder. Cannot defend during cooldown. | | Inflicts Thunder. Cannot defend during cooldown. | ||
Line 320: | Line 364: | ||
| 407 | | 407 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
Line 343: | Line 387: | ||
| 560 | | 560 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hold<br>ホールド | | Hold<br>ホールド | ||
| Inflicts Hold. Cannot defend during cooldown. | | Inflicts Hold. Cannot defend during cooldown. | ||
Line 366: | Line 410: | ||
| 801 | | 801 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| Places a trap that damages on the use of any Melee parts. | | Places a trap that damages on the use of any Melee parts. | ||
Line 389: | Line 433: | ||
| 728 | | 728 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | | Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | ||
Line 412: | Line 456: | ||
| 704 | | 704 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 435: | Line 479: | ||
| 467 | | 467 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Press<br>プレス | | Press<br>プレス | ||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | | Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | ||
Line 458: | Line 502: | ||
| 396 | | 396 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Ghost<br>ゴースト | | Ghost<br>ゴースト | ||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | | Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | ||
Line 481: | Line 525: | ||
| 593 | | 593 | ||
| 1 | | 1 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Guard 300<br>ガード300 | | Guard 300<br>ガード300 | ||
| Negates any damage less than 300. | | Negates any damage less than 300. | ||
Line 504: | Line 548: | ||
| 765 | | 765 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Shooting Trap<br>しゃげきトラップ | | Shooting Trap<br>しゃげきトラップ | ||
| Places a trap that damages on the use of any Shooting parts. | | Places a trap that damages on the use of any Shooting parts. | ||
Line 527: | Line 571: | ||
| 559 | | 559 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 550: | Line 594: | ||
| 617 | | 617 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 573: | Line 617: | ||
| 515 | | 515 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 596: | Line 640: | ||
| 441 | | 441 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
Line 619: | Line 663: | ||
| 419 | | 419 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Virus<br>ウィルス | | Virus<br>ウィルス | ||
| Inflicts Virus. Cannot defend during cooldown. | | Inflicts Virus. Cannot defend during cooldown. | ||
Line 627: | Line 671: | ||
| Heating & Cooling +150 | | Heating & Cooling +150 | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |||
| KBT00 | |||
| 39 | |||
| ??? <br>メタマシンガン | |||
| 320 | |||
| 329 | |||
| 494 | |||
| 485 | |||
| 329 | |||
| 3099 | |||
| 979 | |||
| 1364 | |||
| 868 | |||
| 660 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Rate +20% | |||
|- | |- | ||
| KBT01 | | KBT01 | ||
Line 642: | Line 709: | ||
| 656 | | 656 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 665: | Line 732: | ||
| 655 | | 655 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 688: | Line 755: | ||
| 617 | | 617 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 711: | Line 778: | ||
| 617 | | 617 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 734: | Line 801: | ||
| 664 | | 664 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 757: | Line 824: | ||
| 512 | | 512 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
Line 765: | Line 832: | ||
| Success +300 | | Success +300 | ||
| Success +400 | | Success +400 | ||
|- | |||
| KWG00 | |||
| 54 | |||
| ??? <br>ピコペコハンマー | |||
| 270 | |||
| 237 | |||
| 603 | |||
| 207 | |||
| 277 | |||
| 2849 | |||
| 764 | |||
| 1618 | |||
| 497 | |||
| 591 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| KWG01 | | KWG01 | ||
Line 780: | Line 870: | ||
| 564 | | 564 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 803: | Line 893: | ||
| 629 | | 629 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 826: | Line 916: | ||
| 483 | | 483 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Pile<br>パイル | | Pile<br>パイル | ||
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. | | Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. | ||
Line 849: | Line 939: | ||
| 524 | | 524 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 872: | Line 962: | ||
| 691 | | 691 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 895: | Line 985: | ||
| 604 | | 604 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 918: | Line 1,008: | ||
| 791 | | 791 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Repair<br>リペア | | Repair<br>リペア | ||
| Repairs a single part. | | Repairs a single part. | ||
Line 941: | Line 1,031: | ||
| 633 | | 633 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Wave<br>ウェーブ | | Wave<br>ウェーブ | ||
| Inflicts Wave. Cannot defend during cooldown. | | Inflicts Wave. Cannot defend during cooldown. | ||
Line 964: | Line 1,054: | ||
| 695 | | 695 | ||
| 0 | | 0 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| While guarding, this Medabot will take the hit for any incoming attacks. | | While guarding, this Medabot will take the hit for any incoming attacks. | ||
Line 987: | Line 1,077: | ||
| 553 | | 553 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
Line 1,010: | Line 1,100: | ||
| 687 | | 687 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 1,033: | Line 1,123: | ||
| 521 | | 521 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 1,042: | Line 1,132: | ||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | | x1.5 Damage/Success requires 30% charge, x2 at 100% | ||
|- | |- | ||
| RYM00 | | RBT05 | ||
| 83 | | 81 | ||
| ??? <br>バニートースト | |||
| 280 | |||
| 0 | |||
| 0 | |||
| 381 | |||
| 418 | |||
| 2899 | |||
| 0 | |||
| 0 | |||
| 729 | |||
| 779 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Guard Boost<br>ガードブースト | |||
| Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| RYM00 | |||
| 83 | |||
| Yoshiyuki Mustn't<br>イカンゼヨシユキ | | Yoshiyuki Mustn't<br>イカンゼヨシユキ | ||
| 360 | | 360 | ||
Line 1,056: | Line 1,169: | ||
| 664 | | 664 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 1,079: | Line 1,192: | ||
| 505 | | 505 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Break<br>ブレイク | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 1,102: | Line 1,215: | ||
| 401 | | 401 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Beam Sword<br>ビームソード | | Beam Sword<br>ビームソード | ||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | | Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | ||
Line 1,125: | Line 1,238: | ||
| 500 | | 500 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Bug<br>バグ | | Bug<br>バグ | ||
| Inflicts Bug. Cannot defend during cooldown. | | Inflicts Bug. Cannot defend during cooldown. | ||
Line 1,148: | Line 1,261: | ||
| 605 | | 605 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Melt<br>メルト | | Melt<br>メルト | ||
| Inflicts Melt. Cannot defend during cooldown. | | Inflicts Melt. Cannot defend during cooldown. | ||
Line 1,171: | Line 1,284: | ||
| 557 | | 557 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
Line 1,194: | Line 1,307: | ||
| 693 | | 693 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 1,217: | Line 1,330: | ||
| 413 | | 413 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Virus<br>ウィルス | | Virus<br>ウィルス | ||
| Inflicts Virus. Cannot defend during cooldown. | | Inflicts Virus. Cannot defend during cooldown. | ||
Line 1,240: | Line 1,353: | ||
| 709 | | 709 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Heal Trap<br>なおすトラップ | | Heal Trap<br>なおすトラップ | ||
| Places a trap that damages on the use of any Heal ability. | | Places a trap that damages on the use of any Heal ability. | ||
Line 1,263: | Line 1,376: | ||
| 512 | | 512 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Anti-Sea<br>アンチシー | | Anti-Sea<br>アンチシー | ||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | | Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | ||
Line 1,286: | Line 1,399: | ||
| 577 | | 577 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 1,309: | Line 1,422: | ||
| 541 | | 541 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 1,332: | Line 1,445: | ||
| 543 | | 543 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 1,355: | Line 1,468: | ||
| 503 | | 503 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 1,363: | Line 1,476: | ||
| x1.5 Damage/Success requires 40% charge | | x1.5 Damage/Success requires 40% charge | ||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | | x1.5 Damage/Success requires 30% charge, x2 at 100% | ||
|- | |||
| ASR00 | |||
| 103 | |||
| ??? <br>シュラバー | |||
| 280 | |||
| 319 | |||
| 695 | |||
| 178 | |||
| 216 | |||
| 2899 | |||
| 956 | |||
| 1833 | |||
| 459 | |||
| 509 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always Hits | |||
|- | |- | ||
| BBS00 | | BBS00 | ||
Line 1,378: | Line 1,514: | ||
| 520 | | 520 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | | Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | ||
Line 1,401: | Line 1,537: | ||
| 613 | | 613 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Thunder<br>サンダー | | Thunder<br>サンダー | ||
| Inflicts Thunder. Cannot defend during cooldown. | | Inflicts Thunder. Cannot defend during cooldown. | ||
Line 1,424: | Line 1,560: | ||
| 597 | | 597 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| ???<br>コンシール | | ???<br>コンシール | ||
| 性能をアップ!+相手の攻撃特性を1回無効化! | | 性能をアップ!+相手の攻撃特性を1回無効化! | ||
Line 1,447: | Line 1,583: | ||
| 473 | | 473 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 1,470: | Line 1,606: | ||
| 736 | | 736 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 1,493: | Line 1,629: | ||
| 557 | | 557 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Restore<br>レストア | | Restore<br>レストア | ||
| Revives a single destroyed on all allied Medabots | | Revives a single destroyed on all allied Medabots | ||
Line 1,516: | Line 1,652: | ||
| 699 | | 699 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| Places a trap that damages on the use of any Melee parts. | | Places a trap that damages on the use of any Melee parts. | ||
Line 1,539: | Line 1,675: | ||
| 736 | | 736 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Claw<br>クロー | | Claw<br>クロー | ||
| A melee attack that hits 3 times. | | A melee attack that hits 3 times. | ||
Line 1,562: | Line 1,698: | ||
| 531 | | 531 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 1,585: | Line 1,721: | ||
| 469 | | 469 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
Line 1,608: | Line 1,744: | ||
| 495 | | 495 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 1,631: | Line 1,767: | ||
| 709 | | 709 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 1,654: | Line 1,790: | ||
| 467 | | 467 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Mega Gatling<br>メガガトリング | | Mega Gatling<br>メガガトリング | ||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 1,677: | Line 1,813: | ||
| 625 | | 625 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 1,700: | Line 1,836: | ||
| 704 | | 704 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 1,723: | Line 1,859: | ||
| 591 | | 591 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Claw<br>クロー | | Claw<br>クロー | ||
| A melee attack that hits 3 times. | | A melee attack that hits 3 times. | ||
Line 1,746: | Line 1,882: | ||
| 679 | | 679 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hold<br>ホールド | | Hold<br>ホールド | ||
| Inflicts Hold. Cannot defend during cooldown. | | Inflicts Hold. Cannot defend during cooldown. | ||
Line 1,769: | Line 1,905: | ||
| 551 | | 551 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Press<br>プレス | | Press<br>プレス | ||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | | Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | ||
Line 1,792: | Line 1,928: | ||
| 669 | | 669 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 1,815: | Line 1,951: | ||
| 701 | | 701 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 1,838: | Line 1,974: | ||
| 535 | | 535 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 1,861: | Line 1,997: | ||
| 508 | | 508 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 1,884: | Line 2,020: | ||
| 449 | | 449 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 1,907: | Line 2,043: | ||
| 429 | | 429 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Hyper Beam<br>ハイパービーム | | Hyper Beam<br>ハイパービーム | ||
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 1,930: | Line 2,066: | ||
| 601 | | 601 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 1,953: | Line 2,089: | ||
| 940 | | 940 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| Shoot Boost<br>シュートブースト | | Shoot Boost<br>シュートブースト | ||
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. | | Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. | ||
Line 1,976: | Line 2,112: | ||
| 713 | | 713 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | | Buffs an ally Medabot's heating by 5%. Stacks up to 20%. | ||
Line 1,999: | Line 2,135: | ||
| 553 | | 553 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | | Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | ||
Line 2,022: | Line 2,158: | ||
| 552 | | 552 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Wave<br>ウェーブ | | Wave<br>ウェーブ | ||
| Inflicts Wave. Cannot defend during cooldown. | | Inflicts Wave. Cannot defend during cooldown. | ||
Line 2,045: | Line 2,181: | ||
| 572 | | 572 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 2,068: | Line 2,204: | ||
| 459 | | 459 | ||
| 1 | | 1 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Shooting Guard<br>しゃげきガード | | Shooting Guard<br>しゃげきガード | ||
| Negates any ranged attack. | | Negates any ranged attack. | ||
Line 2,091: | Line 2,227: | ||
| 515 | | 515 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Break<br>ブレイク | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 2,114: | Line 2,250: | ||
| 601 | | 601 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Restore<br>レストア | | Restore<br>レストア | ||
| Revives a single destroyed on all allied Medabots | | Revives a single destroyed on all allied Medabots | ||
Line 2,137: | Line 2,273: | ||
| 472 | | 472 | ||
| 1 | | 1 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Melee Guard<br>かくとうガード | | Melee Guard<br>かくとうガード | ||
| Negates any melee attack. | | Negates any melee attack. | ||
Line 2,160: | Line 2,296: | ||
| 720 | | 720 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Thunder Shot<br>サンダーショット | | Thunder Shot<br>サンダーショット | ||
| Afflicts thunder. Cannot evade during cooldown. | | Afflicts thunder. Cannot evade during cooldown. | ||
Line 2,183: | Line 2,319: | ||
| 524 | | 524 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
Line 2,206: | Line 2,342: | ||
| 535 | | 535 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Pile<br>パイル | | Pile<br>パイル | ||
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. | | Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. | ||
Line 2,229: | Line 2,365: | ||
| 549 | | 549 | ||
| 1 | | 1 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| While guarding, this Medabot will take the hit for any incoming attacks. | | While guarding, this Medabot will take the hit for any incoming attacks. | ||
Line 2,252: | Line 2,388: | ||
| 449 | | 449 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Mega Gatling<br>メガガトリング | | Mega Gatling<br>メガガトリング | ||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 2,275: | Line 2,411: | ||
| 581 | | 581 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Charge Blaster<br>チャージバスター | | Charge Blaster<br>チャージバスター | ||
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | | Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | ||
Line 2,298: | Line 2,434: | ||
| 437 | | 437 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Mega Gatling<br>メガガトリング | | Mega Gatling<br>メガガトリング | ||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 2,321: | Line 2,457: | ||
| 723 | | 723 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | | Rifle<br>ライフル | ||
| Quick shooting attack. | | Quick shooting attack. | ||
Line 2,344: | Line 2,480: | ||
| 707 | | 707 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 2,367: | Line 2,503: | ||
| 576 | | 576 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Beam<br>ビーム | | Beam<br>ビーム | ||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 2,376: | Line 2,512: | ||
| x2 Damage Requires 30% charge, x3 at 100% | | x2 Damage Requires 30% charge, x3 at 100% | ||
|- | |- | ||
| EGL01 | | DRF03 | ||
| 191 | | 188 | ||
| ??? <br>イーグルバスター | | ??? <br>ヤンマアーム | ||
| 280 | |||
| 369 | |||
| 180 | |||
| 306 | |||
| 243 | |||
| 2899 | |||
| 1072 | |||
| 631 | |||
| 629 | |||
| 545 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |||
| EGL01 | |||
| 191 | |||
| ??? <br>イーグルバスター | |||
| 320 | | 320 | ||
| 313 | | 313 | ||
Line 2,390: | Line 2,549: | ||
| 469 | | 469 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 2,413: | Line 2,572: | ||
| 621 | | 621 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 2,436: | Line 2,595: | ||
| 563 | | 563 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| All Repair<br>オールリペア | | All Repair<br>オールリペア | ||
| Repairs a small amount of armor on all allied Medabots. | | Repairs a small amount of armor on all allied Medabots. | ||
Line 2,459: | Line 2,618: | ||
| 440 | | 440 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
Line 2,482: | Line 2,641: | ||
| 576 | | 576 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Anti-Sea<br>アンチシー | | Anti-Sea<br>アンチシー | ||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | | Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | ||
Line 2,505: | Line 2,664: | ||
| 720 | | 720 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Flash<br>フラッシュ | | Flash<br>フラッシュ | ||
| | | | ||
Line 2,528: | Line 2,687: | ||
| 689 | | 689 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Shooting Trap<br>しゃげきトラップ | | Shooting Trap<br>しゃげきトラップ | ||
| Places a trap that damages on the use of any Shooting parts. | | Places a trap that damages on the use of any Shooting parts. | ||
Line 2,551: | Line 2,710: | ||
| 583 | | 583 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Bug<br>バグ | | Bug<br>バグ | ||
| Inflicts Bug. Cannot defend during cooldown. | | Inflicts Bug. Cannot defend during cooldown. | ||
Line 2,574: | Line 2,733: | ||
| 473 | | 473 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 2,597: | Line 2,756: | ||
| 569 | | 569 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 2,620: | Line 2,779: | ||
| 485 | | 485 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Anti-Sea<br>アンチシー | | Anti-Sea<br>アンチシー | ||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | | Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | ||
Line 2,643: | Line 2,802: | ||
| 665 | | 665 | ||
| 1 | | 1 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Charge Repair<br>チャージリペア | | Charge Repair<br>チャージリペア | ||
| Repairs the armor of a single ally. | | Repairs the armor of a single ally. | ||
Line 2,666: | Line 2,825: | ||
| 629 | | 629 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Wave<br>ウェーブ | | Wave<br>ウェーブ | ||
| Inflicts Wave. Cannot defend during cooldown. | | Inflicts Wave. Cannot defend during cooldown. | ||
Line 2,689: | Line 2,848: | ||
| 428 | | 428 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | | Break Hammer<br>ブレイクハンマー | ||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | | Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | ||
Line 2,712: | Line 2,871: | ||
| 505 | | 505 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 2,735: | Line 2,894: | ||
| 564 | | 564 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Fire<br>ファイア | | Fire<br>ファイア | ||
| Inflicts Fire. Cannot defend during cooldown. | | Inflicts Fire. Cannot defend during cooldown. | ||
Line 2,758: | Line 2,917: | ||
| 695 | | 695 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Charge Plant<br>チャージプラント | | Charge Plant<br>チャージプラント | ||
| Places a plant that grants bonus Medaforce Charge to charging allies. | | Places a plant that grants bonus Medaforce Charge to charging allies. | ||
Line 2,781: | Line 2,940: | ||
| 704 | | 704 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 2,804: | Line 2,963: | ||
| 521 | | 521 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 2,812: | Line 2,971: | ||
| Power +300 | | Power +300 | ||
| Power +400 | | Power +400 | ||
|- | |||
| LDB03 | |||
| 232 | |||
| ??? <br>スウォット | |||
| 190 | |||
| 362 | |||
| 409 | |||
| 520 | |||
| 362 | |||
| 2449 | |||
| 1056 | |||
| 1166 | |||
| 915 | |||
| 704 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Rate +20% | |||
|- | |- | ||
| MAR02 | | MAR02 | ||
Line 2,827: | Line 3,009: | ||
| 695 | | 695 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Charge Repair<br>チャージリペア | | Charge Repair<br>チャージリペア | ||
| Repairs the armor of a single ally. | | Repairs the armor of a single ally. | ||
Line 2,850: | Line 3,032: | ||
| 643 | | 643 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 2,873: | Line 3,055: | ||
| 733 | | 733 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Anti-Air<br>アンチエア | | Anti-Air<br>アンチエア | ||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | | Deals 5x (or more) damage depending on rank to enemies with Flying Legs | ||
Line 2,896: | Line 3,078: | ||
| 524 | | 524 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 2,919: | Line 3,101: | ||
| 617 | | 617 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 2,942: | Line 3,124: | ||
| 589 | | 589 | ||
| 0 | | 0 | ||
| Healing | | [[File:HealIcon.png|20px]] Healing | ||
| Restore<br>レストア | | Restore<br>レストア | ||
| Revives a single destroyed on all allied Medabots | | Revives a single destroyed on all allied Medabots | ||
Line 2,965: | Line 3,147: | ||
| 515 | | 515 | ||
| 0 | | 0 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Shooting Guard<br>しゃげきガード | | Shooting Guard<br>しゃげきガード | ||
| Negates any ranged attack. | | Negates any ranged attack. | ||
Line 2,988: | Line 3,170: | ||
| 605 | | 605 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 3,011: | Line 3,193: | ||
| 809 | | 809 | ||
| 0 | | 0 | ||
| Support | | [[File:AssistIcon.png|20px]] Support | ||
| Mobile Boost<br>モビルブースト | | Mobile Boost<br>モビルブースト | ||
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. | | Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. | ||
Line 3,034: | Line 3,216: | ||
| 557 | | 557 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Beam<br>ビーム | | Beam<br>ビーム | ||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 3,057: | Line 3,239: | ||
| 500 | | 500 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Mega Gatling<br>メガガトリング | | Mega Gatling<br>メガガトリング | ||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 3,080: | Line 3,262: | ||
| 593 | | 593 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Freeze<br>フリーズ | | Freeze<br>フリーズ | ||
| Inflicts Freeze. Cannot defend during cooldown. | | Inflicts Freeze. Cannot defend during cooldown. | ||
Line 3,103: | Line 3,285: | ||
| 557 | | 557 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Melt<br>メルト | | Melt<br>メルト | ||
| Inflicts Melt. Cannot defend during cooldown. | | Inflicts Melt. Cannot defend during cooldown. | ||
Line 3,126: | Line 3,308: | ||
| 476 | | 476 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Virus<br>ウィルス | | Virus<br>ウィルス | ||
| Inflicts Virus. Cannot defend during cooldown. | | Inflicts Virus. Cannot defend during cooldown. | ||
Line 3,149: | Line 3,331: | ||
| 723 | | 723 | ||
| 0 | | 0 | ||
| Trap | | [[File:UtilityIcon.png|20px]] Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| Places a trap that damages on the use of any Melee parts. | | Places a trap that damages on the use of any Melee parts. | ||
Line 3,172: | Line 3,354: | ||
| 557 | | 557 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 3,195: | Line 3,377: | ||
| 548 | | 548 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Beam<br>ビーム | | Beam<br>ビーム | ||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 3,218: | Line 3,400: | ||
| 521 | | 521 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 3,241: | Line 3,423: | ||
| 492 | | 492 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Laser<br>レーザー | | Laser<br>レーザー | ||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | | Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | ||
Line 3,264: | Line 3,446: | ||
| 535 | | 535 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 3,287: | Line 3,469: | ||
| 731 | | 731 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Flash<br>フラッシュ | | Flash<br>フラッシュ | ||
| | | | ||
Line 3,310: | Line 3,492: | ||
| 429 | | 429 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 3,333: | Line 3,515: | ||
| 453 | | 453 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 3,356: | Line 3,538: | ||
| 467 | | 467 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 3,379: | Line 3,561: | ||
| 551 | | 551 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Freeze<br>フリーズ | | Freeze<br>フリーズ | ||
| Inflicts Freeze. Cannot defend during cooldown. | | Inflicts Freeze. Cannot defend during cooldown. | ||
Line 3,402: | Line 3,584: | ||
| 405 | | 405 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Virus<br>ウィルス | | Virus<br>ウィルス | ||
| Inflicts Virus. Cannot defend during cooldown. | | Inflicts Virus. Cannot defend during cooldown. | ||
Line 3,425: | Line 3,607: | ||
| 635 | | 635 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Gatling<br>ガトリング | | Gatling<br>ガトリング | ||
| Fires three attacks. Cannot evade during cooldown. | | Fires three attacks. Cannot evade during cooldown. | ||
Line 3,448: | Line 3,630: | ||
| 519 | | 519 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. | ||
Line 3,471: | Line 3,653: | ||
| 613 | | 613 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Charge Blade<br>チャージブレード | | Charge Blade<br>チャージブレード | ||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | | Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | ||
Line 3,494: | Line 3,676: | ||
| 635 | | 635 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | | Napalm<br>ナパーム | ||
| Fires three shots. | | Fires three shots. | ||
Line 3,517: | Line 3,699: | ||
| 660 | | 660 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | | Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. | ||
Line 3,540: | Line 3,722: | ||
| 631 | | 631 | ||
| 0 | | 0 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | | Sword<br>ソード | ||
| Regular melee attack | | Regular melee attack | ||
Line 3,563: | Line 3,745: | ||
| 519 | | 519 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Beam<br>ビーム | | Beam<br>ビーム | ||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | ||
Line 3,586: | Line 3,768: | ||
| 567 | | 567 | ||
| 0 | | 0 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 3,609: | Line 3,791: | ||
| 489 | | 489 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | | Missile<br>ミサイル | ||
| Deals damage to all of the target's parts. | | Deals damage to all of the target's parts. | ||
Line 3,617: | Line 3,799: | ||
| Power +300 | | Power +300 | ||
| Power +400 & Always hits | | Power +400 & Always hits | ||
|- | |||
| TNS01 | |||
| 321 | |||
| ??? <br>プレッシャボール | |||
| 250 | |||
| 361 | |||
| 327 | |||
| 446 | |||
| 371 | |||
| 2749 | |||
| 1054 | |||
| 974 | |||
| 816 | |||
| 716 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Rate +20% | |||
|- | |- | ||
| OWS00 | | OWS00 | ||
Line 3,632: | Line 3,837: | ||
| 519 | | 519 | ||
| 0 | | 0 | ||
| Defense | | [[File:DefenseIcon.png|20px]] Defense | ||
| Counter Guard<br>カウンターガード | | Counter Guard<br>カウンターガード | ||
| Reflects any melee attack. | | Reflects any melee attack. | ||
Line 3,655: | Line 3,860: | ||
| 444 | | 444 | ||
| 1 | | 1 | ||
| Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | | Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | ||
Line 3,678: | Line 3,883: | ||
| 508 | | 508 | ||
| 1 | | 1 | ||
| Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | | Hammer<br>ハンマー | ||
| Hits all enemy parts at once. Cannot defend during cooldown. | | Hits all enemy parts at once. Cannot defend during cooldown. |