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Difference between revisions of "Medapart List/Left Arm Parts"

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(Restored Old Revision #2368 by Aytimothy from 2020-03-14T02:22:41 |)
(Restored Old Revision #2369 by Aytimothy from 2020-03-23T12:08:57 |)
Line 1: Line 1:
''[[Medapart List|<<< Back to Medapart List]]''
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Left Arm Parts
|+ Left Arm Parts
Line 29: Line 27:
! Rank 4
! Rank 4
! Rank 5
! Rank 5
|-
| ANG00
| 1
| Angel Arm<br>エンジェルアーム
| 290
| 0
| 0
| 223
| 271
| 2949
| 0
| 0
| 519
| 583
| 0
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Revives a single destroyed on all allied Medabots
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
|-
| BAT01
| BAT01
Line 44: Line 65:
| 505
| 505
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
Line 67: Line 88:
| 476
| 476
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Line 90: Line 111:
| 577
| 577
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Line 113: Line 134:
| 631
| 631
| 1
| 1
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Guard 300<br>ガード300
| Guard 300<br>ガード300
| Negates any damage less than 300.
| Negates any damage less than 300.
Line 136: Line 157:
| 441
| 441
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 159: Line 180:
| 456
| 456
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 182: Line 203:
| 441
| 441
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 205: Line 226:
| 477
| 477
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 228: Line 249:
| 451
| 451
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 251: Line 272:
| 477
| 477
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 274: Line 295:
| 667
| 667
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| Radar Sight<br>レーダーサイト
| Radar Sight<br>レーダーサイト
| Increases _______ by 30%. Negates enemy stealth and _______. (?)
| Increases success by 30%. Negates enemy Stealth and Conceal.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 282: Line 303:
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200
|-
| CAR00
| 14
| ??? <br>チョーキョリホー
| 280
| 320
| 164
| 232
| 203
| 2899
| 958
| 594
| 531
| 492
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
|-
| CAT00
| CAT00
Line 297: Line 341:
| 629
| 629
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| Inflicts Thunder. Cannot defend during cooldown.
Line 320: Line 364:
| 407
| 407
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
Line 343: Line 387:
| 560
| 560
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Hold<br>ホールド
| Inflicts Hold. Cannot defend during cooldown.
| Inflicts Hold. Cannot defend during cooldown.
Line 366: Line 410:
| 801
| 801
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Places a trap that damages on the use of any Melee parts.
Line 389: Line 433:
| 728
| 728
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| Heater<br>ヒーター
| Heater<br>ヒーター
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
Line 412: Line 456:
| 704
| 704
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 435: Line 479:
| 467
| 467
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
Line 458: Line 502:
| 396
| 396
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Ghost<br>ゴースト
| Ghost<br>ゴースト
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown.
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown.
Line 481: Line 525:
| 593
| 593
| 1
| 1
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Guard 300<br>ガード300
| Guard 300<br>ガード300
| Negates any damage less than 300.
| Negates any damage less than 300.
Line 504: Line 548:
| 765
| 765
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Places a trap that damages on the use of any Shooting parts.
Line 527: Line 571:
| 559
| 559
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 550: Line 594:
| 617
| 617
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 573: Line 617:
| 515
| 515
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 596: Line 640:
| 441
| 441
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
Line 619: Line 663:
| 419
| 419
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| Inflicts Virus. Cannot defend during cooldown.
Line 627: Line 671:
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200
|-
| KBT00
| 39
| ??? <br>メタマシンガン
| 320
| 329
| 494
| 485
| 329
| 3099
| 979
| 1364
| 868
| 660
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
|-
| KBT01
| KBT01
Line 642: Line 709:
| 656
| 656
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 665: Line 732:
| 655
| 655
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 688: Line 755:
| 617
| 617
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 711: Line 778:
| 617
| 617
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 734: Line 801:
| 664
| 664
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 757: Line 824:
| 512
| 512
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
Line 765: Line 832:
| Success +300
| Success +300
| Success +400
| Success +400
|-
| KWG00
| 54
| ??? <br>ピコペコハンマー
| 270
| 237
| 603
| 207
| 277
| 2849
| 764
| 1618
| 497
| 591
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
|-
| KWG01
| KWG01
Line 780: Line 870:
| 564
| 564
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 803: Line 893:
| 629
| 629
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 826: Line 916:
| 483
| 483
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Pile<br>パイル
| Pile<br>パイル
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
Line 849: Line 939:
| 524
| 524
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 872: Line 962:
| 691
| 691
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 895: Line 985:
| 604
| 604
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 918: Line 1,008:
| 791
| 791
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| Repair<br>リペア
| Repair<br>リペア
| Repairs a single part.
| Repairs a single part.
Line 941: Line 1,031:
| 633
| 633
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| Inflicts Wave. Cannot defend during cooldown.
Line 964: Line 1,054:
| 695
| 695
| 0
| 0
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Guard<br>ガード
| Guard<br>ガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| While guarding, this Medabot will take the hit for any incoming attacks.
Line 987: Line 1,077:
| 553
| 553
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
Line 1,010: Line 1,100:
| 687
| 687
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 1,033: Line 1,123:
| 521
| 521
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 1,042: Line 1,132:
| x1.5 Damage/Success requires 30% charge, x2 at 100%
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
|-
| RYM00
| RBT05
| 83
| 81
| ??? <br>バニートースト
| 280
| 0
| 0
| 381
| 418
| 2899
| 0
| 0
| 729
| 779
| 0
| [[File:AssistIcon.png|20px]] Support
| Guard Boost<br>ガードブースト
| Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| RYM00
| 83
| Yoshiyuki Mustn't<br>イカンゼヨシユキ
| Yoshiyuki Mustn't<br>イカンゼヨシユキ
| 360
| 360
Line 1,056: Line 1,169:
| 664
| 664
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 1,079: Line 1,192:
| 505
| 505
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Line 1,102: Line 1,215:
| 401
| 401
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Beam Sword<br>ビームソード
| Beam Sword<br>ビームソード
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown.
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown.
Line 1,125: Line 1,238:
| 500
| 500
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| Inflicts Bug. Cannot defend during cooldown.
Line 1,148: Line 1,261:
| 605
| 605
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Melt<br>メルト
| Melt<br>メルト
| Inflicts Melt. Cannot defend during cooldown.
| Inflicts Melt. Cannot defend during cooldown.
Line 1,171: Line 1,284:
| 557
| 557
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
Line 1,194: Line 1,307:
| 693
| 693
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 1,217: Line 1,330:
| 413
| 413
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| Inflicts Virus. Cannot defend during cooldown.
Line 1,240: Line 1,353:
| 709
| 709
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Heal Trap<br>なおすトラップ
| Heal Trap<br>なおすトラップ
| Places a trap that damages on the use of any Heal ability.
| Places a trap that damages on the use of any Heal ability.
Line 1,263: Line 1,376:
| 512
| 512
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
Line 1,286: Line 1,399:
| 577
| 577
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 1,309: Line 1,422:
| 541
| 541
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 1,332: Line 1,445:
| 543
| 543
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 1,355: Line 1,468:
| 503
| 503
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 1,363: Line 1,476:
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| ASR00
| 103
| ??? <br>シュラバー
| 280
| 319
| 695
| 178
| 216
| 2899
| 956
| 1833
| 459
| 509
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
|-
| BBS00
| BBS00
Line 1,378: Line 1,514:
| 520
| 520
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
Line 1,401: Line 1,537:
| 613
| 613
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| Inflicts Thunder. Cannot defend during cooldown.
Line 1,424: Line 1,560:
| 597
| 597
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| ???<br>コンシール
| ???<br>コンシール
| 性能をアップ!+相手の攻撃特性を1回無効化!
| 性能をアップ!+相手の攻撃特性を1回無効化!
Line 1,447: Line 1,583:
| 473
| 473
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 1,470: Line 1,606:
| 736
| 736
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 1,493: Line 1,629:
| 557
| 557
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Restore<br>レストア
| Revives a single destroyed on all allied Medabots
| Revives a single destroyed on all allied Medabots
Line 1,516: Line 1,652:
| 699
| 699
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Places a trap that damages on the use of any Melee parts.
Line 1,539: Line 1,675:
| 736
| 736
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| Claw<br>クロー
| A melee attack that hits 3 times.
| A melee attack that hits 3 times.
Line 1,562: Line 1,698:
| 531
| 531
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 1,585: Line 1,721:
| 469
| 469
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
Line 1,608: Line 1,744:
| 495
| 495
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 1,631: Line 1,767:
| 709
| 709
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 1,654: Line 1,790:
| 467
| 467
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Mega Gatling<br>メガガトリング
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 1,677: Line 1,813:
| 625
| 625
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 1,700: Line 1,836:
| 704
| 704
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 1,723: Line 1,859:
| 591
| 591
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| Claw<br>クロー
| A melee attack that hits 3 times.
| A melee attack that hits 3 times.
Line 1,746: Line 1,882:
| 679
| 679
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Hold<br>ホールド
| Inflicts Hold. Cannot defend during cooldown.
| Inflicts Hold. Cannot defend during cooldown.
Line 1,769: Line 1,905:
| 551
| 551
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
Line 1,792: Line 1,928:
| 669
| 669
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 1,815: Line 1,951:
| 701
| 701
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 1,838: Line 1,974:
| 535
| 535
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 1,861: Line 1,997:
| 508
| 508
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 1,884: Line 2,020:
| 449
| 449
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 1,907: Line 2,043:
| 429
| 429
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Hyper Beam<br>ハイパービーム
| Hyper Beam<br>ハイパービーム
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown.
Line 1,930: Line 2,066:
| 601
| 601
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 1,953: Line 2,089:
| 940
| 940
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| Shoot Boost<br>シュートブースト
| Shoot Boost<br>シュートブースト
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
Line 1,976: Line 2,112:
| 713
| 713
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| Heater<br>ヒーター
| Heater<br>ヒーター
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
Line 1,999: Line 2,135:
| 553
| 553
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
Line 2,022: Line 2,158:
| 552
| 552
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| Inflicts Wave. Cannot defend during cooldown.
Line 2,045: Line 2,181:
| 572
| 572
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 2,068: Line 2,204:
| 459
| 459
| 1
| 1
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Shooting Guard<br>しゃげきガード
| Shooting Guard<br>しゃげきガード
| Negates any ranged attack.
| Negates any ranged attack.
Line 2,091: Line 2,227:
| 515
| 515
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
Line 2,114: Line 2,250:
| 601
| 601
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Restore<br>レストア
| Revives a single destroyed on all allied Medabots
| Revives a single destroyed on all allied Medabots
Line 2,137: Line 2,273:
| 472
| 472
| 1
| 1
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Melee Guard<br>かくとうガード
| Melee Guard<br>かくとうガード
| Negates any melee attack.
| Negates any melee attack.
Line 2,160: Line 2,296:
| 720
| 720
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Thunder Shot<br>サンダーショット
| Thunder Shot<br>サンダーショット
| Afflicts thunder. Cannot evade during cooldown.
| Afflicts thunder. Cannot evade during cooldown.
Line 2,183: Line 2,319:
| 524
| 524
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
Line 2,206: Line 2,342:
| 535
| 535
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Pile<br>パイル
| Pile<br>パイル
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
Line 2,229: Line 2,365:
| 549
| 549
| 1
| 1
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Guard<br>ガード
| Guard<br>ガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| While guarding, this Medabot will take the hit for any incoming attacks.
Line 2,252: Line 2,388:
| 449
| 449
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Mega Gatling<br>メガガトリング
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 2,275: Line 2,411:
| 581
| 581
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Charge Blaster<br>チャージバスター
| Charge Blaster<br>チャージバスター
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
Line 2,298: Line 2,434:
| 437
| 437
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Mega Gatling<br>メガガトリング
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 2,321: Line 2,457:
| 723
| 723
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Rifle<br>ライフル
| Quick shooting attack.
| Quick shooting attack.
Line 2,344: Line 2,480:
| 707
| 707
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 2,367: Line 2,503:
| 576
| 576
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
Line 2,376: Line 2,512:
| x2 Damage Requires 30% charge, x3 at 100%
| x2 Damage Requires 30% charge, x3 at 100%
|-
|-
| EGL01
| DRF03
| 191
| 188
| ??? <br>イーグルバスター
| ??? <br>ヤンマアーム
| 280
| 369
| 180
| 306
| 243
| 2899
| 1072
| 631
| 629
| 545
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| EGL01
| 191
| ??? <br>イーグルバスター
| 320
| 320
| 313
| 313
Line 2,390: Line 2,549:
| 469
| 469
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 2,413: Line 2,572:
| 621
| 621
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 2,436: Line 2,595:
| 563
| 563
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| All Repair<br>オールリペア
| All Repair<br>オールリペア
| Repairs a small amount of armor on all allied Medabots.
| Repairs a small amount of armor on all allied Medabots.
Line 2,459: Line 2,618:
| 440
| 440
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
Line 2,482: Line 2,641:
| 576
| 576
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
Line 2,505: Line 2,664:
| 720
| 720
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Flash<br>フラッシュ
| Flash<br>フラッシュ
|  
|  
Line 2,528: Line 2,687:
| 689
| 689
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Places a trap that damages on the use of any Shooting parts.
Line 2,551: Line 2,710:
| 583
| 583
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| Inflicts Bug. Cannot defend during cooldown.
Line 2,574: Line 2,733:
| 473
| 473
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 2,597: Line 2,756:
| 569
| 569
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 2,620: Line 2,779:
| 485
| 485
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
Line 2,643: Line 2,802:
| 665
| 665
| 1
| 1
| Healing
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Charge Repair<br>チャージリペア
| Repairs the armor of a single ally.
| Repairs the armor of a single ally.
Line 2,666: Line 2,825:
| 629
| 629
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| Inflicts Wave. Cannot defend during cooldown.
Line 2,689: Line 2,848:
| 428
| 428
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
Line 2,712: Line 2,871:
| 505
| 505
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 2,735: Line 2,894:
| 564
| 564
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
Line 2,758: Line 2,917:
| 695
| 695
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Charge Plant<br>チャージプラント
| Charge Plant<br>チャージプラント
| Places a plant that grants bonus Medaforce Charge to charging allies.
| Places a plant that grants bonus Medaforce Charge to charging allies.
Line 2,781: Line 2,940:
| 704
| 704
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 2,804: Line 2,963:
| 521
| 521
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 2,812: Line 2,971:
| Power +300
| Power +300
| Power +400
| Power +400
|-
| LDB03
| 232
| ??? <br>スウォット
| 190
| 362
| 409
| 520
| 362
| 2449
| 1056
| 1166
| 915
| 704
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
|-
| MAR02
| MAR02
Line 2,827: Line 3,009:
| 695
| 695
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Charge Repair<br>チャージリペア
| Repairs the armor of a single ally.
| Repairs the armor of a single ally.
Line 2,850: Line 3,032:
| 643
| 643
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 2,873: Line 3,055:
| 733
| 733
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
Line 2,896: Line 3,078:
| 524
| 524
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 2,919: Line 3,101:
| 617
| 617
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 2,942: Line 3,124:
| 589
| 589
| 0
| 0
| Healing
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Restore<br>レストア
| Revives a single destroyed on all allied Medabots
| Revives a single destroyed on all allied Medabots
Line 2,965: Line 3,147:
| 515
| 515
| 0
| 0
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Shooting Guard<br>しゃげきガード
| Shooting Guard<br>しゃげきガード
| Negates any ranged attack.
| Negates any ranged attack.
Line 2,988: Line 3,170:
| 605
| 605
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 3,011: Line 3,193:
| 809
| 809
| 0
| 0
| Support
| [[File:AssistIcon.png|20px]] Support
| Mobile Boost<br>モビルブースト
| Mobile Boost<br>モビルブースト
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%.
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%.
Line 3,034: Line 3,216:
| 557
| 557
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
Line 3,057: Line 3,239:
| 500
| 500
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Mega Gatling<br>メガガトリング
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 3,080: Line 3,262:
| 593
| 593
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| Inflicts Freeze. Cannot defend during cooldown.
Line 3,103: Line 3,285:
| 557
| 557
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Melt<br>メルト
| Melt<br>メルト
| Inflicts Melt. Cannot defend during cooldown.
| Inflicts Melt. Cannot defend during cooldown.
Line 3,126: Line 3,308:
| 476
| 476
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| Inflicts Virus. Cannot defend during cooldown.
Line 3,149: Line 3,331:
| 723
| 723
| 0
| 0
| Trap
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Places a trap that damages on the use of any Melee parts.
Line 3,172: Line 3,354:
| 557
| 557
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 3,195: Line 3,377:
| 548
| 548
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
Line 3,218: Line 3,400:
| 521
| 521
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 3,241: Line 3,423:
| 492
| 492
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
Line 3,264: Line 3,446:
| 535
| 535
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 3,287: Line 3,469:
| 731
| 731
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Flash<br>フラッシュ
| Flash<br>フラッシュ
|  
|  
Line 3,310: Line 3,492:
| 429
| 429
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 3,333: Line 3,515:
| 453
| 453
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 3,356: Line 3,538:
| 467
| 467
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 3,379: Line 3,561:
| 551
| 551
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| Inflicts Freeze. Cannot defend during cooldown.
Line 3,402: Line 3,584:
| 405
| 405
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| Inflicts Virus. Cannot defend during cooldown.
Line 3,425: Line 3,607:
| 635
| 635
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| Fires three attacks. Cannot evade during cooldown.
Line 3,448: Line 3,630:
| 519
| 519
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
Line 3,471: Line 3,653:
| 613
| 613
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Charge Blade<br>チャージブレード
| Charge Blade<br>チャージブレード
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
Line 3,494: Line 3,676:
| 635
| 635
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Napalm<br>ナパーム
| Fires three shots.
| Fires three shots.
Line 3,517: Line 3,699:
| 660
| 660
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
Line 3,540: Line 3,722:
| 631
| 631
| 0
| 0
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Sword<br>ソード
| Regular melee attack
| Regular melee attack
Line 3,563: Line 3,745:
| 519
| 519
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
Line 3,586: Line 3,768:
| 567
| 567
| 0
| 0
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 3,609: Line 3,791:
| 489
| 489
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| Deals damage to all of the target's parts.
Line 3,617: Line 3,799:
| Power +300
| Power +300
| Power +400 & Always hits
| Power +400 & Always hits
|-
| TNS01
| 321
| ??? <br>プレッシャボール
| 250
| 361
| 327
| 446
| 371
| 2749
| 1054
| 974
| 816
| 716
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
|-
| OWS00
| OWS00
Line 3,632: Line 3,837:
| 519
| 519
| 0
| 0
| Defense
| [[File:DefenseIcon.png|20px]] Defense
| Counter Guard<br>カウンターガード
| Counter Guard<br>カウンターガード
| Reflects any melee attack.
| Reflects any melee attack.
Line 3,655: Line 3,860:
| 444
| 444
| 1
| 1
| Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
Line 3,678: Line 3,883:
| 508
| 508
| 1
| 1
| Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.

Revision as of 09:16, 5 April 2021

Left Arm Parts
Model ID Name Base Stats Final Stats HV Ability Type Ability Name Ability Bonuses
Armor Success Power Heating Cooldown Armor Success Power Heating Cooldown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
ANG00 1 Angel Arm
エンジェルアーム
290 0 0 223 271 2949 0 0 519 583 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BAT01 3 Magnetic Missiles
マグネミサイル
220 368 164 213 213 2599 1070 594 505 505 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
BER00 4 Masher
マッシャー
280 354 200 209 191 2899 1037 678 500 476 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BIC01 5 Pedal Gun
ペダルガン
240 366 207 217 267 2699 1065 694 511 577 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BKO00 6 Tuster
トラスター
600 0 0 297 307 4499 0 0 617 631 1 DefenceIcon.png Defense Guard 300
ガード300
Negates any damage less than 300. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
BLK02 7 Tin Hammer
ブリキハンマー
190 147 349 147 165 2449 554 1026 417 441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02B 8 Tin Hammer B
ブリキハンマーB
160 156 382 156 176 2299 575 1103 429 456 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02G 9 Tin Hammer G
ブリキハンマーG
240 147 322 147 165 2699 554 963 417 441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02P 10 Tin Hammer P
ブリキハンマーP
170 201 307 163 192 2349 680 928 439 477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02R 11 Tin Hammer R
ブリキハンマーR
140 136 318 200 172 2199 529 953 488 451 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02S 12 Tin Hammer S
ブリキハンマーS
250 163 460 172 192 2749 592 1285 451 477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BOK00 13 Cut Radar
カットレーダー
240 0 0 288 334 2699 0 0 605 667 0 AssistIcon.png Support Radar Sight
レーダーサイト
Increases success by 30%. Negates enemy Stealth and Conceal. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAR00 14 ???
チョーキョリホー
280 320 164 232 203 2899 958 594 531 492 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
CAT00 15 Stun Stick
スタンスティック
230 297 362 279 306 2649 904 1056 593 629 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CHA00 16 Unrecognized Genius
ホウテンガゲッキ
300 130 251 186 139 2999 515 797 469 407 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
CLA01 18 Twist
ツイスト
250 254 470 284 254 2749 804 1308 600 560 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CRH00 19 Goofy Wire
ずっこけワイヤー
310 0 0 306 435 3049 0 0 629 801 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
DFL00 20 Hurray-Hurray
フーレフーレ
420 0 0 380 380 3599 0 0 728 728 0 AssistIcon.png Support Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
DOG00 23 ???
アサルトライフル
250 509 362 352 362 2749 1399 1056 691 704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRF00 24 Very-Weighter
ベリーウェイター
240 423 193 312 184 2699 1198 662 637 467 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DVL00 27 Devil Arm
デビルアーム
300 197 789 150 131 2999 671 2052 421 396 1 MeleeIcon.png Melee Ghost
ゴースト
Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5, ignores defense
ELF01 28 Left Tusk
レフトタスク
610 0 0 232 279 4549 0 0 531 593 1 DefenceIcon.png Defense Guard 300
ガード300
Negates any damage less than 300. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
FLY00 30 Force Barrier
フォースバリア
210 0 0 342 408 2549 0 0 677 765 0 UtilityIcon.png Trap Shooting Trap
しゃげきトラップ
Places a trap that damages on the use of any Shooting parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSL00 31 Teroleta Bomb
テロレタボム
230 357 507 272 253 2649 1044 1394 584 559 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
GIN01 33 Rengedo(?)
シチセイ
240 334 483 344 297 2699 991 1338 680 617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
GRM00 34 Chineooru(?)
シネオール
340 174 671 184 220 3199 617 1777 467 515 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HPP00 36 Hippotrenger
カバトレンジャ
310 128 230 257 165 3049 510 748 564 441 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
KAB00 38 Acting
アクティング
320 279 455 334 148 3099 862 1273 667 419 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KBT00 39 ???
メタマシンガン
320 329 494 485 329 3099 979 1364 868 660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT01 40 Submachine Gun
メタマシンガン
320 326 489 480 326 3099 972 1352 861 656 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT02 41 Sum-Machinegun
サムマシンガン
380 306 632 390 325 3399 925 1686 741 655 1 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT05 43 Blaster
ブラスター
230 316 432 633 297 2649 949 1219 1065 617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT0C 45 Entreat
エントレート
380 316 483 418 297 3399 949 1338 779 617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KLN00 49 Range Shooter
レンジシューター
360 342 484 427 332 3299 1009 1341 791 664 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KTN00 53 Rapier
ヤギハヤ
240 294 456 351 218 2699 897 1275 689 512 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KWG00 54 ???
ピコペコハンマー
270 237 603 207 277 2849 764 1618 497 591 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG01 55 Picopeco Hammer
ピコペコハンマー
270 220 561 193 257 2849 725 1520 479 564 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG04 57 Bert
ベレト
400 316 534 297 306 3499 949 1457 617 629 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
KWG0C 60 Hitter
ヒッター
270 343 441 254 196 2849 1012 1240 560 483 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KZA00 63 Hook Tip
カギヅマー
380 172 564 200 227 3399 613 1527 488 524 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KZA01 64 Henchman Blade
コブンブレイド
260 303 490 362 352 2799 918 1355 704 691 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
LLY00 66 Buddee
ツボミニー
210 326 435 277 287 2549 972 1226 591 604 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
MAR00 67 Repair Arm
リペアアーム
170 0 0 399 427 2349 0 0 753 791 0 HealIcon.png Healing Repair
リペア
Repairs a single part. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
MDK01 69 Killfish Arm
メダッカアーム
250 382 291 318 309 2749 1103 890 645 633 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
NIT00 75 Great Shield
グレートシールド
460 0 0 384 355 3799 0 0 733 695 0 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
PHX00 77 Flame Gun
フレイムガン
260 240 518 374 249 2799 771 1420 720 553 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
PLC01 78 Daimon
ダイモン
260 417 368 349 349 2799 1184 1070 687 687 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
RAY00 80 Homing Laser
おっかけレーザー
260 263 385 225 225 2799 825 1110 521 521 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
RBT05 81 ???
バニートースト
280 0 0 381 418 2899 0 0 729 779 0 AssistIcon.png Support Guard Boost
ガードブースト
Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RYM00 83 Yoshiyuki Mustn't
イカンゼヨシユキ
360 370 446 304 332 3299 1075 1252 627 664 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
SAK00 84 Minus-Driver
マイナスドライバ
240 358 223 242 213 2699 1047 732 544 505 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
SAM00 85 Samurai Saber
サムライセイバー
300 164 494 174 135 2999 594 1364 453 401 0 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
SCB00 86 Machine Gun Punch
マシンガンパンチ
280 323 389 332 209 2899 965 1119 664 500 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SCP00 87 Scorpion Sick
サソリキシン
280 204 446 316 288 2899 687 1252 643 605 0 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SLD00 90 Daily Arm
フレイムアーム
210 360 423 306 252 2549 1051 1198 629 557 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SLR00 91 Magnum
マグナム
220 482 300 327 354 2599 1336 911 657 693 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
SNA00 92 Jack
ジャック
260 243 342 378 144 2799 778 1009 725 413 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01 93 Discount Trap
ヤスートラップ
370 0 0 366 366 3349 0 0 709 709 0 UtilityIcon.png Trap Heal Trap
なおすトラップ
Places a trap that damages on the use of any Heal ability. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
SPN00 94 ASM (Air-to-Surface Missile)
ASBM
290 382 118 200 218 2949 1103 487 488 512 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
STG00 96 Straw Hammer
ストローハンマー
380 267 613 227 267 3399 834 1642 524 577 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TIR00 97 Strike-Hit
ストライクヒット
360 172 614 211 240 3299 613 1644 503 541 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TMN00 98 Trap Pouch
トラップポーチ
260 334 492 260 241 2799 991 1359 568 543 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
TOT00 99 Hyper Laser
ハイパーレーザー
320 288 451 182 211 3099 883 1264 464 503 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
ASR00 103 ???
シュラバー
280 319 695 178 216 2899 956 1833 459 509 1 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
BBS00 105 Surrounding
サラウンディング
270 333 258 274 224 2849 988 813 587 520 0 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
CAT01 107 Light Blow
ライトブロー
250 340 386 239 294 2749 1005 1112 540 613 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CMO00 108 Invisi Arm
インビジアーム
250 0 0 253 282 2749 0 0 559 597 0 AssistIcon.png Support ???
コンシール
性能をアップ!+相手の攻撃特性を1回無効化! 充填・冷却+なし 充填・冷却+50 充填・冷却+100 充填・冷却+150 充填・冷却+200
DEK00 111 Assaulter
アサルター
320 405 522 270 189 3099 1156 1429 581 473 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DOG01 113 Battle Rifle
バトルライフル
240 386 377 340 386 2699 1112 1091 675 736 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRA00 114 Very-Weighter
ふっかつのいずみ
420 0 0 162 252 3599 0 0 437 557 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
FLY02 116 ???
ボーブル
230 0 0 395 358 2649 0 0 748 699 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSK00 117 ???
アクセルブレード
230 386 425 326 386 2649 1112 1203 656 736 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GBK00 118 ???
ブレークバット
380 232 539 213 232 3399 753 1469 505 531 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
GKD00 119 ???
ニョイロッド
300 137 313 245 186 2999 531 942 548 469 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
GLM00 120 ???
グレネード
320 343 460 215 205 3099 1012 1285 508 495 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
HMS01 121 ???
キヌゲジュー
200 347 347 460 366 2499 1021 1021 835 709 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT04 122 ???
エクスプロード
240 339 582 358 184 2699 1002 1569 699 467 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT11 125 ???
リンケクリンゲ
240 313 458 294 303 2699 942 1280 613 625 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
KWG11 129 ???
リンケゲヴェーア
320 431 421 333 362 3099 1217 1194 665 704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
PCV00 134 ???
シロイシマ
320 306 514 356 277 3099 925 1411 696 591 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SAQ00 138 ???
チャーミークリン
280 313 392 313 343 2899 942 1126 639 679 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SAT00 139 ???
アーチャー
320 389 209 304 247 3099 1119 699 627 551 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
SIN00 140 ???
レップウシャウト
320 282 364 418 336 3099 869 1061 779 669 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
SLR01 142 ???
ショートショット
190 477 270 396 360 2449 1324 841 749 701 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
TAN00 143 ???
メガトンパンチ
440 245 597 225 235 3699 783 1604 521 535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TOT01 146 ???
ギガントレーザー
280 313 607 156 215 2899 942 1628 429 508 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
WAT00 149 ???
キャノンボール
270 279 567 216 171 2849 862 1534 509 449 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
WEA00 150 ???
デスビーム
260 257 625 165 156 2799 811 1670 441 429 1 RangeIcon.png Shooting Hyper Beam
ハイパービーム
Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage requires 70% charge x2 Damage requires 60% charge x2 Damage requires 50% charge x2 Damage requires 40% charge x2 Damage requires 30% charge, x3 at 100%
AGO00 151 ???
マントラスライス
280 294 478 276 285 2899 897 1327 589 601 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
ALC00 152 ???
ヘッジホッグ
200 0 0 306 539 2499 0 0 629 940 0 AssistIcon.png Support Shoot Boost
シュートブースト
Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ALP00 154 ???
フワフワ
380 0 0 387 369 3399 0 0 737 713 0 AssistIcon.png Support Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ARL00 156 ???
デナウンス
300 441 268 240 249 2999 1240 837 541 553 0 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
ARO00 158 ???
シュリンプアーム
280 294 368 248 248 2899 897 1070 552 552 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
BAB00 160 ???
ウリボンド
290 235 498 272 263 2949 760 1373 584 572 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BBB00 161 ???
デジール
640 0 0 217 178 4699 0 0 511 459 1 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
BER00 163 ???
パスカール
240 412 201 240 220 2699 1173 680 541 515 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BLZ00 165 ???
スペアパーツ
220 0 0 218 285 2599 0 0 512 601 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BRK00 166 ???
ゲートモナーク
640 0 0 207 188 4699 0 0 497 472 1 DefenceIcon.png Defense Melee Guard
かくとうガード
Negates any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
CAT04 170 ???
リュミエール
280 412 316 220 374 2899 1173 949 515 720 0 RangeIcon.png Shooting Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAT04 171 ???
ネコマタアーム
250 245 464 364 227 2749 783 1294 707 524 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CLB00 173 ???
リアルクラブ
340 319 479 253 235 3199 956 1329 559 535 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CLB02 174 ???
マヨケコーラー
490 0 0 197 246 3949 0 0 484 549 1 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
CMR00 176 ???
サンキャク
280 361 389 389 171 2899 1054 1119 740 449 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
CRD00 179 ???
ガラバスター
320 279 387 252 270 3099 862 1114 557 581 1 RangeIcon.png Shooting Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
DND01 183 ???
エクセレントC
400 333 405 300 162 3499 988 1156 621 437 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
DOG04 184 ???
ドラグノーフ
260 475 455 376 376 2799 1320 1273 723 723 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DOG04 185 ???
チバンアーム
240 345 373 409 364 2699 1016 1082 767 707 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
DOL00 186 ???
メルモドフレル
320 304 560 275 266 3099 921 1518 588 576 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
DRF03 188 ???
ヤンマアーム
280 369 180 306 243 2899 1072 631 629 545 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
EGL01 191 ???
イーグルバスター
320 313 597 197 186 3099 942 1604 484 469 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
EPI00 194 ???
エピキオンアーム
240 378 475 310 300 2699 1093 1320 635 621 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
ERL00 196 ???
アスクレーピオス
280 0 0 190 256 2899 0 0 475 563 0 HealIcon.png Healing All Repair
オールリペア
Repairs a small amount of armor on all allied Medabots. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
FEI01 197 ???
ポンケーン
260 174 252 213 164 2799 617 799 505 440 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
FFY00 198 ???
クレント
210 351 142 218 266 2549 1030 543 512 576 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
FLL01 200 ???
ビックリライト
280 422 326 307 374 2899 1196 972 631 720 0 MeleeIcon.png Melee Flash
フラッシュ
No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
FLY01 202 ???
リアリーリィズ
230 0 0 387 351 2649 0 0 737 689 0 UtilityIcon.png Trap Shooting Trap
しゃげきトラップ
Places a trap that damages on the use of any Shooting parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
GEN00 206 ???
ゴロウアーム
320 320 339 378 271 3099 958 1002 725 583 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GRA04 209 ???
ですぼむ
220 306 612 153 189 2599 925 1639 425 473 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GWF00 212 ???
アシュバスター
260 232 649 261 261 2799 753 1726 569 569 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HBK00 213 ???
サイレントハント
330 376 158 188 198 3149 1089 580 472 485 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
HDR00 214 ???
リクライミング
440 0 0 401 333 3699 0 0 756 665 1 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
HKG00 215 ???
ソウキュード
240 366 336 376 306 2699 1065 995 723 629 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
HPP02 218 ???
カバスラー
300 184 242 213 155 2999 641 776 505 428 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
HWK00 219 ???
バーンカプセル
260 344 502 176 213 2799 1014 1383 456 505 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
IDL02 221 ???
オーエーディ
240 336 445 376 257 2699 995 1250 723 564 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
IHS00 222 ???
クラッチット
210 0 0 480 355 2549 0 0 861 695 0 UtilityIcon.png Trap Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
IKK00 223 ???
ニゴウガン
280 333 372 460 362 2899 988 1079 835 704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG02 228 ???
ピーピーハンマー
380 197 686 172 225 3399 671 1812 451 521 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
LDB03 232 ???
スウォット
190 362 409 520 362 2449 1056 1166 915 704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
MAR02 236 ???
ライブライン
170 0 0 412 355 2349 0 0 771 695 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
MON02 241 ???
サルカエコウトウ
230 376 445 376 316 2649 1089 1250 723 643 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
MTS02 244 ???
エルサイズ
240 432 201 441 384 2699 1219 680 809 733 1 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
NAG00 245 ???
ナーガバスター
320 354 427 191 227 3099 1037 1208 476 524 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
NIN04 248 ???
シノビガタナ
260 374 537 316 297 2799 1084 1464 643 617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
PEN00 252 ???
アタラシアーム
170 0 0 220 276 2349 0 0 515 589 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
PEN02 253 ???
マケレルシールド
320 0 0 220 220 3099 0 0 515 515 0 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
PEN02 254 ???
スキャッズボム
220 378 387 180 288 2599 1093 1114 461 605 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
PHL00 255 ???
ガストロアーム
160 0 0 508 441 2299 0 0 899 809 0 AssistIcon.png Support Mobile Boost
モビルブースト
Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RAY04 261 ???
ストームビーム
240 261 417 368 252 2699 820 1184 712 557 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
RED01 264 ???
シルバーバレット
280 309 546 382 209 2899 932 1485 731 500 1 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
SBL00 272 ???
フロップ
340 261 369 207 279 3199 820 1072 497 593 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SCP04 273 ???
サソリカリブド
280 198 549 324 252 2899 673 1492 653 557 1 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SNA04 276 ???
シャンツォ
300 291 336 364 191 2999 890 995 707 476 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01_2 277 ???
ネバネバトラップ
370 0 0 300 376 3349 0 0 621 723 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
SPR01 279 ???
バイカラー2
320 315 324 189 252 3099 946 967 473 557 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
STN00 282 ???
リークビーム
320 254 418 300 245 3099 804 1187 621 548 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
TIR02 285 ???
Gハンマー
360 225 611 225 225 3299 736 1637 521 521 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TOT04 286 ???
ユニゾンレーザー
380 252 659 194 203 3399 799 1749 480 492 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
UGO00 288 ???
ネハンマー
440 245 597 225 235 3699 783 1604 521 535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
VSQ00 292 ???
ルシフェラーゼ
280 364 354 227 382 2899 1061 1037 524 731 0 MeleeIcon.png Melee Flash
フラッシュ
No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
WEA03_P1 294 ???
1ゴウアーム
200 257 460 248 156 2499 811 1285 552 429 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P2 295 ???
2ゴウアーム
270 276 515 239 174 2849 855 1413 540 453 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P3 296 ???
3ゴウアーム
300 322 552 248 184 2999 963 1499 552 467 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WLF01 297 ???
ウルフスラッシュ
290 228 456 218 247 2949 743 1275 512 551 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
WMS00 299 ???
スムースカーブ
360 248 506 368 138 3299 790 1392 712 405 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KBT50 302 ???
メタマシンガン
240 290 441 376 310 2699 888 1240 723 635 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG50 303 ???
ピコペコハンマー
230 195 518 172 223 2649 666 1420 451 519 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KXK00 304 ???
スタッグソード
270 313 509 264 294 2849 942 1399 573 613 1 MeleeIcon.png Melee Charge Blade
チャージブレード
Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
FSL01 305 ???
テロレタブラスト
220 407 504 271 310 2599 1161 1387 583 635 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
WEA04 306 ???
デスガン
420 609 514 425 329 3599 1632 1411 788 660 1 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
PTL00 307 ???
マイクロソード
260 336 489 336 307 2799 995 1352 669 631 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
BRA00 308 ???
レイマッシャー
300 269 492 213 223 2999 839 1359 505 519 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
APL01 309 ???
マベリクウイング
220 345 376 305 259 2599 1016 1089 628 567 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GTD01 317 ???
ヒダリノカイナ
220 294 399 324 201 2599 897 1142 653 489 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
TNS01 321 ???
プレッシャボール
250 361 327 446 371 2749 1054 974 816 716 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
OWS00 342 ???
エフェパピヨン
370 0 0 278 223 3349 0 0 592 519 0 DefenceIcon.png Defense Counter Guard
カウンターガード
Reflects any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
JOK00 343 ???
モーゼ
290 390 547 256 167 2949 1121 1488 563 444 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
MDR00 344 ???
ドリルジャブ
370 223 593 216 215 3349 732 1595 509 508 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400