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Difference between revisions of "Medapart List/Left Arm Parts"

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(Restored Old Revision #2374 by Aytimothy from 2020-05-15T02:27:31 |)
(Restored Old Revision #2375 by Aytimothy from 2020-06-21T05:53:10 |)
Line 421: Line 421:
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
| Heating & Cooling +200, guards an additional 1 more time
|-
| FDR00
| 29
| ??? <br>スカブレン
| 240 / 596
| 350 / 596
| 580 / 596
| 370 / 596
| 281 / 596
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
|-
| FLY00
| FLY00
Line 763: Line 781:
| Success +300
| Success +300
| Success +400, Pierces
| Success +400, Pierces
|-
| KWG05
| 58
| ??? <br>インテンスビート
| 250 / 669
| 188 / 669
| 574 / 669
| 237 / 669
| 336 / 669
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
|-
| KWG0C
| KWG0C
Line 889: Line 925:
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200
|-
| NIN00
| 74
| ??? <br>ニンジャトウ
| 280 / 601
| 380 / 601
| 460 / 601
| 386 / 601
| 285 / 601
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
|-
| NIT00
| NIT00
Line 1,088: Line 1,142:
| Success +400
| Success +400
|-
|-
| SLD00
| SCS00
| 90
| 88
| ??? <br>ライフローター
| 170 / 675
| 0 / 675
| 0 / 675
| 380 / 675
| 340 / 675
| 0
| [[File:HealIcon.png|20px]] Healing
| Repair<br>リペア
| Repairs a single part.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| SLD00
| 90
| Daily Arm<br>フレイムアーム
| Daily Arm<br>フレイムアーム
| 210 / 557
| 210 / 557
Line 1,339: Line 1,411:
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200
|-
| COW00
| 110
| ??? <br>マントシールド
| 480 / 703
| 0 / 703
| 0 / 703
| 370 / 703
| 361 / 703
| 0
| [[File:DefenceIcon.png|20px]] Defense
| Guard<br>ガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| DEK00
| DEK00
Line 1,360: Line 1,450:
| DND00
| DND00
| 112
| 112
| ??? <br>ブリリガーダー
| Brilliant Guarder<br>ブリリガーダー
| 340 / 461
| 340 / 461
| 361 / 461
| 450 / 461
| 418 / 461
| 488 / 461
| 342 / 461
| 410 / 461
| 180 / 461
| 180 / 461
| 0
| 0
Line 1,538: Line 1,628:
| Power +400 & Critical Rate +20%
| Power +400 & Critical Rate +20%
|-
|-
| KBT11
| KBT05
| 125
| 123
| Linkeklinge (Left Blade)<br>リンケクリンゲ
| ??? <br>ブラックブラスタ
| 240 / 625
| 220 / 704
| 313 / 625
| 332 / 704
| 458 / 625
| 479 / 704
| 294 / 625
| 450 / 704
| 303 / 625
| 362 / 704
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Sword<br>ソード
| Gatling<br>ガトリング
| Regular melee attack
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400 & Critical Rate +20%
|-
|-
| KWG11
| KBT06
| 129
| 124
| Linkegewehr<br>リンケゲヴェーア
| ??? <br>スプリンク
| 320 / 704
| 260 / 660
| 431 / 704
| 339 / 660
| 421 / 704
| 543 / 660
| 333 / 704
| 455 / 660
| 362 / 704
| 329 / 660
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Gatling<br>ガトリング
| Quick shooting attack.
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Piercing
| Power +400 & Critical Rate +20%
|-
|-
| PCV00
| KBT11
| 134
| 125
| Right Stripe<br>シロイシマ
| Linkeklinge (Left Blade)<br>リンケクリンゲ
| 320 / 591
| 240 / 625
| 306 / 591
| 313 / 625
| 514 / 591
| 458 / 625
| 356 / 591
| 294 / 625
| 277 / 591
| 303 / 625
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| Sword<br>ソード
| A melee attack that hits 3 times.
| Regular melee attack
| No Bonus
| No Bonus
| Heating & Cooling +50
| Success +100
| Heating & Cooling +100
| Success +200
| Heating & Cooling +150
| Success +300
| Heating & Cooling +200
| Success +400, Pierces
|-
|-
| SAQ00
| KWG05
| 138
| 127
| <br>チャーミークリン
| ??? <br>ブラックビート
| 280 / 679
| 250 / 572
| 313 / 679
| 197 / 572
| 392 / 679
| 545 / 572
| 313 / 679
| 291 / 572
| 343 / 679
| 263 / 572
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Hammer<br>ハンマー
| Inflicts Hold. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200
| Power +400
|-
|-
| SAT00
| KWG11
| 139
| 129
| <br>アーチャー
| Linkegewehr<br>リンケゲヴェーア
| 320 / 551
| 320 / 704
| 389 / 551
| 431 / 704
| 209 / 551
| 421 / 704
| 304 / 551
| 333 / 704
| 247 / 551
| 362 / 704
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Rifle<br>ライフル
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| Quick shooting attack.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| SIN00
| 140
| <br>レップウシャウト
| 320 / 669
| 282 / 669
| 364 / 669
| 418 / 669
| 336 / 669
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Critical Rate +20%
| Power +400 & Piercing
|-
|-
| SLR01
| PCV00
| 142
| 134
| <br>ショートショット
| Right Stripe<br>シロイシマ
| 190 / 701
| 320 / 591
| 477 / 701
| 306 / 591
| 270 / 701
| 514 / 591
| 396 / 701
| 356 / 591
| 360 / 701
| 277 / 591
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| PRC00
| 136
| ??? <br>ツカレアンノウン
| 260 / 560
| 327 / 560
| 282 / 560
| 273 / 560
| 254 / 560
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Destroy<br>デストロイ
| Quick shooting attack.
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400 & Piercing
| Success +400
|-
|-
| TAN00
| PRC00
| 143
| 137
| <br>メガトンパンチ
| ??? <br>プリティアーム
| 440 / 535
| 290 / 537
| 245 / 535
| 0 / 537
| 597 / 535
| 0 / 537
| 225 / 535
| 199 / 537
| 235 / 535
| 237 / 537
| 0
| [[File:HealIcon.png|20px]] Healing
| All Restore<br>オールレストア
| Fully revives a single allied Medabot.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| SAQ00
| 138
| <br>チャーミークリン
| 280 / 679
| 313 / 679
| 392 / 679
| 313 / 679
| 343 / 679
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hold<br>ホールド
| Hits all enemy parts at once. Cannot defend during cooldown.
| Inflicts Hold. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400
| Heating & Cooling +200
|-
|-
| TOT01
| SAT00
| 146
| 139
| <br>ギガントレーザー
| <br>アーチャー
| 280 / 508
| 320 / 551
| 313 / 508
| 389 / 551
| 607 / 508
| 209 / 551
| 156 / 508
| 304 / 551
| 215 / 508
| 247 / 551
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Press<br>プレス
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x2 Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x2 Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x2 Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x2 Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
| x2 Success requires 30% charge, x3 at 100%
|-
|-
| VAL00
| SIN00
| 147
| 140
| ??? <br>シャインシールド
| <br>レップウシャウト
| 440 / 665
| 320 / 669
| 0 / 665
| 282 / 669
| 0 / 665
| 364 / 669
| 306 / 665
| 418 / 669
| 333 / 665
| 336 / 669
| 0
| 0
| [[File:DefenceIcon.png|20px]] Defense
| [[File:RangeIcon.png|20px]] Shooting
| Guard<br>ガード
| Gatling<br>ガトリング
| While guarding, this Medabot will take the hit for any incoming attacks.
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200, guards an additional 1 more time
| Power +400 & Critical Rate +20%
|-
|-
| VAL03
| SLN01
| 148
| 141
| ??? <br>スケープシールド
| ??? <br>コードマフラー
| 560 / 551
| 280 / 637
| 0 / 551
| 312 / 637
| 0 / 551
| 303 / 637
| 198 / 551
| 322 / 637
| 247 / 551
| 312 / 637
| 0
| 0
| [[File:DefenceIcon.png|20px]] Defense
| [[File:MeleeIcon.png|20px]] Melee
| Guard 500<br>ガード500
| MF Seal<br>MFシール
| Negates any damage less than 500.
| Inflicts MF Seal (Medaforce Seal)
| No Bonus
| No Bonus
| Heating & Cooling +50
| Success +100
| Heating & Cooling +100
| Success +200
| Heating & Cooling +150
| Success +300
| Heating & Cooling +200, guards an additional 1 more time
| Success +400
|-
|-
| WAT00
| SLR01
| 149
| 142
| <br>キャノンボール
| <br>ショートショット
| 270 / 449
| 190 / 701
| 279 / 449
| 477 / 701
| 567 / 449
| 270 / 701
| 216 / 449
| 396 / 701
| 171 / 449
| 360 / 701
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Rifle<br>ライフル
| Deals damage to all of the target's parts.
| Quick shooting attack.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Always hits
| Power +400 & Piercing
|-
|-
| WEA00
| TAN00
| 150
| 143
| <br>デスビーム
| <br>メガトンパンチ
| 260 / 429
| 440 / 535
| 257 / 429
| 245 / 535
| 625 / 429
| 597 / 535
| 165 / 429
| 225 / 535
| 156 / 429
| 235 / 535
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Hyper Beam<br>ハイパービーム
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage requires 70% charge
| x2 Damage requires 60% charge
| x2 Damage requires 50% charge
| x2 Damage requires 40% charge
| x2 Damage requires 30% charge, x3 at 100%
|-
| AGO00
| 151
| <br>マントラスライス
| 280 / 601
| 294 / 601
| 478 / 601
| 276 / 601
| 285 / 601
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Hammer<br>ハンマー
| Regular melee attack
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400
|-
|-
| ALC00
| TOT01
| 152
| 146
| <br>ヘッジホッグ
| <br>ギガントレーザー
| 280 / 940
| 280 / 508
| 0 / 940
| 313 / 508
| 0 / 940
| 607 / 508
| 386 / 940
| 156 / 508
| 539 / 940
| 215 / 508
| 0
| 1
| [[File:AssistIcon.png|20px]] Support
| [[File:RangeIcon.png|20px]] Shooting
| Shoot Boost<br>シュートブースト
| Laser<br>レーザー
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| No Bonus
| x1.5 Damage/Success requires 70% charge
| Heating & Cooling +50
| x1.5 Damage/Success requires 60% charge
| Heating & Cooling +100
| x1.5 Damage/Success requires 50% charge
| Heating & Cooling +150
| x1.5 Damage/Success requires 40% charge
| Heating & Cooling +200
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
|-
| ALP00
| VAL00
| 154
| 147
| <br>フワフワ
| ??? <br>シャインシールド
| 380 / 713
| 440 / 665
| 0 / 713
| 0 / 665
| 0 / 713
| 0 / 665
| 387 / 713
| 306 / 665
| 369 / 713
| 333 / 665
| 0
| 0
| [[File:AssistIcon.png|20px]] Support
| [[File:DefenceIcon.png|20px]] Defense
| Heater<br>ヒーター
| Guard<br>ガード
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
| While guarding, this Medabot will take the hit for any incoming attacks.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| ARL00
| VAL03
| 156
| 148
| <br>デナウンス
| ??? <br>スケープシールド
| 300 / 553
| 560 / 551
| 441 / 553
| 0 / 551
| 268 / 553
| 0 / 551
| 240 / 553
| 198 / 551
| 249 / 553
| 247 / 551
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:DefenceIcon.png|20px]] Defense
| Destroy<br>デストロイ
| Guard 500<br>ガード500
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| Negates any damage less than 500.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| ARO00
| 158
| <br>シュリンプアーム
| 280 / 552
| 294 / 552
| 368 / 552
| 248 / 552
| 248 / 552
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| BAB00
| WAT00
| 160
| 149
| <br>ウリボンド
| <br>キャノンボール
| 290 / 572
| 270 / 449
| 235 / 572
| 279 / 449
| 498 / 572
| 567 / 449
| 272 / 572
| 216 / 449
| 263 / 572
| 171 / 449
| 0
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Hammer<br>ハンマー
| Missile<br>ミサイル
| Hits all enemy parts at once. Cannot defend during cooldown.
| Deals damage to all of the target's parts.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400
| Power +400 & Always hits
|-
|-
| BBB00
| WEA00
| 161
| 150
| <br>デジール
| <br>デスビーム
| 640 / 459
| 260 / 429
| 0 / 459
| 257 / 429
| 0 / 459
| 625 / 429
| 217 / 459
| 165 / 429
| 178 / 459
| 156 / 429
| 1
| 1
| [[File:DefenceIcon.png|20px]] Defense
| [[File:RangeIcon.png|20px]] Shooting
| Shooting Guard<br>しゃげきガード
| Hyper Beam<br>ハイパービーム
| Negates any ranged attack.
| Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown.
| No Bonus
| x2 Damage requires 70% charge
| Heating & Cooling +50
| x2 Damage requires 60% charge
| Heating & Cooling +100
| x2 Damage requires 50% charge
| Heating & Cooling +150
| x2 Damage requires 40% charge
| Heating & Cooling +200, guards an additional 1 more time
| x2 Damage requires 30% charge, x3 at 100%
|-
|-
| BER00
| AGO00
| 163
| 151
| <br>パスカール
| <br>マントラスライス
| 240 / 515
| 280 / 601
| 412 / 515
| 294 / 601
| 201 / 515
| 478 / 601
| 240 / 515
| 276 / 601
| 220 / 515
| 285 / 601
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Break<br>ブレイク
| Sword<br>ソード
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| Regular melee attack
| x1.5 Success requires 70% charge
| No Bonus
| x1.5 Success requires 60% charge
| Success +100
| x1.5 Success requires 50% charge
| Success +200
| x1.5 Success requires 40% charge
| Success +300
| x1.5 Success requires 30% charge, x2 at 100%
| Success +400, Pierces
|-
|-
| BLZ00
| ALC00
| 165
| 152
| <br>スペアパーツ
| <br>ヘッジホッグ
| 220 / 601
| 280 / 940
| 0 / 601
| 0 / 940
| 0 / 601
| 0 / 940
| 218 / 601
| 386 / 940
| 285 / 601
| 539 / 940
| 0
| 0
| [[File:HealIcon.png|20px]] Healing
| [[File:AssistIcon.png|20px]] Support
| Restore<br>レストア
| Shoot Boost<br>シュートブースト
| Revives a single destroyed on all allied Medabots
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
| Heal amount is based on Heal Skill level
| No Bonus
| Heal amount is based on Heal Skill level
| Heating & Cooling +50
| Heal amount is based on Heal Skill level
| Heating & Cooling +100
| Heal amount is based on Heal Skill level
| Heating & Cooling +150
| Heal amount is based on Heal Skill level
| Heating & Cooling +200
|-
|-
| BRK00
| ALP00
| 166
| 154
| <br>ゲートモナーク
| <br>フワフワ
| 640 / 472
| 380 / 713
| 0 / 472
| 0 / 713
| 0 / 472
| 0 / 713
| 207 / 472
| 387 / 713
| 188 / 472
| 369 / 713
| 1
| 0
| [[File:DefenceIcon.png|20px]] Defense
| [[File:AssistIcon.png|20px]] Support
| Melee Guard<br>かくとうガード
| Heater<br>ヒーター
| Negates any melee attack.
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
| Heating & Cooling +200
|-
|-
| CAT04
| ARL00
| 170
| 156
| <br>リュミエール
| <br>デナウンス
| 280 / 720
| 300 / 553
| 412 / 720
| 441 / 553
| 316 / 720
| 268 / 553
| 220 / 720
| 240 / 553
| 374 / 720
| 249 / 553
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Thunder Shot<br>サンダーショット
| Destroy<br>デストロイ
| Afflicts thunder. Cannot evade during cooldown.
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| ARO00
| 158
| <br>シュリンプアーム
| 280 / 552
| 294 / 552
| 368 / 552
| 248 / 552
| 248 / 552
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 1,970: Line 2,060:
| Heating & Cooling +200
| Heating & Cooling +200
|-
|-
| CAT04
| BAB00
| 171
| 160
| <br>ネコマタアーム
| <br>ウリボンド
| 250 / 524
| 290 / 572
| 245 / 524
| 235 / 572
| 464 / 524
| 498 / 572
| 364 / 524
| 272 / 572
| 227 / 524
| 263 / 572
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Hammer<br>ハンマー
| Inflicts Fire. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400
| Power +400
|-
|-
| CLB00
| BBB00
| 173
| 161
| <br>リアルクラブ
| <br>デジール
| 340 / 535
| 640 / 459
| 319 / 535
| 0 / 459
| 479 / 535
| 0 / 459
| 253 / 535
| 217 / 459
| 235 / 535
| 178 / 459
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Pile<br>パイル
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CLB02
| 174
| <br>マヨケコーラー
| 490 / 549
| 0 / 549
| 0 / 549
| 197 / 549
| 246 / 549
| 1
| 1
| [[File:DefenceIcon.png|20px]] Defense
| [[File:DefenceIcon.png|20px]] Defense
| Guard<br>ガード
| Shooting Guard<br>しゃげきガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| Negates any ranged attack.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 2,024: Line 2,096:
| Heating & Cooling +200, guards an additional 1 more time
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| CMR00
| BER00
| 176
| 163
| <br>サンキャク
| <br>パスカール
| 280 / 449
| 240 / 515
| 361 / 449
| 412 / 515
| 389 / 449
| 201 / 515
| 389 / 449
| 240 / 515
| 171 / 449
| 220 / 515
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Break<br>ブレイク
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| No Bonus
| x1.5 Success requires 70% charge
| Power +100
| x1.5 Success requires 60% charge
| Power +200
| x1.5 Success requires 50% charge
| Power +300
| x1.5 Success requires 40% charge
| Power +400 & Critical Rate +20%
| x1.5 Success requires 30% charge, x2 at 100%
|-
|-
| CRC01
| BLZ00
| 178
| 165
| ??? <br>スカイキャリバー
| <br>スペアパーツ
| 300 / 605
| 220 / 601
| 325 / 605
| 0 / 601
| 186 / 605
| 0 / 601
| 362 / 605
| 218 / 601
| 288 / 605
| 285 / 601
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:HealIcon.png|20px]] Healing
| Anti-Air (Melee)<br>アンチエア
| Restore<br>レストア
| Deals x5 more power if enemy has Flying legs equipped
| Revives a single destroyed on all allied Medabots
| x5 Power Bonus
| Heal amount is based on Heal Skill level
| x5.5 Power Bonus
| Heal amount is based on Heal Skill level
| x6 Power Bonus
| Heal amount is based on Heal Skill level
| x6.5 Power Bonus
| Heal amount is based on Heal Skill level
| x7 Power Bonus, may pierce
| Heal amount is based on Heal Skill level
|-
|-
| CRD00
| BRK00
| 179
| 166
| <br>ガラバスター
| <br>ゲートモナーク
| 320 / 581
| 640 / 472
| 279 / 581
| 0 / 472
| 387 / 581
| 0 / 472
| 252 / 581
| 207 / 472
| 270 / 581
| 188 / 472
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:DefenceIcon.png|20px]] Defense
| Charge Blaster<br>チャージバスター
| Melee Guard<br>かくとうガード
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| Negates any melee attack.
| Bonus Damage: Charge x 1.0
| No Bonus
| Bonus Damage: Charge x 1.25
| Heating & Cooling +50
| Bonus Damage: Charge x 1.5
| Heating & Cooling +100
| Bonus Damage: Charge x 1.75
| Heating & Cooling +150
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| DND01
| CAT04
| 183
| 170
| <br>エクセレントC
| <br>リュミエール
| 400 / 437
| 280 / 720
| 333 / 437
| 412 / 720
| 405 / 437
| 316 / 720
| 300 / 437
| 220 / 720
| 162 / 437
| 374 / 720
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Thunder Shot<br>サンダーショット
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Afflicts thunder. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400 & Critical Rate +20%
| Heating & Cooling +200
|-
|-
| DOG04
| CAT04
| 184
| 171
| <br>ドラグノーフ
| <br>ネコマタアーム
| 260 / 723
| 250 / 524
| 475 / 723
| 245 / 524
| 455 / 723
| 464 / 524
| 376 / 723
| 364 / 524
| 376 / 723
| 227 / 524
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Rifle<br>ライフル
| Fire<br>ファイア
| Quick shooting attack.
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400 & Piercing
| Success +400
|-
|-
| DOG04
| CLB00
| 185
| 173
| <br>チバンアーム
| <br>リアルクラブ
| 240 / 707
| 340 / 535
| 345 / 707
| 319 / 535
| 373 / 707
| 479 / 535
| 409 / 707
| 253 / 535
| 364 / 707
| 235 / 535
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Gatling<br>ガトリング
| Pile<br>パイル
| Fires three attacks. Cannot evade during cooldown.
| Ignores defenses, may cause pierce damage. Cannot defend during cooldonw.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CLB02
| 174
| <br>マヨケコーラー
| 490 / 549
| 0 / 549
| 0 / 549
| 197 / 549
| 246 / 549
| 1
| [[File:DefenceIcon.png|20px]] Defense
| Guard<br>ガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| CMR00
| 176
| <br>サンキャク
| 280 / 449
| 361 / 449
| 389 / 449
| 389 / 449
| 171 / 449
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Mega Gatling<br>メガガトリング
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
Line 2,132: Line 2,240:
| Power +400 & Critical Rate +20%
| Power +400 & Critical Rate +20%
|-
|-
| DOL00
| CRD00
| 186
| 179
| <br>メルモドフレル
| <br>ガラバスター
| 320 / 576
| 320 / 581
| 304 / 576
| 279 / 581
| 560 / 576
| 387 / 581
| 275 / 576
| 252 / 581
| 266 / 576
| 270 / 581
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Charge Blaster<br>チャージバスター
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| Bonus Damage: Charge x 1.0
| x2 Damage Requires 60% charge
| Bonus Damage: Charge x 1.25
| x2 Damage Requires 50% charge
| Bonus Damage: Charge x 1.5
| x2 Damage Requires 40% charge
| Bonus Damage: Charge x 1.75
| x2 Damage Requires 30% charge, x3 at 100%
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
|-
| DRF03
| DND01
| 188
| 183
| <br>ヤンマアーム
| Excellent C<br>エクセレントC
| 280 / 545
| 400 / 437
| 369 / 545
| 333 / 437
| 180 / 545
| 405 / 437
| 306 / 545
| 300 / 437
| 243 / 545
| 162 / 437
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Mega Gatling<br>メガガトリング
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| x2 Success requires 70% charge
| No Bonus
| x2 Success requires 60% charge
| Power +100
| x2 Success requires 50% charge
| Power +200
| x2 Success requires 40% charge
| Power +300
| x2 Success requires 30% charge, x3 at 100%
| Power +400 & Critical Rate +20%
|-
|-
| DVL01
| DOG04
| 189
| 184
| ??? <br>ヘルシング
| <br>ドラグノーフ
| 380 / 432
| 260 / 723
| 217 / 432
| 475 / 723
| 702 / 432
| 455 / 723
| 168 / 432
| 376 / 723
| 158 / 432
| 376 / 723
| 1
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sacrifice (Melee)<br>サクリファイス
| Deals bonus damage based on remaining armor value. Self-destructs after use.
| Adds 10% of remaining armor
| Adds 20% of remaining armor
| Adds 30% of remaining armor
| Adds 40% of remaining armor
| Adds 50% of remaining armor
|-
| EGL01
| 191
| <br>イーグルバスター
| 320 / 469
| 313 / 469
| 597 / 469
| 197 / 469
| 186 / 469
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Rifle<br>ライフル
| Deals damage to all of the target's parts.
| Quick shooting attack.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Always hits
| Power +400 & Piercing
|-
|-
| EPI00
| DOG04
| 194
| 185
| <br>エピキオンアーム
| <br>チバンアーム
| 240 / 621
| 240 / 707
| 378 / 621
| 345 / 707
| 475 / 621
| 373 / 707
| 310 / 621
| 409 / 707
| 300 / 621
| 364 / 707
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Sword<br>ソード
| Gatling<br>ガトリング
| Regular melee attack
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400 & Critical Rate +20%
|-
|-
| ERL00
| DOL00
| 196
| 186
| <br>アスクレーピオス
| <br>メルモドフレル
| 280 / 563
| 320 / 576
| 0 / 563
| 304 / 576
| 0 / 563
| 560 / 576
| 190 / 563
| 275 / 576
| 256 / 563
| 266 / 576
| 0
| 1
| [[File:HealIcon.png|20px]] Healing
| [[File:RangeIcon.png|20px]] Shooting
| All Repair<br>オールリペア
| Beam<br>ビーム
| Repairs a small amount of armor on all allied Medabots.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Heal amount is based on Heal Skill level
| x2 Damage Requires 70% charge
| Heal amount is based on Heal Skill level
| x2 Damage Requires 60% charge
| Heal amount is based on Heal Skill level
| x2 Damage Requires 50% charge
| Heal amount is based on Heal Skill level
| x2 Damage Requires 40% charge
| Heal amount is based on Heal Skill level
| x2 Damage Requires 30% charge, x3 at 100%
|-
|-
| FEI01
| DRF03
| 197
| 188
| <br>ポンケーン
| <br>ヤンマアーム
| 260 / 440
| 280 / 545
| 174 / 440
| 369 / 545
| 252 / 440
| 180 / 545
| 213 / 440
| 306 / 545
| 164 / 440
| 243 / 545
| 1
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Break Hammer<br>ブレイクハンマー
| Press<br>プレス
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x1.5 Bonus success at 70% Medacharge
| x2 Success requires 70% charge
| x1.5 Bonus success at 60% Medacharge
| x2 Success requires 60% charge
| x1.5 Bonus success at 50% Medacharge
| x2 Success requires 50% charge
| x1.5 Bonus success at 40% Medacharge
| x2 Success requires 40% charge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
| x2 Success requires 30% charge, x3 at 100%
|-
|-
| FFY00
| DVL01
| 198
| 189
| <br>クレント
| ??? <br>ヘルシング
| 210 / 576
| 380 / 432
| 351 / 576
| 217 / 432
| 142 / 576
| 702 / 432
| 218 / 576
| 168 / 432
| 266 / 576
| 158 / 432
| 0
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Anti-Sea<br>アンチシー
| Sacrifice (Melee)<br>サクリファイス
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals bonus damage based on remaining armor value. Self-destructs after use.
| Deals 5x damage
| Adds 10% of remaining armor
| Deals 5.5x damage
| Adds 20% of remaining armor
| Deals 6x damage
| Adds 30% of remaining armor
| Deals 6.5x damage
| Adds 40% of remaining armor
| Deals 7x damage, with piercing
| Adds 50% of remaining armor
|-
|-
| FLL01
| EGL01
| 200
| 191
| <br>ビックリライト
| <br>イーグルバスター
| 280 / 720
| 320 / 469
| 422 / 720
| 313 / 469
| 326 / 720
| 597 / 469
| 307 / 720
| 197 / 469
| 374 / 720
| 186 / 469
| 0
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Flash<br>フラッシュ
| Missile<br>ミサイル
|  
| Deals damage to all of the target's parts.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200
| Power +400 & Always hits
|-
|-
| FLY01
| EPI00
| 202
| 194
| <br>リアリーリィズ
| <br>エピキオンアーム
| 230 / 689
| 240 / 621
| 0 / 689
| 378 / 621
| 0 / 689
| 475 / 621
| 387 / 689
| 310 / 621
| 351 / 689
| 300 / 621
| 0
| 0
| [[File:UtilityIcon.png|20px]] Trap
| [[File:MeleeIcon.png|20px]] Melee
| Shooting Trap<br>しゃげきトラップ
| Sword<br>ソード
| Places a trap that damages on the use of any Shooting parts.
| Regular melee attack
| Trap has 1 uses
| No Bonus
| Trap has 2 uses
| Success +100
| Trap has 3 uses
| Success +200
| Trap has 4 uses
| Success +300
| Trap has 5 uses
| Success +400, Pierces
|-
|-
| GBR00
| ERL00
| 204
| 196
| ??? <br>クロウアーム
| <br>アスクレーピオス
| 210 / 613
| 280 / 563
| 377 / 613
| 0 / 563
| 294 / 613
| 0 / 563
| 239 / 613
| 190 / 563
| 294 / 613
| 256 / 563
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:HealIcon.png|20px]] Healing
| Charge Blaster<br>チャージバスター
| All Repair<br>オールリペア
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| Repairs a small amount of armor on all allied Medabots.
| Bonus Damage: Charge x 1.0
| Heal amount is based on Heal Skill level
| Bonus Damage: Charge x 1.25
| Heal amount is based on Heal Skill level
| Bonus Damage: Charge x 1.5
| Heal amount is based on Heal Skill level
| Bonus Damage: Charge x 1.75
| Heal amount is based on Heal Skill level
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
| Heal amount is based on Heal Skill level
|-
|-
| GEA00
| FEI01
| 205
| 197
| ??? <br>レフトギア
| <br>ポンケーン
| 320 / 601
| 260 / 440
| 285 / 601
| 174 / 440
| 332 / 601
| 252 / 440
| 275 / 601
| 213 / 440
| 285 / 601
| 164 / 440
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| FFY00
| 198
| <br>クレント
| 210 / 576
| 351 / 576
| 142 / 576
| 218 / 576
| 266 / 576
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Count Attack<br>カウントアタック
| Anti-Sea<br>アンチシー
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown.
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| +5% power per use
| Deals 5x damage
| +8% power per use
| Deals 5.5x damage
| +12% power per use
| Deals 6x damage
| +15% power per use
| Deals 6.5x damage
| +20% power per use
| Deals 7x damage, with piercing
|-
|-
| GEN00
| FLL01
| 206
| 200
| <br>ゴロウアーム
| <br>ビックリライト
| 320 / 583
| 280 / 720
| 320 / 583
| 422 / 720
| 339 / 583
| 326 / 720
| 378 / 583
| 307 / 720
| 271 / 583
| 374 / 720
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Flash<br>フラッシュ
| Inflicts Bug. Cannot defend during cooldown.
|  
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 2,366: Line 2,474:
| Heating & Cooling +200
| Heating & Cooling +200
|-
|-
| GFS00
| FLY01
| 207
| 202
| ??? <br>バスケットワーク
| <br>リアリーリィズ
| 250 / 673
| 230 / 689
| 0 / 673
| 0 / 689
| 0 / 673
| 0 / 689
| 388 / 673
| 387 / 689
| 339 / 673
| 351 / 689
| 0
| 0
| [[File:HealIcon.png|20px]] Healing
| [[File:UtilityIcon.png|20px]] Trap
| Charge Repair<br>チャージリペア
| Shooting Trap<br>しゃげきトラップ
| Repairs the armor of a single ally.
| Places a trap that damages on the use of any Shooting parts.
| Heal amount is based on Heal Skill level
| Trap has 1 uses
| Heal amount is based on Heal Skill level
| Trap has 2 uses
| Heal amount is based on Heal Skill level
| Trap has 3 uses
| Heal amount is based on Heal Skill level
| Trap has 4 uses
| Heal amount is based on Heal Skill level
| Trap has 5 uses
|-
|-
| GRA04
| GBR00
| 209
| 204
| <br>ですぼむ
| ??? <br>クロウアーム
| 220 / 473
| 210 / 613
| 306 / 473
| 377 / 613
| 612 / 473
| 294 / 613
| 153 / 473
| 239 / 613
| 189 / 473
| 294 / 613
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Charge Blaster<br>チャージバスター
| Deals damage to all of the target's parts.
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| No Bonus
| Bonus Damage: Charge x 1.0
| Power +100
| Bonus Damage: Charge x 1.25
| Power +200
| Bonus Damage: Charge x 1.5
| Power +300
| Bonus Damage: Charge x 1.75
| Power +400 & Always hits
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
|-
| GWF00
| GEA00
| 212
| 205
| <br>アシュバスター
| ??? <br>レフトギア
| 260 / 569
| 320 / 601
| 232 / 569
| 285 / 601
| 649 / 569
| 332 / 601
| 261 / 569
| 275 / 601
| 261 / 569
| 285 / 601
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Hammer<br>ハンマー
| Count Attack<br>カウントアタック
| Hits all enemy parts at once. Cannot defend during cooldown.
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown.
| +5% power per use
| +8% power per use
| +12% power per use
| +15% power per use
| +20% power per use
|-
| GEN00
| 206
| <br>ゴロウアーム
| 320 / 583
| 320 / 583
| 339 / 583
| 378 / 583
| 271 / 583
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400
| Heating & Cooling +200
|-
|-
| HBK00
| GFS00
| 213
| 207
| <br>サイレントハント
| ??? <br>バスケットワーク
| 330 / 485
| 250 / 673
| 376 / 485
| 0 / 673
| 158 / 485
| 0 / 673
| 188 / 485
| 388 / 673
| 198 / 485
| 339 / 673
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| HDR00
| 214
| Reclaiming<br>リクライミング
| 440 / 665
| 0 / 665
| 0 / 665
| 401 / 665
| 333 / 665
| 1
| [[File:HealIcon.png|20px]] Healing
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Charge Repair<br>チャージリペア
Line 2,456: Line 2,564:
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
|-
| HKG00
| GRA04
| 215
| 209
| Soukyuudo<br>ソウキュード
| <br>ですぼむ
| 240 / 629
| 220 / 473
| 366 / 629
| 306 / 473
| 336 / 629
| 612 / 473
| 376 / 629
| 153 / 473
| 306 / 629
| 189 / 473
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| GWF00
| 212
| <br>アシュバスター
| 260 / 569
| 232 / 569
| 649 / 569
| 261 / 569
| 261 / 569
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Hammer<br>ハンマー
| Inflicts Wave. Cannot defend during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200
| Power +400
|-
|-
| HPP02
| HBK00
| 218
| 213
| Hippostler<br>カバスラー
| <br>サイレントハント
| 300 / 428
| 330 / 485
| 184 / 428
| 376 / 485
| 242 / 428
| 158 / 485
| 213 / 428
| 188 / 485
| 155 / 428
| 198 / 485
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| HWK00
| 219
| Burn Capsule<br>バーンカプセル
| 260 / 505
| 344 / 505
| 502 / 505
| 176 / 505
| 213 / 505
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Anti-Sea<br>アンチシー
| Fires three shots.
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| No Bonus
| Deals 5x damage
| Power +100
| Deals 5.5x damage
| Power +200
| Deals 6x damage
| Power +300
| Deals 6.5x damage
| Power +400 & Always Hits
| Deals 7x damage, with piercing
|-
|-
| IDL02
| HDR00
| 221
| 214
| OAD<br>オーエーディ
| Reclaiming<br>リクライミング
| 240 / 564
| 440 / 665
| 336 / 564
| 0 / 665
| 445 / 564
| 0 / 665
| 376 / 564
| 401 / 665
| 257 / 564
| 333 / 665
| 0
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:HealIcon.png|20px]] Healing
| Fire<br>ファイア
| Charge Repair<br>チャージリペア
| Inflicts Fire. Cannot defend during cooldown.
| Repairs the armor of a single ally.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| HKG00
| 215
| Soukyuudo<br>ソウキュード
| 240 / 629
| 366 / 629
| 336 / 629
| 376 / 629
| 306 / 629
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Success +100
| Heating & Cooling +50
| Success +200
| Heating & Cooling +100
| Success +300
| Heating & Cooling +150
| Success +400
| Heating & Cooling +200
|-
|-
| IHS00
| HPP02
| 222
| 218
| Clutch-It<br>クラッチット
| Hippostler<br>カバスラー
| 210 / 695
| 300 / 428
| 0 / 695
| 184 / 428
| 0 / 695
| 242 / 428
| 480 / 695
| 213 / 428
| 355 / 695
| 155 / 428
| 0
| 1
| [[File:UtilityIcon.png|20px]] Trap
| [[File:MeleeIcon.png|20px]] Melee
| Charge Plant<br>チャージプラント
| Break Hammer<br>ブレイクハンマー
| Places a plant that grants bonus Medaforce Charge to charging allies.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Trap has 1 uses
| x1.5 Bonus success at 70% Medacharge
| Trap has 2 uses
| x1.5 Bonus success at 60% Medacharge
| Trap has 3 uses
| x1.5 Bonus success at 50% Medacharge
| Trap has 4 uses
| x1.5 Bonus success at 40% Medacharge
| Trap has 5 uses
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
|-
| IKK00
| HWK00
| 223
| 219
| Number Two Gun<br>ニゴウガン
| Burn Capsule<br>バーンカプセル
| 280 / 704
| 260 / 505
| 333 / 704
| 344 / 505
| 372 / 704
| 502 / 505
| 460 / 704
| 176 / 505
| 362 / 704
| 213 / 505
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Napalm<br>ナパーム
| Fires three attacks. Cannot evade during cooldown.
| Fires three shots.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Critical Rate +20%
| Power +400 & Always Hits
|-
|-
| KWG02
| IDL01
| 228
| 220
| P. P. Hammer<br>ピーピーハンマー
| ??? <br>アスドラ
| 380 / 521
| 240 / 635
| 197 / 521
| 300 / 635
| 686 / 521
| 385 / 635
| 172 / 521
| 178 / 635
| 225 / 521
| 310 / 635
| 1
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Freeze<br>フリーズ
| Hits all enemy parts at once. Cannot defend during cooldown.
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400
| Success +400
|-
|-
| LDB03
| IDL02
| 232
| 221
| Swat<br>スウォット
| OAD<br>オーエーディ
| 190 / 704
| 240 / 564
| 362 / 704
| 336 / 564
| 409 / 704
| 445 / 564
| 520 / 704
| 376 / 564
| 362 / 704
| 257 / 564
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Gatling<br>ガトリング
| Fire<br>ファイア
| Fires three attacks. Cannot evade during cooldown.
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400 & Critical Rate +20%
| Success +400
|-
|-
| MAR02
| IHS00
| 236
| 222
| Lifeline<br>ライブライン
| Clutch-It<br>クラッチット
| 170 / 695
| 210 / 695
| 0 / 695
| 0 / 695
| 0 / 695
| 0 / 695
| 412 / 695
| 480 / 695
| 355 / 695
| 355 / 695
| 0
| 0
| [[File:HealIcon.png|20px]] Healing
| [[File:UtilityIcon.png|20px]] Trap
| Charge Repair<br>チャージリペア
| Charge Plant<br>チャージプラント
| Repairs the armor of a single ally.
| Places a plant that grants bonus Medaforce Charge to charging allies.
| Heal amount is based on Heal Skill level
| Trap has 1 uses
| Heal amount is based on Heal Skill level
| Trap has 2 uses
| Heal amount is based on Heal Skill level
| Trap has 3 uses
| Heal amount is based on Heal Skill level
| Trap has 4 uses
| Heal amount is based on Heal Skill level
| Trap has 5 uses
|-
|-
| MMC00
| IKK00
| 240
| 223
| ??? <br>オメガリフレクタ
| Number Two Gun<br>ニゴウガン
| 230 / 479
| 280 / 704
| 0 / 479
| 333 / 704
| 0 / 479
| 372 / 704
| 230 / 479
| 460 / 704
| 193 / 479
| 362 / 704
| 0
| 0
| [[File:DefenceIcon.png|20px]] Defense
| [[File:RangeIcon.png|20px]] Shooting
| Mirror Guard<br>ミラーガード
| Gatling<br>ガトリング
| Reflects any shooting attack.
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200, guards an additional 1 more time
| Power +400 & Critical Rate +20%
|-
|-
| MON02
| KBT0E
| 241
| 225
| <br>サルカエコウトウ
| ??? <br>アンバーグル
| 230 / 643
| 340 / 660
| 376 / 643
| 319 / 660
| 445 / 643
| 470 / 660
| 376 / 643
| 460 / 660
| 316 / 643
| 329 / 660
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Sword<br>ソード
| Gatling<br>ガトリング
| Regular melee attack
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400 & Critical Rate +20%
|-
|-
| MTS02
| KWG02
| 244
| 228
| Elscythe<br>エルサイズ
| P. P. Hammer<br>ピーピーハンマー
| 240 / 733
| 380 / 521
| 432 / 733
| 197 / 521
| 201 / 733
| 686 / 521
| 441 / 733
| 172 / 521
| 384 / 733
| 225 / 521
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Anti-Air<br>アンチエア
| Hammer<br>ハンマー
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Hits all enemy parts at once. Cannot defend during cooldown.
| Deals 5x damage
| No Bonus
| Deals 5.5x damage
| Power +100
| Deals 6x damage
| Power +200
| Deals 6.5x damage
| Power +300
| Deals 7x damage, with piercing
| Power +400
|-
|-
| NAG00
| KWG0E
| 245
| 230
| Naga Cannon<br>ナーガバスター
| ??? <br>ボイフゲン
| 320 / 524
| 290 / 537
| 354 / 524
| 180 / 537
| 427 / 524
| 589 / 537
| 191 / 524
| 256 / 537
| 227 / 524
| 237 / 537
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Napalm<br>ナパーム
| Hammer<br>ハンマー
| Fires three shots.
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Always Hits
| Power +400
|-
|-
| NIN04
| LDB03
| 248
| 232
| ??? <br>シノビガタナ
| Swat<br>スウォット
| 260 / 617
| 190 / 704
| 374 / 617
| 362 / 704
| 537 / 617
| 409 / 704
| 316 / 617
| 520 / 704
| 297 / 617
| 362 / 704
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Sword<br>ソード
| Gatling<br>ガトリング
| Regular melee attack
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400 & Critical Rate +20%
|-
|-
| NIT03
| MAR02
| 249
| 236
| ??? <br>レフトスクトゥム
| Lifeline<br>ライブライン
| 640 / 467
| 170 / 695
| 0 / 467
| 0 / 695
| 0 / 467
| 0 / 695
| 155 / 467
| 412 / 695
| 184 / 467
| 355 / 695
| 1
| [[File:DefenceIcon.png|20px]] Defense
| Guard 500<br>ガード500
| Negates any damage less than 500.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| PEN00
| 252
| New Arm<br>アタラシアーム
| 170 / 589
| 0 / 589
| 0 / 589
| 220 / 589
| 276 / 589
| 0
| 0
| [[File:HealIcon.png|20px]] Healing
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Charge Repair<br>チャージリペア
| Revives a single destroyed on all allied Medabots
| Repairs the armor of a single ally.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
Line 2,744: Line 2,852:
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
|-
| PEN02
| MMC00
| 253
| 240
| <br>マケレルシールド
| ??? <br>オメガリフレクタ
| 320 / 515
| 230 / 479
| 0 / 515
| 0 / 479
| 0 / 515
| 0 / 479
| 220 / 515
| 230 / 479
| 220 / 515
| 193 / 479
| 0
| 0
| [[File:DefenceIcon.png|20px]] Defense
| [[File:DefenceIcon.png|20px]] Defense
| Shooting Guard<br>しゃげきガード
| Mirror Guard<br>ミラーガード
| Negates any ranged attack.
| Reflects any shooting attack.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 2,762: Line 2,870:
| Heating & Cooling +200, guards an additional 1 more time
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| PEN02
| MON02
| 254
| 241
| <br>スキャッズボム
| <br>サルカエコウトウ
| 220 / 605
| 230 / 643
| 378 / 605
| 376 / 643
| 387 / 605
| 445 / 643
| 180 / 605
| 376 / 643
| 288 / 605
| 316 / 643
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Napalm<br>ナパーム
| Sword<br>ソード
| Fires three shots.
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| MTS02
| 244
| Elscythe<br>エルサイズ
| 240 / 733
| 432 / 733
| 201 / 733
| 441 / 733
| 384 / 733
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| NAG00
| 245
| Naga Cannon<br>ナーガバスター
| 320 / 524
| 354 / 524
| 427 / 524
| 191 / 524
| 227 / 524
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| No Bonus
| Power +100
| Power +100
Line 2,780: Line 2,924:
| Power +400 & Always Hits
| Power +400 & Always Hits
|-
|-
| PHL00
| NIN04
| 255
| 248
| Gastroarm<br>ガストロアーム
| ??? <br>シノビガタナ
| 160 / 809
| 260 / 617
| 0 / 809
| 374 / 617
| 0 / 809
| 537 / 617
| 508 / 809
| 316 / 617
| 441 / 809
| 297 / 617
| 0
| 0
| [[File:AssistIcon.png|20px]] Support
| [[File:MeleeIcon.png|20px]] Melee
| Mobile Boost<br>モビルブースト
| Sword<br>ソード
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%.
| Regular melee attack
| No Bonus
| No Bonus
| Heating & Cooling +50
| Success +100
| Heating & Cooling +100
| Success +200
| Heating & Cooling +150
| Success +300
| Heating & Cooling +200
| Success +400, Pierces
|-
|-
| RAY04
| NIT03
| 261
| 249
| Storm Beam<br>ストームビーム
| ??? <br>レフトスクトゥム
| 240 / 557
| 640 / 467
| 261 / 557
| 0 / 467
| 417 / 557
| 0 / 467
| 368 / 557
| 155 / 467
| 252 / 557
| 184 / 467
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| RED01
| 264
| Silver Bullet<br>シルバーバレット
| 280 / 500
| 309 / 500
| 596 / 500
| 342 / 500
| 209 / 500
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:DefenceIcon.png|20px]] Defense
| Mega Gatling<br>メガガトリング
| Guard 500<br>ガード500
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Negates any damage less than 500.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400 & Critical Rate +20%
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| RTL00
| PEN00
| 269
| 252
| ??? <br>レクリスクロー
| New Arm<br>アタラシアーム
| 260 / 605
| 170 / 589
| 334 / 605
| 0 / 589
| 520 / 605
| 0 / 589
| 353 / 605
| 220 / 589
| 288 / 605
| 276 / 589
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:HealIcon.png|20px]] Healing
| Claw<br>クロー
| Restore<br>レストア
| A melee attack that hits 3 times.
| Revives a single destroyed on all allied Medabots
| No Bonus
| Heal amount is based on Heal Skill level
| Heating & Cooling +50
| Heal amount is based on Heal Skill level
| Heating & Cooling +100
| Heal amount is based on Heal Skill level
| Heating & Cooling +150
| Heal amount is based on Heal Skill level
| Heating & Cooling +200
| Heal amount is based on Heal Skill level
|-
|-
| SBL00
| PEN02
| 272
| 253
| Flop<br>フロップ
| <br>マケレルシールド
| 340 / 593
| 320 / 515
| 261 / 593
| 0 / 515
| 369 / 593
| 0 / 515
| 207 / 593
| 220 / 515
| 279 / 593
| 220 / 515
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:DefenceIcon.png|20px]] Defense
| Freeze<br>フリーズ
| Shooting Guard<br>しゃげきガード
| Inflicts Freeze. Cannot defend during cooldown.
| Negates any ranged attack.
| No Bonus
| No Bonus
| Success +100
| Heating & Cooling +50
| Success +200
| Heating & Cooling +100
| Success +300
| Heating & Cooling +150
| Success +400
| Heating & Cooling +200, guards an additional 1 more time
|-
|-
| SCP04
| PEN02
| 273
| 254
| Scorpion Charybdis<br>サソリカリブド
| <br>スキャッズボム
| 280 / 557
| 220 / 605
| 198 / 557
| 378 / 605
| 549 / 557
| 387 / 605
| 324 / 557
| 180 / 605
| 252 / 557
| 288 / 605
| 1
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Melt<br>メルト
| Napalm<br>ナパーム
| Inflicts Melt. Cannot defend during cooldown.
| Fires three shots.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400
| Power +400 & Always Hits
|-
|-
| SNA04
| PHL00
| 276
| 255
| Shanzo<br>シャンツォ
| Gastroarm<br>ガストロアーム
| 300 / 476
| 160 / 809
| 291 / 476
| 0 / 809
| 336 / 476
| 0 / 809
| 364 / 476
| 508 / 809
| 191 / 476
| 441 / 809
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:AssistIcon.png|20px]] Support
| Virus<br>ウィルス
| Mobile Boost<br>モビルブースト
| Inflicts Virus. Cannot defend during cooldown.
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 2,906: Line 3,032:
| Heating & Cooling +200
| Heating & Cooling +200
|-
|-
| SPI01_2
| RAP00
| 277
| 259
| Discount Trap<br>ネバネバトラップ
| ??? <br>バルーンパンチ
| 370 / 723
| 230 / 593
| 0 / 723
| 260 / 593
| 0 / 723
| 186 / 593
| 300 / 723
| 260 / 593
| 376 / 723
| 279 / 593
| 0
| 0
| [[File:UtilityIcon.png|20px]] Trap
| [[File:MeleeIcon.png|20px]] Melee
| Melee Trap<br>かくとうトラップ
| Break Hammer<br>ブレイクハンマー
| Places a trap that damages on the use of any Melee parts.
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| Trap has 1 uses
| x1.5 Bonus success at 70% Medacharge
| Trap has 2 uses
| x1.5 Bonus success at 60% Medacharge
| Trap has 3 uses
| x1.5 Bonus success at 50% Medacharge
| Trap has 4 uses
| x1.5 Bonus success at 40% Medacharge
| Trap has 5 uses
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
|-
| SPR01
| RAY04
| 279
| 261
| Bicolor<br>バイカラー2
| Storm Beam<br>ストームビーム
| 320 / 557
| 240 / 557
| 315 / 557
| 261 / 557
| 324 / 557
| 417 / 557
| 189 / 557
| 368 / 557
| 252 / 557
| 252 / 557
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| STN00
| 282
| Reek Beam<br>リークビーム
| 320 / 548
| 254 / 548
| 418 / 548
| 300 / 548
| 245 / 548
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
Line 2,960: Line 3,068:
| x2 Damage Requires 30% charge, x3 at 100%
| x2 Damage Requires 30% charge, x3 at 100%
|-
|-
| TIR02
| RED01
| 285
| 264
| G Hammer<br>Gハンマー
| Silver Bullet<br>シルバーバレット
| 360 / 521
| 280 / 500
| 225 / 521
| 309 / 500
| 611 / 521
| 596 / 500
| 225 / 521
| 342 / 500
| 225 / 521
| 209 / 500
| 0
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Hammer<br>ハンマー
| Mega Gatling<br>メガガトリング
| Hits all enemy parts at once. Cannot defend during cooldown.
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400
| Power +400 & Critical Rate +20%
|-
|-
| TOT04
| RTL00
| 286
| 269
| Unison Laser<br>ユニゾンレーザー
| ??? <br>レクリスクロー
| 380 / 492
| 260 / 605
| 252 / 492
| 334 / 605
| 659 / 492
| 520 / 605
| 194 / 492
| 353 / 605
| 203 / 492
| 288 / 605
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Laser<br>レーザー
| Claw<br>クロー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| A melee attack that hits 3 times.
| x1.5 Damage/Success requires 70% charge
| No Bonus
| x1.5 Damage/Success requires 60% charge
| Heating & Cooling +50
| x1.5 Damage/Success requires 50% charge
| Heating & Cooling +100
| x1.5 Damage/Success requires 40% charge
| Heating & Cooling +150
| x1.5 Damage/Success requires 30% charge, x2 at 100%
| Heating & Cooling +200
|-
|-
| UGO00
| SBL00
| 288
| 272
| Parinirvana Hammer<br>ネハンマー
| Flop<br>フロップ
| 440 / 535
| 340 / 593
| 245 / 535
| 261 / 593
| 597 / 535
| 369 / 593
| 225 / 535
| 207 / 593
| 235 / 535
| 279 / 593
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Freeze<br>フリーズ
| Hits all enemy parts at once. Cannot defend during cooldown.
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400
| Success +400
|-
|-
| UZS00
| SCP04
| 291
| 273
| ??? <br>レフトソー
| Scorpion Charybdis<br>サソリカリブド
| 300 / 505
| 280 / 557
| 269 / 505
| 198 / 557
| 511 / 505
| 549 / 557
| 260 / 505
| 324 / 557
| 213 / 505
| 252 / 557
| 0
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Assassin<br>アサッシン
| Melt<br>メルト
| Always crits. Self-destroys if it fails to destroy a part it hits.
| Inflicts Melt. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Success +100
| Heating & Cooling +100
| Success +200
| Heating & Cooling +150
| Success +300
| Heating & Cooling +200
| Success +400
|-
|-
| VSQ00
| SNA04
| 292
| 276
| Luciferase<br>ルシフェラーゼ
| Shanzo<br>シャンツォ
| 280 / 731
| 300 / 476
| 364 / 731
| 291 / 476
| 354 / 731
| 336 / 476
| 227 / 731
| 364 / 476
| 382 / 731
| 191 / 476
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Flash<br>フラッシュ
| Virus<br>ウィルス
|  
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +50
Line 3,050: Line 3,158:
| Heating & Cooling +200
| Heating & Cooling +200
|-
|-
| WEA03
| SPI01_2
| 293
| 277
| ??? <br>デスアーム
| Discount Trap<br>ネバネバトラップ
| 330 / 467
| 370 / 723
| 378 / 467
| 0 / 723
| 562 / 467
| 0 / 723
| 261 / 467
| 300 / 723
| 184 / 467
| 376 / 723
| 1
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| SPR01
| 279
| Bicolor<br>バイカラー2
| 320 / 557
| 315 / 557
| 324 / 557
| 189 / 557
| 252 / 557
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Laser<br>レーザー
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| No Bonus
| x1.5 Damage/Success requires 70% charge
| Power +100
| x1.5 Damage/Success requires 60% charge
| Power +200
| x1.5 Damage/Success requires 50% charge
| Power +300
| x1.5 Damage/Success requires 40% charge
| Power +400 & Piercing
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
|-
| WEA03_P1
| STN00
| 294
| 282
| <br>1ゴウアーム
| Reek Beam<br>リークビーム
| 200 / 429
| 320 / 548
| 257 / 429
| 254 / 548
| 460 / 429
| 418 / 548
| 248 / 429
| 300 / 548
| 156 / 429
| 245 / 548
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Beam<br>ビーム
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| TIR02
| 285
| G Hammer<br>Gハンマー
| 360 / 521
| 225 / 521
| 611 / 521
| 225 / 521
| 225 / 521
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Piercing
| Power +400
|-
|-
| WEA03_P2
| TOT04
| 295
| 286
| <br>2ゴウアーム
| Unison Laser<br>ユニゾンレーザー
| 270 / 453
| 380 / 492
| 276 / 453
| 252 / 492
| 515 / 453
| 659 / 492
| 239 / 453
| 194 / 492
| 174 / 453
| 203 / 492
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Laser<br>レーザー
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| UGO00
| 288
| Parinirvana Hammer<br>ネハンマー
| 440 / 535
| 245 / 535
| 597 / 535
| 225 / 535
| 235 / 535
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Piercing
| Power +400
|-
|-
| WEA03_P3
| UZS00
| 296
| 291
| <br>3ゴウアーム
| ??? <br>レフトソー
| 300 / 467
| 300 / 505
| 322 / 467
| 269 / 505
| 552 / 467
| 610 / 505
| 248 / 467
| 260 / 505
| 184 / 467
| 213 / 505
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Power Rifle<br>パワーライフル
| Assassin<br>アサッシン
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Always crits. Self-destroys if it fails to destroy a part it hits.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400 & Piercing
| Heating & Cooling +200
|-
|-
| WLF01
| VSQ00
| 297
| 292
| Wolf Slash<br>ウルフスラッシュ
| Luciferase<br>ルシフェラーゼ
| 290 / 551
| 280 / 731
| 228 / 551
| 364 / 731
| 456 / 551
| 354 / 731
| 218 / 551
| 227 / 731
| 247 / 551
| 382 / 731
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Flash<br>フラッシュ
| Inflicts Freeze. Cannot defend during cooldown.
|  
| No Bonus
| No Bonus
| Success +100
| Heating & Cooling +50
| Success +200
| Heating & Cooling +100
| Success +300
| Heating & Cooling +150
| Success +400
| Heating & Cooling +200
|-
|-
| WLW00
| WEA03
| 298
| 293
| ??? <br>リーフツー
| ??? <br>デスアーム
| 440 / 509
| 330 / 467
| 207 / 509
| 378 / 467
| 558 / 509
| 562 / 467
| 171 / 509
| 261 / 467
| 216 / 509
| 184 / 467
| 1
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Drain Charge<br>チャージドレイン
| Power Rifle<br>パワーライフル
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| Steals 3% Medaforce Charge
| No Bonus
| Steals 6% Medaforce Charge
| Power +100
| Steals 9% Medaforce Charge
| Power +200
| Steals 12% Medaforce Charge
| Power +300
| Steals 15% Medaforce Charge
| Power +400 & Piercing
|-
|-
| WMS00
| WEA03_P1
| 299
| 294
| Smooth Curve<br>スムースカーブ
| <br>1ゴウアーム
| 360 / 405
| 200 / 429
| 248 / 405
| 257 / 429
| 506 / 405
| 460 / 429
| 368 / 405
| 248 / 429
| 138 / 405
| 156 / 429
| 1
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Virus<br>ウィルス
| Power Rifle<br>パワーライフル
| Inflicts Virus. Cannot defend during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Heating & Cooling +50
| Power +100
| Heating & Cooling +100
| Power +200
| Heating & Cooling +150
| Power +300
| Heating & Cooling +200
| Power +400 & Piercing
|-
|-
| GRM50
| WEA03_P2
| 301
| 295
| ??? <br>シネオール
| <br>2ゴウアーム
| 420 / 560
| 270 / 453
| 176 / 560
| 276 / 453
| 715 / 560
| 515 / 453
| 196 / 560
| 239 / 453
| 254 / 560
| 174 / 453
| 1
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Hammer<br>ハンマー
| Power Rifle<br>パワーライフル
| Hits all enemy parts at once. Cannot defend during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400
| Power +400 & Piercing
|-
|-
| KBT50
| WEA03_P3
| 302
| 296
| Meta-Machinegun<br>メタマシンガン
| <br>3ゴウアーム
| 240 / 635
| 300 / 467
| 290 / 635
| 322 / 467
| 441 / 635
| 552 / 467
| 376 / 635
| 248 / 467
| 310 / 635
| 184 / 467
| 0
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Power Rifle<br>パワーライフル
| Fires three attacks. Cannot evade during cooldown.
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Critical Rate +20%
| Power +400 & Piercing
|-
|-
| KWG50
| WLF01
| 303
| 297
| Picopeco Hammer<br>ピコペコハンマー
| Wolf Slash<br>ウルフスラッシュ
| 230 / 519
| 290 / 551
| 195 / 519
| 228 / 551
| 518 / 519
| 456 / 551
| 172 / 519
| 218 / 551
| 223 / 519
| 247 / 551
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Freeze<br>フリーズ
| Hits all enemy parts at once. Cannot defend during cooldown.
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Success +100
| Power +200
| Success +200
| Power +300
| Success +300
| Power +400
| Success +400
|-
|-
| KXK00
| WLW00
| 304
| 298
| <br>スタッグソード
| ??? <br>リーフツー
| 270 / 613
| 440 / 509
| 313 / 613
| 207 / 509
| 509 / 613
| 558 / 509
| 264 / 613
| 171 / 509
| 294 / 613
| 216 / 509
| 1
| 1
| [[File:MeleeIcon.png|20px]] Melee
| [[File:MeleeIcon.png|20px]] Melee
| Charge Blade<br>チャージブレード
| Drain Charge<br>チャージドレイン
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown.
| Bonus Damage: Charge x 1.0
| Steals 3% Medaforce Charge
| Bonus Damage: Charge x 1.25
| Steals 6% Medaforce Charge
| Bonus Damage: Charge x 1.5
| Steals 9% Medaforce Charge
| Bonus Damage: Charge x 1.75
| Steals 12% Medaforce Charge
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
| Steals 15% Medaforce Charge
|-
|-
| FSL01
| WMS00
| 305
| 299
| <br>テロレタブラスト
| Smooth Curve<br>スムースカーブ
| 220 / 635
| 360 / 405
| 407 / 635
| 248 / 405
| 504 / 635
| 506 / 405
| 271 / 635
| 368 / 405
| 310 / 635
| 138 / 405
| 0
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Napalm<br>ナパーム
| Virus<br>ウィルス
| Fires three shots.
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Power +100
| Heating & Cooling +50
| Power +200
| Heating & Cooling +100
| Power +300
| Heating & Cooling +150
| Power +400 & Always Hits
| Heating & Cooling +200
|-
|-
| WEA04
| GRM50
| 306
| 301
| <br>デスガン
| ??? <br>シネオール
| 420 / 660
| 420 / 560
| 609 / 660
| 176 / 560
| 514 / 660
| 715 / 560
| 425 / 660
| 196 / 560
| 329 / 660
| 254 / 560
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Destroy<br>デストロイ
| Hammer<br>ハンマー
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400
| Power +400
|-
|-
| PTL00
| KBT50
| 307
| 302
| Micro Sword<br>マイクロソード
| Meta-Machinegun<br>メタマシンガン
| 260 / 631
| 240 / 635
| 336 / 631
| 290 / 635
| 489 / 631
| 441 / 635
| 336 / 631
| 376 / 635
| 307 / 631
| 310 / 635
| 0
| 0
| [[File:MeleeIcon.png|20px]] Melee
| [[File:RangeIcon.png|20px]] Shooting
| Sword<br>ソード
| Gatling<br>ガトリング
| Regular melee attack
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| No Bonus
| Success +100
| Power +100
| Success +200
| Power +200
| Success +300
| Power +300
| Success +400, Pierces
| Power +400 & Critical Rate +20%
|-
|-
| BRA00
| KWG50
| 308
| 303
| Ray Masher<br>レイマッシャー
| Picopeco Hammer<br>ピコペコハンマー
| 300 / 519
| 230 / 519
| 269 / 519
| 195 / 519
| 492 / 519
| 518 / 519
| 213 / 519
| 172 / 519
| 223 / 519
| 223 / 519
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Beam<br>ビーム
| Hammer<br>ハンマー
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| Hits all enemy parts at once. Cannot defend during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| APL01
| 309
| Maverick Wing<br>マベリクウイング
| 220 / 567
| 345 / 567
| 376 / 567
| 305 / 567
| 259 / 567
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Always hits
| Power +400
|-
|-
| GTD01
| KXK00
| 317
| 304
| <br>ヒダリノカイナ
| <br>スタッグソード
| 220 / 489
| 270 / 613
| 294 / 489
| 313 / 613
| 399 / 489
| 509 / 613
| 324 / 489
| 264 / 613
| 201 / 489
| 294 / 613
| 1
| 1
| [[File:RangeIcon.png|20px]] Shooting
| [[File:MeleeIcon.png|20px]] Melee
| Missile<br>ミサイル
| Charge Blade<br>チャージブレード
| Deals damage to all of the target's parts.
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
| No Bonus
| Bonus Damage: Charge x 1.0
| Power +100
| Bonus Damage: Charge x 1.25
| Power +200
| Bonus Damage: Charge x 1.5
| Power +300
| Bonus Damage: Charge x 1.75
| Power +400 & Always hits
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
|-
| TNS01
| FSL01
| 321
| 305
| Pressure Ball<br>プレッシャボール
| <br>テロレタブラスト
| 250 / 716
| 220 / 635
| 361 / 716
| 407 / 635
| 327 / 716
| 504 / 635
| 446 / 716
| 271 / 635
| 371 / 716
| 310 / 635
| 0
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Napalm<br>ナパーム
| Fires three attacks. Cannot evade during cooldown.
| Fires three shots.
| No Bonus
| No Bonus
| Power +100
| Power +100
| Power +200
| Power +200
| Power +300
| Power +300
| Power +400 & Critical Rate +20%
| Power +400 & Always Hits
|-
|-
| SGL00
| WEA04
| 334
| 306
| ??? <br>ドラゴターマ
| <br>デスガン
| 420 / 660
| 609 / 660
| 514 / 660
| 425 / 660
| 329 / 660
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| PTL00
| 307
| Micro Sword<br>マイクロソード
| 260 / 631
| 336 / 631
| 489 / 631
| 336 / 631
| 307 / 631
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| BRA00
| 308
| Ray Masher<br>レイマッシャー
| 300 / 519
| 269 / 519
| 492 / 519
| 213 / 519
| 223 / 519
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| APL01
| 309
| Maverick Wing<br>マベリクウイング
| 220 / 567
| 345 / 567
| 376 / 567
| 305 / 567
| 259 / 567
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| GTD01
| 317
| <br>ヒダリノカイナ
| 220 / 489
| 294 / 489
| 399 / 489
| 324 / 489
| 201 / 489
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| TNS01
| 321
| Pressure Ball<br>プレッシャボール
| 250 / 716
| 361 / 716
| 327 / 716
| 446 / 716
| 371 / 716
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| KBT0D
| 324
| ??? <br>ノックハンマー
| 390 / 575
| 305 / 575
| 630 / 575
| 360 / 575
| 265 / 575
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| KWG0D
| 325
| ??? <br>リーマー
| 250 / 579
| 401 / 579
| 401 / 579
| 288 / 579
| 268 / 579
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| KBT07
| 326
| ??? <br>パリパリガン
| 250 / 648
| 265 / 648
| 498 / 648
| 350 / 648
| 320 / 648
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| KWG07
| 327
| ??? <br>タイタイソード
| 240 / 417
| 148 / 417
| 581 / 417
| 189 / 417
| 147 / 417
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Beam Sword<br>ビームソード
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown.
| x2 Bonus damage at 70% Medacharge
| x2 Bonus damage at 60% Medacharge
| x2 Bonus damage at 50% Medacharge
| x2 Bonus damage at 40% Medacharge
| x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
|-
| KIN00
| 328
| ??? <br>グレートアククス
| 250 / 425
| 182 / 425
| 499 / 425
| 179 / 425
| 153 / 425
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| SGL00
| 334
| ??? <br>ドラゴターマ
| 250 / 581
| 250 / 581
| 216 / 581
| 216 / 581
Line 3,466: Line 3,808:
| NUE00
| NUE00
| 368
| 368
| ??? <br>レフトタイガー
| ??? <br>ライジュウコウ
| 330 / 529
| 330 / 529
| 352 / 529
| 322 / 529
| 682 / 529
| 582 / 529
| 187 / 529
| 197 / 529
| 231 / 529
| 231 / 529
| 1
| 0
| [[File:RangeIcon.png|20px]] Shooting
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Laser<br>レーザー

Revision as of 09:18, 5 April 2021

Quick Navigation: Head | Left Arm | Right Arm | Legs

Left Arm Parts
Model ID Name Stats HV Ability Type Ability Name Ability Bonuses
Armor Success Power Heating Cooldown Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
ANG00 1 Angel Arm
エンジェルアーム
290 / 583 0 / 583 0 / 583 223 / 583 271 / 583 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BAT01 3 Magnetic Missiles
マグネミサイル
220 / 505 368 / 505 164 / 505 213 / 505 213 / 505 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
BER00 4 Masher
マッシャー
280 / 476 354 / 476 200 / 476 209 / 476 191 / 476 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BIC01 5 Pedal Gun
ペダルガン
240 / 577 366 / 577 207 / 577 217 / 577 267 / 577 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BKO00 6 Tuster
トラスター
600 / 631 0 / 631 0 / 631 297 / 631 307 / 631 1 DefenceIcon.png Defense Guard 300
ガード300
Negates any damage less than 300. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
BLK02 7 Tin Hammer
ブリキハンマー
190 / 441 147 / 441 349 / 441 147 / 441 165 / 441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02B 8 Tin Hammer B
ブリキハンマーB
160 / 456 156 / 456 382 / 456 156 / 456 176 / 456 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02G 9 Tin Hammer G
ブリキハンマーG
240 / 441 147 / 441 322 / 441 147 / 441 165 / 441 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02P 10 Tin Hammer P
ブリキハンマーP
170 / 477 201 / 477 307 / 477 163 / 477 192 / 477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02R 11 Tin Hammer R
ブリキハンマーR
140 / 451 136 / 451 318 / 451 200 / 451 172 / 451 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BLK02S 12 Tin Hammer S
ブリキハンマーS
250 / 477 163 / 477 460 / 477 172 / 477 192 / 477 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BOK00 13 Cut Radar
カットレーダー
240 / 667 0 / 667 0 / 667 288 / 667 334 / 667 0 AssistIcon.png Support Radar Sight
レーダーサイト
Increases success by 30%. Negates enemy Stealth and Conceal. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAR00 14 ???
チョーキョリホー
280 / 492 320 / 492 164 / 492 232 / 492 203 / 492 0 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
CAT00 15 Stun Stick
スタンスティック
230 / 629 297 / 629 362 / 629 279 / 629 306 / 629 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CHA00 16 Unrecognized Genius
ホウテンガゲッキ
300 / 407 130 / 407 251 / 407 186 / 407 139 / 407 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
CLA01 18 Twist
ツイスト
250 / 560 254 / 560 470 / 560 284 / 560 254 / 560 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CRH00 19 Goofy Wire
ずっこけワイヤー
310 / 801 0 / 801 0 / 801 306 / 801 435 / 801 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
DFL00 20 Hurray-Hurray
フーレフーレ
420 / 728 0 / 728 0 / 728 380 / 728 380 / 728 0 AssistIcon.png Support Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
DOG00 23 ???
アサルトライフル
250 / 704 509 / 704 362 / 704 352 / 704 362 / 704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRF00 24 Very-Weighter
ベリーウェイター
240 / 467 423 / 467 193 / 467 312 / 467 184 / 467 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DVL00 27 Devil Arm
デビルアーム
300 / 396 197 / 396 789 / 396 150 / 396 131 / 396 1 MeleeIcon.png Melee Ghost
ゴースト
Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. Bonus Damage: Charge x 0.5 Bonus Damage: Charge x 0.75 Bonus Damage: Charge x 1 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5, ignores defense
ELF01 28 Left Tusk
レフトタスク
610 / 593 0 / 593 0 / 593 232 / 593 279 / 593 1 DefenceIcon.png Defense Guard 300
ガード300
Negates any damage less than 300. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
FDR00 29 ???
スカブレン
240 / 596 350 / 596 580 / 596 370 / 596 281 / 596 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
FLY00 30 Force Barrier
フォースバリア
210 / 765 0 / 765 0 / 765 342 / 765 408 / 765 0 UtilityIcon.png Trap Shooting Trap
しゃげきトラップ
Places a trap that damages on the use of any Shooting parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSL00 31 Teroleta Bomb
テロレタボム
230 / 559 357 / 559 507 / 559 272 / 559 253 / 559 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
GIN01 33 Rengedo(?)
シチセイ
240 / 617 334 / 617 483 / 617 344 / 617 297 / 617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
GRM00 34 Chineooru(?)
シネオール
340 / 515 174 / 515 671 / 515 184 / 515 220 / 515 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HPP00 36 Hippotrenger
カバトレンジャ
310 / 441 128 / 441 230 / 441 257 / 441 165 / 441 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
KAB00 38 Acting
アクティング
320 / 419 279 / 419 455 / 419 334 / 419 148 / 419 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KBT00 39 ???
メタマシンガン
320 / 660 329 / 660 494 / 660 485 / 660 329 / 660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT01 40 Submachine Gun
メタマシンガン
320 / 656 326 / 656 489 / 656 480 / 656 326 / 656 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT02 41 Sum-Machinegun
サムマシンガン
380 / 655 306 / 655 632 / 655 390 / 655 325 / 655 1 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT03 42 ???
マシンガンかい
340 / 629 315 / 629 486 / 629 405 / 629 306 / 629 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT05 43 Blaster
ブラスター
230 / 617 316 / 617 432 / 617 633 / 617 297 / 617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT0C 45 Entreat
エントレート
380 / 617 316 / 617 483 / 617 418 / 617 297 / 617 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KLN00 49 Range Shooter
レンジシューター
360 / 589 278 / 589 352 / 589 370 / 589 276 / 589 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KNG00 50 ???
プロフェンディ
320 / 485 306 / 485 534 / 485 207 / 485 198 / 485 1 RangeIcon.png Shooting Sacrifice (Shooting)
サクリファイス
Deals damage based on remaining armor. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
KNI01 51 ???
クノイチレフト
220 / 609 345 / 609 473 / 609 291 / 609 291 / 609 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
KTN00 53 Rapier
ヤギハヤ
240 / 512 294 / 512 456 / 512 351 / 512 218 / 512 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
KWG00 54 ???
ピコペコハンマー
270 / 591 237 / 591 603 / 591 207 / 591 277 / 591 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG01 55 Picopeco Hammer
ピコペコハンマー
270 / 564 220 / 564 561 / 564 193 / 564 257 / 564 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG04 57 Bert
ベレト
400 / 629 316 / 629 534 / 629 297 / 629 306 / 629 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
KWG05 58 ???
インテンスビート
250 / 669 188 / 669 574 / 669 237 / 669 336 / 669 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG0C 60 Hitter
ヒッター
270 / 483 343 / 483 441 / 483 254 / 483 196 / 483 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
KZA00 63 Hook Tip
カギヅマー
380 / 524 172 / 524 564 / 524 200 / 524 227 / 524 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KZA01 64 Henchman Blade
コブンブレイド
260 / 691 303 / 691 490 / 691 362 / 691 352 / 691 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
LLY00 66 Buddee
ツボミニー
210 / 604 326 / 604 435 / 604 277 / 604 287 / 604 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
MAR00 67 Repair Arm
リペアアーム
170 / 791 0 / 791 0 / 791 399 / 791 427 / 791 0 HealIcon.png Healing Repair
リペア
Repairs a single part. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
MDK01 69 Killfish Arm
メダッカアーム
250 / 633 382 / 633 291 / 633 318 / 633 309 / 633 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
MID00 70 ???
クリーナー
260 / 715 0 / 715 0 / 715 452 / 715 370 / 715 0 HealIcon.png Healing Disruption Clear
ぼうがいクリア
Clears all debuffs. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
NIN00 74 ???
ニンジャトウ
280 / 601 380 / 601 460 / 601 386 / 601 285 / 601 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
NIT00 75 Great Shield
グレートシールド
460 / 695 0 / 695 0 / 695 384 / 695 355 / 695 0 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
OIR00 76 ???
ヒダリテアリンス
400 / 657 0 / 657 0 / 657 400 / 657 327 / 657 0 AssistIcon.png Support Fight Boost
ファイトブースト
Buffs an ally Medabot's melee attack's power and success by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
PHX00 77 Flame Gun
フレイムガン
260 / 553 240 / 553 518 / 553 374 / 553 249 / 553 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
PLC01 78 Daimon
ダイモン
260 / 687 417 / 687 368 / 687 349 / 687 349 / 687 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
RAY00 80 Homing Laser
おっかけレーザー
260 / 521 263 / 521 385 / 521 225 / 521 225 / 521 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
RBT05 81 ???
バニートースト
280 / 779 0 / 779 0 / 779 381 / 779 418 / 779 0 AssistIcon.png Support Guard Boost
ガードブースト
Buffs an ally Medabot's leg part status and shooting resist by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RYM00 83 Yoshiyuki Mustn't
イカンゼヨシユキ
360 / 664 370 / 664 446 / 664 304 / 664 332 / 664 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
SAK00 84 Minus-Driver
マイナスドライバ
240 / 505 358 / 505 223 / 505 242 / 505 213 / 505 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
SAM00 85 Samurai Saber
サムライセイバー
300 / 401 164 / 401 494 / 401 174 / 401 135 / 401 0 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
SCB00 86 Machine Gun Punch
マシンガンパンチ
280 / 500 323 / 500 389 / 500 332 / 500 209 / 500 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SCP00 87 Scorpion Sick
サソリキシン
280 / 605 204 / 605 446 / 605 316 / 605 288 / 605 0 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SCS00 88 ???
ライフローター
170 / 675 0 / 675 0 / 675 380 / 675 340 / 675 0 HealIcon.png Healing Repair
リペア
Repairs a single part. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
SLD00 90 Daily Arm
フレイムアーム
210 / 557 360 / 557 423 / 557 306 / 557 252 / 557 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SLR00 91 Magnum
マグナム
220 / 693 482 / 693 300 / 693 327 / 693 354 / 693 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
SNA00 92 Jack
ジャック
260 / 413 243 / 413 342 / 413 378 / 413 144 / 413 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01 93 Discount Trap
ヤスートラップ
370 / 709 0 / 709 0 / 709 366 / 709 366 / 709 0 UtilityIcon.png Trap Heal Trap
なおすトラップ
Places a trap that damages on the use of any Heal ability. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
SPN00 94 ASM (Air-to-Surface Missile)
ASBM
290 / 512 382 / 512 118 / 512 200 / 512 218 / 512 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
STG00 96 Straw Hammer
ストローハンマー
310 / 520 159 / 520 361 / 520 176 / 520 224 / 520 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TIR00 97 Strike-Hit
ストライクヒット
360 / 541 172 / 541 614 / 541 211 / 541 240 / 541 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TMN00 98 Trap Pouch
トラップポーチ
260 / 543 334 / 543 492 / 543 260 / 543 241 / 543 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
TOT00 99 Hyper Laser
ハイパーレーザー
320 / 503 288 / 503 451 / 503 182 / 503 211 / 503 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
ASR00 103 ???
シュラバー
410 / 641 361 / 641 695 / 641 268 / 641 315 / 641 1 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
BBS00 105 Surrounding
サラウンディング
270 / 520 333 / 520 258 / 520 274 / 520 224 / 520 0 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
BCT00 106 ???
ハナレテー
200 / 535 470 / 535 186 / 535 264 / 535 235 / 535 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
CAT01 107 Light Blow
ライトブロー
250 / 613 340 / 613 386 / 613 239 / 613 294 / 613 0 MeleeIcon.png Melee Thunder
サンダー
Inflicts Thunder. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CMO00 108 Invisi Arm
インビジアーム
250 / 597 0 / 597 0 / 597 253 / 597 282 / 597 0 AssistIcon.png Support Conceal
コンシール
Increases Invasion, and disable a single enemy's ability to attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
COW00 110 ???
マントシールド
480 / 703 0 / 703 0 / 703 370 / 703 361 / 703 0 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
DEK00 111 Assaulter
アサルター
320 / 473 405 / 473 522 / 473 270 / 473 189 / 473 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DND00 112 Brilliant Guarder
ブリリガーダー
340 / 461 450 / 461 488 / 461 410 / 461 180 / 461 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
DOG01 113 Battle Rifle
バトルライフル
240 / 736 386 / 736 377 / 736 340 / 736 386 / 736 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DRA00 114 Very-Weighter
ふっかつのいずみ
420 / 557 0 / 557 0 / 557 162 / 557 252 / 557 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
FLY02 116 Bubble
ボーブル
230 / 699 0 / 699 0 / 699 395 / 699 358 / 699 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
FSK00 117 Axel Blade
アクセルブレード
230 / 736 386 / 736 425 / 736 326 / 736 386 / 736 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GBK00 118 Break Bat
ブレークバット
380 / 531 232 / 531 539 / 531 213 / 531 232 / 531 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
GKD00 119 Nyoi Rod
ニョイロッド
300 / 469 137 / 469 313 / 469 245 / 469 186 / 469 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
GLM00 120 Grenade
グレネード
320 / 495 343 / 495 460 / 495 215 / 495 205 / 495 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
HMS01 121 Silky Shot
キヌゲジュー
200 / 709 347 / 709 347 / 709 460 / 709 366 / 709 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT04 122 Explode
エクスプロード
240 / 467 339 / 467 582 / 467 358 / 467 184 / 467 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT05 123 ???
ブラックブラスタ
220 / 704 332 / 704 479 / 704 450 / 704 362 / 704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT06 124 ???
スプリンク
260 / 660 339 / 660 543 / 660 455 / 660 329 / 660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT11 125 Linkeklinge (Left Blade)
リンケクリンゲ
240 / 625 313 / 625 458 / 625 294 / 625 303 / 625 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
KWG05 127 ???
ブラックビート
250 / 572 197 / 572 545 / 572 291 / 572 263 / 572 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG11 129 Linkegewehr
リンケゲヴェーア
320 / 704 431 / 704 421 / 704 333 / 704 362 / 704 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
PCV00 134 Right Stripe
シロイシマ
320 / 591 306 / 591 514 / 591 356 / 591 277 / 591 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
PRC00 136 ???
ツカレアンノウン
260 / 560 327 / 560 282 / 560 273 / 560 254 / 560 0 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
PRC00 137 ???
プリティアーム
290 / 537 0 / 537 0 / 537 199 / 537 237 / 537 0 HealIcon.png Healing All Restore
オールレストア
Fully revives a single allied Medabot. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
SAQ00 138
チャーミークリン
280 / 679 313 / 679 392 / 679 313 / 679 343 / 679 0 MeleeIcon.png Melee Hold
ホールド
Inflicts Hold. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SAT00 139
アーチャー
320 / 551 389 / 551 209 / 551 304 / 551 247 / 551 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
SIN00 140
レップウシャウト
320 / 669 282 / 669 364 / 669 418 / 669 336 / 669 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
SLN01 141 ???
コードマフラー
280 / 637 312 / 637 303 / 637 322 / 637 312 / 637 0 MeleeIcon.png Melee MF Seal
MFシール
Inflicts MF Seal (Medaforce Seal) No Bonus Success +100 Success +200 Success +300 Success +400
SLR01 142
ショートショット
190 / 701 477 / 701 270 / 701 396 / 701 360 / 701 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
TAN00 143
メガトンパンチ
440 / 535 245 / 535 597 / 535 225 / 535 235 / 535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TOT01 146
ギガントレーザー
280 / 508 313 / 508 607 / 508 156 / 508 215 / 508 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
VAL00 147 ???
シャインシールド
440 / 665 0 / 665 0 / 665 306 / 665 333 / 665 0 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
VAL03 148 ???
スケープシールド
560 / 551 0 / 551 0 / 551 198 / 551 247 / 551 0 DefenceIcon.png Defense Guard 500
ガード500
Negates any damage less than 500. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
WAT00 149
キャノンボール
270 / 449 279 / 449 567 / 449 216 / 449 171 / 449 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
WEA00 150
デスビーム
260 / 429 257 / 429 625 / 429 165 / 429 156 / 429 1 RangeIcon.png Shooting Hyper Beam
ハイパービーム
Deals Optical Damage with Piercing. Does x2 damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage requires 70% charge x2 Damage requires 60% charge x2 Damage requires 50% charge x2 Damage requires 40% charge x2 Damage requires 30% charge, x3 at 100%
AGO00 151
マントラスライス
280 / 601 294 / 601 478 / 601 276 / 601 285 / 601 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
ALC00 152
ヘッジホッグ
280 / 940 0 / 940 0 / 940 386 / 940 539 / 940 0 AssistIcon.png Support Shoot Boost
シュートブースト
Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ALP00 154
フワフワ
380 / 713 0 / 713 0 / 713 387 / 713 369 / 713 0 AssistIcon.png Support Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
ARL00 156
デナウンス
300 / 553 441 / 553 268 / 553 240 / 553 249 / 553 0 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
ARO00 158
シュリンプアーム
280 / 552 294 / 552 368 / 552 248 / 552 248 / 552 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
BAB00 160
ウリボンド
290 / 572 235 / 572 498 / 572 272 / 572 263 / 572 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
BBB00 161
デジール
640 / 459 0 / 459 0 / 459 217 / 459 178 / 459 1 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
BER00 163
パスカール
240 / 515 412 / 515 201 / 515 240 / 515 220 / 515 0 RangeIcon.png Shooting Break
ブレイク
Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. x1.5 Success requires 70% charge x1.5 Success requires 60% charge x1.5 Success requires 50% charge x1.5 Success requires 40% charge x1.5 Success requires 30% charge, x2 at 100%
BLZ00 165
スペアパーツ
220 / 601 0 / 601 0 / 601 218 / 601 285 / 601 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
BRK00 166
ゲートモナーク
640 / 472 0 / 472 0 / 472 207 / 472 188 / 472 1 DefenceIcon.png Defense Melee Guard
かくとうガード
Negates any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
CAT04 170
リュミエール
280 / 720 412 / 720 316 / 720 220 / 720 374 / 720 0 RangeIcon.png Shooting Thunder Shot
サンダーショット
Afflicts thunder. Cannot evade during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CAT04 171
ネコマタアーム
250 / 524 245 / 524 464 / 524 364 / 524 227 / 524 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
CLB00 173
リアルクラブ
340 / 535 319 / 535 479 / 535 253 / 535 235 / 535 0 MeleeIcon.png Melee Pile
パイル
Ignores defenses, may cause pierce damage. Cannot defend during cooldonw. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
CLB02 174
マヨケコーラー
490 / 549 0 / 549 0 / 549 197 / 549 246 / 549 1 DefenceIcon.png Defense Guard
ガード
While guarding, this Medabot will take the hit for any incoming attacks. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
CMR00 176
サンキャク
280 / 449 361 / 449 389 / 449 389 / 449 171 / 449 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
CRD00 179
ガラバスター
320 / 581 279 / 581 387 / 581 252 / 581 270 / 581 1 RangeIcon.png Shooting Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
DND01 183 Excellent C
エクセレントC
400 / 437 333 / 437 405 / 437 300 / 437 162 / 437 0 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
DOG04 184
ドラグノーフ
260 / 723 475 / 723 455 / 723 376 / 723 376 / 723 0 RangeIcon.png Shooting Rifle
ライフル
Quick shooting attack. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
DOG04 185
チバンアーム
240 / 707 345 / 707 373 / 707 409 / 707 364 / 707 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
DOL00 186
メルモドフレル
320 / 576 304 / 576 560 / 576 275 / 576 266 / 576 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
DRF03 188
ヤンマアーム
280 / 545 369 / 545 180 / 545 306 / 545 243 / 545 0 RangeIcon.png Shooting Press
プレス
Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. x2 Success requires 70% charge x2 Success requires 60% charge x2 Success requires 50% charge x2 Success requires 40% charge x2 Success requires 30% charge, x3 at 100%
DVL01 189 ???
ヘルシング
380 / 432 217 / 432 702 / 432 168 / 432 158 / 432 1 MeleeIcon.png Melee Sacrifice (Melee)
サクリファイス
Deals bonus damage based on remaining armor value. Self-destructs after use. Adds 10% of remaining armor Adds 20% of remaining armor Adds 30% of remaining armor Adds 40% of remaining armor Adds 50% of remaining armor
EGL01 191
イーグルバスター
320 / 469 313 / 469 597 / 469 197 / 469 186 / 469 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
EPI00 194
エピキオンアーム
240 / 621 378 / 621 475 / 621 310 / 621 300 / 621 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
ERL00 196
アスクレーピオス
280 / 563 0 / 563 0 / 563 190 / 563 256 / 563 0 HealIcon.png Healing All Repair
オールリペア
Repairs a small amount of armor on all allied Medabots. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
FEI01 197
ポンケーン
260 / 440 174 / 440 252 / 440 213 / 440 164 / 440 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
FFY00 198
クレント
210 / 576 351 / 576 142 / 576 218 / 576 266 / 576 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
FLL01 200
ビックリライト
280 / 720 422 / 720 326 / 720 307 / 720 374 / 720 0 MeleeIcon.png Melee Flash
フラッシュ
No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
FLY01 202
リアリーリィズ
230 / 689 0 / 689 0 / 689 387 / 689 351 / 689 0 UtilityIcon.png Trap Shooting Trap
しゃげきトラップ
Places a trap that damages on the use of any Shooting parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
GBR00 204 ???
クロウアーム
210 / 613 377 / 613 294 / 613 239 / 613 294 / 613 0 RangeIcon.png Shooting Charge Blaster
チャージバスター
Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
GEA00 205 ???
レフトギア
320 / 601 285 / 601 332 / 601 275 / 601 285 / 601 0 RangeIcon.png Shooting Count Attack
カウントアタック
Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. +5% power per use +8% power per use +12% power per use +15% power per use +20% power per use
GEN00 206
ゴロウアーム
320 / 583 320 / 583 339 / 583 378 / 583 271 / 583 0 MeleeIcon.png Melee Bug
バグ
Inflicts Bug. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GFS00 207 ???
バスケットワーク
250 / 673 0 / 673 0 / 673 388 / 673 339 / 673 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
GRA04 209
ですぼむ
220 / 473 306 / 473 612 / 473 153 / 473 189 / 473 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GWF00 212
アシュバスター
260 / 569 232 / 569 649 / 569 261 / 569 261 / 569 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
HBK00 213
サイレントハント
330 / 485 376 / 485 158 / 485 188 / 485 198 / 485 0 RangeIcon.png Shooting Anti-Sea
アンチシー
Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
HDR00 214 Reclaiming
リクライミング
440 / 665 0 / 665 0 / 665 401 / 665 333 / 665 1 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
HKG00 215 Soukyuudo
ソウキュード
240 / 629 366 / 629 336 / 629 376 / 629 306 / 629 0 MeleeIcon.png Melee Wave
ウェーブ
Inflicts Wave. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
HPP02 218 Hippostler
カバスラー
300 / 428 184 / 428 242 / 428 213 / 428 155 / 428 1 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
HWK00 219 Burn Capsule
バーンカプセル
260 / 505 344 / 505 502 / 505 176 / 505 213 / 505 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
IDL01 220 ???
アスドラ
240 / 635 300 / 635 385 / 635 178 / 635 310 / 635 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
IDL02 221 OAD
オーエーディ
240 / 564 336 / 564 445 / 564 376 / 564 257 / 564 0 MeleeIcon.png Melee Fire
ファイア
Inflicts Fire. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
IHS00 222 Clutch-It
クラッチット
210 / 695 0 / 695 0 / 695 480 / 695 355 / 695 0 UtilityIcon.png Trap Charge Plant
チャージプラント
Places a plant that grants bonus Medaforce Charge to charging allies. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
IKK00 223 Number Two Gun
ニゴウガン
280 / 704 333 / 704 372 / 704 460 / 704 362 / 704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT0E 225 ???
アンバーグル
340 / 660 319 / 660 470 / 660 460 / 660 329 / 660 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG02 228 P. P. Hammer
ピーピーハンマー
380 / 521 197 / 521 686 / 521 172 / 521 225 / 521 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KWG0E 230 ???
ボイフゲン
290 / 537 180 / 537 589 / 537 256 / 537 237 / 537 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
LDB03 232 Swat
スウォット
190 / 704 362 / 704 409 / 704 520 / 704 362 / 704 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
MAR02 236 Lifeline
ライブライン
170 / 695 0 / 695 0 / 695 412 / 695 355 / 695 0 HealIcon.png Healing Charge Repair
チャージリペア
Repairs the armor of a single ally. Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
MMC00 240 ???
オメガリフレクタ
230 / 479 0 / 479 0 / 479 230 / 479 193 / 479 0 DefenceIcon.png Defense Mirror Guard
ミラーガード
Reflects any shooting attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
MON02 241
サルカエコウトウ
230 / 643 376 / 643 445 / 643 376 / 643 316 / 643 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
MTS02 244 Elscythe
エルサイズ
240 / 733 432 / 733 201 / 733 441 / 733 384 / 733 1 RangeIcon.png Shooting Anti-Air
アンチエア
Deals 5x (or more) damage depending on rank to enemies with Flying Legs Deals 5x damage Deals 5.5x damage Deals 6x damage Deals 6.5x damage Deals 7x damage, with piercing
NAG00 245 Naga Cannon
ナーガバスター
320 / 524 354 / 524 427 / 524 191 / 524 227 / 524 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
NIN04 248 ???
シノビガタナ
260 / 617 374 / 617 537 / 617 316 / 617 297 / 617 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
NIT03 249 ???
レフトスクトゥム
640 / 467 0 / 467 0 / 467 155 / 467 184 / 467 1 DefenceIcon.png Defense Guard 500
ガード500
Negates any damage less than 500. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
PEN00 252 New Arm
アタラシアーム
170 / 589 0 / 589 0 / 589 220 / 589 276 / 589 0 HealIcon.png Healing Restore
レストア
Revives a single destroyed on all allied Medabots Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level Heal amount is based on Heal Skill level
PEN02 253
マケレルシールド
320 / 515 0 / 515 0 / 515 220 / 515 220 / 515 0 DefenceIcon.png Defense Shooting Guard
しゃげきガード
Negates any ranged attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
PEN02 254
スキャッズボム
220 / 605 378 / 605 387 / 605 180 / 605 288 / 605 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
PHL00 255 Gastroarm
ガストロアーム
160 / 809 0 / 809 0 / 809 508 / 809 441 / 809 0 AssistIcon.png Support Mobile Boost
モビルブースト
Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
RAP00 259 ???
バルーンパンチ
230 / 593 260 / 593 186 / 593 260 / 593 279 / 593 0 MeleeIcon.png Melee Break Hammer
ブレイクハンマー
Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. x1.5 Bonus success at 70% Medacharge x1.5 Bonus success at 60% Medacharge x1.5 Bonus success at 50% Medacharge x1.5 Bonus success at 40% Medacharge x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
RAY04 261 Storm Beam
ストームビーム
240 / 557 261 / 557 417 / 557 368 / 557 252 / 557 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
RED01 264 Silver Bullet
シルバーバレット
280 / 500 309 / 500 596 / 500 342 / 500 209 / 500 1 RangeIcon.png Shooting Mega Gatling
メガガトリング
Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
RTL00 269 ???
レクリスクロー
260 / 605 334 / 605 520 / 605 353 / 605 288 / 605 0 MeleeIcon.png Melee Claw
クロー
A melee attack that hits 3 times. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SBL00 272 Flop
フロップ
340 / 593 261 / 593 369 / 593 207 / 593 279 / 593 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SCP04 273 Scorpion Charybdis
サソリカリブド
280 / 557 198 / 557 549 / 557 324 / 557 252 / 557 1 MeleeIcon.png Melee Melt
メルト
Inflicts Melt. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
SNA04 276 Shanzo
シャンツォ
300 / 476 291 / 476 336 / 476 364 / 476 191 / 476 0 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
SPI01_2 277 Discount Trap
ネバネバトラップ
370 / 723 0 / 723 0 / 723 300 / 723 376 / 723 0 UtilityIcon.png Trap Melee Trap
かくとうトラップ
Places a trap that damages on the use of any Melee parts. Trap has 1 uses Trap has 2 uses Trap has 3 uses Trap has 4 uses Trap has 5 uses
SPR01 279 Bicolor
バイカラー2
320 / 557 315 / 557 324 / 557 189 / 557 252 / 557 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
STN00 282 Reek Beam
リークビーム
320 / 548 254 / 548 418 / 548 300 / 548 245 / 548 0 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
TIR02 285 G Hammer
Gハンマー
360 / 521 225 / 521 611 / 521 225 / 521 225 / 521 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TOT04 286 Unison Laser
ユニゾンレーザー
380 / 492 252 / 492 659 / 492 194 / 492 203 / 492 1 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%
UGO00 288 Parinirvana Hammer
ネハンマー
440 / 535 245 / 535 597 / 535 225 / 535 235 / 535 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
UZS00 291 ???
レフトソー
300 / 505 269 / 505 610 / 505 260 / 505 213 / 505 0 MeleeIcon.png Melee Assassin
アサッシン
Always crits. Self-destroys if it fails to destroy a part it hits. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
VSQ00 292 Luciferase
ルシフェラーゼ
280 / 731 364 / 731 354 / 731 227 / 731 382 / 731 0 MeleeIcon.png Melee Flash
フラッシュ
No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
WEA03 293 ???
デスアーム
330 / 467 378 / 467 562 / 467 261 / 467 184 / 467 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P1 294
1ゴウアーム
200 / 429 257 / 429 460 / 429 248 / 429 156 / 429 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P2 295
2ゴウアーム
270 / 453 276 / 453 515 / 453 239 / 453 174 / 453 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WEA03_P3 296
3ゴウアーム
300 / 467 322 / 467 552 / 467 248 / 467 184 / 467 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
WLF01 297 Wolf Slash
ウルフスラッシュ
290 / 551 228 / 551 456 / 551 218 / 551 247 / 551 0 MeleeIcon.png Melee Freeze
フリーズ
Inflicts Freeze. Cannot defend during cooldown. No Bonus Success +100 Success +200 Success +300 Success +400
WLW00 298 ???
リーフツー
440 / 509 207 / 509 558 / 509 171 / 509 216 / 509 1 MeleeIcon.png Melee Drain Charge
チャージドレイン
Leeches Medaforce Charge from enemies. Cannot defend during cooldown. Steals 3% Medaforce Charge Steals 6% Medaforce Charge Steals 9% Medaforce Charge Steals 12% Medaforce Charge Steals 15% Medaforce Charge
WMS00 299 Smooth Curve
スムースカーブ
360 / 405 248 / 405 506 / 405 368 / 405 138 / 405 1 MeleeIcon.png Melee Virus
ウィルス
Inflicts Virus. Cannot defend during cooldown. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
GRM50 301 ???
シネオール
420 / 560 176 / 560 715 / 560 196 / 560 254 / 560 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KBT50 302 Meta-Machinegun
メタマシンガン
240 / 635 290 / 635 441 / 635 376 / 635 310 / 635 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG50 303 Picopeco Hammer
ピコペコハンマー
230 / 519 195 / 519 518 / 519 172 / 519 223 / 519 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KXK00 304
スタッグソード
270 / 613 313 / 613 509 / 613 264 / 613 294 / 613 1 MeleeIcon.png Melee Charge Blade
チャージブレード
Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. Bonus Damage: Charge x 1.0 Bonus Damage: Charge x 1.25 Bonus Damage: Charge x 1.5 Bonus Damage: Charge x 1.75 Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
FSL01 305
テロレタブラスト
220 / 635 407 / 635 504 / 635 271 / 635 310 / 635 0 RangeIcon.png Shooting Napalm
ナパーム
Fires three shots. No Bonus Power +100 Power +200 Power +300 Power +400 & Always Hits
WEA04 306
デスガン
420 / 660 609 / 660 514 / 660 425 / 660 329 / 660 1 RangeIcon.png Shooting Destroy
デストロイ
Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use. No Bonus Success +100 Success +200 Success +300 Success +400
PTL00 307 Micro Sword
マイクロソード
260 / 631 336 / 631 489 / 631 336 / 631 307 / 631 0 MeleeIcon.png Melee Sword
ソード
Regular melee attack No Bonus Success +100 Success +200 Success +300 Success +400, Pierces
BRA00 308 Ray Masher
レイマッシャー
300 / 519 269 / 519 492 / 519 213 / 519 223 / 519 1 RangeIcon.png Shooting Beam
ビーム
Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. x2 Damage Requires 70% charge x2 Damage Requires 60% charge x2 Damage Requires 50% charge x2 Damage Requires 40% charge x2 Damage Requires 30% charge, x3 at 100%
APL01 309 Maverick Wing
マベリクウイング
220 / 567 345 / 567 376 / 567 305 / 567 259 / 567 0 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
GTD01 317
ヒダリノカイナ
220 / 489 294 / 489 399 / 489 324 / 489 201 / 489 1 RangeIcon.png Shooting Missile
ミサイル
Deals damage to all of the target's parts. No Bonus Power +100 Power +200 Power +300 Power +400 & Always hits
TNS01 321 Pressure Ball
プレッシャボール
250 / 716 361 / 716 327 / 716 446 / 716 371 / 716 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KBT0D 324 ???
ノックハンマー
390 / 575 305 / 575 630 / 575 360 / 575 265 / 575 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG0D 325 ???
リーマー
250 / 579 401 / 579 401 / 579 288 / 579 268 / 579 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
KBT07 326 ???
パリパリガン
250 / 648 265 / 648 498 / 648 350 / 648 320 / 648 0 RangeIcon.png Shooting Gatling
ガトリング
Fires three attacks. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Critical Rate +20%
KWG07 327 ???
タイタイソード
240 / 417 148 / 417 581 / 417 189 / 417 147 / 417 0 MeleeIcon.png Melee Beam Sword
ビームソード
Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. x2 Bonus damage at 70% Medacharge x2 Bonus damage at 60% Medacharge x2 Bonus damage at 50% Medacharge x2 Bonus damage at 40% Medacharge x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
KIN00 328 ???
グレートアククス
250 / 425 182 / 425 499 / 425 179 / 425 153 / 425 0 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
SGL00 334 ???
ドラゴターマ
250 / 581 216 / 581 491 / 581 341 / 581 270 / 581 1 RangeIcon.png Shooting Melt Shot
メルトショット
A shooting attack that inflicts Melt. No Bonus Success +100 Success +200 Success +300 Success +400
OWS00 342
エフェパピヨン
370 / 519 0 / 519 0 / 519 278 / 519 223 / 519 0 DefenceIcon.png Defense Counter Guard
カウンターガード
Reflects any melee attack. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200, guards an additional 1 more time
JOK00 343
モーゼ
290 / 444 390 / 444 547 / 444 256 / 444 167 / 444 1 RangeIcon.png Shooting Power Rifle
パワーライフル
Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400 & Piercing
MDR00 344
ドリルジャブ
370 / 508 223 / 508 593 / 508 216 / 508 215 / 508 1 MeleeIcon.png Melee Hammer
ハンマー
Hits all enemy parts at once. Cannot defend during cooldown. No Bonus Power +100 Power +200 Power +300 Power +400
TJN00 355 ???
ヤワモコハンド
200 / 672 0 / 672 0 / 672 350 / 672 338 / 672 0 AssistIcon.png Support Heater
ヒーター
Buffs an ally Medabot's heating by 5%. Stacks up to 20%. No Bonus Heating & Cooling +50 Heating & Cooling +100 Heating & Cooling +150 Heating & Cooling +200
NUE00 368 ???
ライジュウコウ
330 / 529 322 / 529 582 / 529 197 / 529 231 / 529 0 RangeIcon.png Shooting Laser
レーザー
Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. x1.5 Damage/Success requires 70% charge x1.5 Damage/Success requires 60% charge x1.5 Damage/Success requires 50% charge x1.5 Damage/Success requires 40% charge x1.5 Damage/Success requires 30% charge, x2 at 100%