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Difference between revisions of "Medapart List/Left Arm Parts"
From Medarot S Wiki
(Restored Old Revision #24104 by Damemon from 2020-11-13T14:39:32 | Manually triggered page update by aytimothy) |
(Manually triggered page update by aytimothy) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 120: | Line 120: | ||
| 1 | | 1 | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| | | 300 guard 300<br>ガード300 | ||
| | | Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| BLK02 | | BLK02 | ||
Line 148: | Line 148: | ||
| BLK02B | | BLK02B | ||
| 8 | | 8 | ||
| | | Brique Hammer B<br>ブリキハンマーB | ||
| 160/2299 | | 160/2299 | ||
| 156/575 | | 156/575 | ||
Line 166: | Line 166: | ||
| BLK02G | | BLK02G | ||
| 9 | | 9 | ||
| | | Bliki Hammer G<br>ブリキハンマーG | ||
| 240/2699 | | 240/2699 | ||
| 147/554 | | 147/554 | ||
Line 184: | Line 184: | ||
| BLK02P | | BLK02P | ||
| 10 | | 10 | ||
| | | Bliki Hammer P<br>ブリキハンマーP | ||
| 170/2349 | | 170/2349 | ||
| 201/680 | | 201/680 | ||
Line 202: | Line 202: | ||
| BLK02R | | BLK02R | ||
| 11 | | 11 | ||
| | | Brique Hammer R<br>ブリキハンマーR | ||
| 140/2199 | | 140/2199 | ||
| 136/529 | | 136/529 | ||
Line 220: | Line 220: | ||
| BLK02S | | BLK02S | ||
| 12 | | 12 | ||
| | | Brique Hammer S<br>ブリキハンマーS | ||
| 250/2749 | | 250/2749 | ||
| 163/592 | | 163/592 | ||
Line 319: | Line 319: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Guard Boost<br>ガードブースト | | Guard Boost<br>ガードブースト | ||
| | | Grants a buff that boosts Anti-Status and Anti-Range by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 355: | Line 355: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a melee attack. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 373: | Line 373: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| | | Grants a buff that boosts heating to all allies by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 380: | Line 380: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | DGD00 | ||
| 21 | | 21 | ||
| | | Death Sickle<br>デスシックル | ||
| 380/3399 | | 380/3399 | ||
| 211/704 | | 211/704 | ||
| 489/1352 | | 489/1352 | ||
| | | 161/436 | ||
| | | 142/411 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sacrifice<br>サクリファイス | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |- | ||
| DGU00 | | DGU00 | ||
Line 402: | Line 409: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Gravity Guard<br>重力ガード | | Gravity Guard<br>重力ガード | ||
| | | Take a guard body to interrupt an attack on the ally.If you guard the attack of gravity attributes (press, break, break hammer, etc.), disable the attack.Reduce damage to damage when it is attacked other than that. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| DOG00 | | DOG00 | ||
Line 463: | Line 470: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | DUC00 | ||
| 26 | | 26 | ||
| | | Featherdan<br>フェザーダーン | ||
| 270/2849 | | 270/2849 | ||
| 504/1387 | | 504/1387 | ||
Line 471: | Line 478: | ||
| 306/629 | | 306/629 | ||
| 277/591 | | 277/591 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Press<br>プレス | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |- | ||
| DVL00 | | DVL00 | ||
Line 502: | Line 516: | ||
| 1 | | 1 | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| | | 300 guard 300<br>ガード300 | ||
| | | Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| FDR00 | | FDR00 | ||
Line 539: | Line 553: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Shooting Trap<br>しゃげきトラップ | | Shooting Trap<br>しゃげきトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a shooting attack. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 622: | Line 636: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Level Drain<br>レベルドレイン | | Level Drain<br>レベルドレイン | ||
| | | [Symptom: Level drain] = A martial attack that adds "5 lower all skill levels".It is impossible to protective during cooling after use. | ||
| | | Effective time 10 count | ||
| | | Effect time 15 count | ||
| | | Effective time 20 count | ||
| | | Effective time 25 count | ||
| | | Effect Time 30 Count & Skill Level 5 (Total 10) | ||
|- | |- | ||
| HPP00 | | HPP00 | ||
Line 802: | Line 816: | ||
| Power +400 & Critical Chance +20% | | Power +400 & Critical Chance +20% | ||
|- | |- | ||
| | | KBT10 | ||
| 46 | | 46 | ||
| | | Gun-Gatling<br>ガンガトリング | ||
| 300/2999 | | 300/2999 | ||
| 336/995 | | 336/995 | ||
Line 810: | Line 824: | ||
| 355/695 | | 355/695 | ||
| 230/528 | | 230/528 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Mega Gatling<br>メガガトリング | |||
| Fires three attacks. Deals 1.5x damage if legs are not broken. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| KBT12 | | KBT12 | ||
Line 891: | Line 912: | ||
| 345/1016 | | 345/1016 | ||
| 473/1315 | | 473/1315 | ||
| | | 351/689 | ||
| 291/609 | | 291/609 | ||
| 0 | | 0 | ||
Line 903: | Line 924: | ||
| Success +400 & Pierces | | Success +400 & Pierces | ||
|- | |- | ||
| | | KNK00 | ||
| 52 | | 52 | ||
| | | Matsutake<br>マータケ | ||
| 350/3249 | | 350/3249 | ||
| 271/844 | | 271/844 | ||
| | | 129/512 | ||
| 329/660 | | 329/660 | ||
| 310/635 | | 310/635 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Canceller<br>キャンセラー | |||
| Inflicts Canceller. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| KTN00 | | KTN00 | ||
Line 1,015: | Line 1,043: | ||
| Power +400 | | Power +400 | ||
|- | |- | ||
| | | KWG08 | ||
| 59 | | 59 | ||
| | | Brackie Hanmer<br>ブラッキハンマー | ||
| 250/2749 | | 250/2749 | ||
| 189/652 | | 189/652 | ||
Line 1,023: | Line 1,051: | ||
| 252/557 | | 252/557 | ||
| 225/521 | | 225/521 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| KWG0C | | KWG0C | ||
Line 1,044: | Line 1,079: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | KWG10 | ||
| 61 | | 61 | ||
| | | Bodyguard<br>ヨウジンボー | ||
| 270/2849 | | 270/2849 | ||
| 373/1082 | | 373/1082 | ||
Line 1,052: | Line 1,087: | ||
| 227/524 | | 227/524 | ||
| 282/597 | | 282/597 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Thunder<br>サンダー | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | KWG12 | ||
| 62 | | 62 | ||
| | | Munis<br>ムニス | ||
| 290/2949 | | 290/2949 | ||
| 204/687 | | 204/687 | ||
Line 1,063: | Line 1,105: | ||
| 195/481 | | 195/481 | ||
| 186/469 | | 186/469 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| KZA00 | | KZA00 | ||
Line 1,207: | Line 1,256: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | MON03 | ||
| 72 | | 72 | ||
| | | Monkey Club Wars/Sarukani Kassen<br>サルカニカッセン | ||
| 260/2799 | | 260/2799 | ||
| 364/1061 | | 364/1061 | ||
| | | 308/930 | ||
| | | 224/520 | ||
| | | 216/509 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Freeze Shot<br>フリーズショット | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| ??? | | ??? | ||
Line 1,258: | Line 1,314: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| OIR00 | | OIR00 | ||
Line 1,276: | Line 1,332: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Fight Boost<br>ファイトブースト | | Fight Boost<br>ファイトブースト | ||
| | | Grants a buff that boosts the Power and Success of Melee parts by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 1,366: | Line 1,422: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Guard Boost<br>ガードブースト | | Guard Boost<br>ガードブースト | ||
| | | Grants a buff that boosts Anti-Status and Anti-Range by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 1,373: | Line 1,429: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | RBT05 | ||
| 82 | | 82 | ||
| | | Casanova<br>カサノヴァ | ||
| 220/2599 | | 220/2599 | ||
| 0/0 | | 0/0 | ||
Line 1,381: | Line 1,437: | ||
| 357/697 | | 357/697 | ||
| 413/772 | | 413/772 | ||
| | | 0 | ||
| | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Shooting Trap<br>しゃげきトラップ | |||
| Plants a trap that deals damage whenever the enemy uses a shooting attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |- | ||
| RYM00 | | RYM00 | ||
Line 1,568: | Line 1,631: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Heal Trap<br>なおすトラップ | | Heal Trap<br>なおすトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a healing ability. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 1,593: | Line 1,656: | ||
| Deals 7x Damage with Piercing | | Deals 7x Damage with Piercing | ||
|- | |- | ||
| | | SPR00 | ||
| 95 | | 95 | ||
| | | Bicolor<br>バイカラー | ||
| 320/3099 | | 320/3099 | ||
| | | 295/900 | ||
| | | 304/921 | ||
| | | 229/527 | ||
| | | 286/603 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Beam<br>ビーム | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |- | ||
| STG00 | | STG00 | ||
Line 1,756: | Line 1,826: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 1,817: | Line 1,887: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | COT00 | ||
| 109 | | 109 | ||
| | | Unknown One<br>シラレザルモノ | ||
| 450/3749 | | 450/3749 | ||
| 200/678 | | 200/678 | ||
Line 1,825: | Line 1,895: | ||
| 192/477 | | 192/477 | ||
| 153/425 | | 153/425 | ||
| | | 1 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| COW00 | | COW00 | ||
Line 1,839: | Line 1,916: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| DEK00 | | DEK00 | ||
Line 1,857: | Line 1,934: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 1,918: | Line 1,995: | ||
| Heal amount is based on Heal Skill level | | Heal amount is based on Heal Skill level | ||
|- | |- | ||
| | | DVL00_2 | ||
| 115 | | 115 | ||
| | | Devil Arm x<br>デビルアームX | ||
| 300/2999 | | 300/2999 | ||
| 209/699 | | 209/699 | ||
Line 1,926: | Line 2,003: | ||
| 133/399 | | 133/399 | ||
| 142/411 | | 142/411 | ||
| | | 1 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Ghost<br>ゴースト | |||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 & Ignores Defense | |||
|- | |- | ||
| FLY02 | | FLY02 | ||
Line 1,940: | Line 2,024: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a melee attack. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 2,145: | Line 2,229: | ||
| Power +400 | | Power +400 | ||
|- | |- | ||
| | | KWG06 | ||
| 128 | | 128 | ||
| | | Hanger<br>ハンガー | ||
| 420/3599 | | 420/3599 | ||
| 163/592 | | 163/592 | ||
Line 2,153: | Line 2,237: | ||
| 163/439 | | 163/439 | ||
| 134/400 | | 134/400 | ||
| | | 1 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Beam Sword<br>ビームソード | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |- | ||
| KWG11 | | KWG11 | ||
Line 2,279: | Line 2,370: | ||
| Fatigue Unknown<br>ツカレアンノウン | | Fatigue Unknown<br>ツカレアンノウン | ||
| 260/2799 | | 260/2799 | ||
| | | 345/1016 | ||
| | | 310/935 | ||
| 273/585 | | 273/585 | ||
| 254/560 | | 254/560 | ||
Line 2,286: | Line 2,377: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 2,376: | Line 2,467: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Medaforce Seal<br>MFシール | | Medaforce Seal<br>MFシール | ||
| | | [Symptom: MF seal] = martial attack that adds "Meda Force and Medac Engravable".It is impossible to protective during cooling after use. | ||
| | | Success + None | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 2,470: | Line 2,561: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| VAL03 | | VAL03 | ||
Line 2,488: | Line 2,579: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard 500<br>ガード500 | | Guard 500<br>ガード500 | ||
| | | Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| WAT00 | | WAT00 | ||
Line 2,524: | Line 2,615: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Hyper Beam<br>ハイパービーム | | Hyper Beam<br>ハイパービーム | ||
| Deals Optical Damage | | Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown. | ||
| x2 Damage Requires 70% charge | | x2 Damage Requires 70% charge | ||
| x2 Damage Requires 60% charge | | x2 Damage Requires 60% charge | ||
Line 2,560: | Line 2,651: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Shoot Boost<br>シュートブースト | | Shoot Boost<br>シュートブースト | ||
| | | Grants a buff that boosts the Power and Success of Shooting parts by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 2,567: | Line 2,658: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | ALI03 | ||
| 153 | | 153 | ||
| | | arm<br>アーム | ||
| 340/3199 | | 340/3199 | ||
| 306/925 | | 306/925 | ||
Line 2,575: | Line 2,666: | ||
| 193/479 | | 193/479 | ||
| 174/453 | | 174/453 | ||
| | | 1 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Ghost Shot<br>ゴーストショット | |||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
|- | |- | ||
| ALP00 | | ALP00 | ||
Line 2,589: | Line 2,687: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| | | Grants a buff that boosts heating to all allies by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 2,618: | Line 2,716: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 2,706: | Line 2,804: | ||
| 250/2749 | | 250/2749 | ||
| 248/790 | | 248/790 | ||
| | | 250/795 | ||
| 331/663 | | 331/663 | ||
| 358/699 | | 358/699 | ||
Line 2,737: | Line 2,835: | ||
| x1.5 Success requires 30% charge, x2 at 100% | | x1.5 Success requires 30% charge, x2 at 100% | ||
|- | |- | ||
| | | BHM00 | ||
| 164 | | 164 | ||
| | | Under tube<br>アンダーチューブ | ||
| 320/3099 | | 320/3099 | ||
| 347/1021 | | 347/1021 | ||
Line 2,745: | Line 2,843: | ||
| 206/496 | | 206/496 | ||
| 216/509 | | 216/509 | ||
| | | 1 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
|- | | Break<br>ブレイク | ||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| BLZ00 | | BLZ00 | ||
| 165 | | 165 | ||
Line 2,784: | Line 2,889: | ||
| Heating & Cooling +200 & Guards an additional time | | Heating & Cooling +200 & Guards an additional time | ||
|- | |- | ||
| | | BTA00 | ||
| 167 | | 167 | ||
| | | ランブルブレッド<br>ランブルブレッド | ||
| 260/2799 | | 260/2799 | ||
| 366/1065 | | 366/1065 | ||
Line 2,792: | Line 2,897: | ||
| 319/647 | | 319/647 | ||
| 206/496 | | 206/496 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Provoke<br>プロヴォーク | |||
| Inflicts Provoke. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| ??? | | ??? | ||
Line 2,900: | Line 3,012: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| ??? | | ??? | ||
Line 2,940: | Line 3,052: | ||
| Nuts Dawn<br>ナッツドーン | | Nuts Dawn<br>ナッツドーン | ||
| 220/2599 | | 220/2599 | ||
| | | 388/1117 | ||
| | | 235/760 | ||
| | | 266/576 | ||
| | | 279/593 | ||
| 0 | | 0 | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
Line 3,008: | Line 3,120: | ||
| Success +400 | | Success +400 | ||
|- | |- | ||
| | | CTR00 | ||
| 181 | | 181 | ||
| | | Precise<br>プレシス | ||
| 300/2999 | | 300/2999 | ||
| 488/1350 | | 488/1350 | ||
Line 3,016: | Line 3,128: | ||
| 319/647 | | 319/647 | ||
| 357/697 | | 357/697 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Rifle<br>ライフル | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| DLK00 | | DLK00 | ||
Line 3,156: | Line 3,275: | ||
| Adds 50% of remaining armor | | Adds 50% of remaining armor | ||
|- | |- | ||
| | | DVL03 | ||
| 190 | | 190 | ||
| | | Eyivil arm<br>イービルアーム | ||
| 480/3899 | | 480/3899 | ||
| 325/970 | | 325/970 | ||
| | | 583/1572 | ||
| 297/617 | | 297/617 | ||
| 241/543 | | 241/543 | ||
| | | 1 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Sacrifice<br>サクリファイス | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |- | ||
| EGL01 | | EGL01 | ||
Line 3,185: | Line 3,311: | ||
| Power +400 & Always hits | | Power +400 & Always hits | ||
|- | |- | ||
| | | EGT00 | ||
| 192 | | 192 | ||
| | | Dark Hole<br>ダークホール | ||
| 360/3299 | | 360/3299 | ||
| 171/610 | | 171/610 | ||
Line 3,193: | Line 3,319: | ||
| 275/588 | | 275/588 | ||
| 171/449 | | 171/449 | ||
| | | 1 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Break Hammer<br>ブレイクハンマー | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| ??? | | ??? | ||
Line 3,225: | Line 3,358: | ||
| Success +400 & Pierces | | Success +400 & Pierces | ||
|- | |- | ||
| | | ERD00 | ||
| 195 | | 195 | ||
| | | Beryl Left<br>ベリルレフト | ||
| 260/2799 | | 260/2799 | ||
| 0/0 | | 0/0 | ||
Line 3,233: | Line 3,366: | ||
| 204/493 | | 204/493 | ||
| 232/531 | | 232/531 | ||
| | | 0 | ||
| | | [[File:HealIcon.png|20px]] Healing | ||
| Rebirth<br>リバース | |||
| Fully revives a single Function Ceased (completely destroyed) Medabot | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| ERL00 | | ERL00 | ||
Line 3,312: | Line 3,452: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Flash<br>フラッシュ | | Flash<br>フラッシュ | ||
| | | Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. | ||
| No | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 3,341: | Line 3,481: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Shooting Trap<br>しゃげきトラップ | | Shooting Trap<br>しゃげきトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a shooting attack. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 3,348: | Line 3,488: | ||
| Trap has 5 uses | | Trap has 5 uses | ||
|- | |- | ||
| | | GAL00 | ||
| 203 | | 203 | ||
| | | Rakta-Paksha<br>ラクターパクシャ | ||
| 320/3099 | | 320/3099 | ||
| 223/732 | | 223/732 | ||
Line 3,356: | Line 3,496: | ||
| 336/669 | | 336/669 | ||
| 251/556 | | 251/556 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Melt<br>メルト | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| GBR00 | | GBR00 | ||
Line 3,478: | Line 3,625: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | GRW00_2 | ||
| 211 | | 211 | ||
| | | UniSabel<br>ユニシャベル | ||
| 180/2399 | | 180/2399 | ||
| 0/0 | | 0/0 | ||
Line 3,486: | Line 3,633: | ||
| 560/968 | | 560/968 | ||
| 304/627 | | 304/627 | ||
| | | 0 | ||
| | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Charge Plant<br>チャージプラント | |||
| Places a plant that grants bonus Medaforce Charge to charging allies. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |- | ||
| GWF00 | | GWF00 | ||
Line 3,738: | Line 3,892: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | KMN00 | ||
| 227 | | 227 | ||
| | | Juzu Kakuzume<br>ジュズカケズメ | ||
| 440/3699 | | 440/3699 | ||
| 355/1040 | | 355/1040 | ||
Line 3,746: | Line 3,900: | ||
| 307/631 | | 307/631 | ||
| 307/631 | | 307/631 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Claw<br>クロー | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| KWG02 | | KWG02 | ||
Line 3,796: | Line 3,957: | ||
| Power +400 | | Power +400 | ||
|- | |- | ||
| | | KWGXX | ||
| 231 | | 231 | ||
| | | Esegoish<br>エセゴーシュ | ||
| | | 250/2749 | ||
| | | 186/645 | ||
| | | 568/1537 | ||
| 227/524 | | 227/524 | ||
| 254/560 | | 254/560 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Hammer<br>ハンマー | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| LDB03 | | LDB03 | ||
Line 4,061: | Line 4,229: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard 500<br>ガード500 | | Guard 500<br>ガード500 | ||
| | | Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| ??? | | ??? | ||
Line 4,162: | Line 4,330: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Mobile Boost<br>モビルブースト | | Mobile Boost<br>モビルブースト | ||
| | | Grants a buff that boosts Evasion (Anti-Melee) by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 4,296: | Line 4,464: | ||
| Power +400 & Critical Chance +20% | | Power +400 & Critical Chance +20% | ||
|- | |- | ||
| | | RIN00 | ||
| 265 | | 265 | ||
| | | Rhino Burn<br>サイバーン | ||
| 400/3499 | | 400/3499 | ||
| 294/897 | | 294/897 | ||
| | | 470/1308 | ||
| 165/441 | | 165/441 | ||
| 193/479 | | 193/479 | ||
| | | 1 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Missile<br>ミサイル | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| ??? | | ??? | ||
Line 4,343: | Line 4,518: | ||
| 269 | | 269 | ||
| Reckless Claw<br>レクリスクロー | | Reckless Claw<br>レクリスクロー | ||
| | | 290/2949 | ||
| 334/991 | | 334/991 | ||
| 520/1425 | | 520/1425 | ||
Line 4,369: | Line 4,544: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | SAM01 | ||
| 271 | | 271 | ||
| | | Kobi no Jikiri<br>クビヲネジキリ | ||
| 340/3199 | | 340/3199 | ||
| 240/771 | | 240/771 | ||
Line 4,377: | Line 4,552: | ||
| 201/489 | | 201/489 | ||
| 220/515 | | 220/515 | ||
| | | 1 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Charge Drain<br>チャージドレイン | |||
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | |||
| Steals 3% Medaforce Charge | |||
| Steals 6% Medaforce Charge | |||
| Steals 9% Medaforce Charge | |||
| Steals 12% Medaforce Charge | |||
| Steals 15% Medaforce Charge | |||
|- | |- | ||
| SBL00 | | SBL00 | ||
Line 4,467: | Line 4,649: | ||
| [[File:UtilityIcon.png|20px]] Plant/Trap | | [[File:UtilityIcon.png|20px]] Plant/Trap | ||
| Melee Trap<br>かくとうトラップ | | Melee Trap<br>かくとうトラップ | ||
| | | Plants a trap that deals damage whenever the enemy uses a melee attack. | ||
| Trap has 1 use | | Trap has 1 use | ||
| Trap has 2 uses | | Trap has 2 uses | ||
Line 4,574: | Line 4,756: | ||
| TIR02 | | TIR02 | ||
| 285 | | 285 | ||
| G | | G hammer<br>Gハンマー | ||
| 360/3299 | | 360/3299 | ||
| 225/736 | | 225/736 | ||
Line 4,608: | Line 4,790: | ||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | | x1.5 Damage/Success requires 30% charge, x2 at 100% | ||
|- | |- | ||
| | | TRT00 | ||
| 287 | | 287 | ||
| | | Perfume<br>パフューム | ||
| 240/2699 | | 240/2699 | ||
| 475/1320 | | 475/1320 | ||
Line 4,616: | Line 4,798: | ||
| 386/736 | | 386/736 | ||
| 257/564 | | 257/564 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Defense Seal<br>ぼうぎょシール | |||
| Prevents enemy from defending | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| UGO00 | | UGO00 | ||
Line 4,688: | Line 4,877: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Flash<br>フラッシュ | | Flash<br>フラッシュ | ||
| | | Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. | ||
| No | | No Bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 4,706: | Line 4,895: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 4,724: | Line 4,913: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 4,742: | Line 4,931: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 4,760: | Line 4,949: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 4,925: | Line 5,114: | ||
| 306 | | 306 | ||
| Death Gun<br>デスガン | | Death Gun<br>デスガン | ||
| | | 380/3399 | ||
| | | 304/921 | ||
| | | 317/951 | ||
| | | 395/748 | ||
| 329/660 | | 329/660 | ||
| 1 | | 1 | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 5,186: | Line 5,375: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | GDS01 | ||
| 323 | | 323 | ||
| | | protection<br>プロテクション | ||
| | | 720/5099 | ||
| 0/0 | | 0/0 | ||
| 0/0 | | 0/0 | ||
| 144/413 | | 144/413 | ||
| 288/605 | | 288/605 | ||
| | | 1 | ||
| | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard 500<br>ガード500 | |||
| Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |- | ||
| KBT0D | | KBT0D | ||
Line 5,298: | Line 5,494: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| JEL00 | | JEL00 | ||
Line 5,370: | Line 5,566: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
Line 5,395: | Line 5,591: | ||
| Success +400 | | Success +400 | ||
|- | |- | ||
| | | SPW00 | ||
| 335 | | 335 | ||
| | | Toranzan<br>トランザン | ||
| 300/2999 | | 300/2999 | ||
| 345/1016 | | 345/1016 | ||
Line 5,403: | Line 5,599: | ||
| 353/692 | | 353/692 | ||
| 333/665 | | 333/665 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Sword<br>ソード | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| KMR00 | | KMR00 | ||
Line 5,507: | Line 5,710: | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| Guard<br>ガード | | Guard<br>ガード | ||
| | | Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| OWS00 | | OWS00 | ||
Line 5,543: | Line 5,746: | ||
| [[File:RangeIcon.png|20px]] Shooting | | [[File:RangeIcon.png|20px]] Shooting | ||
| Power Rifle<br>パワーライフル | | Power Rifle<br>パワーライフル | ||
| Deals 1.5x damage if legs are | | Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | ||
| No | | No bonus | ||
| Power +100 | | Power +100 | ||
| Power +200 | | Power +200 | ||
Line 5,696: | Line 5,899: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| | | Grants a buff that boosts heating to all allies by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 5,749: | Line 5,952: | ||
| 0 | | 0 | ||
| [[File:DefenceIcon.png|20px]] Defense | | [[File:DefenceIcon.png|20px]] Defense | ||
| | | 300 guard 300<br>ガード300 | ||
| | | Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | ||
| | | Filling and cooling + no | ||
| | | Filling and cooling +50 | ||
| | | Filling and cooling +100 | ||
| | | Filling and cooling +150 | ||
| | | Filling / Cooling + 200 & Maximum Guard + 1 Time | ||
|- | |- | ||
| NMR00 | | NMR00 | ||
Line 5,777: | Line 5,980: | ||
| ANG01 | | ANG01 | ||
| 360 | | 360 | ||
| | | Cherub Arm<br>チェラブアーム | ||
| 270/2849 | | 270/2849 | ||
| 0/0 | | 0/0 | ||
Line 5,815: | Line 6,018: | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |- | ||
| | | WFH00 | ||
| 363 | | 363 | ||
| | | Conplear<br>コンプリアー | ||
| 240/2699 | | 240/2699 | ||
| 160/585 | | 160/585 | ||
Line 5,823: | Line 6,026: | ||
| 210/501 | | 210/501 | ||
| 263/572 | | 263/572 | ||
| | | 0 | ||
| | | [[File:MeleeIcon.png|20px]] Melee | ||
| Thunder<br>サンダー | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| CKN00 | | CKN00 | ||
Line 5,837: | Line 6,047: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys head/arm parts if they're being used when hit. Cannot defend during cooldown. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
| Success +300 | | Success +300 | ||
| Success + | | Success +500 | ||
|- | |- | ||
| KAP01 | | KAP01 | ||
| 365 | | 365 | ||
| | | Undersea Flow<br>カイチュウフロー | ||
| 180/2399 | | 180/2399 | ||
| 220/725 | | 220/725 | ||
Line 5,891: | Line 6,101: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Cooler<br>クーラー | | Cooler<br>クーラー | ||
| | | Grants a buff that boosts cooling to all allies by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 5,970: | Line 6,180: | ||
| Heating & Cooling +200 | | Heating & Cooling +200 | ||
|- | |- | ||
| | | CNC00 | ||
| 372 | | 372 | ||
| | | Just course<br>ジャストコース | ||
| 230/2649 | | 230/2649 | ||
| 354/1037 | | 354/1037 | ||
Line 5,978: | Line 6,188: | ||
| 230/528 | | 230/528 | ||
| 188/472 | | 188/472 | ||
| | | 0 | ||
| | | [[File:RangeIcon.png|20px]] Shooting | ||
| Napalm<br>ナパーム | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| LEO00 | | LEO00 | ||
Line 6,140: | Line 6,357: | ||
| [[File:AssistIcon.png|20px]] Support | | [[File:AssistIcon.png|20px]] Support | ||
| Heater<br>ヒーター | | Heater<br>ヒーター | ||
| | | Grants a buff that boosts heating to all allies by 20% | ||
| No | | No bonus | ||
| Heating & Cooling +50 | | Heating & Cooling +50 | ||
| Heating & Cooling +100 | | Heating & Cooling +100 | ||
Line 6,176: | Line 6,393: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Destroy<br>デストロイ | | Destroy<br>デストロイ | ||
| | | Immediately destroys head/arm parts if they're being used when hit. Cannot defend during cooldown. | ||
| No | | No bonus | ||
| Success +100 | | Success +100 | ||
| Success +200 | | Success +200 | ||
| Success +300 | | Success +300 | ||
| Success + | | Success +500 | ||
|- | |- | ||
| GWF03 | | GWF03 | ||
Line 6,255: | Line 6,472: | ||
| ??? | | ??? | ||
| colspan="8" | (No Abilities) | | colspan="8" | (No Abilities) | ||
|- | |||
| MYM00 | |||
| 391 | |||
| New Liten<br>ニューリットン | |||
| 200/2499 | |||
| 0/0 | |||
| 0/0 | |||
| 302/624 | |||
| 384/733 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Charge Repair<br>チャージリペア | |||
| Repairs the armor of a single ally. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| BPB00 | |||
| 392 | |||
| Bunningoose<br>バニングース | |||
| 220/2599 | |||
| 352/1033 | |||
| 128/510 | |||
| 201/489 | |||
| 198/485 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |- | ||
| ??? | | ??? | ||
| | | 393 | ||
| ???<br> | | ???<br> | ||
| 300/2999 | | 300/2999 | ||
Line 6,268: | Line 6,521: | ||
|- | |- | ||
| ??? | | ??? | ||
| | | 394 | ||
| ???<br> | | ???<br> | ||
| 300/2999 | | 300/2999 | ||
Line 6,279: | Line 6,532: | ||
|- | |- | ||
| ??? | | ??? | ||
| | | 395 | ||
| ???<br> | | ???<br> | ||
| 300/2999 | | 300/2999 | ||
Line 6,290: | Line 6,543: | ||
|- | |- | ||
| ??? | | ??? | ||
| 396 | |||
| 396 | |||
| ???<br> | | ???<br> | ||
| 300/2999 | | 300/2999 | ||
Line 6,324: | Line 6,555: | ||
| KBT0A | | KBT0A | ||
| 397 | | 397 | ||
| | | End Recital<br>エンドリサイタル | ||
| 340/3199 | | 340/3199 | ||
| 380/1098 | | 380/1098 | ||
Line 6,360: | Line 6,591: | ||
| GBV01 | | GBV01 | ||
| 399 | | 399 | ||
| | | Shock Shoot<br>ショックシュート | ||
| 280/2899 | | 280/2899 | ||
| 330/981 | | 330/981 | ||
Line 6,369: | Line 6,600: | ||
| [[File:MeleeIcon.png|20px]] Melee | | [[File:MeleeIcon.png|20px]] Melee | ||
| Medaforce Seal<br>MFシール | | Medaforce Seal<br>MFシール | ||
| Inflicts | | [Symptom: MF seal] = martial attack that adds "Meda Force and Medac Engravable".It is impossible to protective during cooling after use. | ||
| Success + None | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| NTB00 | |||
| 400 | |||
| Acid Rain<br>メルトレイン | |||
| 260/2799 | |||
| 201/680 | |||
| 508/1397 | |||
| 333/665 | |||
| 270/581 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Melt<br>メルト | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| RAP01 | |||
| 401 | |||
| Drop Blow<br>ドロップブロー | |||
| 250/2749 | |||
| 201/680 | |||
| 516/1415 | |||
| 202/491 | |||
| 177/457 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Sacrifice<br>サクリファイス | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| KKS00 | |||
| 402 | |||
| Stun Knuckle<br>スタンナックル | |||
| 280/2899 | |||
| 390/1121 | |||
| 305/923 | |||
| 290/608 | |||
| 310/635 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| KKS01 | |||
| 403 | |||
| Ranger Barrel<br>レンジャーバレル | |||
| 400/3499 | |||
| 339/1002 | |||
| 710/1868 | |||
| 162/437 | |||
| 128/392 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Ghost Shot<br>ゴーストショット | |||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
|- | |||
| KKS02 | |||
| 404 | |||
| Grenade<br>テキダン | |||
| 250/2749 | |||
| 350/1028 | |||
| 452/1266 | |||
| 222/517 | |||
| 232/531 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| CMO02 | |||
| 405 | |||
| Candy<br>キャンディ | |||
| 300/2999 | |||
| 0/0 | |||
| 0/0 | |||
| 280/595 | |||
| 305/628 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Conceal<br>コンシール | |||
| Increases Invasion, and disable a single enemy's ability to attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| DGM00 | |||
| 406 | |||
| Grey-Rush<br>グレイスラッシュ | |||
| 290/2949 | |||
| 135/526 | |||
| 601/1614 | |||
| 172/451 | |||
| 164/440 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |||
| DGM01 | |||
| 407 | |||
| Gaia Crow<br>ガイアクロー | |||
| 250/2749 | |||
| 368/1070 | |||
| 515/1413 | |||
| 210/501 | |||
| 183/465 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Claw<br>チャージクロー | |||
| Upon use, this attack takes 10% of your Medaforce Gauge. Boosts your Power by a percentage of your Medaforce Gauge based on the part rank.Cannot defend after use. | |||
| Bonus Power is 100% of CG | |||
| Bonus Power is 125% of CG | |||
| Bonus Power is 150% of CG | |||
| Bonus Power is 175% of CG | |||
| Bonus Power is 200% of CG, and drain is only 5% | |||
|- | |||
| DGM02 | |||
| 408 | |||
| Grey-Cross<br>グレイスクロス | |||
| 280/2899 | |||
| 320/958 | |||
| 510/1401 | |||
| 223/519 | |||
| 281/596 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| GDR00 | |||
| 409 | |||
| Dead jungo<br>デッドジャンゴ | |||
| 240/2699 | |||
| 326/972 | |||
| 156/575 | |||
| 203/492 | |||
| 212/504 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| PIR00 | |||
| 411 | |||
| John Fang<br>ジョンファング | |||
| 290/2949 | |||
| 289/886 | |||
| 591/1590 | |||
| 265/575 | |||
| 215/508 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Assassin<br>アサッシン | |||
| Always crits. Self-destroys if it fails to destroy a part it hits. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| HAP00 | |||
| 412 | |||
| Cineraria(?)<br>シネラリーアン | |||
| 440/3699 | |||
| 290/888 | |||
| 582/1569 | |||
| 231/529 | |||
| 186/469 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sacrifice<br>サクリファイス | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| OMG00 | |||
| 413 | |||
| Demazer<br>デマイザー | |||
| 340/3199 | |||
| 230/748 | |||
| 589/1586 | |||
| 253/559 | |||
| 269/580 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| OMG01 | |||
| 414 | |||
| Guerion<br>ゲリオン | |||
| 370/3349 | |||
| 268/837 | |||
| 590/1588 | |||
| 203/492 | |||
| 209/500 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Drain<br>チャージドレイン | |||
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | |||
| Steals 3% Medaforce Charge | |||
| Steals 6% Medaforce Charge | |||
| Steals 9% Medaforce Charge | |||
| Steals 12% Medaforce Charge | |||
| Steals 15% Medaforce Charge | |||
|- | |||
| CTF00 | |||
| 416 | |||
| Hikifoliso<br>ヒキフリソデ | |||
| 360/3299 | |||
| 0/0 | |||
| 0/0 | |||
| 302/624 | |||
| 230/528 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Mirror Guard<br>ミラーガード | |||
| Reflects any shooting attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200& Guards an additional time | |||
|- | |||
| DRD00 | |||
| 417 | |||
| Panakaya<br>パナケイア | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 206/496 | |||
| 233/532 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Field Repair<br>フィールドリペア | |||
| Repairs based on the terrain compatibility | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| BEF00 | |||
| 418 | |||
| Comoe Hostle<br>コメオホッスル | |||
| 380/3399 | |||
| 193/662 | |||
| 315/946 | |||
| 183/465 | |||
| 140/408 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| SKD00 | |||
| 419 | |||
| Panic<br>パニシュメント | |||
| 270/2849 | |||
| 223/732 | |||
| 472/1313 | |||
| 265/575 | |||
| 260/568 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ONH00 | |||
| 421 | |||
| Oninote<br>オニノテ | |||
| 230/2649 | |||
| 322/963 | |||
| 423/1198 | |||
| 301/623 | |||
| 285/601 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| MGY00 | |||
| 422 | |||
| Brazogart<br>ブラゾガート | |||
| 300/2999 | |||
| 458/1280 | |||
| 254/804 | |||
| 248/552 | |||
| 232/531 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| FHJ00 | |||
| 423 | |||
| Neon Tentacle<br>ネオンテンタクル | |||
| 360/3299 | |||
| 320/958 | |||
| 295/900 | |||
| 263/572 | |||
| 249/553 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Effect Clear<br>エフェクトクリア | |||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| KBT13 | |||
| 424 | |||
| Lava Mouse<br>ラーヴァマウス | |||
| 210/2549 | |||
| 224/734 | |||
| 362/1056 | |||
| 300/621 | |||
| 233/532 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Drain<br>チャージドレイン | |||
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | |||
| Steals 3% Medaforce Charge | |||
| Steals 6% Medaforce Charge | |||
| Steals 9% Medaforce Charge | |||
| Steals 12% Medaforce Charge | |||
| Steals 15% Medaforce Charge | |||
|- | |||
| SPI05 | |||
| 425 | |||
| Lift tiger<br>レフトティガー | |||
| 340/3199 | |||
| 173/615 | |||
| 640/1705 | |||
| 218/512 | |||
| 191/476 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Power hammer<br>パワーハンマー | |||
| If the legs are unsubstilled, the power is 1.5 times the power, with all parts attack characteristics.Defense ignore (reduction due to the defense of the other party).Avoid and defense during cooling after use. | |||
| Power + None | |||
| Power +100 | |||
| Power + 200 | |||
| Power + 300 | |||
| Power + 400 | |||
|- | |||
| FJK00 | |||
| 426 | |||
| Donor Flugel<br>ドナーフリュゲル | |||
| 260/2799 | |||
| 436/1229 | |||
| 289/886 | |||
| 345/681 | |||
| 297/617 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Thunder Shot<br>サンダーショット | |||
| Afflicts thunder. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| RME00 | |||
| 427 | |||
| Fumi Komi Sword<br>フミコミソード | |||
| 280/2899 | |||
| 323/965 | |||
| 501/1380 | |||
| 310/635 | |||
| 295/615 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Slash<br>スラッシュ | |||
| Attack the closest opponent (including the other party of the stealth) at the time of attack execution.The closer the other party, the more successful and powerful attack attacks.It is impossible to protective during cooling after use. | |||
| Success + None | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| RME01 | |||
| 428 | |||
| Airbars<br>エアバース | |||
| 260/2799 | |||
| 351/1030 | |||
| 230/748 | |||
| 267/577 | |||
| 242/544 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| RME02 | |||
| 429 | |||
| Heart Arrow<br>ハートアロー | |||
| 240/2699 | |||
| 503/1385 | |||
| 310/935 | |||
| 399/753 | |||
| 352/691 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| JOR00 | |||
| 431 | |||
| Keen<br>キーン | |||
| 300/2999 | |||
| 436/1229 | |||
| 253/802 | |||
| 303/625 | |||
| 332/664 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Defense Seal<br>ぼうぎょシール | |||
| Prevents enemy from defending | |||
| No Bonus | | No Bonus | ||
| Success +100 | | Success +100 |
Latest revision as of 14:56, 11 September 2021
Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual English translations to come.