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Difference between revisions of "Medapart List/Right Arm Parts"

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(Restored Old Revision #2391 by Aytimothy from 2020-07-11T13:42:45 |)
(Restored Old Revision #2392 by Aytimothy from 2020-07-31T07:56:49 | Replaced content with "<div style="text-align: center; width: 100%"> '''Quick Navigation:''' Head | Left Arm | Medapart List/Right...")
Tag: Replaced
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</div>
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{| class="wikitable sortable"
(Script broken, pages are being rewritten. Sorry :/)
|+ Right Arm Parts
! rowspan="2" | Model
! rowspan="2" | ID
! rowspan="2" | Name
! colspan="5" | Stats
! rowspan="2" | HV
! rowspan="2" | Ability Type
! rowspan="2" | Ability Name
! rowspan="2" | Ability
! colspan="5" | Bonuses
|-
! Armor
! Success
! Power
! Heating
! Cooldown
! Rank 1
! Rank 2
! Rank 3
! Rank 4
! Rank 5
|-
| ANG00
| 1
| Angel Hand<br>エンジェルハンド
| 290 / 621
| 0 / 621
| 0 / 621
| 475 / 621
| 300 / 621
| 0
| [[File:HealIcon.png|20px]] Healing
| Repair<br>リペア
| Repairs a single part.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| BAT01
| 3
| Electric Missiles<br>エレクトミサイル
| 220 / 505
| 407 / 505
| 174 / 505
| 232 / 505
| 213 / 505
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| BER00
| 4
| Pressure<br>プレッシャー
| 280 / 476
| 391 / 476
| 191 / 476
| 227 / 476
| 191 / 476
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| BIC01
| 5
| Step Gun<br>ステップガン
| 240 / 577
| 405 / 577
| 198 / 577
| 237 / 577
| 267 / 577
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| BKO00
| 6
| Receiver<br>レシーバー
| 600 / 567
| 0 / 567
| 0 / 567
| 355 / 567
| 259 / 567
| 1
| [[File:DefenceIcon.png|20px]] Defense
| Guard 300<br>ガード300
| Negates any damage less than 300.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| BLK02
| 7
| Tin Punch<br>ブリキパンチ
| 190 / 467
| 202 / 467
| 285 / 467
| 174 / 467
| 184 / 467
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BLK02B
| 8
| Tin Antenna B<br>ブリキパンチB
| 160 / 456
| 196 / 456
| 362 / 456
| 176 / 456
| 176 / 456
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BLK02G
| 9
| Tin Antenna G<br>ブリキパンチG
| 240 / 453
| 184 / 453
| 294 / 453
| 174 / 453
| 174 / 453
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BLK02P
| 10
| Tin Antenna P<br>ブリキパンチP
| 170 / 477
| 249 / 477
| 268 / 477
| 192 / 477
| 192 / 477
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BLK02R
| 11
| Tin Antenna R<br>ブリキパンチR
| 140 / 415
| 172 / 415
| 282 / 415
| 254 / 415
| 145 / 415
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BLK02S
| 12
| Tin Antenna S<br>ブリキパンチS
| 250 / 515
| 249 / 515
| 364 / 515
| 211 / 515
| 220 / 515
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BOK00
| 13
| Point Radar<br>ポイントレーダー
| 240 / 629
| 0 / 629
| 0 / 629
| 316 / 629
| 306 / 629
| 0
| [[File:AssistIcon.png|20px]] Support
| Radar Sight<br>レーダーサイト
| Increases success by 30%. Negates enemy Stealth and Conceal.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CAR00
| 14
| ??? <br>タイクーミサイル
| 280 / 505
| 358 / 505
| 135 / 505
| 252 / 505
| 213 / 505
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| CAT00
| 15
| Stun Gun<br>スタンガン
| 230 / 655
| 390 / 655
| 316 / 655
| 316 / 655
| 325 / 655
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| CHA00
| 16
| Show your Ability<br>ヘイカソウジョー
| 300 / 493
| 213 / 493
| 613 / 493
| 232 / 493
| 204 / 493
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Charge Blade<br>チャージブレード
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
| Bonus Damage: Charge x 1.0
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5
| Bonus Damage: Charge x 1.75
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
| CLA01
| 18
| Catch<br>キャッチ
| 250 / 587
| 352 / 587
| 421 / 587
| 323 / 587
| 274 / 587
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Inflicts Hold. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CRH00
| 19
| Wire Hook<br>ひっかけワイヤー
| 310 / 736
| 0 / 736
| 0 / 736
| 366 / 736
| 386 / 736
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| DFL00
| 20
| Hurray<br>フレーフレ
| 420 / 779
| 0 / 779
| 0 / 779
| 342 / 779
| 418 / 779
| 0
| [[File:AssistIcon.png|20px]] Support
| Coolder<br>クーラー
| Buffs an ally Medabot's cooling by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| DGU00
| 22
| ??? <br>ドウタクー
| 450 / 581
| 0 / 581
| 0 / 581
| 378 / 581
| 270 / 581
| 0
| [[File:DefenceIcon.png|20px]] Defense
| Optical Guard<br>光学ガード
| Negates any Optical-type attacks.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| DOG00
| 23
| ??? <br>スナイプライフル
| 250 / 731
| 558 / 731
| 362 / 731
| 392 / 731
| 382 / 731
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DRF00
| 24
| Heavy-Weighter<br>ヘビーウェイター
| 240 / 491
| 469 / 491
| 193 / 491
| 349 / 491
| 202 / 491
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| DRI00
| 25
| ??? <br>トゥギャザー
| 280 / 648
| 324 / 648
| 306 / 648
| 348 / 648
| 320 / 648
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Inflicts Hold. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| DVL00
| 27
| Devil Hand<br>デビルハンド
| 300 / 409
| 225 / 409
| 723 / 409
| 178 / 409
| 141 / 409
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Ghost<br>ゴースト
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown.
| Bonus Damage: Charge x 0.5
| Bonus Damage: Charge x 0.75
| Bonus Damage: Charge x 1
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5, ignores defense
|-
| ELF01
| 28
| Right Tusk<br>ライトタスク
| 610 / 519
| 0 / 519
| 0 / 519
| 279 / 519
| 223 / 519
| 1
| [[File:DefenceIcon.png|20px]] Defense
| Guard 300<br>ガード300
| Negates any damage less than 300.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| FDR00
| 29
| ??? <br>スカソル
| 240 / 675
| 480 / 675
| 550 / 675
| 420 / 675
| 340 / 675
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| FLY00
| 30
| Energy Barrier<br>エナジーバリア
| 210 / 703
| 0 / 703
| 0 / 703
| 389 / 703
| 361 / 703
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| FSL00
| 31
| Magicalbit<br>マジカルビット
| 210 / 597
| 376 / 597
| 441 / 597
| 310 / 597
| 282 / 597
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| GIN01
| 33
| Cocking Robe<br>コーキンローブ
| 260 / 543
| 455 / 543
| 297 / 543
| 344 / 543
| 241 / 543
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Defense Seal<br>ぼうぎょシール
|
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| GRM00
| 34
| Tame Ron/Taameron(?)<br>ターメロン
| 360 / 540
| 266 / 540
| 625 / 540
| 220 / 540
| 239 / 540
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| HPP00
| 36
| Mahippoton<br>マガバトン
| 310 / 467
| 220 / 467
| 220 / 467
| 294 / 467
| 184 / 467
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| KAB00
| 38
| Decider<br>デサイダー
| 320 / 444
| 372 / 444
| 409 / 444
| 372 / 444
| 167 / 444
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| KBT00
| 39
| ??? <br>メタリボルバー
| 320 / 687
| 455 / 687
| 320 / 687
| 407 / 687
| 349 / 687
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT01
| 40
| Revolver<br>メタリボルバー
| 320 / 681
| 451 / 681
| 316 / 681
| 403 / 681
| 345 / 681
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT02
| 41
| Evolver<br>イバルバー
| 380 / 680
| 427 / 680
| 465 / 680
| 316 / 680
| 344 / 680
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT03
| 42
| ??? <br>リボルバーかい
| 340 / 653
| 432 / 653
| 324 / 653
| 333 / 653
| 324 / 653
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT05
| 43
| Fuser<br>ヒューザー
| 230 / 695
| 480 / 695
| 317 / 695
| 460 / 695
| 355 / 695
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT08
| 44
| ??? <br>サークルシュート
| 360 / 689
| 465 / 689
| 313 / 689
| 351 / 689
| 351 / 689
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT0C
| 45
| Armhole<br>アームホール
| 380 / 692
| 437 / 692
| 279 / 692
| 372 / 692
| 353 / 692
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KLN00
| 49
| Shoot Barrel<br>シュートバレル
| 360 / 537
| 562 / 537
| 562 / 537
| 261 / 537
| 237 / 537
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KNG00
| 50
| ??? <br>エクスプローズ
| 320 / 485
| 346 / 485
| 475 / 485
| 227 / 485
| 198 / 485
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Sacrifice (Shooting)<br>サクリファイス
| Deals damage based on remaining armor. Self-destructs after use.
| Adds 10% of remaining armor
| Adds 20% of remaining armor
| Adds 30% of remaining armor
| Adds 40% of remaining armor
| Adds 50% of remaining armor
|-
| KNI01
| 51
| ??? <br>クノイチライト
| 220 / 633
| 436 / 633
| 427 / 633
| 327 / 633
| 309 / 633
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KTN00
| 53
| Fencing<br>カガビコ
| 240 / 537
| 389 / 537
| 408 / 537
| 389 / 537
| 237 / 537
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| KWG00
| 54
| ??? <br>チャンバラソード
| 270 / 669
| 455 / 669
| 485 / 669
| 356 / 669
| 336 / 669
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KWG01
| 55
| Canbara Sword<br>チャンバラソード
| 270 / 637
| 423 / 637
| 450 / 637
| 331 / 637
| 312 / 637
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KWG04
| 57
| Al<br>アアル
| 400 / 629
| 356 / 629
| 475 / 629
| 316 / 629
| 306 / 629
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KWG05
| 58
| ??? <br>フォーバイス
| 250 / 775
| 405 / 775
| 445 / 775
| 376 / 775
| 415 / 775
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KWG0C
| 60
| Squeeze<br>スクィーズ
| 270 / 652
| 490 / 652
| 450 / 652
| 352 / 652
| 323 / 652
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KZA00
| 63
| Shamshir<br>シャムシル
| 380 / 621
| 373 / 621
| 445 / 621
| 327 / 621
| 300 / 621
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KZA01
| 64
| Henchman Horn<br>コブンラッパ
| 260 / 769
| 460 / 769
| 333 / 769
| 450 / 769
| 411 / 769
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| LLY00
| 66
| Budder<br>ツボミナー
| 210 / 604
| 366 / 604
| 376 / 604
| 297 / 604
| 287 / 604
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| MAR00
| 67
| Cure Hand<br>キュアハンド
| 170 / 715
| 0 / 715
| 0 / 715
| 456 / 715
| 370 / 715
| 0
| [[File:HealIcon.png|20px]] Healing
| Repair<br>リペア
| Repairs a single part.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| MDK01
| 69
| Killfish Arm<br>メダッカハンド
| 250 / 681
| 427 / 681
| 227 / 681
| 300 / 681
| 345 / 681
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| MID00
| 70
| ??? <br>アイロン
| 260 / 567
| 0 / 567
| 0 / 567
| 544 / 567
| 259 / 567
| 0
| [[File:HealIcon.png|20px]] Healing
| Disruption Clear<br>ぼうがいクリア
| Clears all debuffs.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| NIN00
| 74
| ??? <br>クナイ
| 280 / 625
| 410 / 625
| 400 / 625
| 404 / 625
| 303 / 625
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| NIT00
| 75
| Knight Shield<br>ナイトシールド
| 460 / 617
| 0 / 617
| 0 / 617
| 441 / 617
| 297 / 617
| 0
| [[File:DefenceIcon.png|20px]] Defense
| Guard<br>ガード
| While guarding, this Medabot will take the hit for any incoming attacks.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| OIR00
| 76
| ??? <br>ミギウデアリンス
| 400 / 779
| 0 / 779
| 0 / 779
| 318 / 779
| 418 / 779
| 0
| [[File:AssistIcon.png|20px]] Support
| Shoot Boost<br>シュートブースト
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| PHX00
| 77
| Fire Gun<br>ファイアガン
| 260 / 579
| 336 / 579
| 470 / 579
| 412 / 579
| 268 / 579
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| PLC01
| 78
| Kuroiwa<br>クロイワ
| 260 / 596
| 358 / 596
| 388 / 596
| 194 / 596
| 281 / 596
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| RAY00
| 80
| Tracking Laser<br>ついびレーザー
| 260 / 547
| 310 / 547
| 385 / 547
| 263 / 547
| 244 / 547
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| RBT05
| 81
| ??? <br>ラビットファイア
| 280 / 580
| 0 / 580
| 0 / 580
| 446 / 580
| 269 / 580
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| RYM00
| 83
| Worry Overclutch<br>クヨ2シテチャカ
| 360 / 740
| 465 / 740
| 294 / 740
| 370 / 740
| 389 / 740
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| SAK00
| 84
| Plus-Driver<br>プラスドライバ
| 240 / 531
| 407 / 531
| 213 / 531
| 281 / 531
| 232 / 531
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| SAM00
| 85
| Beam Saber<br>ビームセイバー
| 300 / 401
| 203 / 401
| 436 / 401
| 194 / 401
| 135 / 401
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Beam Sword<br>ビームソード
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown.
| x2 Bonus damage at 70% Medacharge
| x2 Bonus damage at 60% Medacharge
| x2 Bonus damage at 50% Medacharge
| x2 Bonus damage at 40% Medacharge
| x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
|-
| SCB00
| 86
| Rifle Punch<br>ライフルパンチ
| 280 / 475
| 304 / 475
| 323 / 475
| 332 / 475
| 190 / 475
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SCP00
| 87
| Scorpion Gnat<br>サソリブト
| 280 / 629
| 297 / 629
| 399 / 629
| 353 / 629
| 306 / 629
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Melt<br>メルト
| Inflicts Melt. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| SLD00
| 90
| Daily Hand<br>フレイムハンド
| 210 / 581
| 450 / 581
| 378 / 581
| 342 / 581
| 270 / 581
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| SLR00
| 91
| Machine Gun<br>マシンガン
| 220 / 669
| 436 / 669
| 354 / 669
| 436 / 669
| 336 / 669
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| SNA00
| 92
| Virus<br>ウィルス
| 260 / 437
| 333 / 437
| 297 / 437
| 414 / 437
| 162 / 437
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SPI01
| 93
| Cheaper Trap<br>チーパートラップ
| 370 / 635
| 0 / 635
| 0 / 635
| 423 / 635
| 310 / 635
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Support Trap<br>たすけるトラップ
| Places a trap that damages on the use of any Support ability.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| SPN00
| 94
| ASBM (Anti-Ship Ballistic Missile)<br>ASM
| 290 / 512
| 418 / 512
| 91 / 512
| 218 / 512
| 218 / 512
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| STG00
| 96
| Flexor Sword<br>フレクサーソード
| 310 / 551
| 482 / 551
| 614 / 551
| 286 / 551
| 247 / 551
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| TIR00
| 97
| Club-Hit<br>クラブヒット
| 300 / 567
| 268 / 567
| 566 / 567
| 249 / 567
| 259 / 567
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| TMN00
| 98
| Trap Sack<br>トラップサック
| 260 / 543
| 372 / 543
| 437 / 543
| 279 / 543
| 241 / 543
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
| TOT00
| 99
| Normal Laser<br>ノーマルレーザー
| 320 / 528
| 336 / 528
| 451 / 528
| 220 / 528
| 230 / 528
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| ASR00
| 103
| ??? <br>シュラドー
| 410 / 569
| 346 / 569
| 611 / 569
| 405 / 569
| 261 / 569
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| BBS00
| 105
| Envelopment<br>エンベロンメント
| 270 / 533
| 372 / 533
| 211 / 533
| 294 / 533
| 234 / 533
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| BCT00
| 106
| ??? <br>ホウドー
| 200 / 573
| 539 / 573
| 186 / 573
| 401 / 573
| 264 / 573
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| CAT01
| 107
| Light Jab<br>ライトジャブ
| 250 / 637
| 432 / 637
| 340 / 637
| 276 / 637
| 312 / 637
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| CMO00
| 108
| Invisi Hand<br>インビジハンド
| 250 / 559
| 0 / 559
| 0 / 559
| 282 / 559
| 253 / 559
| 0
| [[File:AssistIcon.png|20px]] Support
| Conceal<br>コンシール
| Increases Invasion, and disable a single enemy's ability to attack.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| COW00
| 110
| ??? <br>サーベル
| 340 / 652
| 370 / 652
| 427 / 652
| 408 / 652
| 323 / 652
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| DEK00
| 111
| Rusher<br>ラッシャー
| 320 / 449
| 432 / 449
| 414 / 449
| 270 / 449
| 171 / 449
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DND00
| 112
| Brilliant Armor<br>ブリリアーマー
| 340 / 447
| 505 / 447
| 380 / 447
| 365 / 447
| 169 / 447
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DOG01
| 113
| Aim Rifle<br>エイムライフル
| 240 / 760
| 441 / 760
| 349 / 760
| 395 / 760
| 404 / 760
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DRA00
| 114
| Heavy-Weighter<br>かいふくのみず
| 420 / 497
| 0 / 497
| 0 / 497
| 243 / 497
| 207 / 497
| 0
| [[File:HealIcon.png|20px]] Healing
| Field Repair<br>フィールドリペア
| Repairs based on the terrain compatibility
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| FLY02
| 116
| Crank<br>クラーンク
| 230 / 625
| 0 / 625
| 0 / 625
| 441 / 625
| 303 / 625
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| FSK00
| 117
| Lutz Blade<br>ルッツブレード
| 230 / 749
| 435 / 749
| 356 / 749
| 376 / 749
| 396 / 749
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GBK00
| 118
| Nagi Cutter<br>ナギガッター
| 380 / 580
| 306 / 580
| 455 / 580
| 316 / 580
| 269 / 580
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| GKD00
| 119
| Pile Bon<br>パイルボーン
| 300 / 456
| 264 / 456
| 254 / 456
| 284 / 456
| 176 / 456
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| GLM00
| 120
| Homing<br>ホーミング
| 320 / 548
| 392 / 548
| 372 / 548
| 215 / 548
| 245 / 548
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| HMS01
| 121
| Silky Gun<br>キヌゲガン
| 200 / 735
| 404 / 735
| 338 / 735
| 498 / 735
| 385 / 735
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| KBT04
| 122
| Ignition<br>イグニッション
| 240 / 453
| 407 / 453
| 378 / 453
| 358 / 453
| 174 / 453
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KBT11
| 125
| Rechtklinger (Right Blade)<br>レヒトクリンゲ
| 240 / 625
| 352 / 625
| 399 / 625
| 313 / 625
| 303 / 625
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KLN02
| 126
| ??? <br>ンゴロンゴロ
| 360 / 421
| 505 / 421
| 410 / 421
| 260 / 421
| 150 / 421
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KWG11
| 129
| Rechtgewehr<br>レヒトゲヴェーア
| 320 / 704
| 470 / 704
| 362 / 704
| 352 / 704
| 362 / 704
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| MOL00
| 130
| ??? <br>モロクハンド
| 240 / 484
| 423 / 484
| 347 / 484
| 244 / 484
| 197 / 484
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| PCV00
| 134
| White Line<br>ホワイトライン
| 320 / 604
| 396 / 604
| 465 / 604
| 386 / 604
| 287 / 604
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| PRC00
| 136
| ??? <br>クロウアンノウン
| 260 / 560
| 364 / 560
| 227 / 560
| 291 / 560
| 254 / 560
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| PRC00
| 137
| ??? <br>プリティハンド
| 290 / 500
| 0 / 500
| 0 / 500
| 228 / 500
| 209 / 500
| 0
| [[File:HealIcon.png|20px]] Healing
| Revive<br>リバイブ
| Revives a single destroyed Medapart.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| SAQ00
| 138
| <br>チャーミーコンパ
| 280 / 704
| 411 / 704
| 343 / 704
| 352 / 704
| 362 / 704
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hold<br>ホールド
| Inflicts Hold. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SAT00
| 139
| <br>シューター
| 320 / 551
| 456 / 551
| 190 / 551
| 313 / 551
| 247 / 551
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| SIN00
| 140
| <br>コテツザンゲキ
| 320 / 488
| 309 / 488
| 491 / 488
| 227 / 488
| 200 / 488
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Assassin<br>アサッシン
| Always crits. Self-destroys if it fails to destroy a part it hits.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SLN01
| 141
| ??? <br>チミマフラー
| 280 / 663
| 404 / 663
| 257 / 663
| 358 / 663
| 331 / 663
| 0
| [[File:MeleeIcon.png|20px]] Melee
| MF Seal<br>MFシール
| Inflicts MF Seal (Medaforce Seal)
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| SLR01
| 142
| <br>パテリィバルカン
| 190 / 677
| 414 / 677
| 324 / 677
| 522 / 677
| 342 / 677
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| TAN00
| 143
| <br>クルクルナックル
| 440 / 535
| 284 / 535
| 539 / 535
| 245 / 535
| 235 / 535
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| TOT01
| 146
| <br>メガトルレーザー
| 330 / 495
| 323 / 495
| 607 / 495
| 264 / 495
| 205 / 495
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| VAL00
| 147
| ??? <br>ドントムーブ
| 260 / 545
| 306 / 545
| 360 / 545
| 243 / 545
| 243 / 545
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| VAL03
| 148
| ??? <br>ライジングソード
| 200 / 617
| 386 / 617
| 594 / 617
| 227 / 617
| 297 / 617
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| WAT00
| 149
| <br>キャノンシェル
| 270 / 437
| 342 / 437
| 477 / 437
| 252 / 437
| 162 / 437
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| WEA00
| 150
| <br>デスボム
| 260 / 479
| 322 / 479
| 763 / 479
| 184 / 479
| 193 / 479
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
| AGO00
| 151
| <br>コンゴウショウ
| 280 / 589
| 377 / 589
| 432 / 589
| 322 / 589
| 276 / 589
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| ALC00
| 152
| <br>フラミンマレット
| 310 / 568
| 390 / 568
| 546 / 568
| 278 / 568
| 260 / 568
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| ALP00
| 154
| <br>フカフカ
| 380 / 653
| 0 / 653
| 0 / 653
| 432 / 653
| 324 / 653
| 0
| [[File:AssistIcon.png|20px]] Support
| Heater<br>ヒーター
| Buffs an ally Medabot's heating by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| ARL00
| 156
| <br>ポピュラー
| 300 / 541
| 480 / 541
| 230 / 541
| 249 / 541
| 240 / 541
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Destroy<br>デストロイ
| Normal shooting attack. Instantly destroys a part if it is the part the user has just used/is going to use.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| ARO00
| 158
| <br>シュリンプハンド
| 280 / 576
| 386 / 576
| 322 / 576
| 285 / 576
| 266 / 576
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| BAB00
| 160
| <br>ドリルゥリ
| 290 / 597
| 329 / 597
| 451 / 597
| 310 / 597
| 282 / 597
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| BBB00
| 161
| <br>クリュエル
| 380 / 551
| 257 / 551
| 603 / 551
| 198 / 551
| 247 / 551
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| BCY00
| 162
| ??? <br>スクリーマー
| 250 / 699
| 285 / 699
| 248 / 699
| 349 / 699
| 358 / 699
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Canceller<br>キャンセラー
| Inflicts Canceller. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| BER00
| 163
| <br>バールー
| 240 / 515
| 451 / 515
| 192 / 515
| 259 / 515
| 220 / 515
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| BLZ00
| 165
| <br>アシスタント
| 220 / 588
| 0 / 588
| 0 / 588
| 522 / 588
| 275 / 588
| 0
| [[File:HealIcon.png|20px]] Healing
| Repair<br>リペア
| Repairs a single part.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| BRK00
| 166
| <br>センチネルダイ
| 320 / 511
| 336 / 511
| 603 / 511
| 198 / 511
| 217 / 511
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| CAT04
| 170
| <br>エクレール
| 280 / 745
| 460 / 745
| 316 / 745
| 259 / 745
| 393 / 745
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Thunder Shot<br>サンダーショット
| Afflicts thunder. Cannot evade during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CAT04
| 171
| <br>ネコマタハンド
| 250 / 560
| 345 / 560
| 400 / 560
| 400 / 560
| 254 / 560
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Fire<br>ファイア
| Inflicts Fire. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| CCC00
| 172
| ??? <br>クッキンストーブ
| 240 / 500
| 354 / 500
| 282 / 500
| 382 / 500
| 209 / 500
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CLB00
| 173
| <br>デコイクラブ
| 380 / 509
| 188 / 509
| 686 / 509
| 225 / 509
| 216 / 509
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| CLB02
| 174
| <br>ネンブーツ
| 300 / 551
| 0 / 551
| 0 / 551
| 217 / 551
| 247 / 551
| 0
| [[File:AssistIcon.png|20px]] Support
| Conceal<br>コンシール
| Increases Invasion, and disable a single enemy's ability to attack.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CMR00
| 176
| <br>ボーエン
| 280 / 601
| 361 / 601
| 479 / 601
| 285 / 601
| 285 / 601
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| CPM00
| 177
| ??? <br>ナッツメンド
| 220 / 648
| 407 / 648
| 281 / 648
| 320 / 648
| 320 / 648
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Effect Clear<br>エフェクトクリア
| Removes all buffs from enemy. Deals bonus damage based on number of buffs.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| CRD00
| 179
| <br>ガラショット
| 320 / 461
| 351 / 461
| 486 / 461
| 324 / 461
| 180 / 461
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DND01
| 183
| Ideal C<br>アイディアルC
| 400 / 461
| 405 / 461
| 315 / 461
| 260 / 461
| 180 / 461
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Power Rifle<br>パワーライフル
| Deals 1.5x damage if legs are not broken. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DOG04
| 184
| <br>ウインチエスタ
| 260 / 723
| 514 / 723
| 316 / 723
| 465 / 723
| 376 / 723
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| DOG04
| 185
| <br>コガイハンド
| 240 / 731
| 391 / 731
| 373 / 731
| 445 / 731
| 382 / 731
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| DOL00
| 186
| <br>ニコルフレル
| 320 / 588
| 351 / 588
| 551 / 588
| 332 / 588
| 275 / 588
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| DRF03
| 188
| <br>ヤンマハンド
| 280 / 473
| 423 / 473
| 135 / 473
| 387 / 473
| 189 / 473
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| DVL01
| 189
| ??? <br>ヘルマイト
| 380 / 445
| 267 / 445
| 623 / 445
| 188 / 445
| 168 / 445
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Sacrifice (Melee)<br>サクリファイス
| Deals bonus damage based on remaining armor value. Self-destructs after use.
| Adds 10% of remaining armor
| Adds 20% of remaining armor
| Adds 30% of remaining armor
| Adds 40% of remaining armor
| Adds 50% of remaining armor
|-
| EGL01
| 191
| <br>イーグルミサイル
| 320 / 456
| 352 / 456
| 519 / 456
| 216 / 456
| 176 / 456
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| EPI00
| 194
| <br>エピキオンハンド
| 240 / 648
| 475 / 648
| 426 / 648
| 349 / 648
| 320 / 648
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| ERL00
| 196
| <br>ウロボロハンド
| 280 / 576
| 418 / 576
| 361 / 576
| 218 / 576
| 266 / 576
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| FEI01
| 197
| <br>カスイショー
| 260 / 453
| 252 / 453
| 232 / 453
| 291 / 453
| 174 / 453
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| FFY00
| 198
| <br>シャワー
| 210 / 627
| 399 / 627
| 76 / 627
| 247 / 627
| 304 / 627
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| FLL01
| 200
| <br>オドロキライト
| 280 / 759
| 460 / 759
| 278 / 759
| 288 / 759
| 403 / 759
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Flash<br>フラッシュ
|
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| FLY01
| 202
| <br>リアリーティル
| 230 / 617
| 0 / 617
| 0 / 617
| 432 / 617
| 297 / 617
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Shooting Trap<br>しゃげきトラップ
| Places a trap that damages on the use of any Shooting parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| GBR00
| 204
| ??? <br>クロウハンド
| 210 / 637
| 423 / 637
| 294 / 637
| 276 / 637
| 312 / 637
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Charge Blaster<br>チャージバスター
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| Bonus Damage: Charge x 1.0
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5
| Bonus Damage: Charge x 1.75
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
| GEA00
| 205
| ??? <br>ライトギア
| 320 / 627
| 332 / 627
| 332 / 627
| 313 / 627
| 304 / 627
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Count Attack<br>カウントアタック
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown.
| +5% power per use
| +8% power per use
| +12% power per use
| +15% power per use
| +20% power per use
|-
| GEN00
| 206
| <br>ゲンハンド
| 320 / 557
| 310 / 557
| 281 / 557
| 378 / 557
| 252 / 557
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GFS00
| 207
| ??? <br>ウィッカーワーク
| 250 / 648
| 0 / 648
| 0 / 648
| 407 / 648
| 320 / 648
| 0
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Repairs the armor of a single ally.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| GLF00
| 208
| ??? <br>ガストクロー
| 300 / 625
| 450 / 625
| 395 / 625
| 312 / 625
| 303 / 625
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GRA04
| 209
| <br>ですれーざー
| 220 / 497
| 234 / 497
| 522 / 497
| 180 / 497
| 207 / 497
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| GWF00
| 212
| <br>アシュブレイカー
| 280 / 505
| 417 / 505
| 261 / 505
| 194 / 505
| 213 / 505
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| HBK00
| 213
| <br>ミュートハント
| 330 / 485
| 415 / 485
| 128 / 485
| 207 / 485
| 198 / 485
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Sea<br>アンチシー
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| HDR00
| 214
| Recycling<br>リサイクリング
| 440 / 573
| 0 / 573
| 0 / 573
| 470 / 573
| 264 / 573
| 1
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Repairs the armor of a single ally.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| HKG00
| 215
| Blue Satellite<br>ブルーサテライト
| 240 / 629
| 405 / 629
| 277 / 629
| 396 / 629
| 306 / 629
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| HPP02
| 218
| Hippumpy<br>カバンビー
| 300 / 453
| 281 / 453
| 232 / 453
| 252 / 453
| 174 / 453
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| HWK00
| 219
| Burn Tube<br>バーンチューブ
| 260 / 580
| 353 / 580
| 502 / 580
| 213 / 580
| 269 / 580
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
| IDL01
| 220
| ??? <br>ドラスピ
| 240 / 559
| 404 / 559
| 236 / 559
| 416 / 559
| 253 / 559
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| IDL02
| 221
| PPPH<br>ピピピエイチ
| 240 / 524
| 435 / 524
| 217 / 524
| 435 / 524
| 227 / 524
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| IHS00
| 222
| Accet<br>アクセット
| 210 / 643
| 0 / 643
| 0 / 643
| 537 / 643
| 316 / 643
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Repair Plant<br>リペアプラント
| Places a plant that repairs damaged medaparts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| IKK00
| 223
| Number One Gun<br>イチゴウガン
| 280 / 731
| 372 / 731
| 362 / 731
| 499 / 731
| 382 / 731
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| KBT0E
| 225
| ??? <br>フェーンジ
| 340 / 684
| 441 / 684
| 300 / 684
| 385 / 684
| 347 / 684
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KWG02
| 228
| Shinbunshi Sword<br>シンブンシソード
| 380 / 621
| 404 / 621
| 564 / 621
| 322 / 621
| 300 / 621
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KWG0E
| 230
| ??? <br>シェッフェル
| 290 / 639
| 389 / 639
| 465 / 639
| 389 / 639
| 313 / 639
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| LDB03
| 232
| Grind<br>グラインド
| 190 / 753
| 492 / 753
| 297 / 753
| 465 / 753
| 399 / 753
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| MAR02
| 236
| Influence<br>インフルエンス
| 170 / 617
| 0 / 617
| 0 / 617
| 460 / 617
| 297 / 617
| 0
| [[File:HealIcon.png|20px]] Healing
| Charge Repair<br>チャージリペア
| Repairs the armor of a single ally.
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| MMC00
| 240
| ??? <br>オメガミラー
| 230 / 441
| 0 / 441
| 0 / 441
| 257 / 441
| 165 / 441
| 0
| [[File:DefenceIcon.png|20px]] Defense
| Mirror Guard<br>ミラーガード
| Reflects any shooting attack.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| MON02
| 241
| <br>サルヂエ
| 230 / 643
| 396 / 643
| 405 / 643
| 396 / 643
| 316 / 643
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| MTS02
| 244
| Arscythe<br>アールサイズ
| 240 / 695
| 480 / 695
| 259 / 695
| 480 / 695
| 355 / 695
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| NAG00
| 245
| Winding Snake<br>ナーガキャノン
| 320 / 548
| 400 / 548
| 427 / 548
| 227 / 548
| 245 / 548
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
| NIN04
| 248
| ??? <br>シコロ
| 260 / 617
| 412 / 617
| 480 / 617
| 336 / 617
| 297 / 617
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| NIT03
| 249
| ??? <br>ライトスクトゥム
| 640 / 428
| 0 / 428
| 0 / 428
| 184 / 428
| 155 / 428
| 1
| [[File:DefenceIcon.png|20px]] Defense
| Guard 500<br>ガード500
| Negates any damage less than 500.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| PCP00
| 251
| ??? <br>ナパームレイン
| 300 / 524
| 356 / 524
| 552 / 524
| 198 / 524
| 227 / 524
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Napalm<br>ナパーム
| Fires three shots.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always Hits
|-
| PEN00
| 252
| Free Arm<br>フリーアーム
| 170 / 552
| 0 / 552
| 0 / 552
| 248 / 552
| 248 / 552
| 0
| [[File:HealIcon.png|20px]] Healing
| Restore<br>レストア
| Revives a single destroyed on all allied Medabots
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| PEN02
| 253
| <br>マケレルストール
| 270 / 631
| 384 / 631
| 422 / 631
| 201 / 631
| 307 / 631
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| PEN02
| 254
| <br>クリルガード
| 310 / 473
| 0 / 473
| 0 / 473
| 243 / 473
| 189 / 473
| 0
| [[File:DefenceIcon.png|20px]] Defense
| Shooting Guard<br>しゃげきガード
| Negates any ranged attack.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200, guards an additional 1 more time
|-
| PHL00
| 255
| Gastrohand<br>ガストロハンド
| 160 / 745
| 0 / 745
| 0 / 745
| 556 / 745
| 393 / 745
| 0
| [[File:AssistIcon.png|20px]] Support
| Mobile Boost<br>モビルブースト
| Buffs an ally Medabot's leg part evasion by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| QUN00
| 258
| ??? <br>アイス
| 270 / 647
| 413 / 647
| 329 / 647
| 272 / 647
| 319 / 647
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Freeze Shot<br>フリーズショット
| Afflicts Freeze. Cannot evade during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| RAP00
| 259
| ??? <br>バブルパンチ
| 230 / 593
| 297 / 593
| 213 / 593
| 279 / 593
| 279 / 593
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| RAY04
| 261
| Force Beam<br>フォースビーム
| 240 / 596
| 320 / 596
| 388 / 596
| 426 / 596
| 281 / 596
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| RED01
| 264
| Bread Milk<br>ブレッドミルク
| 280 / 936
| 0 / 936
| 0 / 936
| 394 / 936
| 536 / 936
| 0
| [[File:AssistIcon.png|20px]] Support
| Shoot Boost<br>シュートブースト
| Buffs an ally Medabot's shooting attack's power and success by 5%. Stacks up to 20%.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| RTL00
| 269
| ??? <br>ラッシュクロー
| 260 / 605
| 372 / 605
| 465 / 605
| 372 / 605
| 288 / 605
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Claw<br>クロー
| A melee attack that hits 3 times.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SBL00
| 272
| Flap<br>フラップ
| 340 / 617
| 351 / 617
| 324 / 617
| 243 / 617
| 297 / 617
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| SCP04
| 273
| Scorpion Urge<br>サソリアージ
| 280 / 581
| 288 / 581
| 504 / 581
| 360 / 581
| 270 / 581
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Melt<br>メルト
| Inflicts Melt. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| SNA04
| 276
| Cresfield<br>クレスフィールド
| 300 / 476
| 327 / 476
| 282 / 476
| 382 / 476
| 191 / 476
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| SPI01_2
| 277
| Cheaper Trap<br>ホイホイトラップ
| 370 / 660
| 0 / 660
| 0 / 660
| 357 / 660
| 329 / 660
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Melee Trap<br>かくとうトラップ
| Places a trap that damages on the use of any Melee parts.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| SPR01
| 279
| Kashmir<br>カシミール2
| 320 / 581
| 432 / 581
| 171 / 581
| 216 / 581
| 270 / 581
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| STG02
| 280
| ??? <br>スラッシュバイト
| 290 / 353
| 291 / 353
| 559 / 353
| 379 / 353
| 99 / 353
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Assassin<br>アサッシン
| Always crits. Self-destroys if it fails to destroy a part it hits.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| STN00
| 282
| Smell Beam<br>スメルビーム
| 320 / 560
| 354 / 560
| 400 / 560
| 309 / 560
| 254 / 560
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| TIR02
| 285
| G Club<br>Gクラブ
| 310 / 521
| 263 / 521
| 554 / 521
| 244 / 521
| 225 / 521
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| TOT04
| 286
| Dio Laser<br>ディオレーザー
| 380 / 492
| 339 / 492
| 562 / 492
| 203 / 492
| 203 / 492
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| UGO00
| 288
| Vajra Fist<br>コンゴウケン
| 440 / 548
| 235 / 548
| 529 / 548
| 215 / 548
| 245 / 548
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| UZS00
| 291
| ??? <br>ライトソー
| 300 / 505
| 306 / 505
| 530 / 505
| 279 / 505
| 213 / 505
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Assassin<br>アサッシン
| Always crits. Self-destroys if it fails to destroy a part it hits.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| VSQ00
| 292
| Luciferin<br>ルシフェリン
| 280 / 755
| 455 / 755
| 309 / 755
| 263 / 755
| 400 / 755
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Flash<br>フラッシュ
|
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| WEA03
| 293
| ??? <br>デスハンド
| 330 / 519
| 417 / 519
| 252 / 519
| 194 / 519
| 223 / 519
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| WEA03_P1
| 294
| <br>1ゴウハンド
| 200 / 453
| 303 / 453
| 202 / 453
| 184 / 453
| 174 / 453
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| WEA03_P2
| 295
| <br>2ゴウハンド
| 270 / 467
| 322 / 467
| 211 / 467
| 165 / 467
| 184 / 467
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| WEA03_P3
| 296
| <br>3ゴウハンド
| 300 / 479
| 349 / 479
| 230 / 479
| 174 / 479
| 193 / 479
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Break<br>ブレイク
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown.
| x1.5 Success requires 70% charge
| x1.5 Success requires 60% charge
| x1.5 Success requires 50% charge
| x1.5 Success requires 40% charge
| x1.5 Success requires 30% charge, x2 at 100%
|-
| WLF01
| 297
| Wolf Claw<br>ウルフクロー
| 290 / 576
| 323 / 576
| 408 / 576
| 256 / 576
| 266 / 576
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Freeze<br>フリーズ
| Inflicts Freeze. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| WLW00
| 298
| ??? <br>リーフワン
| 440 / 533
| 297 / 533
| 513 / 533
| 207 / 533
| 234 / 533
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Drain Charge<br>チャージドレイン
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown.
| Steals 3% Medaforce Charge
| Steals 6% Medaforce Charge
| Steals 9% Medaforce Charge
| Steals 12% Medaforce Charge
| Steals 15% Medaforce Charge
|-
| WMS00
| 299
| Smooth Bend<br>スムースベンド
| 360 / 429
| 340 / 429
| 441 / 429
| 423 / 429
| 156 / 429
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GRM50
| 301
| ??? <br>ターメロン
| 460 / 587
| 274 / 587
| 666 / 587
| 235 / 587
| 274 / 587
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| KBT50
| 302
| Meta-Revolver<br>メタリボルバー
| 240 / 635
| 423 / 635
| 280 / 635
| 385 / 635
| 310 / 635
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KWG50
| 303
| Chanbara Sword<br>チャンバラソード
| 230 / 617
| 381 / 617
| 401 / 617
| 305 / 617
| 297 / 617
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| KXK00
| 304
| <br>ビートルガン
| 240 / 600
| 450 / 600
| 333 / 600
| 343 / 600
| 284 / 600
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Charge Blaster<br>チャージバスター
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown.
| Bonus Damage: Charge x 1.0
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5
| Bonus Damage: Charge x 1.75
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
| FSL01
| 305
| <br>マジカルブルーム
| 260 / 480
| 329 / 480
| 223 / 480
| 261 / 480
| 194 / 480
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Break Hammer<br>ブレイクハンマー
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown.
| x1.5 Bonus success at 70% Medacharge
| x1.5 Bonus success at 60% Medacharge
| x1.5 Bonus success at 50% Medacharge
| x1.5 Bonus success at 40% Medacharge
| x1.5 Bonus success at 30% Medacharge, x2 at 100% Medacharge.
|-
| WEA04
| 306
| <br>デスグラビティ
| 420 / 756
| 514 / 756
| 346 / 756
| 472 / 756
| 401 / 756
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Press<br>プレス
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount.
| x2 Success requires 70% charge
| x2 Success requires 60% charge
| x2 Success requires 50% charge
| x2 Success requires 40% charge
| x2 Success requires 30% charge, x3 at 100%
|-
| PTL00
| 307
| Pocket Sword<br>ポケットソード
| 260 / 643
| 403 / 643
| 460 / 643
| 355 / 643
| 316 / 643
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Sword<br>ソード
| Regular melee attack
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400, Pierces
|-
| BRA00
| 308
| Ray Blaster<br>レイブラスター
| 300 / 519
| 325 / 519
| 455 / 519
| 251 / 519
| 223 / 519
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| APL01
| 309
| Sparrow Wing<br>スパローウイング
| 220 / 485
| 487 / 485
| 321 / 485
| 267 / 485
| 198 / 485
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| GBG01
| 315
| ??? <br>ギターソード
| 200 / 421
| 245 / 421
| 366 / 421
| 283 / 421
| 150 / 421
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Beam Sword<br>ビームソード
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown.
| x2 Bonus damage at 70% Medacharge
| x2 Bonus damage at 60% Medacharge
| x2 Bonus damage at 50% Medacharge
| x2 Bonus damage at 40% Medacharge
| x2 Bonus damage at 30% Medacharge, x3 at 100% Medacharge.
|-
| GTD01
| 317
| <br>ミギノカイナ
| 220 / 645
| 336 / 645
| 339 / 645
| 343 / 645
| 318 / 645
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| OWL03
| 318
| ??? <br>フリーズハンド
| 230 / 525
| 368 / 525
| 299 / 525
| 218 / 525
| 228 / 525
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Freeze Shot<br>フリーズショット
| Afflicts Freeze. Cannot evade during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| TNS01
| 321
| Buster Racket<br>バスターラケット
| 210 / 493
| 387 / 493
| 418 / 493
| 264 / 493
| 204 / 493
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| KBT0D
| 324
| ??? <br>クイックトリガー
| 390 / 623
| 450 / 623
| 390 / 623
| 295 / 623
| 301 / 623
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Rifle<br>ライフル
| Quick shooting attack.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Piercing
|-
| KWG0D
| 325
| ??? <br>ソーイングアイ
| 250 / 635
| 350 / 635
| 381 / 635
| 400 / 635
| 310 / 635
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Charge Blade<br>チャージブレード
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown.
| Bonus Damage: Charge x 1.0
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5
| Bonus Damage: Charge x 1.75
| Bonus Damage: Charge x 2.0, pierces and consumes 5% Medacharge per use
|-
| KIN00
| 328
| ??? <br>ライトアクス
| 250 / 487
| 210 / 487
| 488 / 487
| 201 / 487
| 199 / 487
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| JEL00
| 330
| ??? <br>インターミサイル
| 330 / 515
| 311 / 515
| 489 / 515
| 205 / 515
| 220 / 515
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| SGL00
| 334
| ??? <br>ドラゴカム
| 250 / 561
| 362 / 561
| 444 / 561
| 262 / 561
| 255 / 561
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Laser<br>レーザー
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount.
| x1.5 Damage/Success requires 70% charge
| x1.5 Damage/Success requires 60% charge
| x1.5 Damage/Success requires 50% charge
| x1.5 Damage/Success requires 40% charge
| x1.5 Damage/Success requires 30% charge, x2 at 100%
|-
| OWS00
| 342
| <br>ポワールドゥロー
| 240 / 553
| 322 / 553
| 327 / 553
| 219 / 553
| 249 / 553
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Discharge<br>ディスチャージ
| Removes Medaforce Charge from enemies. Cannot defend during cooldown.
| Removes 10% Medaforce Charge
| Removes 15% Medaforce Charge
| Removes 20% Medaforce Charge
| Removes 25% Medaforce Charge
| Removes 30% Medaforce Charge
|-
| JOK00
| 343
| <br>シグナレス
| 290 / 579
| 310 / 579
| 390 / 579
| 301 / 579
| 268 / 579
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Beam<br>ビーム
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown.
| x2 Damage Requires 70% charge
| x2 Damage Requires 60% charge
| x2 Damage Requires 50% charge
| x2 Damage Requires 40% charge
| x2 Damage Requires 30% charge, x3 at 100%
|-
| MDR00
| 344
| <br>ドリルアッパー
| 370 / 536
| 259 / 536
| 588 / 536
| 243 / 536
| 236 / 536
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Hammer<br>ハンマー
| Hits all enemy parts at once. Cannot defend during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400
|-
| TJN00
| 355
| ??? <br>ヤワモコアーム
| 200 / 648
| 320 / 648
| 303 / 648
| 440 / 648
| 320 / 648
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Gatling<br>ガトリング
| Fires three attacks. Cannot evade during cooldown.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Critical Rate +20%
|-
| NUE00
| 368
| ??? <br>トラノコグチ
| 330 / 421
| 287 / 421
| 701 / 421
| 188 / 421
| 150 / 421
| 1
| [[File:RangeIcon.png|20px]] Shooting
| Ghost Shot<br>ゴーストショット
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown.
| Bonus Damage: Charge x 0.5
| Bonus Damage: Charge x 0.75
| Bonus Damage: Charge x 1.0
| Bonus Damage: Charge x 1.25
| Bonus Damage: Charge x 1.5
|-
| TRS00
| 370
| ??? <br>グリード
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Virus<br>ウィルス
| Inflicts Virus. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GMN00
| 371
| ??? <br>チャンピオン
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Wave<br>ウェーブ
| Inflicts Wave. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| LEO00
| 373
| ??? <br>ファイト
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Missile<br>ミサイル
| Deals damage to all of the target's parts.
| No Bonus
| Power +100
| Power +200
| Power +300
| Power +400 & Always hits
|-
| VRG00
| 374
| ??? <br>フルーツ
| 300 / 355
| 0 / 355
| 0 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:UtilityIcon.png|20px]] Trap
| Charge Plant<br>チャージプラント
| Places a plant that grants bonus Medaforce Charge to charging allies.
| Trap has 1 uses
| Trap has 2 uses
| Trap has 3 uses
| Trap has 4 uses
| Trap has 5 uses
|-
| LBR00
| 375
| ??? <br>ハーモニー
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Anti-Air<br>アンチエア
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs
| Deals 5x damage
| Deals 5.5x damage
| Deals 6x damage
| Deals 6.5x damage
| Deals 7x damage, with piercing
|-
| SCP01
| 376
| ??? <br>シークレット
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| OPS00
| 377
| ??? <br>エンジン
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Thunder<br>サンダー
| Inflicts Thunder. Cannot defend during cooldown.
| No Bonus
| Success +100
| Success +200
| Success +300
| Success +400
|-
| CPC00
| 379
| ??? <br>ポエティック
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:MeleeIcon.png|20px]] Melee
| Effect Clear<br>エフェクトクリア
| Removes all buffs from enemy. Deals bonus damage based on number of buffs.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| AQR00
| 380
| ??? <br>マグニフィス
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Count Attack<br>カウントアタック
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown.
| +5% power per use
| +8% power per use
| +12% power per use
| +15% power per use
| +20% power per use
|-
| ROS01
| 382
| ??? <br>ローズブルーム
| 200 / 648
| 380 / 648
| 295 / 648
| 240 / 648
| 320 / 648
| 0
| [[File:RangeIcon.png|20px]] Shooting
| Thunder Shot<br>サンダーショット
| Afflicts thunder. Cannot evade during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|-
| GBA00
| 383
| ??? <br>フリルピンク
| 230 / 541
| 0 / 541
| 0 / 541
| 430 / 541
| 240 / 541
| 0
| [[File:HealIcon.png|20px]] Healing
| Field Repair<br>フィールドリペア
| Repairs based on the terrain compatibility
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
| Heal amount is based on Heal Skill level
|-
| KOL01
| 384
| ??? <br>タウルスアーム
| 300 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 100 / 355
| 1
| [[File:MeleeIcon.png|20px]] Melee
| Bug<br>バグ
| Inflicts Bug. Cannot defend during cooldown.
| No Bonus
| Heating & Cooling +50
| Heating & Cooling +100
| Heating & Cooling +150
| Heating & Cooling +200
|}

Revision as of 09:30, 5 April 2021

Quick Navigation: Head | Left Arm | Right Arm | Legs

(Script broken, pages are being rewritten. Sorry :/)