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Difference between revisions of "Medapart List/Right Arm Parts"
From Medarot S Wiki
(Restored Old Revision #2378 by Aytimothy from 2020-02-15T08:02:37 | (default message)) |
(Manually triggered page update by aytimothy) |
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(26 intermediate revisions by the same user not shown) | |||
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''[[Medapart List| | <div style="text-align: center; width: 100%"> | ||
'''Quick Navigation:''' [[Medapart List/Head Parts|Head]] | [[Medapart List/Left Arm Parts|Left Arm]] | [[Medapart List/Right Arm Parts|Right Arm]] | [[Medapart List/Leg Parts|Legs]] | |||
</div> | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+ Left Arm Parts | ||
! rowspan="2" | Model | ! rowspan="2" | Model | ||
! rowspan="2" | ID | ! rowspan="2" | ID | ||
! rowspan="2" | Name | ! rowspan="2" | Name | ||
! colspan="5" | | ! colspan="5" | Stats | ||
! rowspan="2" | HV | ! rowspan="2" | HV | ||
! rowspan="2" | Ability Type | ! rowspan="2" | Ability Type | ||
Line 14: | Line 15: | ||
! colspan="5" | Bonuses | ! colspan="5" | Bonuses | ||
|- | |- | ||
! Armor | ! Armor | ||
! Success | ! Success | ||
Line 30: | Line 26: | ||
! Rank 5 | ! Rank 5 | ||
|- | |- | ||
|- | |- | ||
| BER00 || 4 || | | ANG00 | ||
| 1 | |||
| Angel Hand<br>エンジェルハンド | |||
| 290/2949 | |||
| 0/0 | |||
| 0/0 | |||
| 475/855 | |||
| 300/621 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Repair<br>リペア | |||
| Repair | |||
| Repairs a single part. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| ??? | |||
| 2 | |||
| ???<br> | |||
| 580/4399 | |||
| 0/0 | |||
| 0/0 | |||
| 386/736 | |||
| 158/432 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| BAT01 | |||
| 3 | |||
| Electro-Missile<br>エレクトミサイル | |||
| 220/2599 | |||
| 407/1163 | |||
| 174/619 | |||
| 232/531 | |||
| 213/505 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| BER00 | |||
| 4 | |||
| Pressure<br>プレッシャー | |||
| 280/2899 | |||
| 391/1126 | |||
| 191/659 | |||
| 227/524 | |||
| 191/476 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| BIC01 | |||
| 5 | |||
| Step Gun<br>ステップガン | |||
| 240/2699 | |||
| 405/1158 | |||
| 198/675 | |||
| 237/537 | |||
| 267/577 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| BKO00 | |||
| 6 | |||
| Receiver<br>レシーバー | |||
| 600/4499 | |||
| 0/0 | |||
| 0/0 | |||
| 355/695 | |||
| 259/567 | |||
| 1 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| 300 guard 300<br>ガード300 | |||
| 300 guard 300 | |||
| Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| BLK02 | |||
| 7 | |||
| Tin Punch<br>ブリキパンチ | |||
| 190/2449 | |||
| 202/685 | |||
| 285/878 | |||
| 174/453 | |||
| 184/467 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BLK02B | |||
| 8 | |||
| Burik punch B<br>ブリキパンチB | |||
| 160/2299 | |||
| 196/671 | |||
| 362/1058 | |||
| 176/456 | |||
| 176/456 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BLK02G | |||
| 9 | |||
| Burik punch G<br>ブリキパンチG | |||
| 240/2699 | |||
| 184/643 | |||
| 294/899 | |||
| 174/453 | |||
| 174/453 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BLK02P | |||
| 10 | |||
| Burik punch P<br>ブリキパンチP | |||
| 170/2349 | |||
| 249/794 | |||
| 268/839 | |||
| 192/477 | |||
| 192/477 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BLK02R | |||
| 11 | |||
| Burik punch R<br>ブリキパンチR | |||
| 140/2199 | |||
| 172/615 | |||
| 282/871 | |||
| 254/560 | |||
| 145/415 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BLK02S | |||
| 12 | |||
| Burik punch S<br>ブリキパンチS | |||
| 250/2749 | |||
| 249/794 | |||
| 364/1063 | |||
| 211/503 | |||
| 220/515 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BOK00 | |||
| 13 | |||
| Point Radar<br>ポイントレーダー | |||
| 240/2699 | |||
| 0/0 | |||
| 0/0 | |||
| 316/643 | |||
| 306/629 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Radar Sight<br>レーダーサイト | |||
| Radar Sight | |||
| Increases success by 30%. Negates enemy Stealth and Conceal. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| CAR00 | |||
| 14 | |||
| Anti-Air Missile<br>タイクーミサイル | |||
| 280/2899 | |||
| 358/1049 | |||
| 135/528 | |||
| 252/557 | |||
| 213/505 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| CAT00 | |||
| 15 | |||
| Stun Gun<br>スタンガン | |||
| 230/2649 | |||
| 390/1123 | |||
| 316/951 | |||
| 316/643 | |||
| 325/655 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| CHA00 | |||
| 16 | |||
| War Spear<br>ヘイカソウジョー | |||
| 300/2999 | |||
| 213/710 | |||
| 443/1247 | |||
| 232/531 | |||
| 204/493 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Blade<br>チャージブレード | |||
| Charge Blade | |||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use | |||
|- | |||
| CHA01 | |||
| 17 | |||
| Show your Ability<br>キソクヲノーブ | |||
| 350/3249 | |||
| 0/0 | |||
| 0/0 | |||
| 384/733 | |||
| 460/835 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Mobile Boost<br>モビルブースト | |||
| Mobile Boost | |||
| Grants a buff that boosts Evasion (Anti-Melee) by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| CLA01 | |||
| 18 | |||
| Catch<br>キャッチ | |||
| 250/2749 | |||
| 352/1035 | |||
| 421/1196 | |||
| 323/652 | |||
| 274/587 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| CRH00 | |||
| 19 | |||
| Wire Hook<br>ひっかけワイヤー | |||
| 310/3049 | |||
| 0/0 | |||
| 0/0 | |||
| 366/709 | |||
| 386/736 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Shooting Trap<br>しゃげきトラップ | |||
| Shooting Trap | |||
| Plants a trap that deals damage whenever the enemy uses a shooting attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| DFL00 | |||
| 20 | |||
| Hurray-Hurrah<br>フレーフレ | |||
| 420/3599 | |||
| 0/0 | |||
| 0/0 | |||
| 342/677 | |||
| 418/779 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Cooler<br>クーラー | |||
| Cooler | |||
| Grants a buff that boosts cooling to all allies by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| DGD00 | |||
| 21 | |||
| Death Scythe<br>デスサイズ | |||
| 380/3399 | |||
| 249/794 | |||
| 432/1221 | |||
| 180/461 | |||
| 182/464 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| DGU00 | |||
| 22 | |||
| Bronze Bell<br>ドウタクー | |||
| 450/3749 | |||
| 0/0 | |||
| 0/0 | |||
| 378/725 | |||
| 270/581 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Optical Guard<br>光学ガード | |||
| Optical Guard | |||
| Take a guard body to interrupt an attack on the ally.If you guard the attack of the optical attribute (beam, hyper beam, laser, beam sword, etc.), disable the attack.It also reduces damage when guarding other attacks. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| DOG00 | |||
| 23 | |||
| Snipe Rifle<br>スナイプライフル | |||
| 250/2749 | |||
| 558/1515 | |||
| 362/1058 | |||
| 392/744 | |||
| 382/731 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| DRF00 | |||
| 24 | |||
| Heavy-Weighter<br>ヘビーウェイター | |||
| 240/2699 | |||
| 469/1308 | |||
| 193/664 | |||
| 349/687 | |||
| 202/491 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Press | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |||
| DRI00 | |||
| 25 | |||
| Together<br>トゥギャザー | |||
| 280/2899 | |||
| 324/969 | |||
| 306/927 | |||
| 348/685 | |||
| 320/648 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| DUC00 | |||
| 26 | |||
| Feathermend<br>フェザーメンド | |||
| 270/2849 | |||
| 534/1459 | |||
| 188/652 | |||
| 227/524 | |||
| 297/617 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| DVL00 | |||
| 27 | |||
| Devil Hand<br>デビルハンド | |||
| 300/2999 | |||
| 225/738 | |||
| 723/1900 | |||
| 178/459 | |||
| 141/409 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Ghost<br>ゴースト | |||
| Ghost | |||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 & Ignores Defense | |||
|- | |||
| ELF01 | |||
| 28 | |||
| Right Tusk<br>ライトタスク | |||
| 610/4549 | |||
| 0/0 | |||
| 0/0 | |||
| 279/593 | |||
| 223/519 | |||
| 1 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| 300 guard 300<br>ガード300 | |||
| 300 guard 300 | |||
| Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| FDR00 | |||
| 29 | |||
| Scarsol<br>スカソル | |||
| 240/2699 | |||
| 480/1333 | |||
| 550/1497 | |||
| 420/781 | |||
| 340/675 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| FLY00 | |||
| 30 | |||
| Energy Barrier<br>エナジーバリア | |||
| 210/2549 | |||
| 0/0 | |||
| 0/0 | |||
| 389/740 | |||
| 361/703 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Shooting Trap<br>しゃげきトラップ | |||
| Shooting Trap | |||
| Plants a trap that deals damage whenever the enemy uses a shooting attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| FSL00 | |||
| 31 | |||
| Magicalbit<br>マジカルビット | |||
| 210/2549 | |||
| 376/1091 | |||
| 441/1242 | |||
| 310/635 | |||
| 282/597 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| ??? | |||
| 32 | |||
| ???<br> | |||
| 340/3199 | |||
| 389/1121 | |||
| 247/790 | |||
| 370/715 | |||
| 275/588 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| GIN01 | |||
| 33 | |||
| Caulking Robe<br>コーキンローブ | |||
| 260/2799 | |||
| 455/1275 | |||
| 297/906 | |||
| 344/680 | |||
| 241/543 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Defense Seal<br>ぼうぎょシール | |||
| Defense Seal | |||
| Prevents enemy from defending | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| GRM00 | |||
| 34 | |||
| Tame Ron<br>ターメロン | |||
| 360/3299 | |||
| 266/834 | |||
| 625/1672 | |||
| 220/515 | |||
| 239/540 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| HBY00 | |||
| 35 | |||
| Blast Rod<br>ブラストロッド | |||
| 260/2799 | |||
| 364/1063 | |||
| 345/1018 | |||
| 327/657 | |||
| 301/623 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| HPP00 | |||
| 36 | |||
| Mahippoton<br>マガバトン | |||
| 310/3049 | |||
| 220/727 | |||
| 220/727 | |||
| 294/613 | |||
| 184/467 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| ??? | |||
| 37 | |||
| ???<br> | |||
| 220/2599 | |||
| 0/0 | |||
| 0/0 | |||
| 450/821 | |||
| 382/731 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| KAB00 | |||
| 38 | |||
| Decider<br>デサイダー | |||
| 320/3099 | |||
| 372/1081 | |||
| 409/1168 | |||
| 372/717 | |||
| 167/444 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| KBT00 | |||
| 39 | |||
| Meta-Revolver<br>メタリボルバー | |||
| 320/3099 | |||
| 455/1275 | |||
| 320/960 | |||
| 407/764 | |||
| 349/687 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT01 | |||
| 40 | |||
| Meta-Revolver<br>メタリボルバー | |||
| 320/3099 | |||
| 451/1266 | |||
| 316/951 | |||
| 403/759 | |||
| 345/681 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT02 | |||
| 41 | |||
| Evolver<br>イバルバー | |||
| 380/3399 | |||
| 427/1210 | |||
| 465/1298 | |||
| 316/643 | |||
| 344/680 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT03 | |||
| 42 | |||
| Improved Revoler<br>リボルバーかい | |||
| 340/3199 | |||
| 432/1221 | |||
| 324/969 | |||
| 333/665 | |||
| 324/653 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT05 | |||
| 43 | |||
| Fuser<br>ヒューザー | |||
| 230/2649 | |||
| 480/1333 | |||
| 317/953 | |||
| 460/835 | |||
| 355/695 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT08 | |||
| 44 | |||
| Circle Shoot<br>サークルシュート | |||
| 360/3299 | |||
| 465/1298 | |||
| 313/944 | |||
| 351/689 | |||
| 351/689 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT0C | |||
| 45 | |||
| Armhole<br>アームホール | |||
| 380/3399 | |||
| 437/1233 | |||
| 279/864 | |||
| 372/717 | |||
| 353/692 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT10 | |||
| 46 | |||
| Gun-Magnum<br>ガンマグナム | |||
| 300/2999 | |||
| 403/1154 | |||
| 355/1042 | |||
| 297/617 | |||
| 230/528 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KBT12 | |||
| 47 | |||
| Ezekiel Baker<br>エゼキエルベイカ | |||
| 320/3099 | |||
| 411/1172 | |||
| 343/1014 | |||
| 352/691 | |||
| 186/469 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KIN01 | |||
| 48 | |||
| Seven Spots<br>ナナホシ | |||
| 240/2699 | |||
| 414/1179 | |||
| 441/1242 | |||
| 351/689 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KLN00 | |||
| 49 | |||
| Shoot Barrel<br>シュートバレル | |||
| 360/3299 | |||
| 562/1525 | |||
| 562/1525 | |||
| 261/569 | |||
| 237/537 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KNG00 | |||
| 50 | |||
| Explose<br>エクスプローズ | |||
| 320/3099 | |||
| 346/1021 | |||
| 475/1322 | |||
| 227/524 | |||
| 198/485 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| KNI01 | |||
| 51 | |||
| Kunoichi Right<br>クノイチライト | |||
| 220/2599 | |||
| 436/1231 | |||
| 427/1210 | |||
| 387/737 | |||
| 309/633 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KNK00 | |||
| 52 | |||
| Shitake<br>シータケ | |||
| 350/3249 | |||
| 310/937 | |||
| 171/612 | |||
| 349/687 | |||
| 310/635 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Canceller<br>キャンセラー | |||
| Canceller | |||
| Inflicts Canceller. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| KTN00 | |||
| 53 | |||
| Kagabiko<br>カガビコ | |||
| 240/2699 | |||
| 389/1121 | |||
| 408/1165 | |||
| 389/740 | |||
| 237/537 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Fire<br>ファイア | |||
| Fire | |||
| Inflicts Fire. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| KWG00 | |||
| 54 | |||
| Chanbara Sword<br>チャンバラソード | |||
| 270/2849 | |||
| 455/1275 | |||
| 485/1345 | |||
| 356/696 | |||
| 336/669 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KWG01 | |||
| 55 | |||
| Chanbara Sword<br>チャンバラソード | |||
| 270/2849 | |||
| 423/1200 | |||
| 450/1263 | |||
| 331/663 | |||
| 312/637 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| ??? | |||
| 56 | |||
| ???<br> | |||
| 290/2949 | |||
| 346/1021 | |||
| 475/1322 | |||
| 386/736 | |||
| 306/629 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| KWG04 | |||
| 57 | |||
| Al<br>アアル | |||
| 400/3499 | |||
| 356/1044 | |||
| 475/1322 | |||
| 316/643 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KWG05 | |||
| 58 | |||
| Forvice<br>フォーバイス | |||
| 250/2749 | |||
| 405/1158 | |||
| 445/1252 | |||
| 376/723 | |||
| 415/775 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KWG08 | |||
| 59 | |||
| Slide sword<br>スライドソード | |||
| 250/2749 | |||
| 387/1116 | |||
| 432/1221 | |||
| 378/725 | |||
| 297/617 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KWG0C | |||
| 60 | |||
| Squeeze<br>スクィーズ | |||
| 270/2849 | |||
| 490/1357 | |||
| 450/1263 | |||
| 352/691 | |||
| 323/652 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KWG10 | |||
| 61 | |||
| Sword Draw<br>バットウ | |||
| 260/2799 | |||
| 327/976 | |||
| 418/1189 | |||
| 200/488 | |||
| 236/536 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Blade<br>チャージブレード | |||
| Charge Blade | |||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use | |||
|- | |||
| KWG12 | |||
| 62 | |||
| Jucelin<br>ジュセリン | |||
| 290/2949 | |||
| 437/1233 | |||
| 446/1254 | |||
| 334/667 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KZA00 | |||
| 63 | |||
| Shamshir<br>シャムシル | |||
| 380/3399 | |||
| 373/1084 | |||
| 445/1252 | |||
| 327/657 | |||
| 300/621 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KZA01 | |||
| 64 | |||
| Henchman Horn<br>コブンラッパ | |||
| 260/2799 | |||
| 460/1287 | |||
| 333/990 | |||
| 450/821 | |||
| 411/769 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| ??? | |||
| 65 | |||
| ???<br> | |||
| 240/2699 | |||
| 376/1091 | |||
| 601/1616 | |||
| 291/609 | |||
| 300/621 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| LLY00 | |||
| 66 | |||
| Budder<br>ツボミナー | |||
| 210/2549 | |||
| 366/1067 | |||
| 376/1091 | |||
| 297/617 | |||
| 287/604 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| MAR00 | |||
| 67 | |||
| Cure Hand<br>キュアハンド | |||
| 170/2349 | |||
| 0/0 | |||
| 0/0 | |||
| 456/829 | |||
| 370/715 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Repair<br>リペア | |||
| Repair | |||
| Repairs a single part. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| ??? | |||
| 68 | |||
| ???<br> | |||
| 300/2999 | |||
| 378/1095 | |||
| 162/591 | |||
| 324/653 | |||
| 261/569 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| MDK01 | |||
| 69 | |||
| Killfish Hand<br>メダッカハンド | |||
| 250/2749 | |||
| 427/1210 | |||
| 227/743 | |||
| 300/621 | |||
| 345/681 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Wave<br>ウェーブ | |||
| Wave | |||
| Inflicts Wave. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| MID00 | |||
| 70 | |||
| Iron<br>アイロン | |||
| 260/2799 | |||
| 0/0 | |||
| 0/0 | |||
| 544/947 | |||
| 259/567 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Disruption Clear<br>ぼうがいクリア | |||
| Disruption Clear | |||
| Clears all debuffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 71 | |||
| ???<br> | |||
| 260/2799 | |||
| 260/820 | |||
| 111/472 | |||
| 386/736 | |||
| 331/663 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| MON03 | |||
| 72 | |||
| Monkey Show<br>サルシバイ | |||
| 260/2799 | |||
| 400/1147 | |||
| 263/827 | |||
| 253/559 | |||
| 221/516 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Freeze Shot<br>フリーズショット | |||
| Freeze Shot | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 73 | |||
| ???<br> | |||
| 220/2599 | |||
| 432/1221 | |||
| 460/1287 | |||
| 310/635 | |||
| 338/672 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| NIN00 | |||
| 74 | |||
| Kunai<br>クナイ | |||
| 280/2899 | |||
| 410/1170 | |||
| 400/1147 | |||
| 404/760 | |||
| 303/625 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| NIT00 | |||
| 75 | |||
| Knight Shield<br>ナイトシールド | |||
| 460/3799 | |||
| 0/0 | |||
| 0/0 | |||
| 441/809 | |||
| 297/617 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Guard<br>ガード | |||
| Guard | |||
| Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| OIR00 | |||
| 76 | |||
| Right of Arinsu<br>ミギウデアリンス | |||
| 400/3499 | |||
| 0/0 | |||
| 0/0 | |||
| 318/645 | |||
| 418/779 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Shoot Boost<br>シュートブースト | |||
| Shoot Boost | |||
| Grants a buff that boosts the Power and Success of Shooting parts by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| PHX00 | |||
| 77 | |||
| Fire Gun<br>ファイアガン | |||
| 260/2799 | |||
| 336/997 | |||
| 470/1310 | |||
| 412/771 | |||
| 268/579 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Fire<br>ファイア | |||
| Fire | |||
| Inflicts Fire. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| PLC01 | |||
| 78 | |||
| Kuroiwa<br>クロイワ | |||
| 260/2799 | |||
| 358/1049 | |||
| 388/1119 | |||
| 194/480 | |||
| 281/596 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| RAP00 | |||
| 79 | |||
| Bubble Blow<br>バブルブロー | |||
| 280/2899 | |||
| 260/820 | |||
| 381/1102 | |||
| 241/543 | |||
| 223/519 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| RAY00 | |||
| 80 | |||
| Tracking Laser<br>ついびレーザー | |||
| 260/2799 | |||
| 310/937 | |||
| 385/1112 | |||
| 263/572 | |||
| 244/547 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| RBT05 | |||
| 81 | |||
| Rabbit Fire<br>ラビットファイア | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 446/816 | |||
| 269/580 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Shooting Trap<br>しゃげきトラップ | |||
| Shooting Trap | |||
| Plants a trap that deals damage whenever the enemy uses a shooting attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| RBT05 | |||
| 82 | |||
| Don Juan<br>ドンファン | |||
| 220/2599 | |||
| 0/0 | |||
| 0/0 | |||
| 441/809 | |||
| 385/735 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Count Repair<br>カウントリペア | |||
| Count Repair | |||
| Repairs more effectively based on the elapsed time. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| RYM00 | |||
| 83 | |||
| Worry Overclutch<br>クヨ2シテチャカ | |||
| 360/3299 | |||
| 465/1298 | |||
| 294/899 | |||
| 370/715 | |||
| 389/740 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| SAK00 | |||
| 84 | |||
| Plus-Diver<br>プラスドライバ | |||
| 240/2699 | |||
| 407/1163 | |||
| 213/710 | |||
| 281/596 | |||
| 232/531 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| SAM00 | |||
| 85 | |||
| Beam Saber<br>ビームセイバー | |||
| 300/2999 | |||
| 203/687 | |||
| 436/1231 | |||
| 194/480 | |||
| 135/401 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Beam Sword | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |||
| SCB00 | |||
| 86 | |||
| Rifle Punch<br>ライフルパンチ | |||
| 280/2899 | |||
| 304/923 | |||
| 323/967 | |||
| 332/664 | |||
| 190/475 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| SCP00 | |||
| 87 | |||
| Scorpion Gnat<br>サソリブト | |||
| 280/2899 | |||
| 297/906 | |||
| 399/1144 | |||
| 353/692 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Melt<br>メルト | |||
| Melt | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| SCS00 | |||
| 88 | |||
| Impulse<br>インパルス | |||
| 190/2449 | |||
| 564/1529 | |||
| 290/890 | |||
| 455/828 | |||
| 434/800 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| ??? | |||
| 89 | |||
| ???<br> | |||
| 230/2649 | |||
| 354/1039 | |||
| 373/1084 | |||
| 509/900 | |||
| 309/633 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| SLD00 | |||
| 90 | |||
| Sala-Hand<br>フレイムハンド | |||
| 210/2549 | |||
| 450/1263 | |||
| 378/1095 | |||
| 342/677 | |||
| 270/581 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Fire<br>ファイア | |||
| Fire | |||
| Inflicts Fire. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| SLR00 | |||
| 91 | |||
| Machinegun<br>マシンガン | |||
| 220/2599 | |||
| 436/1231 | |||
| 354/1039 | |||
| 436/803 | |||
| 336/669 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| SNA00 | |||
| 92 | |||
| Virus<br>ウィルス | |||
| 260/2799 | |||
| 333/990 | |||
| 297/906 | |||
| 414/773 | |||
| 162/437 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| SPI01 | |||
| 93 | |||
| Cheaper Trap<br>チーパートラップ | |||
| 370/3349 | |||
| 0/0 | |||
| 0/0 | |||
| 423/785 | |||
| 310/635 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Support Trap<br>たすけるトラップ | |||
| Support Trap | |||
| Plants a trap that deals damage whenever the enemy uses a support ability. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| SPN00 | |||
| 94 | |||
| Air-to-Surface Missile (ASM)<br>ASM | |||
| 290/2949 | |||
| 418/1189 | |||
| 91/426 | |||
| 218/512 | |||
| 218/512 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| SPR00 | |||
| 95 | |||
| Kashmir<br>カシミール | |||
| 320/3099 | |||
| 450/1263 | |||
| 161/589 | |||
| 224/520 | |||
| 230/528 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Press | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |||
| STG00 | |||
| 96 | |||
| Flexor Sword<br>フレクサーソード | |||
| 310/3049 | |||
| 482/1338 | |||
| 614/1646 | |||
| 286/603 | |||
| 247/551 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| TIR00 | |||
| 97 | |||
| Club-Hit<br>クラブヒット | |||
| 300/2999 | |||
| 268/839 | |||
| 566/1534 | |||
| 249/553 | |||
| 259/567 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| TMN00 | |||
| 98 | |||
| Trap Sack<br>トラップサック | |||
| 260/2799 | |||
| 372/1081 | |||
| 437/1233 | |||
| 279/593 | |||
| 241/543 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Napalm | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| TOT00 | |||
| 99 | |||
| Normal Laser<br>ノーマルレーザー | |||
| 320/3099 | |||
| 336/997 | |||
| 451/1266 | |||
| 220/515 | |||
| 230/528 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| WEA01 | |||
| 100 | |||
| Death Missile<br>デスミサイル | |||
| 280/2899 | |||
| 327/976 | |||
| 720/1893 | |||
| 162/437 | |||
| 142/411 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gunpowder<br>ハイパーミサイル | |||
| Gunpowder | |||
| A standard piecing attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| ??? | |||
| 101 | |||
| ???<br> | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 261/569 | |||
| 174/453 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 102 | |||
| ???<br> | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 509/900 | |||
| 284/600 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ASR00 | |||
| 103 | |||
| Shurado<br>シュラドー | |||
| 410/3549 | |||
| 346/1021 | |||
| 611/1639 | |||
| 405/761 | |||
| 261/569 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Fire<br>ファイア | |||
| Fire | |||
| Inflicts Fire. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| ??? | |||
| 104 | |||
| ???<br> | |||
| 320/3099 | |||
| 236/764 | |||
| 728/1912 | |||
| 176/456 | |||
| 138/405 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| BBS00 | |||
| 105 | |||
| Envelopment<br>エンベロンメント | |||
| 270/2849 | |||
| 372/1081 | |||
| 211/706 | |||
| 294/613 | |||
| 234/533 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Destroy<br>デストロイ | |||
| Destroy | |||
| Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | |||
| No bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| BCT00 | |||
| 106 | |||
| News<br>ホウドー | |||
| 200/2499 | |||
| 539/1471 | |||
| 186/647 | |||
| 401/756 | |||
| 264/573 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Press | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |||
| CAT01 | |||
| 107 | |||
| Light Jab<br>ライトジャブ | |||
| 250/2749 | |||
| 432/1221 | |||
| 340/1007 | |||
| 276/589 | |||
| 312/637 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| CMO00 | |||
| 108 | |||
| Invisi-hand<br>インビジハンド | |||
| 250/2749 | |||
| 0/0 | |||
| 0/0 | |||
| 282/597 | |||
| 253/559 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Conceal<br>コンシール | |||
| Conceal | |||
| Increases Invasion, and disable a single enemy's ability to attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| COT00 | |||
| 109 | |||
| Idiot God<br>ハクチノカミ | |||
| 450/3749 | |||
| 350/1030 | |||
| 280/867 | |||
| 280/595 | |||
| 280/595 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| COW00 | |||
| 110 | |||
| Sabre<br>サーベル | |||
| 340/3199 | |||
| 370/1077 | |||
| 427/1210 | |||
| 408/765 | |||
| 323/652 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| DEK00 | |||
| 111 | |||
| Rusher<br>ラッシャー | |||
| 320/3099 | |||
| 432/1221 | |||
| 414/1179 | |||
| 270/581 | |||
| 171/449 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | DND00 | ||
| 112 | |||
| Brilliant Armor<br>ブリリアーマー | |||
| 340/3199 | |||
| 505/1392 | |||
| 380/1100 | |||
| 365/708 | |||
| 169/447 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | DOG01 | ||
| 113 | |||
| Aim Rifle<br>エイムライフル | |||
| 240/2699 | |||
| 441/1242 | |||
| 349/1028 | |||
| 395/748 | |||
| 404/760 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | DRA00 | ||
| 114 | |||
| Healing Water<br>かいふくのみず | |||
| 420/3599 | |||
| 0/0 | |||
| 0/0 | |||
| 243/545 | |||
| 207/497 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Field Repair<br>フィールドリペア | |||
| Field Repair | |||
| Repairs based on the terrain compatibility | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | DVL00_2 | ||
| 115 | |||
| Devil Hand X<br>デビルハンドX | |||
| 300/2999 | |||
| 247/790 | |||
| 731/1919 | |||
| 171/449 | |||
| 133/399 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Ghost<br>ゴースト | |||
| Ghost | |||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 & Ignores Defense | |||
|- | |- | ||
| | | FLY02 | ||
| 116 | |||
| Crank<br>クラーンク | |||
| 230/2649 | |||
| 0/0 | |||
| 0/0 | |||
| 441/809 | |||
| 303/625 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Melee Trap<br>かくとうトラップ | |||
| Melee Trap | |||
| Plants a trap that deals damage whenever the enemy uses a melee attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |- | ||
| | | FSK00 | ||
| 117 | |||
| Lutz Blade<br>ルッツブレード | |||
| 230/2649 | |||
| 435/1228 | |||
| 356/1044 | |||
| 376/723 | |||
| 396/749 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | GBK00 | ||
| 118 | |||
| Nagi Cutter<br>ナギガッター | |||
| 380/3399 | |||
| 306/927 | |||
| 455/1275 | |||
| 316/643 | |||
| 269/580 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | GKD00 | ||
| 119 | |||
| Pile Bon<br>パイルボーン | |||
| 300/2999 | |||
| 264/829 | |||
| 254/806 | |||
| 284/600 | |||
| 176/456 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | GLM00 | ||
| 120 | |||
| Homing<br>ホーミング | |||
| 320/3099 | |||
| 392/1128 | |||
| 372/1081 | |||
| 215/508 | |||
| 245/548 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | HMS01 | ||
| 121 | |||
| Silky Gun<br>キヌゲガン | |||
| 200/2499 | |||
| 404/1156 | |||
| 338/1002 | |||
| 498/885 | |||
| 385/735 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| | | KBT04 | ||
| 122 | |||
| Ignition<br>イグニッション | |||
| 240/2699 | |||
| 407/1163 | |||
| 378/1095 | |||
| 358/699 | |||
| 174/453 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | KBT05 | ||
| 123 | |||
| Black Fuser<br>ブラックヒューザ | |||
| 220/2599 | |||
| 509/1401 | |||
| 333/990 | |||
| 401/756 | |||
| 372/717 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | KBT06 | ||
| 124 | |||
| Scatter<br>スカッター | |||
| 260/2799 | |||
| 465/1298 | |||
| 368/1072 | |||
| 378/725 | |||
| 349/687 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | KBT11 | ||
| 125 | |||
| Rechtklinge (DE: Right Blade)<br>レヒトクリンゲ | |||
| 240/2699 | |||
| 352/1035 | |||
| 399/1144 | |||
| 313/639 | |||
| 303/625 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | KLN02 | ||
| 126 | |||
| Ngorongoro<br>ンゴロンゴロ | |||
| 360/3299 | |||
| 505/1392 | |||
| 410/1170 | |||
| 260/568 | |||
| 150/421 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | KWG05 | ||
| 127 | |||
| Black Vice<br>ブラックバイス | |||
| 250/2749 | |||
| 423/1200 | |||
| 470/1310 | |||
| 376/723 | |||
| 319/647 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | KWG06 | ||
| 128 | |||
| Ripper<br>リッパー | |||
| 420/3599 | |||
| 259/818 | |||
| 585/1578 | |||
| 201/489 | |||
| 153/425 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Beam Sword | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |- | ||
| | | KWG11 | ||
| 129 | |||
| Rechtgewehr (DE: Right Gun)<br>レヒトゲヴェーア | |||
| 320/3099 | |||
| 470/1310 | |||
| 362/1058 | |||
| 352/691 | |||
| 362/704 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | MOL00 | ||
| 130 | |||
| Moloch Hand<br>モロクハンド | |||
| 240/2699 | |||
| 423/1200 | |||
| 347/1023 | |||
| 244/547 | |||
| 197/484 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | MRN00 | ||
| 131 | |||
| VS Water<br>タイウォーター | |||
| 380/3399 | |||
| 388/1119 | |||
| 135/528 | |||
| 339/673 | |||
| 368/712 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Anti-Sea<br>アンチシー | |||
| Anti-Sea | |||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage & Pierces | |||
|- | |- | ||
| | | ??? | ||
| 132 | |||
| ???<br> | |||
| 330/3149 | |||
| 312/941 | |||
| 577/1560 | |||
| 303/625 | |||
| 294/613 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | NAS01 | ||
| 133 | |||
| Donor<br>ドナー | |||
| 260/2799 | |||
| 0/0 | |||
| 0/0 | |||
| 432/797 | |||
| 351/689 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Count Repair<br>カウントリペア | |||
| Count Repair | |||
| Repairs more effectively based on the elapsed time. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | PCV00 | ||
| 134 | |||
| White Line<br>ホワイトライン | |||
| 320/3099 | |||
| 396/1137 | |||
| 465/1298 | |||
| 386/736 | |||
| 287/604 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | PLN00 | ||
| 135 | |||
| Stablizer<br>スタビライザー | |||
| 200/2499 | |||
| 373/1084 | |||
| 109/468 | |||
| 318/645 | |||
| 300/621 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | |||
| Deals 5x damage | |||
| Deals 5.5x damage | |||
| Deals 6x damage | |||
| Deals 6.5x damage | |||
| Deals 7x damage & Pierces | |||
|- | |- | ||
| | | PRC00 | ||
| 136 | |||
| Hardship Unknown<br>クロウアンノウン | |||
| 260/2799 | |||
| 385/1112 | |||
| 288/885 | |||
| 291/609 | |||
| 254/560 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Destroy<br>デストロイ | |||
| Destroy | |||
| Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | |||
| No bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | PRC00 | ||
| 137 | |||
| Pretty Hand<br>プリティハンド | |||
| 290/2949 | |||
| 0/0 | |||
| 0/0 | |||
| 228/525 | |||
| 209/500 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Revive<br>リバイブ | |||
| Revive | |||
| Revives a single destroyed Medapart. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | SAQ00 | ||
| 138 | |||
| Charmy Compa<br>チャーミーコンパ | |||
| 280/2899 | |||
| 411/1172 | |||
| 343/1014 | |||
| 352/691 | |||
| 362/704 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | SAT00 | ||
| 139 | |||
| Shooter<br>シューター | |||
| 320/3099 | |||
| 456/1277 | |||
| 190/657 | |||
| 313/639 | |||
| 247/551 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Press | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |- | ||
| | | SIN00 | ||
| 140 | |||
| Kotetsu Zangeki<br>コテツザンゲキ | |||
| 320/3099 | |||
| 309/934 | |||
| 491/1359 | |||
| 227/524 | |||
| 200/488 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Assassin<br>アサッシン | |||
| Assassin | |||
| Always crits. Self-destroys if it fails to destroy a part it hits. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | SLN01 | ||
| 141 | |||
| Timid Muffler<br>チミマフラー | |||
| 280/2899 | |||
| 404/1156 | |||
| 257/813 | |||
| 358/699 | |||
| 331/663 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Medaforce Seal<br>MFシール | |||
| Medaforce Seal | |||
| [Symptom: MF seal] = martial attack that adds "Meda Force and Medac Engravable".It is impossible to protective during cooling after use. | |||
| Success + None | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | SLR01 | ||
| 142 | |||
| Patter Vulcan<br>パテリィバルカン | |||
| 190/2449 | |||
| 414/1179 | |||
| 324/969 | |||
| 522/917 | |||
| 342/677 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| | | TAN00 | ||
| 143 | |||
| Spin Knuckle<br>クルクルナックル | |||
| 440/3699 | |||
| 284/876 | |||
| 539/1471 | |||
| 245/548 | |||
| 235/535 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| | | ??? | ||
| 144 | |||
| ???<br> | |||
| 300/2999 | |||
| 342/1011 | |||
| 369/1074 | |||
| 252/557 | |||
| 261/569 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 145 | |||
| ???<br> | |||
| 560/4299 | |||
| 288/885 | |||
| 508/1399 | |||
| 240/541 | |||
| 230/528 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | TOT01 | ||
| 146 | |||
| Megatol Laser<br>メガトルレーザー | |||
| 330/3149 | |||
| 323/967 | |||
| 607/1630 | |||
| 264/573 | |||
| 205/495 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | VAL00 | ||
| 147 | |||
| Don't Move'<br>ドントムーブ | |||
| 260/2799 | |||
| 306/927 | |||
| 360/1053 | |||
| 243/545 | |||
| 243/545 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Freeze<br>フリーズ | |||
| Freeze | |||
| Inflicts Freeze. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | VAL03 | ||
| 148 | |||
| Rising Sword<br>ライジングソード | |||
| 200/2499 | |||
| 386/1114 | |||
| 594/1599 | |||
| 227/524 | |||
| 297/617 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | WAT00 | ||
| 149 | |||
| Cannonshell<br>キャノンシェル | |||
| 270/2849 | |||
| 342/1011 | |||
| 477/1326 | |||
| 252/557 | |||
| 162/437 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | WEA00 | ||
| 150 | |||
| Death Bomb<br>デスボム | |||
| 260/2799 | |||
| 322/965 | |||
| 763/1994 | |||
| 184/467 | |||
| 193/479 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Napalm | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | AGO00 | ||
| 151 | |||
| Congo show<br>コンゴウショウ | |||
| 280/2899 | |||
| 377/1093 | |||
| 432/1221 | |||
| 322/651 | |||
| 276/589 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | ALC00 | ||
| 152 | |||
| Flaming Mallet<br>フラミンマレット | |||
| 310/3049 | |||
| 390/1123 | |||
| 546/1487 | |||
| 278/592 | |||
| 260/568 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | ALI03 | ||
| 153 | |||
| hand<br>ハンド | |||
| 340/3199 | |||
| 370/1077 | |||
| 657/1746 | |||
| 204/493 | |||
| 195/481 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Ghost<br>ゴースト | |||
| Ghost | |||
| Deals bonus damage based on Medaforce Charge. May pierce. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 & Ignores Defense | |||
|- | |- | ||
| | | ALP00 | ||
| 154 | |||
| Fluffy<br>フカフカ | |||
| 380/3399 | |||
| 0/0 | |||
| 0/0 | |||
| 432/797 | |||
| 324/653 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Heater<br>ヒーター | |||
| Heater | |||
| Grants a buff that boosts heating to all allies by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 155 | |||
| ???<br> | |||
| 250/2749 | |||
| 418/1189 | |||
| 0/0 | |||
| 437/804 | |||
| 275/588 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ARL00 | ||
| 156 | |||
| Popular<br>ポピュラー | |||
| 300/2999 | |||
| 480/1333 | |||
| 230/750 | |||
| 249/553 | |||
| 240/541 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Destroy<br>デストロイ | |||
| Destroy | |||
| Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | |||
| No bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | ??? | ||
| 157 | |||
| ???<br> | |||
| 240/2699 | |||
| 465/1298 | |||
| 378/1095 | |||
| 242/544 | |||
| 378/725 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ARO00 | ||
| 158 | |||
| Shrimp Hand<br>シュリンプハンド | |||
| 280/2899 | |||
| 386/1114 | |||
| 322/965 | |||
| 285/601 | |||
| 266/576 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Wave<br>ウェーブ | |||
| Wave | |||
| Inflicts Wave. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 159 | |||
| ???<br> | |||
| 210/2549 | |||
| 418/1189 | |||
| 390/1123 | |||
| 362/704 | |||
| 409/767 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | BAB00 | ||
| 160 | |||
| Drilluri<br>ドリルゥリ | |||
| 290/2949 | |||
| 329/981 | |||
| 451/1266 | |||
| 310/635 | |||
| 282/597 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| | | BBB00 | ||
| 161 | |||
| Cruel<br>クリュエル | |||
| 380/3399 | |||
| 257/813 | |||
| 603/1620 | |||
| 198/485 | |||
| 247/551 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Freeze<br>フリーズ | |||
| Freeze | |||
| Inflicts Freeze. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | BCY00 | ||
| 162 | |||
| Screamer<br>スクリーマー | |||
| 250/2749 | |||
| 285/878 | |||
| 248/792 | |||
| 349/687 | |||
| 358/699 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Canceller<br>キャンセラー | |||
| Canceller | |||
| Inflicts Canceller. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | BER00 | ||
| 163 | |||
| Barru<br>バールー | |||
| 240/2699 | |||
| 451/1266 | |||
| 192/661 | |||
| 259/567 | |||
| 220/515 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | BHM00 | ||
| 164 | |||
| Undermetro<br>アンダーメトロ | |||
| 320/3099 | |||
| 376/1091 | |||
| 225/738 | |||
| 244/547 | |||
| 216/509 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | BLZ00 | ||
| 165 | |||
| Assistant<br>アシスタント | |||
| 220/2599 | |||
| 0/0 | |||
| 0/0 | |||
| 522/917 | |||
| 275/588 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Repair<br>リペア | |||
| Repair | |||
| Repairs a single part. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | BRK00 | ||
| 166 | |||
| Sentinel Die<br>センチネルダイ | |||
| 320/3099 | |||
| 336/997 | |||
| 603/1620 | |||
| 198/485 | |||
| 217/511 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | BTA00 | ||
| 167 | |||
| Rumble Blue<br>ランブルブルー | |||
| 260/2799 | |||
| 404/1156 | |||
| 366/1067 | |||
| 357/697 | |||
| 235/535 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Provoke<br>プロヴォーク | |||
| Provoke | |||
| Inflicts Provoke. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 168 | |||
| ???<br> | |||
| 220/2599 | |||
| 0/0 | |||
| 0/0 | |||
| 450/821 | |||
| 333/665 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 169 | |||
| ???<br> | |||
| 280/2899 | |||
| 451/1266 | |||
| 364/1063 | |||
| 422/784 | |||
| 384/733 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | CAT04 | ||
| 170 | |||
| Eclair<br>エクレール | |||
| 280/2899 | |||
| 460/1287 | |||
| 316/951 | |||
| 259/567 | |||
| 393/745 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Thunder Shot<br>サンダーショット | |||
| Thunder Shot | |||
| Afflicts thunder. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | CAT04 | ||
| 171 | |||
| Nekomata Hand<br>ネコマタハンド | |||
| 250/2749 | |||
| 345/1018 | |||
| 400/1147 | |||
| 400/755 | |||
| 254/560 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Fire<br>ファイア | |||
| Fire | |||
| Inflicts Fire. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | CCC00 | ||
| 172 | |||
| Cooking Stove<br>クッキンストーブ | |||
| 240/2699 | |||
| 354/1039 | |||
| 282/871 | |||
| 382/731 | |||
| 209/500 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | CLB00 | ||
| 173 | |||
| Decoy Krab<br>デコイクラブ | |||
| 380/3399 | |||
| 188/652 | |||
| 686/1814 | |||
| 225/521 | |||
| 216/509 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |- | ||
| | | CLB02 | ||
| 174 | |||
| Prayer<br>ネンブーツ | |||
| 300/2999 | |||
| 0/0 | |||
| 0/0 | |||
| 217/511 | |||
| 247/551 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Conceal<br>コンシール | |||
| Conceal | |||
| Increases Invasion, and disable a single enemy's ability to attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 175 | |||
| ???<br> | |||
| 180/2399 | |||
| 384/1109 | |||
| 230/750 | |||
| 364/707 | |||
| 307/631 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | CMR00 | ||
| 176 | |||
| Zoom<br>ボーエン | |||
| 280/2899 | |||
| 361/1056 | |||
| 479/1331 | |||
| 285/601 | |||
| 285/601 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |- | ||
| | | CPM00 | ||
| 177 | |||
| Nuts Mend<br>ナッツメンド | |||
| 220/2599 | |||
| 407/1163 | |||
| 231/752 | |||
| 250/555 | |||
| 265/575 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Effect Clear<br>エフェクトクリア | |||
| Effect Clear | |||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | CRC01 | ||
| 178 | |||
| Sky Edge<br>スカイエッジ | |||
| 300/2999 | |||
| 362/1058 | |||
| 158/582 | |||
| 381/729 | |||
| 288/605 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs | |||
| Deals 5x damage | |||
| Deals 5.5x damage | |||
| Deals 6x damage | |||
| Deals 6.5x damage | |||
| Deals 7x damage & Pierces | |||
|- | |- | ||
| | | CRD00 | ||
| 179 | |||
| Ghara Shot<br>ガラショット | |||
| 320/3099 | |||
| 351/1032 | |||
| 486/1347 | |||
| 324/653 | |||
| 180/461 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | CRW00 | ||
| 180 | |||
| Cyclone<br>サイクロン | |||
| 240/2699 | |||
| 441/1242 | |||
| 225/738 | |||
| 291/609 | |||
| 357/697 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Tornado<br>トルネード | |||
| Tornado | |||
| Afflicts tornado. Cannot evade during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | CTR00 | ||
| 181 | |||
| Accurate<br>アキュレート | |||
| 300/2999 | |||
| 394/1133 | |||
| 432/1221 | |||
| 423/785 | |||
| 319/647 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| | | DLK00 | ||
| 182 | |||
| San Catarina<br>サンカタリナ | |||
| 260/2799 | |||
| 368/1072 | |||
| 276/857 | |||
| 220/515 | |||
| 276/589 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Effect Clear<br>エフェクトクリア | |||
| Effect Clear | |||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | DND01 | ||
| 183 | |||
| Ideal C<br>アイディアルC | |||
| 400/3499 | |||
| 405/1158 | |||
| 315/948 | |||
| 260/568 | |||
| 180/461 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Power Rifle<br>パワーライフル | |||
| Power Rifle | |||
| Deals 1.5x normal damage if legs are still intact.Cannot dodge while cooling. | |||
| No bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | DOG04 | ||
| 184 | |||
| Winchester<br>ウインチエスタ | |||
| 260/2799 | |||
| 514/1413 | |||
| 316/951 | |||
| 465/841 | |||
| 376/723 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | DOG04 | ||
| 185 | |||
| Outdoor Hand<br>コガイハンド | |||
| 240/2699 | |||
| 391/1126 | |||
| 373/1084 | |||
| 445/815 | |||
| 382/731 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| | | DOL00 | ||
| 186 | |||
| Nicole Frères<br>ニコルフレル | |||
| 320/3099 | |||
| 351/1032 | |||
| 551/1499 | |||
| 332/664 | |||
| 275/588 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |- | ||
| | | ??? | ||
| 187 | |||
| ???<br> | |||
| 260/2799 | |||
| 310/937 | |||
| 441/1242 | |||
| 310/635 | |||
| 225/521 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | DRF03 | ||
| 188 | |||
| Dragonfly Hand<br>ヤンマハンド | |||
| 280/2899 | |||
| 423/1200 | |||
| 135/528 | |||
| 387/737 | |||
| 189/473 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |- | ||
| | | DVL01 | ||
| 189 | |||
| Hellmain<br>ヘルマイト | |||
| 380/3399 | |||
| 267/836 | |||
| 623/1667 | |||
| 188/472 | |||
| 168/445 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |- | ||
| | | DVL03 | ||
| 190 | |||
| Eyivil hand<br>イービルハンド | |||
| 480/3899 | |||
| 381/1102 | |||
| 527/1443 | |||
| 344/680 | |||
| 195/481 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |- | ||
| | | EGL01 | ||
| 191 | |||
| Eagle Missile<br>イーグルミサイル | |||
| 320/3099 | |||
| 352/1035 | |||
| 519/1424 | |||
| 216/509 | |||
| 176/456 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | EGT00 | ||
| 192 | |||
| Black Hole<br>ブラックホール | |||
| 360/3299 | |||
| 237/766 | |||
| 228/745 | |||
| 294/613 | |||
| 142/411 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | ??? | ||
| 193 | |||
| ???<br> | |||
| 340/3199 | |||
| 0/0 | |||
| 0/0 | |||
| 313/639 | |||
| 333/665 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | EPI00 | ||
| 194 | |||
| Epicyon Hand<br>エピキオンハンド | |||
| 240/2699 | |||
| 475/1322 | |||
| 426/1207 | |||
| 349/687 | |||
| 320/648 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | ERD00 | ||
| 195 | |||
| Beryl Right<br>ベリルライト | |||
| 260/2799 | |||
| 0/0 | |||
| 0/0 | |||
| 232/531 | |||
| 204/493 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Rebirth<br>リバース | |||
| Rebirth | |||
| Fully revives a single Function Ceased (completely destroyed) Medabot | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | ERL00 | ||
| 196 | |||
| Urobolo Hand<br>ウロボロハンド | |||
| 280/2899 | |||
| 418/1189 | |||
| 361/1056 | |||
| 218/512 | |||
| 266/576 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | FEI01 | ||
| 197 | |||
| Casui Show<br>カスイショー | |||
| 260/2799 | |||
| 252/801 | |||
| 232/755 | |||
| 291/609 | |||
| 174/453 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | FFY00 | ||
| 198 | |||
| shower<br>シャワー | |||
| 210/2549 | |||
| 399/1144 | |||
| 76/391 | |||
| 247/551 | |||
| 304/627 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Sea<br>アンチシー | |||
| Anti-Sea | |||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |- | ||
| | | ??? | ||
| 199 | |||
| ???<br> | |||
| 280/2899 | |||
| 382/1105 | |||
| 209/701 | |||
| 309/633 | |||
| 345/681 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | FLL01 | ||
| 200 | |||
| Suprise Light<br>オドロキライト | |||
| 280/2899 | |||
| 460/1287 | |||
| 278/862 | |||
| 288/605 | |||
| 403/759 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Flash<br>フラッシュ | |||
| Flash | |||
| Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 201 | |||
| ???<br> | |||
| 340/3199 | |||
| 0/0 | |||
| 0/0 | |||
| 456/829 | |||
| 275/588 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | FLY01 | ||
| 202 | |||
| Really Thing<br>リアリーティル | |||
| 230/2649 | |||
| 0/0 | |||
| 0/0 | |||
| 432/797 | |||
| 297/617 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Shooting Trap<br>しゃげきトラップ | |||
| Shooting Trap | |||
| Plants a trap that deals damage whenever the enemy uses a shooting attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |- | ||
| | | GAL00 | ||
| 203 | |||
| Rasayana<br>ラサーヤナー | |||
| 320/3099 | |||
| 306/927 | |||
| 519/1424 | |||
| 354/693 | |||
| 290/608 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Melt<br>メルト | |||
| Melt | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | GBR00 | ||
| 204 | |||
| Crow Hand<br>クロウハンド | |||
| 210/2549 | |||
| 423/1200 | |||
| 294/899 | |||
| 276/589 | |||
| 312/637 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Charge Blaster<br>チャージバスター | |||
| Charge Blaster | |||
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use | |||
|- | |- | ||
| | | GEA00 | ||
| 205 | |||
| Right Gear<br>ライトギア | |||
| 320/3099 | |||
| 332/988 | |||
| 332/988 | |||
| 313/639 | |||
| 304/627 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Count Attack<br>カウントアタック | |||
| Count Attack | |||
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. | |||
| +5% power per use | |||
| +8% power per use | |||
| +12% power per use | |||
| +15% power per use | |||
| +20% power per use | |||
|- | |- | ||
| | | GEN00 | ||
| 206 | |||
| Gen-Hand<br>ゲンハンド | |||
| 320/3099 | |||
| 310/937 | |||
| 281/869 | |||
| 378/725 | |||
| 252/557 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | GFS00 | ||
| 207 | |||
| Wicker Work<br>ウィッカーワーク | |||
| 250/2749 | |||
| 0/0 | |||
| 0/0 | |||
| 407/764 | |||
| 320/648 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Charge Repair<br>チャージリペア | |||
| Charge Repair | |||
| Repairs the armor of a single ally. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | GLF00 | ||
| 208 | |||
| Gust Claw<br>ガストクロー | |||
| 300/2999 | |||
| 450/1263 | |||
| 450/1263 | |||
| 352/691 | |||
| 383/732 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | GRA04 | ||
| 209 | |||
| Death Laser<br>ですれーざー | |||
| 220/2599 | |||
| 234/759 | |||
| 522/1431 | |||
| 180/461 | |||
| 207/497 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | ??? | ||
| 210 | |||
| ???<br> | |||
| 240/2699 | |||
| 0/0 | |||
| 0/0 | |||
| 518/912 | |||
| 263/572 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | GRW00_2 | ||
| 211 | |||
| Sprinkle<br>スプリンク | |||
| 240/2699 | |||
| 0/0 | |||
| 0/0 | |||
| 323/652 | |||
| 199/487 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Disruption Clear<br>ぼうがいクリア | |||
| Disruption Clear | |||
| Clears all debuffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | GWF00 | ||
| 212 | |||
| Ash Breaker<br>アシュブレイカー | |||
| 280/2899 | |||
| 417/1186 | |||
| 261/822 | |||
| 194/480 | |||
| 213/505 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |- | ||
| | | HBK00 | ||
| 213 | |||
| Mute Hunt<br>ミュートハント | |||
| 330/3149 | |||
| 415/1182 | |||
| 128/512 | |||
| 207/497 | |||
| 198/485 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Sea<br>アンチシー | |||
| Anti-Sea | |||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |- | ||
| | | HDR00 | ||
| 214 | |||
| Recycling<br>リサイクリング | |||
| 440/3699 | |||
| 0/0 | |||
| 0/0 | |||
| 470/848 | |||
| 264/573 | |||
| 1 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Charge Repair<br>チャージリペア | |||
| Charge Repair | |||
| Repairs the armor of a single ally. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | HKG00 | ||
| 215 | |||
| Blue Satelite<br>ブルーサテライト | |||
| 240/2699 | |||
| 405/1158 | |||
| 277/860 | |||
| 396/749 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Wave<br>ウェーブ | |||
| Wave | |||
| Inflicts Wave. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 216 | |||
| ???<br> | |||
| 310/3049 | |||
| 332/988 | |||
| 199/678 | |||
| 190/475 | |||
| 256/563 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | HNT01 | ||
| 217 | |||
| Hornet Spear<br>ホーネットスピア | |||
| 280/2899 | |||
| 564/1529 | |||
| 0/0 | |||
| 366/709 | |||
| 297/617 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| static<br>スタティック | |||
| static | |||
| Reduces armor of damaged parts by half. Cannot destroy parts. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | HPP02 | ||
| 218 | |||
| Hippumpy<br>カバンビー | |||
| 300/2999 | |||
| 281/869 | |||
| 232/755 | |||
| 252/557 | |||
| 174/453 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | HWK00 | ||
| 219 | |||
| Burn Tube<br>バーンチューブ | |||
| 260/2799 | |||
| 353/1037 | |||
| 502/1385 | |||
| 213/505 | |||
| 269/580 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Napalm | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | IDL01 | ||
| 220 | |||
| Dragoon Spear<br>ドラスピ | |||
| 240/2699 | |||
| 404/1156 | |||
| 236/764 | |||
| 416/776 | |||
| 253/559 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | IDL02 | ||
| 221 | |||
| PPPH<br>ピピピエイチ | |||
| 240/2699 | |||
| 435/1228 | |||
| 217/720 | |||
| 435/801 | |||
| 227/524 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | IHS00 | ||
| 222 | |||
| Accet<br>アクセット | |||
| 210/2549 | |||
| 0/0 | |||
| 0/0 | |||
| 537/937 | |||
| 316/643 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Repair Plant<br>リペアプラント | |||
| Repair Plant | |||
| Places a plant that heals allies upon reaching the action line. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |- | ||
| | | IKK00 | ||
| 223 | |||
| Number One Gun<br>イチゴウガン | |||
| 280/2899 | |||
| 372/1081 | |||
| 362/1058 | |||
| 499/887 | |||
| 382/731 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |- | ||
| | | ??? | ||
| 224 | |||
| ???<br> | |||
| 340/3199 | |||
| 370/1077 | |||
| 456/1277 | |||
| 446/816 | |||
| 323/652 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | KBT0E | ||
| 225 | |||
| Phange<br>フェーンジ | |||
| 340/3199 | |||
| 441/1242 | |||
| 300/913 | |||
| 385/735 | |||
| 347/684 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | ??? | ||
| 226 | |||
| ???<br> | |||
| 330/3149 | |||
| 329/981 | |||
| 494/1366 | |||
| 164/440 | |||
| 155/428 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | KMN00 | ||
| 227 | |||
| Naglizno<br>ナグリズノー | |||
| 440/3699 | |||
| 249/794 | |||
| 230/750 | |||
| 211/503 | |||
| 182/464 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | KWG02 | ||
| 228 | |||
| Shinbunshi Sword<br>シンブンシソード | |||
| 380/3399 | |||
| 404/1156 | |||
| 564/1529 | |||
| 322/651 | |||
| 300/621 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | ??? | ||
| 229 | |||
| ???<br> | |||
| 290/2949 | |||
| 202/685 | |||
| 496/1371 | |||
| 266/576 | |||
| 220/515 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | KWG0E | ||
| 230 | |||
| Shelfful<br>シェッフェル | |||
| 290/2949 | |||
| 389/1121 | |||
| 465/1298 | |||
| 389/740 | |||
| 313/639 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | KWGXX | ||
| 231 | |||
| Esedro O<br>エセドロワ | |||
| 350/3249 | |||
| 192/661 | |||
| 711/1872 | |||
| 142/411 | |||
| 273/585 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Microwaves<br>マイクロウェーブ | |||
| Microwaves | |||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Self-destructs after use. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0 | |||
|- | |- | ||
| | | LDB03 | ||
| 232 | |||
| Grind<br>グラインド | |||
| 190/2449 | |||
| 492/1361 | |||
| 297/906 | |||
| 465/841 | |||
| 399/753 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |- | ||
| | | ??? | ||
| 233 | |||
| ???<br> | |||
| 250/2749 | |||
| 395/1135 | |||
| 395/1135 | |||
| 220/515 | |||
| 184/467 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 234 | |||
| ???<br> | |||
| 250/2749 | |||
| 368/1072 | |||
| 543/1480 | |||
| 232/531 | |||
| 194/480 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 235 | |||
| ???<br> | |||
| 360/3299 | |||
| 409/1168 | |||
| 0/0 | |||
| 390/741 | |||
| 260/568 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | MAR02 | ||
| 236 | |||
| Influence<br>インフルエンス | |||
| 170/2349 | |||
| 0/0 | |||
| 0/0 | |||
| 460/835 | |||
| 297/617 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Charge Repair<br>チャージリペア | |||
| Charge Repair | |||
| Repairs the armor of a single ally. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | ??? | ||
| 237 | |||
| ???<br> | |||
| 400/3499 | |||
| 310/937 | |||
| 261/822 | |||
| 310/635 | |||
| 281/596 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 238 | |||
| ???<br> | |||
| 350/3249 | |||
| 425/1205 | |||
| 227/743 | |||
| 405/761 | |||
| 217/511 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 239 | |||
| ???<br> | |||
| 420/3599 | |||
| 0/0 | |||
| 0/0 | |||
| 310/635 | |||
| 174/453 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | MMC00 | ||
| 240 | |||
| Omega Mirror<br>オメガミラー | |||
| 230/2649 | |||
| 0/0 | |||
| 0/0 | |||
| 257/564 | |||
| 165/441 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Mirror Guard<br>ミラーガード | |||
| Mirror Guard | |||
| Reflects any shooting attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200& Guards an additional time | |||
|- | |- | ||
| | | MON02 | ||
| 241 | |||
| Monkey-See<br>サルヂエ | |||
| 230/2649 | |||
| 396/1137 | |||
| 405/1158 | |||
| 396/749 | |||
| 316/643 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |- | ||
| | | MOZ00 | ||
| 242 | |||
| Impaling Bunker<br>ハヤニエバンカー | |||
| 260/2799 | |||
| 399/1144 | |||
| 353/1037 | |||
| 353/692 | |||
| 195/481 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Pile<br>パイル | |||
| Pile | |||
| Ignores defenses, may cause pierce damage. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 243 | |||
| ???<br> | |||
| 360/3299 | |||
| 206/694 | |||
| 545/1485 | |||
| 225/521 | |||
| 235/535 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | MTS02 | ||
| 244 | |||
| Arscythe<br>アールサイズ | |||
| 240/2699 | |||
| 480/1333 | |||
| 259/818 | |||
| 480/861 | |||
| 355/695 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |- | ||
| | | NAG00 | ||
| 245 | |||
| Naga Cannon<br>ナーガキャノン | |||
| 320/3099 | |||
| 400/1147 | |||
| 427/1210 | |||
| 227/524 | |||
| 245/548 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Napalm | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | ??? | ||
| 246 | |||
| ???<br> | |||
| 300/2999 | |||
| 0/0 | |||
| 0/0 | |||
| 450/821 | |||
| 372/717 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 247 | |||
| ???<br> | |||
| 210/2549 | |||
| 0/0 | |||
| 0/0 | |||
| 498/885 | |||
| 385/735 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | NIN04 | ||
| 248 | |||
| Shikoro Saw<br>シコロ | |||
| 260/2799 | |||
| 412/1175 | |||
| 480/1333 | |||
| 336/669 | |||
| 297/617 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | NIT03 | ||
| 249 | |||
| Right Scutum<br>ライトスクトゥム | |||
| 640/4699 | |||
| 0/0 | |||
| 0/0 | |||
| 184/467 | |||
| 155/428 | |||
| 1 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Guard 500<br>ガード500 | |||
| Guard 500 | |||
| Take a guard body to interrupt an attack on the ally.At the time of guard activation, the damage is further reduced by 500 after reducing the damage.If damage to damage is 500 or less, the effect of applying symptoms is invalidated. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |- | ||
| | | ??? | ||
| 250 | |||
| ???<br> | |||
| 320/3099 | |||
| 0/0 | |||
| 0/0 | |||
| 503/892 | |||
| 275/588 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | PCP00 | ||
| 251 | |||
| Napalm Rain<br>ナパームレイン | |||
| 300/2999 | |||
| 356/1044 | |||
| 552/1501 | |||
| 198/485 | |||
| 227/524 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Napalm<br>ナパーム | |||
| Napalm | |||
| Fires three shots. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |- | ||
| | | PEN00 | ||
| 252 | |||
| Free Arm<br>フリーアーム | |||
| 170/2349 | |||
| 0/0 | |||
| 0/0 | |||
| 248/552 | |||
| 248/552 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Restore<br>レストア | |||
| Restore | |||
| Revives a single destroyed on all allied Medabots | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |- | ||
| | | PEN02 | ||
| 253 | |||
| Makerel Stall<br>マケレルストール | |||
| 270/2849 | |||
| 384/1109 | |||
| 422/1198 | |||
| 201/489 | |||
| 307/631 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Freeze<br>フリーズ | |||
| Freeze | |||
| Inflicts Freeze. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |- | ||
| | | PEN02 | ||
| 254 | |||
| Krill Guard<br>クリルガード | |||
| 310/3049 | |||
| 0/0 | |||
| 0/0 | |||
| 243/545 | |||
| 189/473 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Shooting Guard<br>しゃげきガード | |||
| Shooting Guard | |||
| Negates any shooting/ranged attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 & Guards an additional time | |||
|- | |- | ||
| | | PHL00 | ||
| 255 | |||
| Gastrohand<br>ガストロハンド | |||
| 160/2299 | |||
| 0/0 | |||
| 0/0 | |||
| 556/963 | |||
| 393/745 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Mobile Boost<br>モビルブースト | |||
| Mobile Boost | |||
| Grants a buff that boosts Evasion (Anti-Melee) by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | ??? | ||
| 256 | |||
| ???<br> | |||
| 250/2749 | |||
| 387/1116 | |||
| 360/1053 | |||
| 414/773 | |||
| 306/629 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 257 | |||
| ???<br> | |||
| 320/3099 | |||
| 362/1058 | |||
| 344/1016 | |||
| 279/593 | |||
| 269/580 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | QUN00 | ||
| 258 | |||
| Ice<br>アイス | |||
| 270/2849 | |||
| 413/1177 | |||
| 329/981 | |||
| 272/584 | |||
| 319/647 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Freeze Shot<br>フリーズショット | |||
| Freeze Shot | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |- | ||
| | | RAP00 | ||
| 259 | |||
| Bubble Punch<br>バブルパンチ | |||
| 230/2649 | |||
| 297/906 | |||
| 213/710 | |||
| 279/593 | |||
| 279/593 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |- | ||
| | | ??? | ||
| 260 | |||
| ???<br> | |||
| 260/2799 | |||
| 336/997 | |||
| 291/892 | |||
| 373/719 | |||
| 200/488 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | RAY04 | ||
| 261 | |||
| Force Beam<br>フォースビーム | |||
| 240/2699 | |||
| 320/960 | |||
| 388/1119 | |||
| 426/789 | |||
| 281/596 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |- | ||
| | | ??? | ||
| 262 | |||
| ???<br> | |||
| 200/2499 | |||
| 304/923 | |||
| 446/1254 | |||
| 266/576 | |||
| 313/639 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | ??? | ||
| 263 | |||
| ???<br> | |||
| 200/2499 | |||
| 304/923 | |||
| 313/944 | |||
| 228/525 | |||
| 408/765 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |- | ||
| | | RED01 | ||
| 264 | |||
| Bread Milk<br>ブレッドミルク | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 394/747 | |||
| 536/936 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Shoot Boost<br>シュートブースト | |||
| Shoot Boost | |||
| Grants a buff that boosts the Power and Success of Shooting parts by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| RIN00 | |||
| 265 | |||
| Rhino Dum-Dum<br>サイゴンゴン | |||
| 400/3499 | |||
| 331/986 | |||
| 415/1182 | |||
| 184/467 | |||
| 193/479 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| ??? | |||
| 266 | |||
| ???<br> | |||
| 620/4599 | |||
| 0/0 | |||
| 0/0 | |||
| 184/467 | |||
| 147/417 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 267 | |||
| ???<br> | |||
| 270/2849 | |||
| 418/1189 | |||
| 370/1077 | |||
| 304/627 | |||
| 313/639 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 268 | |||
| ???<br> | |||
| 250/2749 | |||
| 327/976 | |||
| 445/1252 | |||
| 300/621 | |||
| 327/657 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| RTL00 | |||
| 269 | |||
| Rush Claw<br>ラッシュクロー | |||
| 290/2949 | |||
| 372/1081 | |||
| 511/1406 | |||
| 372/717 | |||
| 288/605 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Claw<br>クロー | |||
| Claw | |||
| A melee attack that hits 3 times. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 270 | |||
| ???<br> | |||
| 420/3599 | |||
| 288/885 | |||
| 403/1154 | |||
| 201/489 | |||
| 153/425 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| SAM01 | |||
| 271 | |||
| Ichininto<br>イチニントウセン | |||
| 320/3099 | |||
| 297/906 | |||
| 384/1109 | |||
| 211/503 | |||
| 192/477 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Beam Sword | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |||
| SBL00 | |||
| 272 | |||
| Flap<br>フラップ | |||
| 340/3199 | |||
| 351/1032 | |||
| 324/969 | |||
| 243/545 | |||
| 297/617 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Freeze<br>フリーズ | |||
| Freeze | |||
| Inflicts Freeze. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| SCP04 | |||
| 273 | |||
| Scorpion Urge<br>サソリアージ | |||
| 280/2899 | |||
| 288/885 | |||
| 504/1389 | |||
| 360/701 | |||
| 270/581 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Melt<br>メルト | |||
| Melt | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| ??? | |||
| 274 | |||
| ???<br> | |||
| 240/2699 | |||
| 381/1102 | |||
| 316/951 | |||
| 465/841 | |||
| 306/629 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 275 | |||
| ???<br> | |||
| 210/2549 | |||
| 460/1287 | |||
| 268/839 | |||
| 393/745 | |||
| 240/541 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| SNA04 | |||
| 276 | |||
| Cresfield<br>クレスフィールド | |||
| 300/2999 | |||
| 327/976 | |||
| 282/871 | |||
| 382/731 | |||
| 191/476 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| SPI01_2 | |||
| 277 | |||
| Shoo Trap<br>ホイホイトラップ | |||
| 370/3349 | |||
| 0/0 | |||
| 0/0 | |||
| 357/697 | |||
| 329/660 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Melee Trap<br>かくとうトラップ | |||
| Melee Trap | |||
| Plants a trap that deals damage whenever the enemy uses a melee attack. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| ??? | |||
| 278 | |||
| ???<br> | |||
| 380/3399 | |||
| 0/0 | |||
| 0/0 | |||
| 382/731 | |||
| 282/597 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| SPR01 | |||
| 279 | |||
| Kashmir 2<br>カシミール2 | |||
| 320/3099 | |||
| 432/1221 | |||
| 171/612 | |||
| 216/509 | |||
| 270/581 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| STG02 | |||
| 280 | |||
| Slash Bite<br>スラッシュバイト | |||
| 290/2949 | |||
| 291/892 | |||
| 559/1518 | |||
| 379/727 | |||
| 99/353 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Assassin<br>アサッシン | |||
| Assassin | |||
| Always crits. Self-destroys if it fails to destroy a part it hits. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 281 | |||
| ???<br> | |||
| 260/2799 | |||
| 192/661 | |||
| 451/1266 | |||
| 230/528 | |||
| 144/413 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| STN00 | |||
| 282 | |||
| Smell Beam<br>スメルビーム | |||
| 320/3099 | |||
| 354/1039 | |||
| 400/1147 | |||
| 309/633 | |||
| 254/560 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| ??? | |||
| 283 | |||
| ???<br> | |||
| 340/3199 | |||
| 336/997 | |||
| 384/1109 | |||
| 364/707 | |||
| 316/643 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 284 | |||
| ???<br> | |||
| 260/2799 | |||
| 376/1091 | |||
| 544/1483 | |||
| 277/591 | |||
| 178/459 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| TIR02 | |||
| 285 | |||
| G club<br>Gクラブ | |||
| 310/3049 | |||
| 263/827 | |||
| 554/1506 | |||
| 244/547 | |||
| 225/521 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| TOT04 | |||
| 286 | |||
| Diode Laser<br>ディオレーザー | |||
| 380/3399 | |||
| 339/1004 | |||
| 562/1525 | |||
| 203/492 | |||
| 203/492 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| TRT00 | |||
| 287 | |||
| Fragrance<br>フレグランス | |||
| 240/2699 | |||
| 514/1413 | |||
| 148/559 | |||
| 405/761 | |||
| 316/643 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Evasion Seal<br>かいひシール | |||
| Evasion Seal | |||
| Prevents enemy from evading attacks | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| UGO00 | |||
| 288 | |||
| Vajra Fist<br>コンゴウケン | |||
| 440/3699 | |||
| 235/762 | |||
| 529/1448 | |||
| 215/508 | |||
| 245/548 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| ??? | |||
| 289 | |||
| ???<br> | |||
| 290/2949 | |||
| 0/0 | |||
| 0/0 | |||
| 480/861 | |||
| 210/501 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 290 | |||
| ???<br> | |||
| 360/3299 | |||
| 279/864 | |||
| 511/1406 | |||
| 325/655 | |||
| 241/543 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| UZS00 | |||
| 291 | |||
| Right Saw<br>ライトソー | |||
| 300/2999 | |||
| 306/927 | |||
| 530/1450 | |||
| 279/593 | |||
| 213/505 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Assassin<br>アサッシン | |||
| Assassin | |||
| Always crits. Self-destroys if it fails to destroy a part it hits. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| VSQ00 | |||
| 292 | |||
| Luciferin<br>ルシフェリン | |||
| 280/2899 | |||
| 455/1275 | |||
| 309/934 | |||
| 263/572 | |||
| 400/755 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Flash<br>フラッシュ | |||
| Flash | |||
| Interrupts any Medabot who is heating and makes them turn around. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| WEA03 | |||
| 293 | |||
| Death Hand<br>デスハンド | |||
| 330/3149 | |||
| 417/1186 | |||
| 252/801 | |||
| 194/480 | |||
| 223/519 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| WEA03_P1 | |||
| 294 | |||
| #2 Hand<br>1ゴウハンド | |||
| 200/2499 | |||
| 303/920 | |||
| 202/685 | |||
| 184/467 | |||
| 174/453 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| WEA03_P2 | |||
| 295 | |||
| #2 Hand<br>2ゴウハンド | |||
| 270/2849 | |||
| 322/965 | |||
| 211/706 | |||
| 165/441 | |||
| 184/467 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| WEA03_P3 | |||
| 296 | |||
| #3 Hand<br>3ゴウハンド | |||
| 300/2999 | |||
| 349/1028 | |||
| 230/750 | |||
| 174/453 | |||
| 193/479 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| WLF01 | |||
| 297 | |||
| Wolf Claw<br>ウルフクロー | |||
| 290/2949 | |||
| 323/967 | |||
| 408/1165 | |||
| 256/563 | |||
| 266/576 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Freeze<br>フリーズ | |||
| Freeze | |||
| Inflicts Freeze. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| WLW00 | |||
| 298 | |||
| Leaf One<br>リーフワン | |||
| 440/3699 | |||
| 297/906 | |||
| 513/1410 | |||
| 207/497 | |||
| 234/533 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Drain<br>チャージドレイン | |||
| Charge Drain | |||
| Leeches Medaforce Charge from enemies. Cannot defend during cooldown. | |||
| Steals 3% Medaforce Charge | |||
| Steals 6% Medaforce Charge | |||
| Steals 9% Medaforce Charge | |||
| Steals 12% Medaforce Charge | |||
| Steals 15% Medaforce Charge | |||
|- | |||
| WMS00 | |||
| 299 | |||
| Smooth Bend<br>スムースベンド | |||
| 360/3299 | |||
| 340/1007 | |||
| 441/1242 | |||
| 423/785 | |||
| 156/429 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 300 | |||
| ???<br> | |||
| 300/2999 | |||
| 372/1081 | |||
| 325/972 | |||
| 334/667 | |||
| 279/593 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| GRM50 | |||
| 301 | |||
| Tame Ron<br>ターメロン | |||
| 460/3799 | |||
| 274/853 | |||
| 666/1767 | |||
| 235/535 | |||
| 274/587 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| KBT50 | |||
| 302 | |||
| Meta-Revolver<br>メタリボルバー | |||
| 240/2699 | |||
| 423/1200 | |||
| 280/867 | |||
| 385/735 | |||
| 310/635 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KWG50 | |||
| 303 | |||
| Chanbara Sword<br>チャンバラソード | |||
| 230/2649 | |||
| 381/1102 | |||
| 401/1149 | |||
| 305/628 | |||
| 297/617 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| KXK00 | |||
| 304 | |||
| Beetle Gun<br>ビートルガン | |||
| 240/2699 | |||
| 450/1263 | |||
| 333/990 | |||
| 343/679 | |||
| 284/600 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Charge Blaster<br>チャージバスター | |||
| Charge Blaster | |||
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use | |||
|- | |||
| FSL01 | |||
| 305 | |||
| Magical Broom<br>マジカルブルーム | |||
| 260/2799 | |||
| 329/981 | |||
| 223/734 | |||
| 261/569 | |||
| 194/480 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| WEA04 | |||
| 306 | |||
| Death Gravity<br>デスグラビティ | |||
| 380/3399 | |||
| 514/1413 | |||
| 346/1021 | |||
| 452/824 | |||
| 381/729 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Press<br>プレス | |||
| Press | |||
| Deals bonus damage to heavy parts. Also has 2x success if above a certain Medacharge amount. | |||
| x2 Success requires 70% charge | |||
| x2 Success requires 60% charge | |||
| x2 Success requires 50% charge | |||
| x2 Success requires 40% charge | |||
| x2 Success requires 30% charge, x3 at 100% | |||
|- | |||
| PTL00 | |||
| 307 | |||
| Pocket Sword<br>ポケットソード | |||
| 260/2799 | |||
| 403/1154 | |||
| 460/1287 | |||
| 355/695 | |||
| 316/643 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| BRA00 | |||
| 308 | |||
| Ray Blaster<br>レイブラスター | |||
| 300/2999 | |||
| 325/972 | |||
| 455/1275 | |||
| 251/556 | |||
| 223/519 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| APL01 | |||
| 309 | |||
| Sparrow Wing<br>スパローウイング | |||
| 220/2599 | |||
| 487/1350 | |||
| 321/962 | |||
| 267/577 | |||
| 198/485 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| ??? | |||
| 310 | |||
| ???<br> | |||
| 380/3399 | |||
| 0/0 | |||
| 0/0 | |||
| 394/747 | |||
| 282/597 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 311 | |||
| ???<br> | |||
| 230/2649 | |||
| 427/1210 | |||
| 200/680 | |||
| 332/664 | |||
| 304/627 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 312 | |||
| ???<br> | |||
| 250/2749 | |||
| 223/734 | |||
| 455/1275 | |||
| 163/439 | |||
| 236/536 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| GBB01 | |||
| 313 | |||
| Base shot<br>ベースショット | |||
| 200/2499 | |||
| 338/1002 | |||
| 380/1100 | |||
| 360/701 | |||
| 331/663 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| GBD01 | |||
| 314 | |||
| Break Baker<br>ブレイクベーカー | |||
| 300/2999 | |||
| 293/897 | |||
| 200/680 | |||
| 260/568 | |||
| 215/508 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| GBG01 | |||
| 315 | |||
| Gituar Sword<br>ギターソード | |||
| 200/2499 | |||
| 245/785 | |||
| 366/1067 | |||
| 283/599 | |||
| 150/421 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Beam Sword | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |||
| GBK01 | |||
| 316 | |||
| Aftertouch<br>アフタータッチ | |||
| 230/2649 | |||
| 394/1133 | |||
| 240/773 | |||
| 329/660 | |||
| 300/621 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Wave<br>ウェーブ | |||
| Wave | |||
| Inflicts Wave. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GTD01 | |||
| 317 | |||
| Right Hand<br>ミギノカイナ | |||
| 220/2599 | |||
| 336/997 | |||
| 339/1004 | |||
| 343/679 | |||
| 318/645 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| OWL03 | |||
| 318 | |||
| Freeze Hand<br>フリーズハンド | |||
| 230/2649 | |||
| 368/1072 | |||
| 299/911 | |||
| 218/512 | |||
| 228/525 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Freeze Shot<br>フリーズショット | |||
| Freeze Shot | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ??? | |||
| 319 | |||
| ???<br> | |||
| 260/2799 | |||
| 0/0 | |||
| 0/0 | |||
| 249/553 | |||
| 155/428 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 320 | |||
| ???<br> | |||
| 310/3049 | |||
| 304/923 | |||
| 408/1165 | |||
| 209/500 | |||
| 237/537 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| TNS01 | |||
| 321 | |||
| Buster Racket<br>バスターラケット | |||
| 210/2549 | |||
| 387/1116 | |||
| 418/1189 | |||
| 264/573 | |||
| 204/493 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| ??? | |||
| 322 | |||
| ???<br> | |||
| 280/2899 | |||
| 436/1231 | |||
| 465/1298 | |||
| 368/712 | |||
| 329/660 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| GDS01 | |||
| 323 | |||
| Affection<br>アフェクション | |||
| 390/3449 | |||
| 470/1310 | |||
| 652/1735 | |||
| 288/605 | |||
| 240/541 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| KBT0D | |||
| 324 | |||
| Quick Trigger<br>クイックトリガー | |||
| 390/3449 | |||
| 450/1263 | |||
| 390/1123 | |||
| 295/615 | |||
| 301/623 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| KWG0D | |||
| 325 | |||
| Sewing Eye<br>ソーイングアイ | |||
| 250/2749 | |||
| 350/1030 | |||
| 381/1102 | |||
| 400/755 | |||
| 310/635 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Blade<br>チャージブレード | |||
| Charge Blade | |||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use | |||
|- | |||
| KBT07 | |||
| 326 | |||
| Model Gun<br>モデルガン | |||
| 220/2599 | |||
| 180/633 | |||
| 443/1247 | |||
| 473/852 | |||
| 355/695 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| KWG07 | |||
| 327 | |||
| Tantan Sword<br>タンタンソード | |||
| 240/2699 | |||
| 312/941 | |||
| 350/1030 | |||
| 250/555 | |||
| 203/492 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Beam Sword<br>ビームソード | |||
| Beam Sword | |||
| Deals bonus damage based on Medacharge Gauge. Cannot defend during cooldown. | |||
| x2 Bonus damage at 70% Medacharge | |||
| x2 Bonus damage at 60% Medacharge | |||
| x2 Bonus damage at 50% Medacharge | |||
| x2 Bonus damage at 40% Medacharge | |||
| x2 Bonus damage at 30% Medaforce Charge, x3 at 100% Medaforce Charge | |||
|- | |||
| KIN00 | |||
| 328 | |||
| Light Axe<br>ライトアクス | |||
| 250/2749 | |||
| 210/703 | |||
| 488/1352 | |||
| 201/489 | |||
| 199/487 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BOR00 | |||
| 329 | |||
| Right-ing<br>ライトイング | |||
| 680/4899 | |||
| 0/0 | |||
| 0/0 | |||
| 370/715 | |||
| 294/613 | |||
| 1 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Guard<br>ガード | |||
| Guard | |||
| Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| JEL00 | |||
| 330 | |||
| Intermissile<br>インターミサイル | |||
| 330/3149 | |||
| 311/939 | |||
| 489/1354 | |||
| 205/495 | |||
| 220/515 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| SPC00 | |||
| 331 | |||
| White Hand<br>しろながて | |||
| 260/2799 | |||
| 330/983 | |||
| 425/1205 | |||
| 345/681 | |||
| 306/629 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GGR00 | |||
| 332 | |||
| Grade Hammer<br>グレドハンマー | |||
| 470/3849 | |||
| 234/759 | |||
| 599/1611 | |||
| 221/516 | |||
| 216/509 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| MED00 | |||
| 333 | |||
| Death Beckon<br>デステーマネキ | |||
| 240/2699 | |||
| 388/1119 | |||
| 206/694 | |||
| 333/665 | |||
| 263/572 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Destroy<br>デストロイ | |||
| Destroy | |||
| Immediately destroys any head or arm part if it (the targeted part) is the actively used part by the enemy.Cannot dodge or defend while cooling. | |||
| No bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| SGL00 | |||
| 334 | |||
| Drago Bite<br>ドラゴカム | |||
| 250/2749 | |||
| 362/1058 | |||
| 444/1249 | |||
| 262/571 | |||
| 255/561 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| SPW00 | |||
| 335 | |||
| Gekitoras<br>ゲキトラス | |||
| 330/3149 | |||
| 394/1133 | |||
| 463/1294 | |||
| 254/560 | |||
| 226/523 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| KMR00 | |||
| 336 | |||
| Garsan<br>ガーサン | |||
| 300/2999 | |||
| 381/1102 | |||
| 364/1063 | |||
| 357/697 | |||
| 310/635 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| MAG00 | |||
| 337 | |||
| C'mon Trip<br>コロビナー | |||
| 330/3149 | |||
| 238/769 | |||
| 173/617 | |||
| 373/719 | |||
| 273/585 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Slip<br>スリップ | |||
| Slip | |||
| A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal.Cannot be avoided or protected during cooling after use. | |||
| Filling / cooling + none | |||
| Filling / cooling +50 | |||
| Filling / cooling +100 | |||
| Filling / cooling +150 | |||
| Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense) | |||
|- | |||
| WCH00 | |||
| 338 | |||
| Two Cotton<br>ツーコットン | |||
| 240/2699 | |||
| 270/843 | |||
| 104/456 | |||
| 352/691 | |||
| 376/723 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Slip<br>スリップ | |||
| Slip | |||
| A shooting attack that interrupts the action if it hits an opponent who is filling or waiting for a technique or midfielder. Priority is given to the legs regardless of the character of the medal.Cannot be avoided or protected during cooling after use. | |||
| Filling / cooling + none | |||
| Filling / cooling +50 | |||
| Filling / cooling +100 | |||
| Filling / cooling +150 | |||
| Filling / cooling +200 & ignoring defense (no damage reduction due to opponent's defense) | |||
|- | |||
| WDN00 | |||
| 339 | |||
| Aqua hand<br>アクアハンド | |||
| 350/3249 | |||
| 0/0 | |||
| 0/0 | |||
| 290/608 | |||
| 219/513 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Field Repair<br>フィールドリペア | |||
| Field Repair | |||
| Repairs based on the terrain compatibility | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| SLF00 | |||
| 340 | |||
| Wind hand<br>ウィンドハンド | |||
| 250/2749 | |||
| 520/1427 | |||
| 141/542 | |||
| 399/753 | |||
| 294/613 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Defense Seal<br>ぼうぎょシール | |||
| Defense Seal | |||
| Prevents enemy from defending | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| GNM00 | |||
| 341 | |||
| Earth hand<br>アースハンド | |||
| 660/4799 | |||
| 0/0 | |||
| 0/0 | |||
| 410/768 | |||
| 276/589 | |||
| 1 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Guard<br>ガード | |||
| Guard | |||
| Take a guard body to interrupt an attack on the ally.Interrupt and guard when allies are attacked.At the time of guard trigger, it reduces damage. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| OWS00 | |||
| 342 | |||
| Boire du L'eau (FR: Drink Water)<br>ポワールドゥロー | |||
| 240/2699 | |||
| 322/965 | |||
| 327/976 | |||
| 219/513 | |||
| 249/553 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Discharge<br>ディスチャージ | |||
| Discharge | |||
| Removes Medaforce Charge from enemies. Cannot defend during cooldown. | |||
| Removes 10% Medaforce Charge | |||
| Removes 15% Medaforce Charge | |||
| Removes 20% Medaforce Charge | |||
| Removes 25% Medaforce Charge | |||
| Removes 30% Medaforce Charge | |||
|- | |||
| JOK00 | |||
| 343 | |||
| Signales<br>シグナレス | |||
| 290/2949 | |||
| 310/937 | |||
| 390/1123 | |||
| 301/623 | |||
| 268/579 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| MDR00 | |||
| 344 | |||
| Drill Upper<br>ドリルアッパー | |||
| 370/3349 | |||
| 259/818 | |||
| 588/1585 | |||
| 243/545 | |||
| 236/536 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| BAY00 | |||
| 345 | |||
| Past touch<br>パストタッチ | |||
| 480/3899 | |||
| 420/1193 | |||
| 270/843 | |||
| 350/688 | |||
| 320/648 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Defense Seal<br>ぼうぎょシール | |||
| Defense Seal | |||
| Prevents enemy from defending | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| ??? | |||
| 346 | |||
| ???<br> | |||
| 420/3599 | |||
| 390/1123 | |||
| 360/1053 | |||
| 303/625 | |||
| 215/508 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 347 | |||
| ???<br> | |||
| 380/3399 | |||
| 0/0 | |||
| 0/0 | |||
| 425/788 | |||
| 290/608 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 348 | |||
| ???<br> | |||
| 350/3249 | |||
| 269/841 | |||
| 590/1590 | |||
| 264/573 | |||
| 210/501 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 349 | |||
| ???<br> | |||
| 280/2899 | |||
| 385/1112 | |||
| 310/937 | |||
| 390/741 | |||
| 170/448 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 350 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 351 | |||
| ???<br> | |||
| 300/2999 | |||
| 0/0 | |||
| 0/0 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 352 | |||
| ???<br> | |||
| 300/2999 | |||
| 0/0 | |||
| 0/0 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 353 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 354 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| TJN00 | |||
| 355 | |||
| Yawmoko Arm<br>ヤワモコアーム | |||
| 200/2499 | |||
| 320/960 | |||
| 303/920 | |||
| 440/808 | |||
| 320/648 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| FLG00 | |||
| 356 | |||
| Sack Zound<br>サックザウン | |||
| 240/2699 | |||
| 0/0 | |||
| 0/0 | |||
| 264/573 | |||
| 266/576 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Conceal<br>コンシール | |||
| Conceal | |||
| Increases Invasion, and disable a single enemy's ability to attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| FLW01 | |||
| 357 | |||
| Go-Up<br>ゴーアップ | |||
| 320/3099 | |||
| 0/0 | |||
| 0/0 | |||
| 450/821 | |||
| 380/728 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Heater Plant<br>ヒータープラント | |||
| Heater Plant | |||
| Places a plant that boosts allies' heating. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| ALM00 | |||
| 358 | |||
| Arma-Hand<br>アルマアブソー | |||
| 430/3649 | |||
| 0/0 | |||
| 0/0 | |||
| 395/748 | |||
| 270/581 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| 300 guard 300<br>ガード300 | |||
| 300 guard 300 | |||
| Take a guard body to interrupt an attack on the ally.At the time of guard activation, after reducing the damage, damage is further reduced by 300.If damage to damage is less than 300, the effect of symptomization is invalidated. | |||
| Filling and cooling + no | |||
| Filling and cooling +50 | |||
| Filling and cooling +100 | |||
| Filling and cooling +150 | |||
| Filling / Cooling + 200 & Maximum Guard + 1 Time | |||
|- | |||
| NMR00 | |||
| 359 | |||
| Jammer<br>ジャマー | |||
| 320/3099 | |||
| 290/890 | |||
| 254/806 | |||
| 433/799 | |||
| 181/463 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ANG01 | |||
| 360 | |||
| Cherub Hand<br>チェラブハンド | |||
| 270/2849 | |||
| 0/0 | |||
| 0/0 | |||
| 420/781 | |||
| 360/701 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Repair<br>リペア | |||
| Repair | |||
| Repairs a single part. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| ??? | |||
| 361 | |||
| ???<br> | |||
| 280/2899 | |||
| 340/1007 | |||
| 520/1427 | |||
| 205/495 | |||
| 193/479 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 362 | |||
| ???<br> | |||
| 280/2899 | |||
| 0/0 | |||
| 0/0 | |||
| 450/821 | |||
| 240/541 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| WFH00 | |||
| 363 | |||
| Conpench<br>コンペンチ | |||
| 240/2699 | |||
| 210/703 | |||
| 350/1030 | |||
| 220/515 | |||
| 276/589 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| CKN00 | |||
| 364 | |||
| Don-Don Punch<br>ドンドンパンチ | |||
| 280/2899 | |||
| 290/890 | |||
| 255/808 | |||
| 310/635 | |||
| 280/595 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Destroy<br>デストロイ | |||
| Destroy | |||
| Immediately destroys head/arm parts if they're being used when hit. Cannot defend during cooldown. | |||
| No bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +500 | |||
|- | |||
| KAP01 | |||
| 365 | |||
| Underwater Flow<br>スイチュウフロー | |||
| 180/2399 | |||
| 250/797 | |||
| 80/400 | |||
| 290/608 | |||
| 130/395 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Sea<br>アンチシー | |||
| Anti-Sea | |||
| Deals 5x (or more) damage depending on rank to enemies with Aquatic Legs | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| MNT00 | |||
| 366 | |||
| Accident<br>アクシデン | |||
| 250/2749 | |||
| 280/867 | |||
| 200/680 | |||
| 360/701 | |||
| 184/467 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| RBT01 | |||
| 367 | |||
| Minute Skip<br>ミニットスキップ | |||
| 230/2649 | |||
| 0/0 | |||
| 0/0 | |||
| 307/631 | |||
| 420/781 | |||
| 0 | |||
| [[File:AssistIcon.png|20px]] Support | |||
| Cooler<br>クーラー | |||
| Cooler | |||
| Grants a buff that boosts cooling to all allies by 20% | |||
| No bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| NUE00 | |||
| 368 | |||
| Tranokoguchi<br>トラノコグチ | |||
| 330/3149 | |||
| 287/883 | |||
| 701/1849 | |||
| 188/472 | |||
| 150/421 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Ghost Shot<br>ゴーストショット | |||
| Ghost Shot | |||
| Deals bonus damage based on Medaforce Charge. May cause pierce damage. Cannot defend or evade during cooldown. | |||
| Bonus Damage: Charge x 0.5 | |||
| Bonus Damage: Charge x 0.75 | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
|- | |||
| ARS00 | |||
| 369 | |||
| Shine<br>シャイン | |||
| 285/2924 | |||
| 333/990 | |||
| 422/1198 | |||
| 320/648 | |||
| 276/589 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| TRS00 | |||
| 370 | |||
| Greed<br>グリード | |||
| 370/3349 | |||
| 305/925 | |||
| 470/1310 | |||
| 360/701 | |||
| 165/441 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Virus<br>ウィルス | |||
| Virus | |||
| Inflicts Virus. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GMN00 | |||
| 371 | |||
| Champion<br>チャンピオン | |||
| 280/2899 | |||
| 400/1147 | |||
| 265/832 | |||
| 315/641 | |||
| 305/628 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Wave<br>ウェーブ | |||
| Wave | |||
| Inflicts Wave. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| CNC00 | |||
| 372 | |||
| Justice<br>ジャスティス | |||
| 230/2649 | |||
| 345/1018 | |||
| 408/1165 | |||
| 240/541 | |||
| 235/535 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| LEO00 | |||
| 373 | |||
| Flight<br>ファイト | |||
| 340/3199 | |||
| 365/1065 | |||
| 490/1357 | |||
| 234/533 | |||
| 165/441 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Missile<br>ミサイル | |||
| Missile | |||
| Deals damage to all of the target's parts. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Always hits | |||
|- | |||
| VRG00 | |||
| 374 | |||
| Fruits<br>フルーツ | |||
| 320/3099 | |||
| 0/0 | |||
| 0/0 | |||
| 390/741 | |||
| 470/848 | |||
| 0 | |||
| [[File:UtilityIcon.png|20px]] Plant/Trap | |||
| Charge Plant<br>チャージプラント | |||
| Charge Plant | |||
| Places a plant that grants bonus Medaforce Charge to charging allies. | |||
| Trap has 1 use | |||
| Trap has 2 uses | |||
| Trap has 3 uses | |||
| Trap has 4 uses | |||
| Trap has 5 uses | |||
|- | |||
| LBR00 | |||
| 375 | |||
| Harmony<br>ハーモニー | |||
| 230/2649 | |||
| 400/1147 | |||
| 142/545 | |||
| 262/571 | |||
| 220/515 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| SCP01 | |||
| 376 | |||
| Secret<br>シークレット | |||
| 290/2949 | |||
| 442/1245 | |||
| 220/727 | |||
| 410/768 | |||
| 286/603 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| OPS00 | |||
| 377 | |||
| Engine<br>エンジン | |||
| 400/3499 | |||
| 313/944 | |||
| 598/1609 | |||
| 197/484 | |||
| 247/551 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| ??? | |||
| 378 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| CPC00 | |||
| 379 | |||
| Poetic<br>ポエティック | |||
| 290/2949 | |||
| 382/1105 | |||
| 325/972 | |||
| 180/461 | |||
| 204/493 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Effect Clear<br>エフェクトクリア | |||
| Effect Clear | |||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| AQR00 | |||
| 380 | |||
| Magnifice<br>マグニフィス | |||
| 170/2349 | |||
| 320/960 | |||
| 210/703 | |||
| 290/608 | |||
| 273/585 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Count Attack<br>カウントアタック | |||
| Count Attack | |||
| Becomes more powerful after every use. May also pierce. Cannot evade or defend during cooldown. | |||
| +5% power per use | |||
| +8% power per use | |||
| +12% power per use | |||
| +15% power per use | |||
| +20% power per use | |||
|- | |||
| ??? | |||
| 381 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ROS01 | |||
| 382 | |||
| Rose Bloom<br>ローズブルーム | |||
| 200/2499 | |||
| 380/1100 | |||
| 295/902 | |||
| 240/541 | |||
| 320/648 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Thunder Shot<br>サンダーショット | |||
| Thunder Shot | |||
| Afflicts thunder. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GBA00 | |||
| 383 | |||
| Frill Pink<br>フリルピンク | |||
| 230/2649 | |||
| 0/0 | |||
| 0/0 | |||
| 430/795 | |||
| 240/541 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Field Repair<br>フィールドリペア | |||
| Field Repair | |||
| Repairs based on the terrain compatibility | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| ROZ00 | |||
| 384 | |||
| De-sign<br>ディサイン | |||
| 540/4199 | |||
| 330/983 | |||
| 215/715 | |||
| 442/811 | |||
| 278/592 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Bug<br>バグ | |||
| Bug | |||
| Inflicts Bug. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GWF03 | |||
| 385 | |||
| White Beat<br>ホワイトビート | |||
| 290/2949 | |||
| 283/874 | |||
| 640/1707 | |||
| 291/609 | |||
| 241/543 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hammer<br>ハンマー | |||
| Hammer | |||
| Hits all enemy parts at once. Cannot defend during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 | |||
|- | |||
| ??? | |||
| 386 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 387 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 388 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 389 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 390 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| MYM00 | |||
| 391 | |||
| Milk band<br>ミルクバンド | |||
| 200/2499 | |||
| 0/0 | |||
| 0/0 | |||
| 384/733 | |||
| 302/624 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Charge Repair<br>チャージリペア | |||
| Charge Repair | |||
| Repairs the armor of a single ally. | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| BPB00 | |||
| 392 | |||
| Tsurabunnier<br>ツラーバニア | |||
| 220/2599 | |||
| 382/1105 | |||
| 121/496 | |||
| 223/519 | |||
| 234/533 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| ??? | |||
| 393 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 394 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 395 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| ??? | |||
| 396 | |||
| ???<br> | |||
| 300/2999 | |||
| 100/447 | |||
| 100/447 | |||
| 100/355 | |||
| 100/355 | |||
| ??? | |||
| colspan="8" | (No Abilities) | |||
|- | |||
| KBT0A | |||
| 397 | |||
| Last Concert<br>ラストコンサート | |||
| 290/2949 | |||
| 400/1147 | |||
| 460/1287 | |||
| 360/701 | |||
| 210/501 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| KWG0A | |||
| 398 | |||
| Beat Death<br>ビートデス | |||
| 220/2599 | |||
| 461/1289 | |||
| 290/890 | |||
| 287/604 | |||
| 296/616 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Thunder<br>サンダー | |||
| Thunder | |||
| Inflicts Thunder. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| GBV01 | |||
| 399 | |||
| Shout Stance<br>シャウトスタンド | |||
| 300/2999 | |||
| 300/913 | |||
| 250/797 | |||
| 380/728 | |||
| 360/701 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Canceller<br>キャンセラー | |||
| Canceller | |||
| Inflicts Canceller. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| NTB00 | |||
| 400 | |||
| Acid Bomb<br>メルトボム | |||
| 260/2799 | |||
| 290/890 | |||
| 479/1331 | |||
| 361/703 | |||
| 307/631 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Melt<br>メルト | |||
| Melt | |||
| Inflicts Melt. Cannot defend during cooldown. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|- | |||
| RAP01 | |||
| 401 | |||
| Granule Blow<br>グラニューブロー | |||
| 250/2749 | |||
| 241/776 | |||
| 469/1308 | |||
| 222/517 | |||
| 177/457 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals damage based on remaining armor. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| KKS00 | |||
| 402 | |||
| Kosei Boheki<br>コーセイボーヘキ | |||
| 280/2899 | |||
| 382/1105 | |||
| 520/1427 | |||
| 260/568 | |||
| 195/481 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Assassin<br>アサッシン | |||
| Assassin | |||
| Always crits. Self-destroys if it fails to destroy a part it hits. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| KKS01 | |||
| 403 | |||
| セブロC40A<br>セブロC40A | |||
| 400/3499 | |||
| 296/904 | |||
| 424/1203 | |||
| 428/792 | |||
| 285/601 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| KKS02 | |||
| 404 | |||
| Chaingun<br>チェーンガン | |||
| 250/2749 | |||
| 370/1077 | |||
| 341/1009 | |||
| 483/865 | |||
| 323/652 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Gatling<br>ガトリング | |||
| Gatling | |||
| Fires three attacks. Cannot evade during cooldown. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Critical Chance +20% | |||
|- | |||
| CMO02 | |||
| 405 | |||
| Curly Shot<br>カーリーショット | |||
| 300/2999 | |||
| 520/1427 | |||
| 321/962 | |||
| 421/783 | |||
| 345/681 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Rifle<br>ライフル | |||
| Rifle | |||
| Quick shooting attack. | |||
| No Bonus | |||
| Power +100 | |||
| Power +200 | |||
| Power +300 | |||
| Power +400 & Piercing | |||
|- | |||
| DGM00 | |||
| 406 | |||
| Garuru Blaster<br>ガルルブラスター | |||
| 290/2949 | |||
| 260/820 | |||
| 590/1590 | |||
| 182/464 | |||
| 158/432 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Hyper Beam<br>ハイパービーム | |||
| Hyper Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount and pierces. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| DGM01 | |||
| 407 | |||
| Dramon Cutter<br>ドラモンキル | |||
| 250/2749 | |||
| 405/1158 | |||
| 460/1287 | |||
| 240/541 | |||
| 202/491 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Claw<br>チャージクロー | |||
| Charge Claw | |||
| Upon use, this attack takes 10% of your Medaforce Gauge. Boosts your Power by a percentage of your Medaforce Gauge based on the part rank.Cannot defend after use. | |||
| Bonus Power is 100% of CG | |||
| Bonus Power is 125% of CG | |||
| Bonus Power is 150% of CG | |||
| Bonus Power is 175% of CG | |||
| Bonus Power is 200% of CG, and drain is only 5% | |||
|- | |||
| DGM02 | |||
| 408 | |||
| Cocytus<br>コキュートス | |||
| 280/2899 | |||
| 372/1081 | |||
| 300/913 | |||
| 223/519 | |||
| 281/596 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Freeze Shot<br>フリーズショット | |||
| Freeze Shot | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| GDR00 | |||
| 409 | |||
| Hard target<br>ハードターゲット | |||
| 240/2699 | |||
| 346/1021 | |||
| 146/554 | |||
| 229/527 | |||
| 237/537 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Anti-Air<br>アンチエア | |||
| Anti-Air | |||
| Deals 5x (or more) damage depending on rank to enemies with Flying Legs. | |||
| Deals 5x Damage | |||
| Deals 5.5x Damage | |||
| Deals 6x Damage | |||
| Deals 6.5x Damage | |||
| Deals 7x Damage with Piercing | |||
|- | |||
| PIR00 | |||
| 411 | |||
| Show Fang<br>ジョーファング | |||
| 290/2949 | |||
| 483/1340 | |||
| 540/1473 | |||
| 282/597 | |||
| 418/779 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sword<br>ソード | |||
| Sword | |||
| Regular melee attack. | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 & Pierces | |||
|- | |||
| HAP00 | |||
| 412 | |||
| Death Nectar/Nectar Poise(?)<br>ネクタルポア | |||
| 310/3049 | |||
| 387/1116 | |||
| 475/1322 | |||
| 383/732 | |||
| 186/469 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Sacrifice<br>サクリファイス | |||
| Sacrifice | |||
| Deals bonus damage based on remaining armor value. Self-destructs after use. | |||
| Adds 10% of remaining armor | |||
| Adds 20% of remaining armor | |||
| Adds 30% of remaining armor | |||
| Adds 40% of remaining armor | |||
| Adds 50% of remaining armor | |||
|- | |||
| OMG00 | |||
| 413 | |||
| Endy<br>エンディー | |||
| 340/3199 | |||
| 344/1016 | |||
| 568/1539 | |||
| 305/628 | |||
| 247/551 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Beam<br>ビーム | |||
| Beam | |||
| Deals Optical Damage. Does 2x damage if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x2 Damage Requires 70% charge | |||
| x2 Damage Requires 60% charge | |||
| x2 Damage Requires 50% charge | |||
| x2 Damage Requires 40% charge | |||
| x2 Damage Requires 30% charge, x3 at 100% | |||
|- | |||
| OMG01 | |||
| 414 | |||
| Twint tilen<br>ツインテルン | |||
| 270/2849 | |||
| 273/850 | |||
| 246/787 | |||
| 281/596 | |||
| 189/473 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| CTF00 | |||
| 416 | |||
| Olocche<br>イロウチカケ | |||
| 360/3299 | |||
| 0/0 | |||
| 0/0 | |||
| 302/624 | |||
| 230/528 | |||
| 0 | |||
| [[File:DefenceIcon.png|20px]] Defense | |||
| Counter Guard<br>カウンターガード | |||
| Counter Guard | |||
| Reflects any melee attack. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 & Guards an additional time | |||
|- | |||
| DRD00 | |||
| 417 | |||
| Oak scanel<br>オークスケーン | |||
| 340/3199 | |||
| 301/916 | |||
| 555/1508 | |||
| 255/561 | |||
| 213/505 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Laser<br>レーザー | |||
| Laser | |||
| Deals Optical Damage. Has 1.5x damage and success rate if above a certain Medacharge amount. | |||
| x1.5 Damage/Success requires 70% charge | |||
| x1.5 Damage/Success requires 60% charge | |||
| x1.5 Damage/Success requires 50% charge | |||
| x1.5 Damage/Success requires 40% charge | |||
| x1.5 Damage/Success requires 30% charge, x2 at 100% | |||
|- | |||
| BEF00 | |||
| 418 | |||
| Microose<br>ミワクノロース | |||
| 380/3399 | |||
| 268/839 | |||
| 252/801 | |||
| 241/543 | |||
| 168/445 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Break Hammer<br>ブレイクハンマー | |||
| Break Hammer | |||
| Deals more damage based on the number of heavy parts equipped and has bonus success above a certain Medaforce Charge. May cause piercing. Cannot defend or evade during cooldown. | |||
| x1.5 Bonus success at 70% Medacharge | |||
| x1.5 Bonus success at 60% Medacharge | |||
| x1.5 Bonus success at 50% Medacharge | |||
| x1.5 Bonus success at 40% Medacharge | |||
| x1.5 Bonus success at 30% Medaforce Charge, x2 at 100% Medaforce Charge | |||
|- | |||
| SKD00 | |||
| 419 | |||
| Judge Wedge<br>ジャッジウェッジ | |||
| 270/2849 | |||
| 343/1014 | |||
| 393/1130 | |||
| 332/664 | |||
| 277/591 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Hold<br>ホールド | |||
| Hold | |||
| Inflicts Hold. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| ONH00 | |||
| 421 | |||
| Onan catana<br>オニノカタナ | |||
| 280/2899 | |||
| 330/983 | |||
| 357/1046 | |||
| 230/528 | |||
| 255/561 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Effect Clear<br>エフェクトクリア | |||
| Effect Clear | |||
| Removes all buffs from enemy. Deals bonus damage based on number of buffs. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| MGY00 | |||
| 422 | |||
| Marnogate<br>マーノガート | |||
| 300/2999 | |||
| 505/1392 | |||
| 227/743 | |||
| 255/561 | |||
| 236/536 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Break<br>ブレイク | |||
| Break | |||
| Deals bonus damage to heavy parts with piercing. Also has 1.5x success if above a certain Medacharge amount. Cannot evade during cooldown. | |||
| x1.5 Success requires 70% charge | |||
| x1.5 Success requires 60% charge | |||
| x1.5 Success requires 50% charge | |||
| x1.5 Success requires 40% charge | |||
| x1.5 Success requires 30% charge, x2 at 100% | |||
|- | |||
| FHJ00 | |||
| 423 | |||
| Geelease<br>ゼリースティング | |||
| 360/3299 | |||
| 310/937 | |||
| 495/1368 | |||
| 270/581 | |||
| 250/555 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Pile<br>パイル | |||
| Pile | |||
| Ignores defenses, may cause pierce damage. Cannot defend during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| KBT13 | |||
| 424 | |||
| Trit horn<br>トリトホーン | |||
| 210/2549 | |||
| 380/1100 | |||
| 310/937 | |||
| 430/795 | |||
| 295/615 | |||
| 0 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Charge Blade<br>チャージブレード | |||
| Charge Blade | |||
| Deals bonus damage based on Medaforce Charge. Cannot defend during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces & Consumes 5% Medaforce Charge per use | |||
|- | |||
| SPI05 | |||
| 425 | |||
| Light pantor<br>ライトパンター | |||
| 340/3199 | |||
| 190/657 | |||
| 602/1618 | |||
| 232/531 | |||
| 203/492 | |||
| 1 | |||
| [[File:MeleeIcon.png|20px]] Melee | |||
| Power hammer<br>パワーハンマー | |||
| Power hammer | |||
| If the legs are unsubstilled, the power is 1.5 times the power, with all parts attack characteristics.Defense ignore (reduction due to the defense of the other party).Avoid and defense during cooling after use. | |||
| Power + None | |||
| Power +100 | |||
| Power + 200 | |||
| Power + 300 | |||
| Power + 400 | |||
|- | |||
| FJK00 | |||
| 426 | |||
| Ice Flugel<br>アイスフリュゲル | |||
| 260/2799 | |||
| 258/815 | |||
| 402/1151 | |||
| 228/525 | |||
| 355/695 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Freeze Shot<br>フリーズショット | |||
| Freeze Shot | |||
| Afflicts Freeze. Cannot evade during cooldown. | |||
| No Bonus | |||
| Heating & Cooling +50 | |||
| Heating & Cooling +100 | |||
| Heating & Cooling +150 | |||
| Heating & Cooling +200 | |||
|- | |||
| RME00 | |||
| 427 | |||
| Rock cancer<br>ロックガン | |||
| 280/2899 | |||
| 410/1170 | |||
| 365/1065 | |||
| 358/699 | |||
| 310/635 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Charge Blaster<br>チャージバスター | |||
| Charge Blaster | |||
| Deals bonus damage based on Medaforce Charge. Cannot evade during cooldown. | |||
| Bonus Damage: Charge x 1.0 | |||
| Bonus Damage: Charge x 1.25 | |||
| Bonus Damage: Charge x 1.5 | |||
| Bonus Damage: Charge x 1.75 | |||
| Bonus Damage: Charge x 2.0, Pierces and consumes 5% Medaforce Charge per use | |||
|- | |||
| RME01 | |||
| 428 | |||
| Gospel breath<br>ゴスペルブレス | |||
| 340/3199 | |||
| 310/937 | |||
| 570/1543 | |||
| 282/597 | |||
| 264/573 | |||
| 1 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Long shot<br>ロングショット | |||
| Long shot | |||
| At the time of attack run, the more the other party is so far, the more successful and power up shooting attacks.Unavoidable during cooling after use. | |||
| Power + None | |||
| Power +100 | |||
| Power + 200 | |||
| Power + 300 | |||
| Power + 400 & penetration | |||
|- | |||
| RME02 | |||
| 429 | |||
| Hearthand<br>ハートハンド | |||
| 240/2699 | |||
| 0/0 | |||
| 0/0 | |||
| 442/811 | |||
| 289/607 | |||
| 0 | |||
| [[File:HealIcon.png|20px]] Healing | |||
| Field Repair<br>フィールドリペア | |||
| Field Repair | |||
| Repairs based on the terrain compatibility | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
| Heal amount is based on Heal Skill level | |||
|- | |||
| JOR00 | |||
| 431 | |||
| Poon<br>プーン | |||
| 300/2999 | |||
| 436/1231 | |||
| 253/804 | |||
| 332/664 | |||
| 303/625 | |||
| 0 | |||
| [[File:RangeIcon.png|20px]] Shooting | |||
| Defense Seal<br>ぼうぎょシール | |||
| Defense Seal | |||
| Prevents enemy from defending | |||
| No Bonus | |||
| Success +100 | |||
| Success +200 | |||
| Success +300 | |||
| Success +400 | |||
|} | |} | ||
{{AutogeneratedPageNotice}} |
Latest revision as of 14:56, 11 September 2021
Page generated by script. English may be scruffy as this is reliant on automatic translation. Manual English translations to come.